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Remove conditional inhibiting seek when beatmap change is not allowed
In testing I can't find a reason for this to exist. Blaming back shows that it existed before we had `AllowTrackControl` and was likely being used as a stop-gap measure to achieve the same thing. It's existed since over 6 years ago. Let's give removing it a try to fix some usability concerns? Closes https://github.com/ppy/osu/issues/29563.
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@ -115,7 +115,7 @@ namespace osu.Game.Overlays
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seekDelegate?.Cancel();
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seekDelegate = Schedule(() =>
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{
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if (beatmap.Disabled || !AllowTrackControl.Value)
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if (!AllowTrackControl.Value)
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return;
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CurrentTrack.Seek(position);
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