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Add note about enfocing size methodology

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Dean Herbert 2023-11-15 19:01:52 +09:00
parent 8cd1f08a92
commit 2987c0e802
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@ -293,9 +293,13 @@ namespace osu.Game.Screens.Play.HUD
void enforceMinimumWidth()
{
var relativeAxes = RelativeSizeAxes;
// Switch to absolute in order to be able to define a minimum width.
// Then switch back is required. Framework will handle the conversion for us.
Axes relativeAxes = RelativeSizeAxes;
RelativeSizeAxes = Axes.None;
Width = padding;
RelativeSizeAxes = relativeAxes;
}