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fix code quality error #2
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@ -584,10 +584,10 @@ namespace osu.Game.Screens.Play
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// Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume.
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// Note that we only restore to -20 dB to ensure the user isn't suddenly overloaded by unexpectedly high volume.
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if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement)
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if (Math.Floor(audioManager.Volume.Value * audioManager.VolumeTrack.Value * 100) / 100 <= volume_requirement)
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{
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{
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const double target = 0.1;
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// Prioritize increasing music over master volume as to avoid also increasing effects volume.
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// Prioritize increasing music over master volume as to avoid also increasing effects volume.
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const double target = 0.1;
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double result = target / Math.Max(0.01, audioManager.Volume.Value);
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double result = target / Math.Max(0.01, audioManager.Volume.Value);
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if (result > 1)
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if (result > 1)
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{
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{
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audioManager.Volume.Value = target;
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audioManager.Volume.Value = target;
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