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Fix activation flash being applied twice (and adjust duration)
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@ -217,7 +217,6 @@ namespace osu.Game.Screens.SelectV2
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protected override bool OnClick(ClickEvent e)
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{
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activationFlash.FadeOutFromOne(500, Easing.OutQuint);
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carousel?.Activate(Item!);
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return true;
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}
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@ -287,7 +286,7 @@ namespace osu.Game.Screens.SelectV2
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public virtual void Activated()
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{
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activationFlash.FadeOutFromOne(500, Easing.OutQuint);
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activationFlash.FadeOutFromOne(1000, Easing.OutQuint);
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}
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#endregion
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