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Implement ProfileHeaderStatisticsButton component

This commit is contained in:
Andrei Zavatski 2021-01-21 21:38:52 +03:00
parent 05d3914fee
commit 2aa1df9ea4
2 changed files with 55 additions and 35 deletions

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@ -3,58 +3,26 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class AddFriendButton : ProfileHeaderButton
public class AddFriendButton : ProfileHeaderStatisticsButton
{
public readonly Bindable<User> User = new Bindable<User>();
public override string TooltipText => "followers";
private OsuSpriteText followerText;
protected override IconUsage CreateIcon() => FontAwesome.Solid.User;
[BackgroundDependencyLoader]
private void load()
{
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Right = 10 },
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.User,
FillMode = FillMode.Fit,
Size = new Vector2(50, 14)
},
followerText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(weight: FontWeight.Bold)
}
}
};
// todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly.
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
}
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
private void updateFollowers(User user) => SetValue(user?.FollowerCount.ToString("#,##0"));
}
}

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Overlays.Profile.Header.Components
{
public abstract class ProfileHeaderStatisticsButton : ProfileHeaderButton
{
private readonly OsuSpriteText drawableText;
protected ProfileHeaderStatisticsButton()
{
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Direction = FillDirection.Horizontal,
Padding = new MarginPadding { Right = 10 },
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = CreateIcon(),
FillMode = FillMode.Fit,
Size = new Vector2(50, 14)
},
drawableText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(weight: FontWeight.Bold)
}
}
};
}
[NotNull]
protected abstract IconUsage CreateIcon();
protected void SetValue(string value) => drawableText.Text = value;
}
}