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mirror of https://github.com/ppy/osu.git synced 2024-12-20 00:13:04 +08:00

Merge branch 'master' into rebind-song-select

This commit is contained in:
Dean Herbert 2020-06-15 13:46:21 +09:00
commit 29d737cf25
42 changed files with 700 additions and 237 deletions

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@ -5,6 +5,22 @@ GEM
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
aws-eventstream (1.1.0)
aws-partitions (1.329.0)
aws-sdk-core (3.99.2)
aws-eventstream (~> 1, >= 1.0.2)
aws-partitions (~> 1, >= 1.239.0)
aws-sigv4 (~> 1.1)
jmespath (~> 1.0)
aws-sdk-kms (1.34.1)
aws-sdk-core (~> 3, >= 3.99.0)
aws-sigv4 (~> 1.1)
aws-sdk-s3 (1.68.1)
aws-sdk-core (~> 3, >= 3.99.0)
aws-sdk-kms (~> 1)
aws-sigv4 (~> 1.1)
aws-sigv4 (1.1.4)
aws-eventstream (~> 1.0, >= 1.0.2)
babosa (1.0.3)
claide (1.0.3)
colored (1.2)
@ -13,23 +29,24 @@ GEM
highline (~> 1.7.2)
declarative (0.0.10)
declarative-option (0.1.0)
digest-crc (0.4.1)
digest-crc (0.5.1)
domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.71.1)
faraday (0.17.3)
excon (0.74.0)
faraday (1.0.1)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4)
http-cookie (~> 1.0.0)
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
faraday_middleware (1.0.0)
faraday (~> 1.0)
fastimage (2.1.7)
fastlane (2.140.0)
fastlane (2.149.1)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
aws-sdk-s3 (~> 1.0)
babosa (>= 1.0.2, < 2.0.0)
bundler (>= 1.12.0, < 3.0.0)
colored
@ -37,12 +54,12 @@ GEM
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
excon (>= 0.71.0, < 1.0.0)
faraday (~> 0.17)
faraday (>= 0.17, < 2.0)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (~> 0.13.1)
faraday_middleware (>= 0.13.1, < 2.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.29.2, < 0.37.0)
google-api-client (>= 0.37.0, < 0.39.0)
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
@ -69,7 +86,7 @@ GEM
souyuz (= 0.9.1)
fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3)
google-api-client (0.36.4)
google-api-client (0.38.0)
addressable (~> 2.5, >= 2.5.1)
googleauth (~> 0.9)
httpclient (>= 2.8.1, < 3.0)
@ -80,27 +97,28 @@ GEM
google-cloud-core (1.5.0)
google-cloud-env (~> 1.0)
google-cloud-errors (~> 1.0)
google-cloud-env (1.3.0)
faraday (~> 0.11)
google-cloud-errors (1.0.0)
google-cloud-storage (1.25.1)
google-cloud-env (1.3.2)
faraday (>= 0.17.3, < 2.0)
google-cloud-errors (1.0.1)
google-cloud-storage (1.26.2)
addressable (~> 2.5)
digest-crc (~> 0.4)
google-api-client (~> 0.33)
google-cloud-core (~> 1.2)
googleauth (~> 0.9)
mini_mime (~> 1.0)
googleauth (0.10.0)
faraday (~> 0.12)
googleauth (0.12.0)
faraday (>= 0.17.3, < 2.0)
jwt (>= 1.4, < 3.0)
memoist (~> 0.16)
multi_json (~> 1.11)
os (>= 0.9, < 2.0)
signet (~> 0.12)
signet (~> 0.14)
highline (1.7.10)
http-cookie (1.0.3)
domain_name (~> 0.5)
httpclient (2.8.3)
jmespath (1.4.0)
json (2.3.0)
jwt (2.1.0)
memoist (0.16.2)
@ -114,7 +132,7 @@ GEM
naturally (2.2.0)
nokogiri (1.10.7)
mini_portile2 (~> 2.4.0)
os (1.0.1)
os (1.1.0)
plist (3.5.0)
public_suffix (2.0.5)
representable (3.0.4)
@ -125,12 +143,12 @@ GEM
rouge (2.0.7)
rubyzip (1.3.0)
security (0.1.3)
signet (0.12.0)
signet (0.14.0)
addressable (~> 2.3)
faraday (~> 0.9)
faraday (>= 0.17.3, < 2.0)
jwt (>= 1.5, < 3.0)
multi_json (~> 1.10)
simctl (1.6.7)
simctl (1.6.8)
CFPropertyList
naturally
slack-notifier (2.3.2)
@ -141,17 +159,17 @@ GEM
terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.7.0)
tty-screen (0.7.0)
tty-spinner (0.9.2)
tty-cursor (0.7.1)
tty-screen (0.8.0)
tty-spinner (0.9.3)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.6)
unicode-display_width (1.6.1)
unf_ext (0.0.7.7)
unicode-display_width (1.7.0)
word_wrap (1.0.0)
xcodeproj (1.14.0)
xcodeproj (1.16.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)

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@ -10,7 +10,6 @@ using Microsoft.Win32;
using osu.Desktop.Overlays;
using osu.Framework.Platform;
using osu.Game;
using osuTK.Input;
using osu.Desktop.Updater;
using osu.Framework;
using osu.Framework.Logging;
@ -122,21 +121,27 @@ namespace osu.Desktop
{
base.SetHost(host);
if (host.Window is DesktopGameWindow desktopWindow)
switch (host.Window)
{
desktopWindow.CursorState |= CursorState.Hidden;
// Legacy osuTK DesktopGameWindow
case DesktopGameWindow desktopGameWindow:
desktopGameWindow.CursorState |= CursorState.Hidden;
desktopGameWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopGameWindow.Title = Name;
desktopGameWindow.FileDrop += (_, e) => fileDrop(e.FileNames);
break;
desktopWindow.SetIconFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
// SDL2 DesktopWindow
case DesktopWindow desktopWindow:
desktopWindow.CursorState.Value |= CursorState.Hidden;
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
desktopWindow.DragDrop += f => fileDrop(new[] { f });
break;
}
}
private void fileDrop(object sender, FileDropEventArgs e)
private void fileDrop(string[] filePaths)
{
var filePaths = e.FileNames;
var firstExtension = Path.GetExtension(filePaths.First());
if (filePaths.Any(f => Path.GetExtension(f) != firstExtension)) return;

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@ -30,6 +30,10 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
<!-- .NET 3.1 SDK seems to cause issues with a runtime specification. This will likely be resolved in .NET 5. -->
<PackageReference Include="System.IO.FileSystem.Primitives" Version="4.3.0" />
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />
<PackageReference Include="System.Runtime.InteropServices" Version="4.3.0" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

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@ -1,6 +1,12 @@
[General]
Version: 2.4
Version: 2.5
[Mania]
Keys: 4
ColumnLineWidth: 3,1,3,1,1
Hit0: mania/hit0
Hit50: mania/hit50
Hit100: mania/hit100
Hit200: mania/hit200
Hit300: mania/hit300
Hit300g: mania/hit300g

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@ -6,6 +6,7 @@ using System.Linq;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
@ -16,7 +17,11 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
public TestSceneDrawableJudgement()
{
var hitWindows = new ManiaHitWindows();
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
{
if (hitWindows.IsHitResultAllowed(result))
{
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
@ -27,4 +32,5 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
}
}
}
}
}

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@ -11,6 +11,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Skinning;
using System.Collections.Generic;
namespace osu.Game.Rulesets.Mania.Skinning
{
@ -19,6 +20,36 @@ namespace osu.Game.Rulesets.Mania.Skinning
private readonly ISkin source;
private readonly ManiaBeatmap beatmap;
/// <summary>
/// Mapping of <see cref="HitResult"/> to their corresponding
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
/// </summary>
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hitresult_mapping
= new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups>
{
{ HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g },
{ HitResult.Great, LegacyManiaSkinConfigurationLookups.Hit300 },
{ HitResult.Good, LegacyManiaSkinConfigurationLookups.Hit200 },
{ HitResult.Ok, LegacyManiaSkinConfigurationLookups.Hit100 },
{ HitResult.Meh, LegacyManiaSkinConfigurationLookups.Hit50 },
{ HitResult.Miss, LegacyManiaSkinConfigurationLookups.Hit0 }
};
/// <summary>
/// Mapping of <see cref="HitResult"/> to their corresponding
/// default filenames.
/// </summary>
private static readonly IReadOnlyDictionary<HitResult, string> default_hitresult_skin_filenames
= new Dictionary<HitResult, string>
{
{ HitResult.Perfect, "mania-hit300g" },
{ HitResult.Great, "mania-hit300" },
{ HitResult.Good, "mania-hit200" },
{ HitResult.Ok, "mania-hit100" },
{ HitResult.Meh, "mania-hit50" },
{ HitResult.Miss, "mania-hit0" }
};
private Lazy<bool> isLegacySkin;
/// <summary>
@ -50,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
switch (component)
{
case GameplaySkinComponent<HitResult> resultComponent:
return getResult(resultComponent);
return getResult(resultComponent.Component);
case ManiaSkinComponent maniaComponent:
if (!isLegacySkin.Value || !hasKeyTexture.Value)
@ -95,30 +126,13 @@ namespace osu.Game.Rulesets.Mania.Skinning
return null;
}
private Drawable getResult(GameplaySkinComponent<HitResult> resultComponent)
private Drawable getResult(HitResult result)
{
switch (resultComponent.Component)
{
case HitResult.Miss:
return this.GetAnimation("mania-hit0", true, true);
string filename = GetConfig<ManiaSkinConfigurationLookup, string>(
new ManiaSkinConfigurationLookup(hitresult_mapping[result])
)?.Value ?? default_hitresult_skin_filenames[result];
case HitResult.Meh:
return this.GetAnimation("mania-hit50", true, true);
case HitResult.Ok:
return this.GetAnimation("mania-hit100", true, true);
case HitResult.Good:
return this.GetAnimation("mania-hit200", true, true);
case HitResult.Great:
return this.GetAnimation("mania-hit300", true, true);
case HitResult.Perfect:
return this.GetAnimation("mania-hit300g", true, true);
}
return null;
return this.GetAnimation(filename, true, true);
}
public Texture GetTexture(string componentName) => source.GetTexture(componentName);

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@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Gameplay
{
public class TestSceneGameplayClockContainer : OsuTestScene
{
[Test]
public void TestStartThenElapsedTime()
{
GameplayClockContainer gcc = null;
AddStep("create container", () => Add(gcc = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty<Mod>(), 0)));
AddStep("start track", () => gcc.Start());
AddUntilStep("elapsed greater than zero", () => gcc.GameplayClock.ElapsedFrameTime > 0);
}
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
@ -10,7 +11,12 @@ using osu.Framework.Audio.Sample;
using osu.Framework.IO.Stores;
using osu.Framework.Testing;
using osu.Game.Audio;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osu.Game.Storyboards;
using osu.Game.Storyboards.Drawables;
using osu.Game.Tests.Resources;
using osu.Game.Tests.Visual;
@ -43,6 +49,27 @@ namespace osu.Game.Tests.Gameplay
AddAssert("sample is non-null", () => channel != null);
}
[Test]
public void TestSamplePlaybackAtZero()
{
GameplayClockContainer gameplayContainer = null;
DrawableStoryboardSample sample = null;
AddStep("create container", () =>
{
Add(gameplayContainer = new GameplayClockContainer(CreateWorkingBeatmap(new OsuRuleset().RulesetInfo), Array.Empty<Mod>(), 0));
gameplayContainer.Add(sample = new DrawableStoryboardSample(new StoryboardSampleInfo(string.Empty, 0, 1))
{
Clock = gameplayContainer.GameplayClock
});
});
AddStep("start time", () => gameplayContainer.Start());
AddUntilStep("sample playback succeeded", () => sample.LifetimeEnd < double.MaxValue);
}
private class TestSkin : LegacySkin
{
public TestSkin(string resourceName, AudioManager audioManager)

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@ -19,6 +19,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens;
@ -27,6 +28,7 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK;
@ -186,9 +188,15 @@ namespace osu.Game.Tests.Visual.Background
public void TestTransition()
{
performFullSetup();
FadeAccessibleResults results = null;
AddStep("Transition to Results", () => player.Push(results =
new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } })));
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
{
User = new User { Username = "osu!" },
Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
})));
AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
AddUntilStep("Screen is undimmed, original background retained", () =>
songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());

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@ -0,0 +1,124 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneTimeshiftResultsScreen : ScreenTestScene
{
private bool roomsReceived;
[SetUp]
public void Setup() => Schedule(() =>
{
roomsReceived = false;
bindHandler();
});
[Test]
public void TestShowResultsWithScore()
{
createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
AddWaitStep("wait for display", 5);
}
[Test]
public void TestShowResultsNullScore()
{
createResults(null);
AddWaitStep("wait for display", 5);
}
[Test]
public void TestShowResultsNullScoreWithDelay()
{
AddStep("bind delayed handler", () => bindHandler(3000));
createResults(null);
AddUntilStep("wait for rooms to be received", () => roomsReceived);
AddWaitStep("wait for display", 5);
}
private void createResults(ScoreInfo score)
{
AddStep("load results", () =>
{
LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
}));
});
}
private void bindHandler(double delay = 0)
{
var roomScores = new List<RoomScore>();
for (int i = 0; i < 10; i++)
{
roomScores.Add(new RoomScore
{
ID = i,
Accuracy = 0.9 - 0.01 * i,
EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)),
Passed = true,
Rank = ScoreRank.B,
MaxCombo = 999,
TotalScore = 999999 - i * 1000,
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics =
{
{ HitResult.Miss, 1 },
{ HitResult.Meh, 50 },
{ HitResult.Good, 100 },
{ HitResult.Great, 300 },
}
});
}
((DummyAPIAccess)API).HandleRequest = request =>
{
switch (request)
{
case GetRoomPlaylistScoresRequest r:
if (delay == 0)
success();
else
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(success);
});
}
void success()
{
r.TriggerSuccess(new RoomPlaylistScores { Scores = roomScores });
roomsReceived = true;
}
break;
}
};
}
}
}

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@ -4,7 +4,6 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -33,7 +32,10 @@ namespace osu.Game.Tests.Visual.Ranking
{
var author = new User { Username = "mapper_name" };
AddStep("show example score", () => showPanel(createTestBeatmap(author), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{
Beatmap = createTestBeatmap(author)
}));
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
}
@ -41,38 +43,34 @@ namespace osu.Game.Tests.Visual.Ranking
[Test]
public void TestMapWithUnknownMapper()
{
AddStep("show example score", () => showPanel(createTestBeatmap(null), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{
Beatmap = createTestBeatmap(null)
}));
AddAssert("mapped by text not present", () =>
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
}
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
{
Child = new ExpandedPanelMiddleContentContainer(workingBeatmap, score);
}
private void showPanel(ScoreInfo score) => Child = new ExpandedPanelMiddleContentContainer(score);
private WorkingBeatmap createTestBeatmap(User author)
private BeatmapInfo createTestBeatmap(User author)
{
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0));
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0)).BeatmapInfo;
beatmap.Metadata.Author = author;
beatmap.Metadata.Title = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap title";
beatmap.Metadata.Artist = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap artist";
return new TestWorkingBeatmap(beatmap);
return beatmap;
}
private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
private class ExpandedPanelMiddleContentContainer : Container
{
[Cached]
private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
public ExpandedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
public ExpandedPanelMiddleContentContainer(ScoreInfo score)
{
workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(ScorePanel.EXPANDED_WIDTH, 700);

View File

@ -38,13 +38,9 @@ namespace osu.Game.Tests.Visual.SongSelect
public class TestScenePlaySongSelect : ScreenTestScene
{
private BeatmapManager manager;
private RulesetStore rulesets;
private MusicController music;
private WorkingBeatmap defaultBeatmap;
private TestSongSelect songSelect;
[BackgroundDependencyLoader]
@ -308,15 +304,13 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
AddStep(@"Sort by Artist", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Artist));
AddStep(@"Sort by Title", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Title));
AddStep(@"Sort by Author", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Author));
AddStep(@"Sort by DateAdded", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.DateAdded));
AddStep(@"Sort by BPM", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.BPM));
AddStep(@"Sort by Length", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Length));
AddStep(@"Sort by Difficulty", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Difficulty));
}
[Test]

View File

@ -1,11 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Drawing;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Models;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tournament
@ -21,19 +29,87 @@ namespace osu.Game.Tournament
public static readonly Color4 ELEMENT_FOREGROUND_COLOUR = Color4Extensions.FromHex("#000");
public static readonly Color4 TEXT_COLOUR = Color4Extensions.FromHex("#fff");
private Drawable heightWarning;
private Bindable<Size> windowSize;
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
base.LoadComplete();
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
Add(new OsuContextMenuContainer
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
AddRange(new[]
{
new Container
{
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new TournamentSpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new TournamentSceneManager()
}
});
// we don't want to show the menu cursor as it would appear on stream output.
MenuCursorContainer.Cursor.Alpha = 0;
}
}
}

View File

@ -2,34 +2,25 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Drawing;
using System.IO;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
{
[Cached(typeof(TournamentGameBase))]
public abstract class TournamentGameBase : OsuGameBase
public class TournamentGameBase : OsuGameBase
{
private const string bracket_filename = "bracket.json";
@ -40,19 +31,15 @@ namespace osu.Game.Tournament
private TournamentStorage tournamentStorage;
private DependencyContainer dependencies;
private Bindable<Size> windowSize;
private FileBasedIPC ipc;
private Drawable heightWarning;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
}
[BackgroundDependencyLoader]
private void load(Storage storage, FrameworkConfigManager frameworkConfig)
private void load(Storage storage)
{
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
@ -62,83 +49,12 @@ namespace osu.Game.Tournament
this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 768f * TournamentSceneManager.REQUIRED_WIDTH) - 1;
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
readBracket();
ladder.CurrentMatch.Value = ladder.Matches.FirstOrDefault(p => p.Current.Value);
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
Add(ipc);
AddRange(new[]
{
new Container
{
CornerRadius = 10,
Depth = float.MinValue,
Position = new Vector2(5),
Masking = true,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Children = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new TourneyButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Padding = new MarginPadding
{
Top = 10,
Left = 10,
},
Margin = new MarginPadding
{
Right = 10,
Bottom = 10,
},
Action = SaveChanges,
},
}
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new TournamentSpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
});
}
private void readBracket()
@ -313,6 +229,8 @@ namespace osu.Game.Tournament
protected override void LoadComplete()
{
MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display
// we don't want to show the menu cursor as it would appear on stream output.
MenuCursorContainer.Cursor.Alpha = 0;
base.LoadComplete();

View File

@ -17,6 +17,8 @@ namespace osu.Game.Graphics.UserInterface
{
private readonly SpriteIcon spinner;
protected override bool StartHidden => true;
protected Container MainContents;
public const float TRANSITION_DURATION = 500;

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests
{
public class GetRoomPlaylistScoresRequest : APIRequest<RoomPlaylistScores>
{
private readonly int roomId;
private readonly int playlistItemId;
public GetRoomPlaylistScoresRequest(int roomId, int playlistItemId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
}
public class RoomPlaylistScores
{
[JsonProperty("scores")]
public List<RoomScore> Scores { get; set; }
}
}

View File

@ -8,7 +8,7 @@ using osu.Game.Scoring;
namespace osu.Game.Online.API.Requests
{
public class SubmitRoomScoreRequest : APIRequest
public class SubmitRoomScoreRequest : APIRequest<RoomScore>
{
private readonly int scoreId;
private readonly int roomId;

View File

@ -0,0 +1,75 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Online.API
{
public class RoomScore
{
[JsonProperty("id")]
public int ID { get; set; }
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("rank")]
[JsonConverter(typeof(StringEnumConverter))]
public ScoreRank Rank { get; set; }
[JsonProperty("total_score")]
public long TotalScore { get; set; }
[JsonProperty("accuracy")]
public double Accuracy { get; set; }
[JsonProperty("max_combo")]
public int MaxCombo { get; set; }
[JsonProperty("mods")]
public APIMod[] Mods { get; set; }
[JsonProperty("statistics")]
public Dictionary<HitResult, int> Statistics = new Dictionary<HitResult, int>();
[JsonProperty("passed")]
public bool Passed { get; set; }
[JsonProperty("ended_at")]
public DateTimeOffset EndedAt { get; set; }
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
{
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
var scoreInfo = new ScoreInfo
{
OnlineScoreID = ID,
TotalScore = TotalScore,
MaxCombo = MaxCombo,
Beatmap = playlistItem.Beatmap.Value,
BeatmapInfoID = playlistItem.BeatmapID,
Ruleset = playlistItem.Ruleset.Value,
RulesetID = playlistItem.RulesetID,
Statistics = Statistics,
User = User,
Accuracy = Accuracy,
Date = EndedAt,
Hash = string.Empty, // todo: temporary?
Rank = Rank,
Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>()
};
return scoreInfo;
}
}
}

View File

@ -26,6 +26,9 @@ namespace osu.Game.Rulesets.Mods
[SettingSource("Final rate", "The final speed to ramp to")]
public abstract BindableNumber<double> FinalRate { get; }
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
public abstract BindableBool AdjustPitch { get; }
public override string SettingDescription => $"{InitialRate.Value:N2}x to {FinalRate.Value:N2}x";
private double finalRateTime;
@ -43,15 +46,16 @@ namespace osu.Game.Rulesets.Mods
protected ModTimeRamp()
{
// for preview purpose at song select. eventually we'll want to be able to update every frame.
FinalRate.BindValueChanged(val => applyAdjustment(1), true);
FinalRate.BindValueChanged(val => applyRateAdjustment(1), true);
AdjustPitch.BindValueChanged(applyPitchAdjustment);
}
public void ApplyToTrack(Track track)
{
this.track = track;
track.AddAdjustment(AdjustableProperty.Frequency, SpeedChange);
FinalRate.TriggerChange();
AdjustPitch.TriggerChange();
}
public virtual void ApplyToBeatmap(IBeatmap beatmap)
@ -66,14 +70,25 @@ namespace osu.Game.Rulesets.Mods
public virtual void Update(Playfield playfield)
{
applyAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
applyRateAdjustment((track.CurrentTime - beginRampTime) / finalRateTime);
}
/// <summary>
/// Adjust the rate along the specified ramp
/// </summary>
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
private void applyAdjustment(double amount) =>
private void applyRateAdjustment(double amount) =>
SpeedChange.Value = InitialRate.Value + (FinalRate.Value - InitialRate.Value) * Math.Clamp(amount, 0, 1);
private void applyPitchAdjustment(ValueChangedEvent<bool> adjustPitchSetting)
{
// remove existing old adjustment
track.RemoveAdjustment(adjustmentForPitchSetting(adjustPitchSetting.OldValue), SpeedChange);
track.AddAdjustment(adjustmentForPitchSetting(adjustPitchSetting.NewValue), SpeedChange);
}
private AdjustableProperty adjustmentForPitchSetting(bool adjustPitchSettingValue)
=> adjustPitchSettingValue ? AdjustableProperty.Frequency : AdjustableProperty.Tempo;
}
}

View File

@ -37,6 +37,13 @@ namespace osu.Game.Rulesets.Mods
Precision = 0.01,
};
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
public override BindableBool AdjustPitch { get; } = new BindableBool
{
Default = true,
Value = true
};
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindUp)).ToArray();
}
}

View File

@ -37,6 +37,13 @@ namespace osu.Game.Rulesets.Mods
Precision = 0.01,
};
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
public override BindableBool AdjustPitch { get; } = new BindableBool
{
Default = true,
Value = true
};
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModWindDown)).ToArray();
}
}

View File

@ -18,6 +18,8 @@ namespace osu.Game.Scoring
protected override IQueryable<ScoreInfo> AddIncludesForConsumption(IQueryable<ScoreInfo> query)
=> base.AddIncludesForConsumption(query)
.Include(s => s.Beatmap)
.Include(s => s.Beatmap).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmap).ThenInclude(b => b.BeatmapSet).ThenInclude(s => s.Metadata)
.Include(s => s.Ruleset);
}
}

View File

@ -44,8 +44,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
private readonly BindableList<HitObject> selectedHitObjects = new BindableList<HitObject>();
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
[Resolved(canBeNull: true)]
private IPositionSnapProvider snapProvider { get; set; }

View File

@ -11,6 +11,7 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components
{
@ -26,6 +27,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
private readonly Container<PlacementBlueprint> placementBlueprintContainer;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
private InputManager inputManager;
private readonly IEnumerable<DrawableHitObject> drawableHitObjects;

View File

@ -80,7 +80,7 @@ namespace osu.Game.Screens.Multi.Components
},
new Drawable[]
{
Content = new Container { Margin = new MarginPadding { Top = 5 } }
Content = new Container { Padding = new MarginPadding { Top = 5 } }
}
}
};

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -10,12 +11,16 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Multi.Play;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using Footer = osu.Game.Screens.Multi.Match.Components.Footer;
@ -112,12 +117,38 @@ namespace osu.Game.Screens.Multi.Match
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 5 },
Child = new OverlinedPlaylist(true) // Temporarily always allow selection
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new OverlinedPlaylist(true) // Temporarily always allow selection
{
RelativeSizeAxes = Axes.Both,
SelectedItem = { BindTarget = SelectedItem }
}
},
null,
new Drawable[]
{
new TriangleButton
{
RelativeSizeAxes = Axes.X,
Text = "Show beatmap results",
Action = showBeatmapResults
}
}
},
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Absolute, 5),
new Dimension(GridSizeMode.AutoSize)
}
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
@ -162,6 +193,9 @@ namespace osu.Game.Screens.Multi.Match
};
}
[Resolved]
private IAPIProvider api { get; set; }
protected override void LoadComplete()
{
base.LoadComplete();
@ -225,12 +259,18 @@ namespace osu.Game.Screens.Multi.Match
{
default:
case GameTypeTimeshift _:
multiplayer?.Start(() => new TimeshiftPlayer(SelectedItem.Value)
multiplayer?.Push(new PlayerLoader(() => new TimeshiftPlayer(SelectedItem.Value)
{
Exited = () => leaderboardChatDisplay.RefreshScores()
});
}));
break;
}
}
private void showBeatmapResults()
{
Debug.Assert(roomId.Value != null);
multiplayer?.Push(new TimeshiftResultsScreen(null, roomId.Value.Value, SelectedItem.Value, false));
}
}
}

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
@ -24,7 +23,6 @@ using osu.Game.Screens.Multi.Lounge;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Screens.Multi
@ -197,18 +195,6 @@ namespace osu.Game.Screens.Multi
Logger.Log($"Polling adjusted (listing: {roomManager.TimeBetweenListingPolls}, selection: {roomManager.TimeBetweenSelectionPolls})");
}
/// <summary>
/// Push a <see cref="Player"/> to the main screen stack to begin gameplay.
/// Generally called from a <see cref="MatchSubScreen"/> via DI resolution.
/// </summary>
public void Start(Func<Player> player)
{
if (!this.IsCurrentScreen())
return;
this.Push(new PlayerLoader(player));
}
public void APIStateChanged(IAPIProvider api, APIState state)
{
if (state != APIState.Online)

View File

@ -14,7 +14,9 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Multi.Play
{
@ -88,23 +90,25 @@ namespace osu.Game.Screens.Multi.Play
return false;
}
protected override ScoreInfo CreateScore()
protected override ResultsScreen CreateResults(ScoreInfo score)
{
submitScore();
return base.CreateScore();
Debug.Assert(roomId.Value != null);
return new TimeshiftResultsScreen(score, roomId.Value.Value, playlistItem);
}
private void submitScore()
protected override ScoreInfo CreateScore()
{
var score = base.CreateScore();
score.TotalScore = (int)Math.Round(ScoreProcessor.GetStandardisedScore());
Debug.Assert(token != null);
var request = new SubmitRoomScoreRequest(token.Value, roomId.Value ?? 0, playlistItem.ID, score);
request.Success += s => score.OnlineScoreID = s.ID;
request.Failure += e => Logger.Error(e, "Failed to submit score");
api.Queue(request);
return score;
}
protected override void Dispose(bool isDisposing)

View File

@ -0,0 +1,61 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
namespace osu.Game.Screens.Multi.Ranking
{
public class TimeshiftResultsScreen : ResultsScreen
{
private readonly int roomId;
private readonly PlaylistItem playlistItem;
private LoadingSpinner loadingLayer;
public TimeshiftResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
: base(score, allowRetry)
{
this.roomId = roomId;
this.playlistItem = playlistItem;
}
[BackgroundDependencyLoader]
private void load()
{
AddInternal(loadingLayer = new LoadingLayer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = -10,
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden },
Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y }
});
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{
var req = new GetRoomPlaylistScoresRequest(roomId, playlistItem.ID);
req.Success += r =>
{
scoresCallback?.Invoke(r.Scores.Where(s => s.ID != Score?.OnlineScoreID).Select(s => s.CreateScoreInfo(playlistItem)));
loadingLayer.Hide();
};
req.Failure += _ => loadingLayer.Hide();
return req;
}
}
}

View File

@ -251,8 +251,9 @@ namespace osu.Game.Screens.Play
private class HardwareCorrectionOffsetClock : FramedOffsetClock
{
// we always want to apply the same real-time offset, so it should be adjusted by the playback rate to achieve this.
public override double CurrentTime => SourceTime + Offset * Rate;
// we always want to apply the same real-time offset, so it should be adjusted by the difference in playback rate (from realtime) to achieve this.
// base implementation already adds offset at 1.0 rate, so we only add the difference from that here.
public override double CurrentTime => base.CurrentTime + Offset * (Rate - 1);
public HardwareCorrectionOffsetClock(IClock source, bool processSource = true)
: base(source, processSource)

View File

@ -4,11 +4,9 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -52,10 +50,10 @@ namespace osu.Game.Screens.Ranking.Expanded
}
[BackgroundDependencyLoader]
private void load(Bindable<WorkingBeatmap> working)
private void load()
{
var beatmap = working.Value.BeatmapInfo;
var metadata = beatmap.Metadata;
var beatmap = score.Beatmap;
var metadata = beatmap.BeatmapSet?.Metadata ?? beatmap.Metadata;
var creator = metadata.Author?.Username;
var topStatistics = new List<StatisticDisplay>

View File

@ -43,6 +43,12 @@ namespace osu.Game.Skinning
MinimumColumnWidth,
LeftStageImage,
RightStageImage,
BottomStageImage
BottomStageImage,
Hit300g,
Hit300,
Hit200,
Hit100,
Hit50,
Hit0,
}
}

View File

@ -111,11 +111,10 @@ namespace osu.Game.Skinning
HandleColours(currentConfig, line);
break;
// Custom sprite paths
case string _ when pair.Key.StartsWith("NoteImage"):
currentConfig.ImageLookups[pair.Key] = pair.Value;
break;
case string _ when pair.Key.StartsWith("KeyImage"):
case string _ when pair.Key.StartsWith("Hit"):
currentConfig.ImageLookups[pair.Key] = pair.Value;
break;
}

View File

@ -257,6 +257,14 @@ namespace osu.Game.Skinning
case LegacyManiaSkinConfigurationLookups.RightLineWidth:
Debug.Assert(maniaLookup.TargetColumn != null);
return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value + 1]));
case LegacyManiaSkinConfigurationLookups.Hit0:
case LegacyManiaSkinConfigurationLookups.Hit50:
case LegacyManiaSkinConfigurationLookups.Hit100:
case LegacyManiaSkinConfigurationLookups.Hit200:
case LegacyManiaSkinConfigurationLookups.Hit300:
case LegacyManiaSkinConfigurationLookups.Hit300g:
return SkinUtils.As<TValue>(getManiaImage(existing, maniaLookup.Lookup.ToString()));
}
return null;

View File

@ -51,7 +51,7 @@ namespace osu.Game.Storyboards.Drawables
LifetimeStart = sampleInfo.StartTime;
LifetimeEnd = double.MaxValue;
}
else if (Time.Current - Time.Elapsed < sampleInfo.StartTime)
else if (Time.Current - Time.Elapsed <= sampleInfo.StartTime)
{
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future