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Fix progress notifications not creating their completion notification early enough

FIxes notification overlay thinking it has no notifications left and closing.
This commit is contained in:
Dean Herbert 2017-12-27 13:25:42 +09:00
parent c445291be7
commit 2a7147240f
2 changed files with 7 additions and 4 deletions

View File

@ -85,9 +85,12 @@ namespace osu.Game.Overlays
private void notificationClosed()
{
// hide ourselves if all notifications have been dismissed.
if (totalCount == 0)
State = Visibility.Hidden;
Schedule(() =>
{
// hide ourselves if all notifications have been dismissed.
if (totalCount == 0)
State = Visibility.Hidden;
});
updateCounts();
}

View File

@ -95,8 +95,8 @@ namespace osu.Game.Overlays.Notifications
protected virtual void Completed()
{
base.Close();
CompletionTarget?.Invoke(CreateCompletionNotification());
base.Close();
}
public override bool DisplayOnTop => false;