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remove unnecessary invalidateLoaded call
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@ -34,8 +34,6 @@ namespace osu.Game.Rulesets.Osu.UI
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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this.replay = replay;
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this.replay = replay;
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invalidateLoaded();
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}
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}
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private bool requireDisplay => showClickMarkers.Value || showFrameMarkers.Value || showCursorPath.Value;
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private bool requireDisplay => showClickMarkers.Value || showFrameMarkers.Value || showCursorPath.Value;
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