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Update framework and simplify some references.
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@ -1 +1 @@
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Subproject commit c6105574275ac3bed45a45feb77b34bedda925a8
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Subproject commit 7439250a63dd451f34dbc08ecf68a196cf8e479f
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.GameModes.Backgrounds;
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using osu.Game.GameModes.Backgrounds;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework;
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namespace osu.Game.GameModes.Menu
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namespace osu.Game.GameModes.Menu
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{
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{
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@ -23,7 +24,7 @@ namespace osu.Game.GameModes.Menu
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protected override BackgroundMode CreateBackground() => new BackgroundModeEmpty();
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protected override BackgroundMode CreateBackground() => new BackgroundModeEmpty();
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public override void Load(Framework.BaseGame game)
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public override void Load(BaseGame game)
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{
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{
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base.Load(game);
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base.Load(game);
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@ -9,6 +9,7 @@ using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Objects.Osu;
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using OpenTK;
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using OpenTK;
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using System.Diagnostics;
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using System.Diagnostics;
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using osu.Framework;
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namespace osu.Game.GameModes.Play.Osu
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namespace osu.Game.GameModes.Play.Osu
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{
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{
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@ -28,7 +29,7 @@ namespace osu.Game.GameModes.Play.Osu
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}
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}
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}
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}
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public override void Load(Framework.BaseGame game)
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public override void Load(BaseGame game)
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{
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{
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base.Load(game);
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base.Load(game);
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@ -13,7 +13,7 @@ using osu.Game.Overlays;
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namespace osu.Game
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namespace osu.Game
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{
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{
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public class OsuGameBase : Framework.BaseGame
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public class OsuGameBase : BaseGame
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{
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{
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internal OsuConfigManager Config = new OsuConfigManager();
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internal OsuConfigManager Config = new OsuConfigManager();
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