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mirror of https://github.com/ppy/osu.git synced 2024-09-21 15:27:24 +08:00

Merge branch 'master' into add-pp-playtime

This commit is contained in:
StanR 2024-02-22 18:57:49 +06:00
commit 295d1d15c8
180 changed files with 3464 additions and 1366 deletions

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@ -1,8 +1,8 @@
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<option name="Build" />
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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/net6.0/osu.Game.Rulesets.Catch.Tests.dll" />
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@ -12,7 +12,7 @@
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@ -1,8 +1,8 @@
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<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
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@ -12,7 +12,7 @@
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<method v="2">
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@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net6.0/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net8.0/osu.Game.Rulesets.Osu.Tests.dll" />
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<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/net6.0" />
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@ -12,7 +12,7 @@
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<method v="2">
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View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net6.0/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net8.0/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net6.0" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/net8.0" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value="net8.0" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" />

View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0/osu!.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net8.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0" />
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<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
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<method v="2">
<option name="Build" />
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View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll" />
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@ -12,7 +12,7 @@
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<option name="PROJECT_KIND" value="DotNetCore" />
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<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" />

View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0/osu!.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net8.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net8.0" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
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<method v="2">
<option name="Build" />
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View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net6.0/osu.Game.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net8.0/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net6.0" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/net8.0" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value="net6.0" />
<option name="PROJECT_TFM" value="net8.0" />
<method v="2">
<option name="Build" />
</method>

View File

@ -1,8 +1,8 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (Second Client)" type="DotNetProject" factoryName=".NET Project" folderName="osu!" activateToolWindowBeforeRun="false">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0/osu!.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net8.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--debug-client-id=1" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net6.0" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/net8.0" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
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<option name="PROJECT_TFM" value="net8.0" />
<method v="2">
<option name="Build" />
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18
.vscode/launch.json vendored
View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/net6.0/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Debug/net8.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
@ -19,7 +19,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/net6.0/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Release/net8.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
@ -31,7 +31,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net6.0/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Debug/net8.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
@ -43,7 +43,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/net6.0/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Release/net8.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
@ -55,7 +55,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/net6.0/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Debug/net8.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
@ -68,7 +68,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/net6.0/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Release/net8.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
@ -81,7 +81,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll",
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
@ -94,7 +94,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll",
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
@ -105,7 +105,7 @@
"name": "Benchmark",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net6.0/osu.Game.Benchmarks.dll",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/net8.0/osu.Game.Benchmarks.dll",
"args": [
"--filter",
"*"

View File

@ -35,7 +35,7 @@ If you are just looking to give the game a whirl, you can grab the latest releas
You can also generally download a version for your current device from the [osu! site](https://osu.ppy.sh/home/download).
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
If your platform is unsupported or not listed above, there is still a chance you can run the release or manually build it by following the instructions below.
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores in early 2024.
@ -51,7 +51,7 @@ You can see some examples of custom rulesets by visiting the [custom ruleset dir
Please make sure you have the following prerequisites:
- A desktop platform with the [.NET 6.0 SDK](https://dotnet.microsoft.com/download) installed.
- A desktop platform with the [.NET 8.0 SDK](https://dotnet.microsoft.com/download) installed.
When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as the latest version of [Visual Studio](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/), or [Visual Studio Code](https://code.visualstudio.com/) with the [EditorConfig](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) and [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp) plugin installed.

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.EmptyFreeformRuleset.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.EmptyScrolling.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Pippidon.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Pippidon.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.205.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.221.0" />
</ItemGroup>
<PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged.

View File

@ -47,8 +47,8 @@ namespace osu.Desktop
{
var windowsVersion = Environment.OSVersion.Version;
// While .NET 6 still supports Windows 7 and above, we are limited by realm currently, as they choose to only support 8.1 and higher.
// See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms
// While .NET 8 only supports Windows 10 and above, running on Windows 7/8.1 may still work. We are limited by realm currently, as they choose to only support 8.1 and higher.
// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
{
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using BenchmarkDotNet.Attributes;
using osu.Game.Utils;
namespace osu.Game.Benchmarks
{
public class BenchmarkStringComparison
{
private string[] strings = null!;
[GlobalSetup]
public void GlobalSetUp()
{
strings = new string[10000];
for (int i = 0; i < strings.Length; ++i)
strings[i] = Guid.NewGuid().ToString();
for (int i = 0; i < strings.Length; ++i)
{
if (i % 2 == 0)
strings[i] = strings[i].ToUpperInvariant();
}
}
[Benchmark]
public void OrdinalIgnoreCase() => compare(StringComparer.OrdinalIgnoreCase);
[Benchmark]
public void OrdinalSortByCase() => compare(OrdinalSortByCaseStringComparer.DEFAULT);
[Benchmark]
public void InvariantCulture() => compare(StringComparer.InvariantCulture);
private void compare(IComparer<string> comparer)
{
for (int i = 0; i < strings.Length; ++i)
{
for (int j = i + 1; j < strings.Length; ++j)
_ = comparer.Compare(strings[i], strings[j]);
}
}
}
}

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -1,111 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawables;
using osu.Game.Rulesets.Catch.Skinning;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
using Direction = osu.Game.Rulesets.Catch.UI.Direction;
namespace osu.Game.Rulesets.Catch.Tests
{
public partial class TestSceneCatchSkinConfiguration : OsuTestScene
{
private Catcher catcher;
private readonly Container container;
public TestSceneCatchSkinConfiguration()
{
Add(container = new Container { RelativeSizeAxes = Axes.Both });
}
[TestCase(false)]
[TestCase(true)]
public void TestCatcherPlateFlipping(bool flip)
{
AddStep("setup catcher", () =>
{
var skin = new TestSkin { FlipCatcherPlate = flip };
container.Child = new SkinProvidingContainer(skin)
{
Child = catcher = new Catcher(new DroppedObjectContainer())
{
Anchor = Anchor.Centre
}
};
});
Fruit fruit = new Fruit();
AddStep("catch fruit", () => catchFruit(fruit, 20));
float position = 0;
AddStep("record fruit position", () => position = getCaughtObjectPosition(fruit));
AddStep("face left", () => catcher.VisualDirection = Direction.Left);
if (flip)
AddAssert("fruit position changed", () => !Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
else
AddAssert("fruit position unchanged", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
AddStep("face right", () => catcher.VisualDirection = Direction.Right);
AddAssert("fruit position restored", () => Precision.AlmostEquals(getCaughtObjectPosition(fruit), position));
}
private float getCaughtObjectPosition(Fruit fruit)
{
var caughtObject = catcher.ChildrenOfType<CaughtObject>().Single(c => c.HitObject == fruit);
return caughtObject.Parent!.ToSpaceOfOtherDrawable(caughtObject.Position, catcher).X;
}
private void catchFruit(Fruit fruit, float x)
{
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
var drawableFruit = new DrawableFruit(fruit) { X = x };
var judgement = fruit.CreateJudgement();
catcher.OnNewResult(drawableFruit, new CatchJudgementResult(fruit, judgement)
{
Type = judgement.MaxResult
});
}
private class TestSkin : TrianglesSkin
{
public bool FlipCatcherPlate { get; set; }
public TestSkin()
: base(null!)
{
}
public override IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
{
if (lookup is CatchSkinConfiguration config)
{
if (config == CatchSkinConfiguration.FlipCatcherPlate)
return SkinUtils.As<TValue>(new Bindable<bool>(FlipCatcherPlate));
}
return base.GetConfig<TLookup, TValue>(lookup);
}
}
}
}

View File

@ -293,7 +293,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private JudgementResult createResult(CatchHitObject hitObject)
{
return new CatchJudgementResult(hitObject, hitObject.CreateJudgement())
return new CatchJudgementResult(hitObject, hitObject.Judgement)
{
Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
};

View File

@ -21,7 +21,6 @@ namespace osu.Game.Rulesets.Catch.Mods
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
{
drawableRuleset.PlayfieldAdjustmentContainer.Scale = new Vector2(1, -1);
drawableRuleset.PlayfieldAdjustmentContainer.Y = 1 - drawableRuleset.PlayfieldAdjustmentContainer.Y;
}
}
}

View File

@ -1,13 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Catch.Skinning
{
public enum CatchSkinConfiguration
{
/// <summary>
/// Whether the contents of the catcher plate should be visually flipped when the catcher direction is changed.
/// </summary>
FlipCatcherPlate
}
}

View File

@ -122,19 +122,6 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
result.Value = LegacyColourCompatibility.DisallowZeroAlpha(result.Value);
return (IBindable<TValue>)result;
case CatchSkinConfiguration config:
switch (config)
{
case CatchSkinConfiguration.FlipCatcherPlate:
// Don't flip catcher plate contents if the catcher is provided by this legacy skin.
if (GetDrawableComponent(new CatchSkinComponentLookup(CatchSkinComponents.Catcher)) != null)
return (IBindable<TValue>)new Bindable<bool>();
break;
}
break;
}
return base.GetConfig<TLookup, TValue>(lookup);

View File

@ -17,24 +17,36 @@ namespace osu.Game.Rulesets.Catch.UI
public CatchPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
const float base_game_width = 1024f;
const float base_game_height = 768f;
// playfields in stable are positioned vertically at three fourths the difference between the playfield height and the window height in stable.
// we can match that in lazer by using relative coordinates for Y and considering window height to be 1, and playfield height to be 0.8.
RelativePositionAxes = Axes.Y;
Y = (1 - playfield_size_adjust) / 4 * 3;
// extra bottom space for the catcher to not get cut off at tall resolutions lower than 4:3 (e.g. 5:4). number chosen based on testing with maximum catcher scale (i.e. CS 0).
const float extra_bottom_space = 200f;
Size = new Vector2(playfield_size_adjust);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChild = new Container
{
// This container limits vertical visibility of the playfield to ensure fairness between wide and tall resolutions (i.e. tall resolutions should not see more fruits).
// Note that the container still extends across the screen horizontally, so that hit explosions at the sides of the playfield do not get cut off.
Name = "Visible area",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
FillAspectRatio = 4f / 3,
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both, }
RelativeSizeAxes = Axes.X,
Height = base_game_height + extra_bottom_space,
Y = extra_bottom_space / 2,
Masking = true,
Child = new Container
{
Name = "Playable area",
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
// playfields in stable are positioned vertically at three fourths the difference between the playfield height and the window height in stable.
Y = base_game_height * ((1 - playfield_size_adjust) / 4 * 3),
Size = new Vector2(base_game_width, base_game_height) * playfield_size_adjust,
Child = content = new ScalingContainer { RelativeSizeAxes = Axes.Both }
},
};
}

View File

@ -112,11 +112,6 @@ namespace osu.Game.Rulesets.Catch.UI
public Vector2 BodyScale => Scale * body.Scale;
/// <summary>
/// Whether the contents of the catcher plate should be visually flipped when the catcher direction is changed.
/// </summary>
private bool flipCatcherPlate;
/// <summary>
/// Width of the area that can be used to attempt catches during gameplay.
/// </summary>
@ -339,8 +334,6 @@ namespace osu.Game.Rulesets.Catch.UI
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash)?.Value ??
DEFAULT_HYPER_DASH_COLOUR;
flipCatcherPlate = skin.GetConfig<CatchSkinConfiguration, bool>(CatchSkinConfiguration.FlipCatcherPlate)?.Value ?? true;
runHyperDashStateTransition(HyperDashing);
}
@ -352,8 +345,7 @@ namespace osu.Game.Rulesets.Catch.UI
body.Scale = scaleFromDirection;
// Inverse of catcher scale is applied here, as catcher gets scaled by circle size and so do the incoming fruit.
caughtObjectContainer.Scale = (1 / Scale.X) * (flipCatcherPlate ? scaleFromDirection : Vector2.One);
hitExplosionContainer.Scale = flipCatcherPlate ? scaleFromDirection : Vector2.One;
caughtObjectContainer.Scale = new Vector2(1 / Scale.X);
// Correct overshooting.
if ((hyperDashDirection > 0 && hyperDashTargetPosition < X) ||

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -1,8 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
@ -11,9 +21,80 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
[TestCase(0.5f)]
[TestCase(0.1f)]
[TestCase(0.7f)]
public void TestCoverage(float coverage) => CreateModTest(new ModTestData { Mod = new ManiaModFadeIn { Coverage = { Value = coverage } }, PassCondition = () => true });
[Test]
public void TestMinCoverageFullWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE)
});
}
[Test]
public void TestMinCoverageHalfWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE)
});
AddStep("set playfield width to 0.5", () => Player.Width = 0.5f);
}
[Test]
public void TestMaxCoverageFullWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE)
});
AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480);
}
[Test]
public void TestMaxCoverageHalfWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE)
});
AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480);
AddStep("set playfield width to 0.5", () => Player.Width = 0.5f);
}
[Test]
public void TestNoCoverageDuringBreak()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
Beatmap = new Beatmap
{
HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(),
Breaks = { new BreakPeriod(2000, 28000) }
},
PassCondition = () => Player.IsBreakTime.Value && checkCoverage(0)
});
}
private bool checkCoverage(float expected)
{
Drawable? cover = this.ChildrenOfType<PlayfieldCoveringWrapper>().FirstOrDefault();
Drawable? filledArea = cover?.ChildrenOfType<Box>().LastOrDefault();
if (filledArea == null)
return false;
float scale = cover!.DrawHeight / (768 - Stage.HIT_TARGET_POSITION);
// A bit of lenience because the test may end up hitting hitobjects before any assertions.
return Precision.AlmostEquals(filledArea.DrawHeight / scale, expected, 0.1);
}
}
}

View File

@ -1,8 +1,18 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests.Mods
@ -11,9 +21,80 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
{
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
[TestCase(0.5f)]
[TestCase(0.2f)]
[TestCase(0.8f)]
public void TestCoverage(float coverage) => CreateModTest(new ModTestData { Mod = new ManiaModHidden { Coverage = { Value = coverage } }, PassCondition = () => true });
[Test]
public void TestMinCoverageFullWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE)
});
}
[Test]
public void TestMinCoverageHalfWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MIN_COVERAGE)
});
AddStep("set playfield width to 0.5", () => Player.Width = 0.5f);
}
[Test]
public void TestMaxCoverageFullWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE)
});
AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480);
}
[Test]
public void TestMaxCoverageHalfWidth()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
PassCondition = () => checkCoverage(ManiaModHidden.MAX_COVERAGE)
});
AddStep("set combo to 480", () => Player.ScoreProcessor.Combo.Value = 480);
AddStep("set playfield width to 0.5", () => Player.Width = 0.5f);
}
[Test]
public void TestNoCoverageDuringBreak()
{
CreateModTest(new ModTestData
{
Mod = new ManiaModHidden(),
Beatmap = new Beatmap
{
HitObjects = Enumerable.Range(1, 100).Select(i => (HitObject)new Note { StartTime = 1000 + 200 * i }).ToList(),
Breaks = { new BreakPeriod(2000, 28000) }
},
PassCondition = () => Player.IsBreakTime.Value && checkCoverage(0)
});
}
private bool checkCoverage(float expected)
{
Drawable? cover = this.ChildrenOfType<PlayfieldCoveringWrapper>().FirstOrDefault();
Drawable? filledArea = cover?.ChildrenOfType<Box>().LastOrDefault();
if (filledArea == null)
return false;
float scale = cover!.DrawHeight / (768 - Stage.HIT_TARGET_POSITION);
// A bit of lenience because the test may end up hitting hitobjects before any assertions.
return Precision.AlmostEquals(filledArea.DrawHeight / scale, expected, 0.1);
}
}
}

View File

@ -39,18 +39,18 @@ namespace osu.Game.Rulesets.Mania.Tests
public void TestScrollingDownwards()
{
AddStep("set down scroll", () => scrollingContainer.Direction = ScrollingDirection.Down);
AddStep("set coverage = 0.5", () => cover.Coverage = 0.5f);
AddStep("set coverage = 0.8f", () => cover.Coverage = 0.8f);
AddStep("set coverage = 0.2f", () => cover.Coverage = 0.2f);
AddStep("set coverage = 0.5", () => cover.Coverage.Value = 0.5f);
AddStep("set coverage = 0.8f", () => cover.Coverage.Value = 0.8f);
AddStep("set coverage = 0.2f", () => cover.Coverage.Value = 0.2f);
}
[Test]
public void TestScrollingUpwards()
{
AddStep("set up scroll", () => scrollingContainer.Direction = ScrollingDirection.Up);
AddStep("set coverage = 0.5", () => cover.Coverage = 0.5f);
AddStep("set coverage = 0.8f", () => cover.Coverage = 0.8f);
AddStep("set coverage = 0.2f", () => cover.Coverage = 0.2f);
AddStep("set coverage = 0.5", () => cover.Coverage.Value = 0.5f);
AddStep("set coverage = 0.8f", () => cover.Coverage.Value = 0.8f);
AddStep("set coverage = 0.2f", () => cover.Coverage.Value = 0.2f);
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Objects;
@ -17,9 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
[Resolved]
private Playfield playfield { get; set; } = null!;
[Resolved]
private IScrollingInfo scrollingInfo { get; set; } = null!;
protected ScrollingHitObjectContainer HitObjectContainer => ((ManiaPlayfield)playfield).GetColumn(HitObject.Column).HitObjectContainer;
protected ManiaSelectionBlueprint(T hitObject)
@ -28,14 +26,31 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
RelativeSizeAxes = Axes.None;
}
protected override void Update()
{
base.Update();
private readonly IBindable<ScrollingDirection> directionBindable = new Bindable<ScrollingDirection>();
var anchor = scrollingInfo.Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
directionBindable.BindTo(scrollingInfo.Direction);
}
protected override void LoadComplete()
{
base.LoadComplete();
directionBindable.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
var anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
Anchor = Origin = anchor;
foreach (var child in InternalChildren)
child.Anchor = child.Origin = anchor;
}
protected override void Update()
{
base.Update();
Position = Parent!.ToLocalSpace(HitObjectContainer.ScreenSpacePositionAtTime(HitObject.StartTime)) - AnchorPosition;
Width = HitObjectContainer.DrawWidth;

View File

@ -247,7 +247,7 @@ namespace osu.Game.Rulesets.Mania
new ManiaModHardRock(),
new MultiMod(new ManiaModSuddenDeath(), new ManiaModPerfect()),
new MultiMod(new ManiaModDoubleTime(), new ManiaModNightcore()),
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden(), new ManiaModCover()),
new ManiaModFlashlight(),
new ModAccuracyChallenge(),
};

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModCover : ManiaModWithPlayfieldCover
{
public override string Name => "Cover";
public override string Acronym => "CO";
public override LocalisableString Description => @"Decrease the playfield's viewing area.";
public override double ScoreMultiplier => 1;
protected override CoverExpandDirection ExpandDirection => Direction.Value;
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[]
{
typeof(ManiaModHidden),
typeof(ManiaModFadeIn)
}).ToArray();
public override bool Ranked => false;
[SettingSource("Coverage", "The proportion of playfield height that notes will be hidden for.")]
public override BindableNumber<float> Coverage { get; } = new BindableFloat(0.5f)
{
Precision = 0.1f,
MinValue = 0.2f,
MaxValue = 0.8f,
Default = 0.5f,
};
[SettingSource("Direction", "The direction on which the cover is applied")]
public Bindable<CoverExpandDirection> Direction { get; } = new Bindable<CoverExpandDirection>();
}
}

View File

@ -3,29 +3,24 @@
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModFadeIn : ManiaModPlayfieldCover
public class ManiaModFadeIn : ManiaModHidden
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override LocalisableString Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModHidden)).ToArray();
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[]
{
typeof(ManiaModHidden),
typeof(ManiaModCover)
}).ToArray();
protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AlongScroll;
public override BindableNumber<float> Coverage { get; } = new BindableFloat(0.5f)
{
Precision = 0.1f,
MinValue = 0.1f,
MaxValue = 0.7f,
Default = 0.5f,
};
}
}

View File

@ -3,27 +3,104 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mania.UI;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModHidden : ManiaModPlayfieldCover
public partial class ManiaModHidden : ManiaModWithPlayfieldCover, IApplicableToPlayer, IUpdatableByPlayfield
{
/// <summary>
/// osu!stable is referenced to 768px.
/// </summary>
private const float reference_playfield_height = 768;
public const float MIN_COVERAGE = 160f;
public const float MAX_COVERAGE = 400f;
private const float coverage_increase_per_combo = 0.5f;
public override LocalisableString Description => @"Keys fade out before you hit them!";
public override double ScoreMultiplier => 1;
public override BindableNumber<float> Coverage { get; } = new BindableFloat(0.5f)
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[]
{
Precision = 0.1f,
MinValue = 0.2f,
MaxValue = 0.8f,
Default = 0.5f,
};
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ManiaModFadeIn)).ToArray();
typeof(ManiaModFadeIn),
typeof(ManiaModCover)
}).ToArray();
public override BindableNumber<float> Coverage { get; } = new BindableFloat(MIN_COVERAGE);
protected override CoverExpandDirection ExpandDirection => CoverExpandDirection.AgainstScroll;
private readonly IBindable<bool> isBreakTime = new Bindable<bool>();
private readonly BindableInt combo = new BindableInt();
public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
base.ApplyToScoreProcessor(scoreProcessor);
combo.UnbindAll();
combo.BindTo(scoreProcessor.Combo);
}
public void ApplyToPlayer(Player player)
{
isBreakTime.UnbindAll();
isBreakTime.BindTo(player.IsBreakTime);
}
public void Update(Playfield playfield)
{
Coverage.Value = isBreakTime.Value
? 0
: Math.Min(MAX_COVERAGE, MIN_COVERAGE + combo.Value * coverage_increase_per_combo) / reference_playfield_height;
}
protected override PlayfieldCoveringWrapper CreateCover(Drawable content) => new LegacyPlayfieldCover(content);
private partial class LegacyPlayfieldCover : PlayfieldCoveringWrapper
{
[Resolved]
private ISkinSource skin { get; set; } = null!;
private IBindable<float>? hitPosition;
public LegacyPlayfieldCover(Drawable content)
: base(content)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
skin.SourceChanged += onSkinChanged;
onSkinChanged();
}
private void onSkinChanged()
{
hitPosition = skin.GetManiaSkinConfig<float>(LegacyManiaSkinConfigurationLookups.HitPosition);
}
protected override float GetHeight(float coverage)
{
// In osu!stable, the cover is applied in absolute (x768) coordinates from the hit position.
float availablePlayfieldHeight = Math.Abs(reference_playfield_height - (hitPosition?.Value ?? Stage.HIT_TARGET_POSITION));
if (availablePlayfieldHeight == 0)
return base.GetHeight(coverage);
return base.GetHeight(coverage) * reference_playfield_height / availablePlayfieldHeight;
}
}
}
}

View File

@ -6,7 +6,6 @@ using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
@ -15,7 +14,7 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public abstract class ManiaModPlayfieldCover : ModHidden, IApplicableToDrawableRuleset<ManiaHitObject>
public abstract class ManiaModWithPlayfieldCover : ModHidden, IApplicableToDrawableRuleset<ManiaHitObject>
{
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight<ManiaHitObject>) };
@ -24,7 +23,9 @@ namespace osu.Game.Rulesets.Mania.Mods
/// </summary>
protected abstract CoverExpandDirection ExpandDirection { get; }
[SettingSource("Coverage", "The proportion of playfield height that notes will be hidden for.")]
/// <summary>
/// The relative area that should be completely covered. This does not include the fade.
/// </summary>
public abstract BindableNumber<float> Coverage { get; }
public virtual void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
@ -37,15 +38,17 @@ namespace osu.Game.Rulesets.Mania.Mods
Container hocParent = (Container)hoc.Parent!;
hocParent.Remove(hoc, false);
hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c =>
hocParent.Add(CreateCover(hoc).With(c =>
{
c.RelativeSizeAxes = Axes.Both;
c.Direction = ExpandDirection;
c.Coverage = Coverage.Value;
c.Coverage.BindTo(Coverage);
}));
}
}
protected virtual PlayfieldCoveringWrapper CreateCover(Drawable content) => new PlayfieldCoveringWrapper(content);
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
{
}

View File

@ -243,7 +243,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
bodySprite.FillMode = FillMode.Stretch;
// i dunno this looks about right??
bodySprite.Scale = new Vector2(1, scaleDirection * 32800 / sprite.DrawHeight);
// the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild.
if (sprite.DrawHeight > 0)
bodySprite.Scale = new Vector2(1, scaleDirection * 32800 / sprite.DrawHeight);
}
break;

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Mania.Beatmaps;
@ -149,7 +148,18 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary>
/// Retrieves the total amount of columns across all stages in this playfield.
/// </summary>
public int TotalColumns => stages.Sum(s => s.Columns.Length);
public int TotalColumns
{
get
{
int sum = 0;
foreach (var stage in stages)
sum += stage.Columns.Length;
return sum;
}
}
private Stage getStageByColumn(int column)
{

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
@ -8,17 +10,24 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Utils;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics;
using Container = osu.Framework.Graphics.Containers.Container;
namespace osu.Game.Rulesets.Mania.UI
{
/// <summary>
/// A <see cref="Container"/> that has its contents partially hidden by an adjustable "cover". This is intended to be used in a playfield.
/// A <see cref="Framework.Graphics.Containers.Container"/> that has its contents partially hidden by an adjustable "cover". This is intended to be used in a playfield.
/// </summary>
public partial class PlayfieldCoveringWrapper : CompositeDrawable
{
/// <summary>
/// The relative area that should be completely covered. This does not include the fade.
/// </summary>
public readonly BindableFloat Coverage = new BindableFloat();
/// <summary>
/// The complete cover, including gradient and fill.
/// </summary>
@ -36,6 +45,8 @@ namespace osu.Game.Rulesets.Mania.UI
private readonly IBindable<ScrollingDirection> scrollDirection = new Bindable<ScrollingDirection>();
private float currentCoverageHeight;
public PlayfieldCoveringWrapper(Drawable content)
{
InternalChild = new BufferedContainer
@ -94,21 +105,46 @@ namespace osu.Game.Rulesets.Mania.UI
scrollDirection.BindValueChanged(onScrollDirectionChanged, true);
}
protected override void LoadComplete()
{
base.LoadComplete();
updateCoverSize(true);
}
protected override void Update()
{
base.Update();
updateCoverSize(false);
}
private void updateCoverSize(bool instant)
{
float targetCoverage;
float targetAlpha;
if (instant)
{
targetCoverage = Coverage.Value;
targetAlpha = Coverage.Value > 0 ? 1 : 0;
}
else
{
targetCoverage = (float)Interpolation.DampContinuously(currentCoverageHeight, Coverage.Value, 25, Math.Abs(Time.Elapsed));
targetAlpha = (float)Interpolation.DampContinuously(gradient.Alpha, Coverage.Value > 0 ? 1 : 0, 25, Math.Abs(Time.Elapsed));
}
filled.Height = GetHeight(targetCoverage);
gradient.Y = -GetHeight(targetCoverage);
gradient.Alpha = targetAlpha;
currentCoverageHeight = targetCoverage;
}
protected virtual float GetHeight(float coverage) => coverage;
private void onScrollDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
=> cover.Rotation = direction.NewValue == ScrollingDirection.Up ? 0 : 180f;
/// <summary>
/// The relative area that should be completely covered. This does not include the fade.
/// </summary>
public float Coverage
{
set
{
filled.Height = value;
gradient.Y = -value;
}
}
/// <summary>
/// The direction in which the cover expands.
/// </summary>
@ -123,11 +159,13 @@ namespace osu.Game.Rulesets.Mania.UI
/// <summary>
/// The cover expands along the scrolling direction.
/// </summary>
[Description("Along scroll")]
AlongScroll,
/// <summary>
/// The cover expands against the scrolling direction.
/// </summary>
[Description("Against scroll")]
AgainstScroll
}
}

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;

View File

@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Osu.Tests
// multipled by 2 to nullify the score multiplier. (autoplay mod selected)
long totalScore = scoreProcessor.TotalScore.Value * 2;
return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().CreateJudgement().MaxResult);
return totalScore == (int)(drawableSpinner.Result.TotalRotation / 360) * scoreProcessor.GetBaseScoreForResult(new SpinnerTick().Judgement.MaxResult);
});
addSeekStep(0);

View File

@ -40,7 +40,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double aimRatingNoSliders = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double speedRating = Math.Sqrt(skills[2].DifficultyValue()) * difficulty_multiplier;
double speedNotes = ((Speed)skills[2]).RelevantNoteCount();
double flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier;
double flashlightRating = 0.0;
if (mods.Any(h => h is OsuModFlashlight))
flashlightRating = Math.Sqrt(skills[3].DifficultyValue()) * difficulty_multiplier;
double sliderFactor = aimRating > 0 ? aimRatingNoSliders / aimRating : 1;
@ -126,13 +130,17 @@ namespace osu.Game.Rulesets.Osu.Difficulty
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate)
{
return new Skill[]
var skills = new List<Skill>
{
new Aim(mods, true),
new Aim(mods, false),
new Speed(mods),
new Flashlight(mods)
new Speed(mods)
};
if (mods.Any(h => h is OsuModFlashlight))
skills.Add(new Flashlight(mods));
return skills.ToArray();
}
protected override Mod[] DifficultyAdjustmentMods => new Mod[]

View File

@ -232,7 +232,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
IList<HitObject> nestedObjects = slider.NestedHitObjects;
SliderTick? lastRealTick = slider.NestedHitObjects.OfType<SliderTick>().LastOrDefault();
SliderTick? lastRealTick = null;
foreach (var hitobject in slider.NestedHitObjects)
{
if (hitobject is SliderTick tick)
lastRealTick = tick;
}
if (lastRealTick?.StartTime > trackingEndTime)
{

View File

@ -78,9 +78,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
Scale = new Vector2(hitObject.Scale);
if (hitObject is IHasComboInformation combo)
ring.BorderColour = combo.GetComboColour(skin);
double editorTime = editorClock.CurrentTime;
double hitObjectTime = hitObject.StartTime;
bool hasReachedObject = editorTime >= hitObjectTime;
@ -92,6 +89,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
ring.Scale = new Vector2(1 + 0.1f * ringScale);
content.Alpha = 0.9f * (1 - alpha);
// TODO: should only update colour on skin/combo/object change.
if (hitObject is IHasComboInformation combo && content.Alpha > 0)
ring.BorderColour = combo.GetComboColour(skin);
}
else
content.Alpha = 0;

View File

@ -416,8 +416,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
DrawableObject.SliderBody?.ToScreenSpace(DrawableObject.SliderBody.PathEndOffset) ?? BodyPiece.ToScreenSpace(BodyPiece.PathEndLocation)
};
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
BodyPiece.ReceivePositionalInputAt(screenSpacePos) || ControlPointVisualiser?.Pieces.Any(p => p.ReceivePositionalInputAt(screenSpacePos)) == true;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
{
if (BodyPiece.ReceivePositionalInputAt(screenSpacePos))
return true;
if (ControlPointVisualiser == null)
return false;
foreach (var p in ControlPointVisualiser.Pieces)
{
if (p.ReceivePositionalInputAt(screenSpacePos))
return true;
}
return false;
}
protected virtual SliderCircleOverlay CreateCircleOverlay(Slider slider, SliderPosition position) => new SliderCircleOverlay(slider, position);
}

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -38,12 +38,18 @@ namespace osu.Game.Rulesets.Osu.Mods
private ReplayState<OsuAction> state = null!;
private double lastStateChangeTime;
private DrawableOsuRuleset ruleset = null!;
private IPressHandler pressHandler = null!;
private bool hasReplay;
private bool legacyReplay;
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
{
ruleset = (DrawableOsuRuleset)drawableRuleset;
// grab the input manager for future use.
osuInputManager = ((DrawableOsuRuleset)drawableRuleset).KeyBindingInputManager;
osuInputManager = ruleset.KeyBindingInputManager;
}
public void ApplyToPlayer(Player player)
@ -51,15 +57,22 @@ namespace osu.Game.Rulesets.Osu.Mods
if (osuInputManager.ReplayInputHandler != null)
{
hasReplay = true;
Debug.Assert(ruleset.ReplayScore != null);
legacyReplay = ruleset.ReplayScore.ScoreInfo.IsLegacyScore;
pressHandler = legacyReplay ? new LegacyReplayPressHandler(this) : new PressHandler(this);
return;
}
pressHandler = new PressHandler(this);
osuInputManager.AllowGameplayInputs = false;
}
public void Update(Playfield playfield)
{
if (hasReplay)
if (hasReplay && !legacyReplay)
return;
bool requiresHold = false;
@ -132,11 +145,62 @@ namespace osu.Game.Rulesets.Osu.Mods
if (down)
{
state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
pressHandler.HandlePress(wasLeft);
wasLeft = !wasLeft;
}
else
{
pressHandler.HandleRelease(wasLeft);
}
}
}
state.Apply(osuInputManager.CurrentState, osuInputManager);
private interface IPressHandler
{
void HandlePress(bool wasLeft);
void HandleRelease(bool wasLeft);
}
private class PressHandler : IPressHandler
{
private readonly OsuModRelax mod;
public PressHandler(OsuModRelax mod)
{
this.mod = mod;
}
public void HandlePress(bool wasLeft)
{
mod.state.PressedActions.Add(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
mod.state.Apply(mod.osuInputManager.CurrentState, mod.osuInputManager);
}
public void HandleRelease(bool wasLeft)
{
mod.state.Apply(mod.osuInputManager.CurrentState, mod.osuInputManager);
}
}
// legacy replays do not contain key-presses with Relax mod, so they need to be triggered by themselves.
private class LegacyReplayPressHandler : IPressHandler
{
private readonly OsuModRelax mod;
public LegacyReplayPressHandler(OsuModRelax mod)
{
this.mod = mod;
}
public void HandlePress(bool wasLeft)
{
mod.osuInputManager.KeyBindingContainer.TriggerPressed(wasLeft ? OsuAction.LeftButton : OsuAction.RightButton);
}
public void HandleRelease(bool wasLeft)
{
// this intentionally releases right when `wasLeft` is true because `wasLeft` is set at point of press and not at point of release
mod.osuInputManager.KeyBindingContainer.TriggerReleased(wasLeft ? OsuAction.RightButton : OsuAction.LeftButton);
}
}
}

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@ -149,8 +148,11 @@ namespace osu.Game.Rulesets.Osu.Objects
{
StackHeightBindable.BindValueChanged(height =>
{
foreach (var nested in NestedHitObjects.OfType<OsuHitObject>())
nested.StackHeight = height.NewValue;
foreach (var nested in NestedHitObjects)
{
if (nested is OsuHitObject osuHitObject)
osuHitObject.StackHeight = height.NewValue;
}
});
}

View File

@ -252,18 +252,25 @@ namespace osu.Game.Rulesets.Osu.Objects
protected void UpdateNestedSamples()
{
var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
var sampleList = new List<HitSampleInfo>();
// TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
HitSampleInfo tickSample = (Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL) ?? Samples.FirstOrDefault())?.With("slidertick");
if (firstSample != null)
sampleList.Add(firstSample.With("slidertick"));
foreach (var nested in NestedHitObjects)
{
switch (nested)
{
case SliderTick tick:
tick.SamplesBindable.Clear();
foreach (var tick in NestedHitObjects.OfType<SliderTick>())
tick.Samples = sampleList;
if (tickSample != null)
tick.SamplesBindable.Add(tickSample);
break;
foreach (var repeat in NestedHitObjects.OfType<SliderRepeat>())
repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1);
case SliderRepeat repeat:
repeat.Samples = this.GetNodeSamples(repeat.RepeatIndex + 1);
break;
}
}
if (HeadCircle != null)
HeadCircle.Samples = this.GetNodeSamples(0);

View File

@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Lists;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu
{
public partial class OsuInputManager : RulesetInputManager<OsuAction>
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public SlimReadOnlyListWrapper<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
/// <summary>
/// Whether gameplay input buttons should be allowed.

View File

@ -25,8 +25,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
{
Texture = textures.Get(@"Gameplay/osu/approachcircle").WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
// In triangles and argon skins, we expanded hitcircles to take up the full 128 px which are clickable,
// but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides
// with the hitcircle, *not when it overlaps the border*) we need to expand it slightly.
Scale = new Vector2(128 / 118f);
}

View File

@ -8,7 +8,6 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
@ -26,10 +25,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
var texture = skin.GetTexture(@"approachcircle");
Debug.Assert(texture != null);
Texture = texture.WithMaximumSize(OsuHitObject.OBJECT_DIMENSIONS * 2);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
Scale = new Vector2(128 / 118f);
}
protected override void LoadComplete()

View File

@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
this.ScaleTo(1f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Skinning.Default;
using osu.Game.Screens.Play;
using osu.Game.Skinning;
using osuTK;
@ -39,6 +40,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
{
if ((Clock as IGameplayClock)?.IsRewinding == true)
return false;
if (showRipples.Value)
{
AddInternal(ripplePool.Get(r =>

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{
var nestedJudgement = nested.CreateJudgement();
var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
}
var judgement = beatmap.HitObjects[0].CreateJudgement();
var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() =>
@ -159,11 +159,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
foreach (var nested in beatmap.HitObjects[0].NestedHitObjects)
{
var nestedJudgement = nested.CreateJudgement();
var nestedJudgement = nested.Judgement;
healthProcessor.ApplyResult(new JudgementResult(nested, nestedJudgement) { Type = nestedJudgement.MaxResult });
}
var judgement = beatmap.HitObjects[0].CreateJudgement();
var judgement = beatmap.HitObjects[0].Judgement;
healthProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], judgement) { Type = judgement.MaxResult });
Assert.Multiple(() =>

View File

@ -31,4 +31,22 @@
<PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Moq" Version="4.17.2" />
</ItemGroup>
<!-- osu.Framework.Android depends on https://www.nuget.org/packages/Xamarin.AndroidX.Window,
which - via a chain of transitive dependencies - also includes https://www.nuget.org/packages/Xamarin.Jetbrains.Annotations,
which causes compile failures such as:
The type 'NotNullAttribute' exists in both 'JetBrains.Annotations, Version=4242.42.42.42, Culture=neutral, PublicKeyToken=1010a0d8d6380325'
and 'Xamarin.Jetbrains.Annotations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' [D:\a\osu\osu\osu.Game.Tests.Android\osu.Game.Tests.Android.csproj]
We cannot easily change the source files, because of how this project works
(all source files are basically symlinked from the desktop test project,
so changing anything there just for the sake of mobile would be strange).
Thus, apply the following "interesting" workaround as borrowed from https://stackoverflow.com/a/65127159 instead. -->
<Target Name="AddPackageAliases" BeforeTargets="FindReferenceAssembliesForReferences;ResolveReferences">
<ItemGroup>
<ReferencePath Condition="%(Filename) == 'Xamarin.Jetbrains.Annotations'">
<Aliases>XamarinJetbrainsAnnotations</Aliases>
</ReferencePath>
</ItemGroup>
</Target>
</Project>

View File

@ -28,7 +28,12 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestLocalCacheQueriedFirst()
{
var localLookupResult = new OnlineBeatmapMetadata { BeatmapID = 123456, BeatmapStatus = BeatmapOnlineStatus.Ranked };
var localLookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 123456,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
};
localCachedMetadataSourceMock.Setup(src => src.Available).Returns(true);
localCachedMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out localLookupResult))
.Returns(true);
@ -42,6 +47,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch: false);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
localCachedMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata>.IsAny!), Times.Once);
apiMetadataSourceMock.Verify(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out It.Ref<OnlineBeatmapMetadata>.IsAny!), Times.Never);
}
@ -54,7 +60,12 @@ namespace osu.Game.Tests.Beatmaps
localCachedMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out localLookupResult))
.Returns(false);
var onlineLookupResult = new OnlineBeatmapMetadata { BeatmapID = 123456, BeatmapStatus = BeatmapOnlineStatus.Ranked };
var onlineLookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 123456,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
};
apiMetadataSourceMock.Setup(src => src.Available).Returns(true);
apiMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out onlineLookupResult))
.Returns(true);
@ -66,6 +77,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch: false);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
localCachedMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
apiMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
}
@ -73,12 +85,22 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestPreferOnlineFetch()
{
var localLookupResult = new OnlineBeatmapMetadata { BeatmapID = 123456, BeatmapStatus = BeatmapOnlineStatus.Ranked };
var localLookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 123456,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
};
localCachedMetadataSourceMock.Setup(src => src.Available).Returns(true);
localCachedMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out localLookupResult))
.Returns(true);
var onlineLookupResult = new OnlineBeatmapMetadata { BeatmapID = 123456, BeatmapStatus = BeatmapOnlineStatus.Graveyard };
var onlineLookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 123456,
BeatmapStatus = BeatmapOnlineStatus.Graveyard,
BeatmapSetStatus = BeatmapOnlineStatus.Graveyard,
};
apiMetadataSourceMock.Setup(src => src.Available).Returns(true);
apiMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out onlineLookupResult))
.Returns(true);
@ -90,6 +112,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch: true);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Graveyard));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.Graveyard));
localCachedMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Never);
apiMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
}
@ -97,7 +120,12 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestPreferOnlineFetchFallsBackToLocalCacheIfOnlineSourceUnavailable()
{
var localLookupResult = new OnlineBeatmapMetadata { BeatmapID = 123456, BeatmapStatus = BeatmapOnlineStatus.Ranked };
var localLookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 123456,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
};
localCachedMetadataSourceMock.Setup(src => src.Available).Returns(true);
localCachedMetadataSourceMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out localLookupResult))
.Returns(true);
@ -111,6 +139,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch: true);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
localCachedMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
apiMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Never);
}
@ -135,6 +164,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch: false);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
localCachedMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
apiMetadataSourceMock.Verify(src => src.TryLookup(beatmap, out It.Ref<OnlineBeatmapMetadata?>.IsAny!), Times.Once);
@ -163,6 +193,7 @@ namespace osu.Game.Tests.Beatmaps
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(123456));
}
@ -193,5 +224,217 @@ namespace osu.Game.Tests.Beatmaps
Assert.That(beatmap.OnlineID, Is.EqualTo(123456));
}
[Test]
public void TestReturnedMetadataHasDifferentOnlineID([Values] bool preferOnlineFetch)
{
var lookupResult = new OnlineBeatmapMetadata { BeatmapID = 654321, BeatmapStatus = BeatmapOnlineStatus.Ranked };
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
.Returns(true);
var beatmap = new BeatmapInfo { OnlineID = 123456 };
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
beatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
}
[Test]
public void TestMetadataLookupForBeatmapWithoutPopulatedIDAndCorrectHash([Values] bool preferOnlineFetch)
{
var lookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"deadbeef",
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
.Returns(true);
var beatmap = new BeatmapInfo
{
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
beatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
}
[Test]
public void TestMetadataLookupForBeatmapWithoutPopulatedIDAndIncorrectHash([Values] bool preferOnlineFetch)
{
var lookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"cafebabe",
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
.Returns(true);
var beatmap = new BeatmapInfo
{
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
beatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(-1));
}
[Test]
public void TestReturnedMetadataHasDifferentHash([Values] bool preferOnlineFetch)
{
var lookupResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"deadbeef"
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.IsAny<BeatmapInfo>(), out lookupResult))
.Returns(true);
var beatmap = new BeatmapInfo
{
OnlineID = 654321,
MD5Hash = @"cafebabe",
};
var beatmapSet = new BeatmapSetInfo(beatmap.Yield());
beatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(beatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(beatmap.OnlineID, Is.EqualTo(654321));
}
[Test]
public void TestPartiallyModifiedSet([Values] bool preferOnlineFetch)
{
var firstResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"cafebabe"
};
var secondResult = new OnlineBeatmapMetadata
{
BeatmapID = 666666,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"dededede"
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 654321), out firstResult))
.Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 666666), out secondResult))
.Returns(true);
var firstBeatmap = new BeatmapInfo
{
OnlineID = 654321,
MD5Hash = @"cafebabe",
};
var secondBeatmap = new BeatmapInfo
{
OnlineID = 666666,
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(new[]
{
firstBeatmap,
secondBeatmap
});
firstBeatmap.BeatmapSet = beatmapSet;
secondBeatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(firstBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(firstBeatmap.OnlineID, Is.EqualTo(654321));
Assert.That(secondBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(secondBeatmap.OnlineID, Is.EqualTo(666666));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
}
[Test]
public void TestPartiallyMaliciousSet([Values] bool preferOnlineFetch)
{
var firstResult = new OnlineBeatmapMetadata
{
BeatmapID = 654321,
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"cafebabe"
};
var secondResult = new OnlineBeatmapMetadata
{
BeatmapStatus = BeatmapOnlineStatus.Ranked,
BeatmapSetStatus = BeatmapOnlineStatus.Ranked,
MD5Hash = @"dededede"
};
var targetMock = preferOnlineFetch ? apiMetadataSourceMock : localCachedMetadataSourceMock;
targetMock.Setup(src => src.Available).Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 654321), out firstResult))
.Returns(true);
targetMock.Setup(src => src.TryLookup(It.Is<BeatmapInfo>(bi => bi.OnlineID == 666666), out secondResult))
.Returns(true);
var firstBeatmap = new BeatmapInfo
{
OnlineID = 654321,
MD5Hash = @"cafebabe",
};
var secondBeatmap = new BeatmapInfo
{
OnlineID = 666666,
MD5Hash = @"deadbeef"
};
var beatmapSet = new BeatmapSetInfo(new[]
{
firstBeatmap,
secondBeatmap
});
firstBeatmap.BeatmapSet = beatmapSet;
secondBeatmap.BeatmapSet = beatmapSet;
metadataLookup.Update(beatmapSet, preferOnlineFetch);
Assert.That(firstBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.Ranked));
Assert.That(firstBeatmap.OnlineID, Is.EqualTo(654321));
Assert.That(secondBeatmap.Status, Is.EqualTo(BeatmapOnlineStatus.None));
Assert.That(secondBeatmap.OnlineID, Is.EqualTo(-1));
Assert.That(beatmapSet.Status, Is.EqualTo(BeatmapOnlineStatus.None));
}
}
}

View File

@ -175,7 +175,7 @@ namespace osu.Game.Tests.Gameplay
var hitObject = new HitObject { StartTime = Time.Current };
lifetimeEntry = new HitObjectLifetimeEntry(hitObject)
{
Result = new JudgementResult(hitObject, hitObject.CreateJudgement())
Result = new JudgementResult(hitObject, hitObject.Judgement)
{
Type = HitResult.Great
}

View File

@ -129,10 +129,10 @@ namespace osu.Game.Tests.Gameplay
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.LargeTickHit });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].CreateJudgement()) { Type = HitResult.SmallTickMiss });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].CreateJudgement()) { Type = HitResult.SmallBonus });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.LargeTickHit });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[2], beatmap.HitObjects[2].Judgement) { Type = HitResult.SmallTickMiss });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[3], beatmap.HitObjects[3].Judgement) { Type = HitResult.SmallBonus });
var score = new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo };
scoreProcessor.FailScore(score);
@ -169,8 +169,8 @@ namespace osu.Game.Tests.Gameplay
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.Great });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Ok });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON));
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON));

View File

@ -274,10 +274,12 @@ namespace osu.Game.Tests.NonVisual.Filtering
Assert.IsTrue(filterCriteria.OnlineStatus.IsUpperInclusive);
}
[Test]
public void TestApplyCreatorQueries()
[TestCase("creator")]
[TestCase("author")]
[TestCase("mapper")]
public void TestApplyCreatorQueries(string keyword)
{
const string query = "beatmap specifically by creator=my_fav";
string query = $"beatmap specifically by {keyword}=my_fav";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual("beatmap specifically by", filterCriteria.SearchText.Trim());
@ -452,5 +454,111 @@ namespace osu.Game.Tests.NonVisual.Filtering
return false;
}
}
private static readonly object[] correct_date_query_examples =
{
new object[] { "600" },
new object[] { "0.5s" },
new object[] { "120m" },
new object[] { "48h120s" },
new object[] { "10y24M" },
new object[] { "10y60d120s" },
new object[] { "0y0M2d" },
new object[] { "1y1M2d" }
};
[Test]
[TestCaseSource(nameof(correct_date_query_examples))]
public void TestValidDateQueries(string dateQuery)
{
string query = $"played<{dateQuery} time";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter);
}
private static readonly object[] incorrect_date_query_examples =
{
new object[] { ".5s" },
new object[] { "7m27" },
new object[] { "7m7m7m" },
new object[] { "5s6m" },
new object[] { "7d7y" },
new object[] { "0:3:6" },
new object[] { "0:3:" },
new object[] { "\"three days\"" },
new object[] { "0.1y0.1M2d" },
new object[] { "0.99y0.99M2d" },
new object[] { string.Empty }
};
[Test]
[TestCaseSource(nameof(incorrect_date_query_examples))]
public void TestInvalidDateQueries(string dateQuery)
{
string query = $"played<{dateQuery} time";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(false, filterCriteria.LastPlayed.HasFilter);
}
[Test]
public void TestGreaterDateQuery()
{
const string query = "played>50";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null);
Assert.That(filterCriteria.LastPlayed.Min, Is.Null);
// the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance
// (irrelevant in proportion to the actual filter proscribed).
Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddDays(-50)).Within(TimeSpan.FromSeconds(5)));
}
[Test]
public void TestLowerDateQuery()
{
const string query = "played<50";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.That(filterCriteria.LastPlayed.Max, Is.Null);
Assert.That(filterCriteria.LastPlayed.Min, Is.Not.Null);
// the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance
// (irrelevant in proportion to the actual filter proscribed).
Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddDays(-50)).Within(TimeSpan.FromSeconds(5)));
}
[Test]
public void TestBothSidesDateQuery()
{
const string query = "played>3M played<1y6M";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.That(filterCriteria.LastPlayed.Min, Is.Not.Null);
Assert.That(filterCriteria.LastPlayed.Max, Is.Not.Null);
// the parser internally references `DateTimeOffset.Now`, so to not make things too annoying for tests, just assume some tolerance
// (irrelevant in proportion to the actual filter proscribed).
Assert.That(filterCriteria.LastPlayed.Min, Is.EqualTo(DateTimeOffset.Now.AddYears(-1).AddMonths(-6)).Within(TimeSpan.FromSeconds(5)));
Assert.That(filterCriteria.LastPlayed.Max, Is.EqualTo(DateTimeOffset.Now.AddMonths(-3)).Within(TimeSpan.FromSeconds(5)));
}
[Test]
public void TestEqualDateQuery()
{
const string query = "played=50";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(false, filterCriteria.LastPlayed.HasFilter);
}
[Test]
public void TestOutOfRangeDateQuery()
{
const string query = "played<10000y";
var filterCriteria = new FilterCriteria();
FilterQueryParser.ApplyQueries(filterCriteria, query);
Assert.AreEqual(true, filterCriteria.LastPlayed.HasFilter);
Assert.AreEqual(DateTimeOffset.MinValue.AddMilliseconds(1), filterCriteria.LastPlayed.Min);
}
}
}

View File

@ -112,7 +112,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < 4; i++)
{
var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].CreateJudgement())
var judgementResult = new JudgementResult(fourObjectBeatmap.HitObjects[i], fourObjectBeatmap.HitObjects[i].Judgement)
{
Type = i == 2 ? minResult : hitResult
};
@ -141,7 +141,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < object_count; ++i)
{
var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].CreateJudgement())
var judgementResult = new JudgementResult(largeBeatmap.HitObjects[i], largeBeatmap.HitObjects[i].Judgement)
{
Type = HitResult.Great
};
@ -325,11 +325,11 @@ namespace osu.Game.Tests.Rulesets.Scoring
scoreProcessor = new TestScoreProcessor();
scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Great });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].Judgement) { Type = HitResult.Great });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(1));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.ComboBreak });
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].Judgement) { Type = HitResult.ComboBreak });
Assert.That(scoreProcessor.Combo.Value, Is.EqualTo(0));
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
}
@ -350,7 +350,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
for (int i = 0; i < beatmap.HitObjects.Count; i++)
{
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].CreateJudgement())
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[i], beatmap.HitObjects[i].Judgement)
{
Type = i == 0 ? HitResult.Miss : HitResult.Great
});
@ -441,10 +441,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
private readonly HitResult maxResult;
private readonly HitResult? minResult;
public override Judgement CreateJudgement()
{
return new TestJudgement(maxResult, minResult);
}
public override Judgement CreateJudgement() => new TestJudgement(maxResult, minResult);
public TestHitObject(HitResult maxResult, HitResult? minResult = null)
{

View File

@ -43,13 +43,13 @@ namespace osu.Game.Tests.Rulesets
AddStep("setup provider", () =>
{
var rulesetSkinProvider = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin);
rulesetSkinProvider.Add(requester = new SkinRequester());
requester = new SkinRequester();
requester.OnLoadAsync += () => textureOnLoad = requester.GetTexture("test-image");
Child = rulesetSkinProvider;
Child = new RulesetSkinProvidingContainer(Ruleset.Value.CreateInstance(), Beatmap.Value.Beatmap, Beatmap.Value.Skin)
{
Child = requester
};
});
AddAssert("requester got correct initial texture", () => textureOnLoad != null);

View File

@ -0,0 +1,60 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Beatmaps
{
public partial class TestSceneDifficultyIcon : OsuTestScene
{
private FillFlowContainer<DifficultyIcon> fill = null!;
protected override void LoadComplete()
{
base.LoadComplete();
Child = fill = new FillFlowContainer<DifficultyIcon>
{
AutoSizeAxes = Axes.Y,
Width = 300,
Direction = FillDirection.Full,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[Test]
public void CreateDifficultyIcon()
{
AddRepeatStep("create difficulty icon", () =>
{
var rulesetInfo = new OsuRuleset().RulesetInfo;
var beatmapInfo = new TestBeatmap(rulesetInfo).BeatmapInfo;
beatmapInfo.Difficulty.ApproachRate = RNG.Next(0, 10);
beatmapInfo.Difficulty.CircleSize = RNG.Next(0, 10);
beatmapInfo.Difficulty.OverallDifficulty = RNG.Next(0, 10);
beatmapInfo.Difficulty.DrainRate = RNG.Next(0, 10);
beatmapInfo.StarRating = RNG.NextSingle(0, 10);
beatmapInfo.BPM = RNG.Next(60, 300);
fill.Add(new DifficultyIcon(beatmapInfo, rulesetInfo)
{
Scale = new Vector2(2),
});
}, 10);
AddStep("no tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.None));
AddStep("basic tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.StarRating));
AddStep("extended tooltip", () => fill.ForEach(icon => icon.TooltipType = DifficultyIconTooltipType.Extended));
}
}
}

View File

@ -264,15 +264,23 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[Test]
public void TestMutedNotificationMasterVolume()
public void TestMutedNotificationLowMusicVolume()
{
addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, () => audioManager.Volume.Value == 0.5);
addVolumeSteps("master and music volumes", () =>
{
audioManager.Volume.Value = 0.6;
audioManager.VolumeTrack.Value = 0.01;
}, () => Precision.AlmostEquals(audioManager.Volume.Value, 0.6) && Precision.AlmostEquals(audioManager.VolumeTrack.Value, 0.5));
}
[Test]
public void TestMutedNotificationTrackVolume()
public void TestMutedNotificationLowMasterVolume()
{
addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, () => audioManager.VolumeTrack.Value == 0.5);
addVolumeSteps("master and music volumes", () =>
{
audioManager.Volume.Value = 0.01;
audioManager.VolumeTrack.Value = 0.6;
}, () => Precision.AlmostEquals(audioManager.Volume.Value, 0.5) && Precision.AlmostEquals(audioManager.VolumeTrack.Value, 0.6));
}
[Test]
@ -281,9 +289,10 @@ namespace osu.Game.Tests.Visual.Gameplay
addVolumeSteps("mute button", () =>
{
// Importantly, in the case the volume is muted but the user has a volume level set, it should be retained.
audioManager.VolumeTrack.Value = 0.5f;
audioManager.Volume.Value = 0.5;
audioManager.VolumeTrack.Value = 0.5;
volumeOverlay.IsMuted.Value = true;
}, () => !volumeOverlay.IsMuted.Value && audioManager.VolumeTrack.Value == 0.5f);
}, () => !volumeOverlay.IsMuted.Value && audioManager.Volume.Value == 0.5 && audioManager.VolumeTrack.Value == 0.5);
}
/// <remarks>

View File

@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
@ -14,39 +15,47 @@ namespace osu.Game.Tests.Visual.Gameplay
public partial class TestSceneStarCounter : OsuTestScene
{
private readonly StarCounter starCounter;
private readonly StarCounter twentyStarCounter;
private readonly OsuSpriteText starsLabel;
public TestSceneStarCounter()
{
starCounter = new StarCounter
Add(new FillFlowContainer
{
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
};
Add(starCounter);
starsLabel = new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Scale = new Vector2(2),
Y = 50,
};
Add(starsLabel);
Direction = FillDirection.Vertical,
Spacing = new Vector2(20),
Children = new Drawable[]
{
starCounter = new StarCounter(),
twentyStarCounter = new StarCounter(20),
starsLabel = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Scale = new Vector2(2),
},
}
});
setStars(5);
AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (starCounter.StarCount + 1)), 10);
AddSliderStep("exact value", 0f, 10f, 5f, setStars);
AddStep("stop animation", () => starCounter.StopAnimation());
AddRepeatStep("random value", () => setStars(RNG.NextSingle() * (twentyStarCounter.StarCount + 1)), 10);
AddSliderStep("exact value", 0f, 20f, 5f, setStars);
AddStep("stop animation", () =>
{
starCounter.StopAnimation();
twentyStarCounter.StopAnimation();
});
AddStep("reset", () => setStars(0));
}
private void setStars(float stars)
{
starCounter.Current = stars;
twentyStarCounter.Current = stars;
starsLabel.Text = starCounter.Current.ToString("0.00");
}
}

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@ -8,11 +8,13 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.Login;
using osu.Game.Overlays.Settings;
using osu.Game.Users.Drawables;
using osuTK.Input;
@ -25,6 +27,9 @@ namespace osu.Game.Tests.Visual.Menus
private LoginOverlay loginOverlay = null!;
[Resolved]
private OsuConfigManager configManager { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
@ -156,5 +161,36 @@ namespace osu.Game.Tests.Visual.Menus
});
AddAssert("login overlay is hidden", () => loginOverlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestUncheckingRememberUsernameClearsIt()
{
AddStep("logout", () => API.Logout());
AddStep("set username", () => configManager.SetValue(OsuSetting.Username, "test_user"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember username", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember username off", () => configManager.Get<bool>(OsuSetting.SaveUsername), () => Is.False);
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("username cleared", () => configManager.Get<string>(OsuSetting.Username), () => Is.Empty);
}
[Test]
public void TestUncheckingRememberPasswordClearsToken()
{
AddStep("logout", () => API.Logout());
AddStep("set token", () => configManager.SetValue(OsuSetting.Token, "test_token"));
AddStep("set remember password", () => configManager.SetValue(OsuSetting.SavePassword, true));
AddStep("uncheck remember token", () =>
{
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<SettingsCheckbox>().Last());
InputManager.Click(MouseButton.Left);
});
AddAssert("remember password off", () => configManager.Get<bool>(OsuSetting.SavePassword), () => Is.False);
AddAssert("token cleared", () => configManager.Get<string>(OsuSetting.Token), () => Is.Empty);
}
}
}

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@ -2,12 +2,17 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Online.API;
using osu.Game.Online.Solo;
using osu.Game.Overlays.Toolbar;
using osu.Game.Scoring;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@ -87,5 +92,91 @@ namespace osu.Game.Tests.Visual.Menus
AddStep($"Change state to {state}", () => dummyAPI.SetState(state));
}
}
[Test]
public void TestTransientUserStatisticsDisplay()
{
AddStep("Log in", () => dummyAPI.Login("wang", "jang"));
AddStep("Gain", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 123_456,
PP = 1234
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Loss", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = 123_456,
PP = 1234
});
});
AddStep("No change", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Was null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = null,
PP = null
},
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
});
});
AddStep("Became null", () =>
{
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
transientUpdateDisplay.LatestUpdate.Value = new SoloStatisticsUpdate(
new ScoreInfo(),
new UserStatistics
{
GlobalRank = 111_111,
PP = 1357
},
new UserStatistics
{
GlobalRank = null,
PP = null
});
});
}
}
}

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@ -4,6 +4,7 @@
#nullable disable
using System;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -18,6 +19,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Collections;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@ -221,6 +223,67 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
}
[Test]
public void TestAttemptPlayBeatmapWrongHashFails()
{
Screens.Select.SongSelect songSelect = null;
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("change beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
{
using (var stream = Game.Storage.GetStream(Path.Combine("files", file.File.GetStoragePath()), FileAccess.ReadWrite))
stream.WriteByte(0);
}
});
AddStep("invalidate cache", () =>
{
((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo);
});
AddStep("select next difficulty", () => InputManager.Key(Key.Down));
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader);
AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen());
}
[Test]
public void TestAttemptPlayBeatmapMissingFails()
{
Screens.Select.SongSelect songSelect = null;
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).GetResultSafely());
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("delete beatmap files", () =>
{
foreach (var file in Game.Beatmap.Value.BeatmapSetInfo.Files.Where(f => Path.GetExtension(f.Filename) == ".osu"))
Game.Storage.Delete(Path.Combine("files", file.File.GetStoragePath()));
});
AddStep("invalidate cache", () =>
{
((IWorkingBeatmapCache)Game.BeatmapManager).Invalidate(Game.Beatmap.Value.BeatmapSetInfo);
});
AddStep("select next difficulty", () => InputManager.Key(Key.Down));
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is PlayerLoader);
AddUntilStep("wait for song select", () => songSelect.IsCurrentScreen());
}
[Test]
public void TestRetryCountIncrements()
{
@ -986,6 +1049,29 @@ namespace osu.Game.Tests.Visual.Navigation
}
}
[Test]
public void TestPresentBeatmapAfterDeletion()
{
BeatmapSetInfo beatmap = null;
Screens.Select.SongSelect songSelect = null;
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
AddStep("delete selected beatmap", () =>
{
beatmap = Game.Beatmap.Value.BeatmapSetInfo;
Game.BeatmapManager.Delete(Game.Beatmap.Value.BeatmapSetInfo);
});
AddUntilStep("nothing selected", () => Game.Beatmap.IsDefault);
AddStep("present deleted beatmap", () => Game.PresentBeatmap(beatmap));
AddAssert("still nothing selected", () => Game.Beatmap.IsDefault);
}
private Func<Player> playToResults()
{
var player = playToCompletion();

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Threading;
@ -301,6 +302,25 @@ namespace osu.Game.Tests.Visual.Navigation
switchToGameplayScene();
}
[Test]
public void TestRulesetInputDisabledWhenSkinEditorOpen()
{
advanceToSongSelect();
openSkinEditor();
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
switchToGameplayScene();
AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().All(manager => !manager.UseParentInput));
toggleSkinEditor();
AddUntilStep("nested input enabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().Any(manager => manager.UseParentInput));
toggleSkinEditor();
AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().All(manager => !manager.UseParentInput));
}
private void advanceToSongSelect()
{
PushAndConfirm(() => songSelect = new TestPlaySongSelect());

View File

@ -170,6 +170,24 @@ namespace osu.Game.Tests.Visual.Online
});
}
[Test]
public void TestPostAsOwner()
{
setUpCommentsResponse(getExampleComments());
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
setUpPostResponse(true);
AddStep("enter text", () => editorTextBox.Current.Value = "comm");
AddStep("submit", () => commentsContainer.ChildrenOfType<CommentEditor>().Single().ChildrenOfType<RoundedButton>().First().TriggerClick());
AddUntilStep("comment sent", () =>
{
string writtenText = editorTextBox.Current.Value;
var comment = commentsContainer.ChildrenOfType<DrawableComment>().LastOrDefault();
return comment != null && comment.ChildrenOfType<SpriteText>().Any(y => y.Text == writtenText) && comment.ChildrenOfType<SpriteText>().Any(y => y.Text == "MAPPER");
});
}
private void setUpCommentsResponse(CommentBundle commentBundle)
=> AddStep("set up response", () =>
{
@ -183,7 +201,7 @@ namespace osu.Game.Tests.Visual.Online
};
});
private void setUpPostResponse()
private void setUpPostResponse(bool asOwner = false)
=> AddStep("set up response", () =>
{
dummyAPI.HandleRequest = request =>
@ -191,7 +209,7 @@ namespace osu.Game.Tests.Visual.Online
if (!(request is CommentPostRequest req))
return false;
req.TriggerSuccess(new CommentBundle
var bundle = new CommentBundle
{
Comments = new List<Comment>
{
@ -202,9 +220,26 @@ namespace osu.Game.Tests.Visual.Online
LegacyName = "FirstUser",
CreatedAt = DateTimeOffset.Now,
VotesCount = 98,
CommentableId = 2001,
CommentableType = "test",
}
}
});
};
if (asOwner)
{
bundle.Comments[0].UserId = 1001;
bundle.Comments[0].User = new APIUser { Id = 1001, Username = "FirstUser" };
bundle.CommentableMeta.Add(new CommentableMeta
{
Id = 2001,
OwnerId = 1001,
OwnerTitle = "MAPPER",
Type = "test",
});
}
req.TriggerSuccess(bundle);
return true;
};
});

View File

@ -4,62 +4,66 @@
#nullable disable
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
using osu.Game.Tests.Visual.UserInterface;
namespace osu.Game.Tests.Visual.Online
{
public partial class TestSceneDrawableComment : OsuTestScene
public partial class TestSceneDrawableComment : ThemeComparisonTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private Container container;
[SetUp]
public void SetUp() => Schedule(() =>
public TestSceneDrawableComment()
: base(false)
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
container = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
};
});
[TestCaseSource(nameof(comments))]
public void TestComment(string description, string text)
{
AddStep(description, () =>
{
comment.Pinned = description == "Pinned";
comment.Message = text;
container.Add(new DrawableComment(comment));
});
}
private static readonly Comment comment = new Comment
protected override Drawable CreateContent() => new OsuScrollContainer(Direction.Vertical)
{
Id = 1,
LegacyName = "Test User",
CreatedAt = DateTimeOffset.Now,
VotesCount = 0,
RelativeSizeAxes = Axes.Both,
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
ChildrenEnumerable = comments.Select(info =>
{
var comment = new Comment
{
Id = 1,
UserId = 1000,
User = new APIUser { Id = 1000, Username = "Someone" },
CreatedAt = DateTimeOffset.Now,
VotesCount = 0,
Pinned = info[0] == "Pinned",
Message = info[1],
CommentableId = 2001,
CommentableType = "test"
};
return new[]
{
new DrawableComment(comment, Array.Empty<CommentableMeta>()),
new DrawableComment(comment, new[]
{
new CommentableMeta
{
Id = 2001,
OwnerId = comment.UserId,
OwnerTitle = "MAPPER",
Type = "test",
},
new CommentableMeta { Title = "Other Meta" },
}),
};
}).SelectMany(c => c)
}
};
private static object[] comments =
private static readonly string[][] comments =
{
new[] { "Plain", "This is plain comment" },
new[] { "Pinned", "This is pinned comment" },
@ -77,16 +81,17 @@ namespace osu.Game.Tests.Visual.Online
},
// Taken from https://github.com/ppy/osu/issues/13993#issuecomment-885994077
new[] { "Problematic", @"My tablet doesn't work :( It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings. Checking the logs, it looks for other Huion tablets before sending the notification (e.g. ""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2' 20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"") I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts. I have honestly 0 idea of whats going on at this point.", },
new[]
{
"Problematic", @"My tablet doesn't work :(
It's a Huion 420 and it's apparently incompatible with OpenTablet Driver. The warning I get is: ""DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"" and it repeats 4 times on the notification before logging subsequent warnings.
Checking the logs, it looks for other Huion tablets before sending the notification (e.g.
""2021-07-23 03:52:33 [verbose]: Detect: Searching for tablet 'Huion WH1409 V2'
20 2021-07-23 03:52:33 [error]: DeviceInUseException: Device is currently in use by another kernel module. To fix this issue, please follow the instructions from https://github.com/OpenTabletDriver/OpenTabletDriver/wiki/Linux-FAQ#arg umentoutofrangeexception-value-0-15"")
I use an Arch based installation of Linux and the tablet runs perfectly with Digimend kernel driver, with area configuration, pen pressure, etc. On osu!lazer the cursor disappears until I set it to ""Borderless"" instead of ""Fullscreen"" and even after it shows up, it goes to the bottom left corner as soon as a map starts.
I have honestly 0 idea of whats going on at this point."
}
"Code Block", @"User not found! ;_;
There are a few possible reasons for this:
They may have changed their username.
The account may be temporarily unavailable due to security or abuse issues.
You may have made a typo!"
},
};
}
}

View File

@ -154,6 +154,19 @@ namespace osu.Game.Tests.Visual.Online
});
}
[Test]
public void TestUnrankedPP()
{
AddStep("Load scores with unranked PP", () =>
{
var allScores = createScores();
allScores.Scores[0].Ranked = false;
allScores.UserScore = createUserBest();
allScores.UserScore.Score.Ranked = false;
scoresContainer.Scores = allScores;
});
}
private ulong onlineID = 1;
private APIScoresCollection createScores()
@ -184,6 +197,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 1234567890,
Accuracy = 1,
Ranked = true,
},
new SoloScoreInfo
{
@ -206,6 +220,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 1234789,
Accuracy = 0.9997,
Ranked = true,
},
new SoloScoreInfo
{
@ -227,6 +242,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 12345678,
Accuracy = 0.9854,
Ranked = true,
},
new SoloScoreInfo
{
@ -247,6 +263,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 1234567,
Accuracy = 0.8765,
Ranked = true,
},
new SoloScoreInfo
{
@ -263,6 +280,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
Ranked = true,
},
}
};
@ -309,6 +327,7 @@ namespace osu.Game.Tests.Visual.Online
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
Ranked = true,
},
Position = 1337,
};

View File

@ -35,8 +35,6 @@ namespace osu.Game.Tests.Visual.Online
private Action<GetUsersRequest>? handleGetUsersRequest;
private Action<GetUserRequest>? handleGetUserRequest;
private IDisposable? subscription;
private readonly Dictionary<(int userId, string rulesetName), UserStatistics> serverSideStatistics = new Dictionary<(int userId, string rulesetName), UserStatistics>();
[SetUpSteps]
@ -252,26 +250,6 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(6_000_000));
}
[Test]
public void TestStatisticsUpdateNotFiredAfterSubscriptionDisposal()
{
int userId = getUserId();
setUpUser(userId);
long scoreId = getScoreId();
var ruleset = new OsuRuleset().RulesetInfo;
SoloStatisticsUpdate? update = null;
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
AddStep("unsubscribe", () => subscription!.Dispose());
feignScoreProcessing(userId, ruleset, 5_000_000);
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
AddWaitStep("wait a bit", 5);
AddAssert("update not received", () => update == null);
}
[Test]
public void TestGlobalStatisticsUpdatedAfterRegistrationAddedAndScoreProcessed()
{
@ -312,13 +290,20 @@ namespace osu.Game.Tests.Visual.Online
}
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
AddStep("register for updates", () => subscription = watcher.RegisterForStatisticsUpdateAfter(
new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
AddStep("register for updates", () =>
{
watcher.RegisterForStatisticsUpdateAfter(
new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
{
Ruleset = rulesetInfo,
OnlineID = scoreId
});
watcher.LatestUpdate.BindValueChanged(update =>
{
Ruleset = rulesetInfo,
OnlineID = scoreId
},
onUpdateReady));
if (update.NewValue?.Score.OnlineID == scoreId)
onUpdateReady.Invoke(update.NewValue);
});
});
private void feignScoreProcessing(int userId, RulesetInfo rulesetInfo, long newTotalScore)
=> AddStep("feign score processing", () => serverSideStatistics[(userId, rulesetInfo.ShortName)] = new UserStatistics { TotalScore = newTotalScore });

View File

@ -137,6 +137,11 @@ namespace osu.Game.Tests.Visual.Online
@"top_ranks",
@"medals"
},
RankHighest = new APIUser.UserRankHighest
{
Rank = 1,
UpdatedAt = DateTimeOffset.Now,
},
Statistics = new UserStatistics
{
IsRanked = true,

View File

@ -40,7 +40,8 @@ namespace osu.Game.Tests.Visual.Online
new APIMod { Acronym = new OsuModHardRock().Acronym },
new APIMod { Acronym = new OsuModDoubleTime().Acronym },
},
Accuracy = 0.9813
Accuracy = 0.9813,
Ranked = true,
};
var secondScore = new SoloScoreInfo
@ -62,7 +63,8 @@ namespace osu.Game.Tests.Visual.Online
new APIMod { Acronym = new OsuModHardRock().Acronym },
new APIMod { Acronym = new OsuModDoubleTime().Acronym },
},
Accuracy = 0.998546
Accuracy = 0.998546,
Ranked = true,
};
var thirdScore = new SoloScoreInfo
@ -79,7 +81,8 @@ namespace osu.Game.Tests.Visual.Online
DifficultyName = "Insane"
},
EndedAt = DateTimeOffset.Now,
Accuracy = 0.9726
Accuracy = 0.9726,
Ranked = true,
};
var noPPScore = new SoloScoreInfo
@ -95,7 +98,26 @@ namespace osu.Game.Tests.Visual.Online
DifficultyName = "[4K] Cataclysmic Hypernova"
},
EndedAt = DateTimeOffset.Now,
Accuracy = 0.55879
Accuracy = 0.55879,
Ranked = true,
};
var lovedScore = new SoloScoreInfo
{
Rank = ScoreRank.B,
Beatmap = new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Title = "C18H27NO3(extend)",
Artist = "Team Grimoire",
},
DifficultyName = "[4K] Cataclysmic Hypernova",
Status = BeatmapOnlineStatus.Loved,
},
EndedAt = DateTimeOffset.Now,
Accuracy = 0.55879,
Ranked = true,
};
var unprocessedPPScore = new SoloScoreInfo
@ -112,7 +134,26 @@ namespace osu.Game.Tests.Visual.Online
Status = BeatmapOnlineStatus.Ranked,
},
EndedAt = DateTimeOffset.Now,
Accuracy = 0.55879
Accuracy = 0.55879,
Ranked = true,
};
var unrankedPPScore = new SoloScoreInfo
{
Rank = ScoreRank.B,
Beatmap = new APIBeatmap
{
BeatmapSet = new APIBeatmapSet
{
Title = "C18H27NO3(extend)",
Artist = "Team Grimoire",
},
DifficultyName = "[4K] Cataclysmic Hypernova",
Status = BeatmapOnlineStatus.Ranked,
},
EndedAt = DateTimeOffset.Now,
Accuracy = 0.55879,
Ranked = false,
};
Add(new FillFlowContainer
@ -128,7 +169,9 @@ namespace osu.Game.Tests.Visual.Online
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)),
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(lovedScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unprocessedPPScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(unrankedPPScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)),

View File

@ -0,0 +1,42 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public partial class TestSceneGradedCircles : OsuTestScene
{
private readonly GradedCircles ring;
public TestSceneGradedCircles()
{
ScoreProcessor scoreProcessor = new OsuRuleset().CreateScoreProcessor();
double accuracyX = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.X);
double accuracyS = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.S);
double accuracyA = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.A);
double accuracyB = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.B);
double accuracyC = scoreProcessor.AccuracyCutoffFromRank(ScoreRank.C);
Add(ring = new GradedCircles(accuracyC, accuracyB, accuracyA, accuracyS, accuracyX)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(400)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
AddSliderStep("Progress", 0.0, 1.0, 1.0, p => ring.Progress = p);
}
}
}

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@ -629,7 +629,8 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var sets = new List<BeatmapSetInfo>();
const string zzz_string = "zzzzz";
const string zzz_lowercase = "zzzzz";
const string zzz_uppercase = "ZZZZZ";
AddStep("Populuate beatmap sets", () =>
{
@ -640,10 +641,16 @@ namespace osu.Game.Tests.Visual.SongSelect
var set = TestResources.CreateTestBeatmapSetInfo();
if (i == 4)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_string);
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_uppercase);
if (i == 8)
set.Beatmaps.ForEach(b => b.Metadata.Artist = zzz_lowercase);
if (i == 12)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_uppercase);
if (i == 16)
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_string);
set.Beatmaps.ForEach(b => b.Metadata.Author.Username = zzz_lowercase);
sets.Add(set);
}
@ -652,9 +659,11 @@ namespace osu.Game.Tests.Visual.SongSelect
loadBeatmaps(sets);
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_string);
AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Author.Username == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Author.Username == zzz_lowercase);
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check {zzz_string} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_string);
AddAssert($"Check {zzz_uppercase} is last", () => carousel.BeatmapSets.Last().Metadata.Artist == zzz_uppercase);
AddAssert($"Check {zzz_lowercase} is second last", () => carousel.BeatmapSets.SkipLast(1).Last().Metadata.Artist == zzz_lowercase);
}
/// <summary>

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@ -282,7 +282,7 @@ namespace osu.Game.Tests.Visual.UserInterface
/// <summary>
/// Check that the logo is tracking the position of the facade, with an acceptable precision lenience.
/// </summary>
public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition());
public bool IsLogoTracking => Precision.AlmostEquals(Logo!.Position, ComputeLogoTrackingPosition());
}
}
}

View File

@ -788,7 +788,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "HD");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddAssert("two columns visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddStep("filter out everything", () => modSelectOverlay.SearchTerm = "Some long search term with no matches");
AddAssert("no columns visible", () => this.ChildrenOfType<ModColumn>().All(col => !col.IsPresent));
@ -812,7 +812,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("all columns visible", () => this.ChildrenOfType<ModColumn>().All(col => col.IsPresent));
AddStep("set search", () => modSelectOverlay.SearchTerm = "fail");
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 2);
AddAssert("one column visible", () => this.ChildrenOfType<ModColumn>().Count(col => col.IsPresent) == 1);
AddStep("hide", () => modSelectOverlay.Hide());
AddStep("show", () => modSelectOverlay.Show());

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@ -9,7 +9,6 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Input.States;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
@ -18,13 +17,22 @@ namespace osu.Game.Tests.Visual.UserInterface
public partial class TestSceneOsuDropdown : ThemeComparisonTestScene
{
protected override Drawable CreateContent() =>
new OsuEnumDropdown<BeatmapOnlineStatus>
new OsuEnumDropdown<TestEnum>
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Width = 150
};
private enum TestEnum
{
[System.ComponentModel.Description("Option")]
Option,
[System.ComponentModel.Description("Really lonnnnnnng option")]
ReallyLongOption,
}
[Test]
// todo: this can be written much better if ThemeComparisonTestScene has a manual input manager
public void TestBackAction()
@ -43,7 +51,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("press back", () => dropdown().OnPressed(new KeyBindingPressEvent<GlobalAction>(new InputState(), GlobalAction.Back)));
AddAssert("closed", () => dropdown().ChildrenOfType<Menu>().Single().State == MenuState.Closed);
OsuEnumDropdown<BeatmapOnlineStatus> dropdown() => this.ChildrenOfType<OsuEnumDropdown<BeatmapOnlineStatus>>().First();
OsuEnumDropdown<TestEnum> dropdown() => this.ChildrenOfType<OsuEnumDropdown<TestEnum>>().First();
}
}
}

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@ -14,31 +14,39 @@ namespace osu.Game.Tests.Visual.UserInterface
{
public abstract partial class ThemeComparisonTestScene : OsuGridTestScene
{
protected ThemeComparisonTestScene()
: base(1, 2)
private readonly bool showWithoutColourProvider;
protected ThemeComparisonTestScene(bool showWithoutColourProvider = true)
: base(1, showWithoutColourProvider ? 2 : 1)
{
this.showWithoutColourProvider = showWithoutColourProvider;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Cell(0, 0).AddRange(new[]
if (showWithoutColourProvider)
{
new Box
Cell(0, 0).AddRange(new[]
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeaFoam
},
CreateContent()
});
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeaFoam
},
CreateContent()
});
}
}
protected void CreateThemedContent(OverlayColourScheme colourScheme)
{
var colourProvider = new OverlayColourProvider(colourScheme);
Cell(0, 1).Clear();
Cell(0, 1).Add(new DependencyProvidingContainer
int col = showWithoutColourProvider ? 1 : 0;
Cell(0, col).Clear();
Cell(0, col).Add(new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[]

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/net6.0/osu.Game.Tournament.Tests.dll"
"${workspaceRoot}/bin/Debug/net8.0/osu.Game.Tournament.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/net6.0/osu.Game.Tournament.Tests.dll"
"${workspaceRoot}/bin/Release/net8.0/osu.Game.Tournament.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -4,6 +4,7 @@
using System.Diagnostics;
using ManagedBass.Fx;
using osu.Framework.Audio.Mixing;
using osu.Framework.Caching;
using osu.Framework.Graphics;
namespace osu.Game.Audio.Effects
@ -22,6 +23,8 @@ namespace osu.Game.Audio.Effects
private bool isAttached;
private readonly Cached filterApplication = new Cached();
private int cutoff;
/// <summary>
@ -36,7 +39,7 @@ namespace osu.Game.Audio.Effects
return;
cutoff = value;
updateFilter(cutoff);
filterApplication.Invalidate();
}
}
@ -61,6 +64,17 @@ namespace osu.Game.Audio.Effects
Cutoff = getInitialCutoff(type);
}
protected override void Update()
{
base.Update();
if (!filterApplication.IsValid)
{
updateFilter(cutoff);
filterApplication.Validate();
}
}
private int getInitialCutoff(BQFType type)
{
switch (type)

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Platform;
@ -38,17 +39,22 @@ namespace osu.Game.Beatmaps
/// <param name="preferOnlineFetch">Whether metadata from an online source should be preferred. If <c>true</c>, the local cache will be skipped to ensure the freshest data state possible.</param>
public void Update(BeatmapSetInfo beatmapSet, bool preferOnlineFetch)
{
var lookupResults = new List<OnlineBeatmapMetadata?>();
foreach (var beatmapInfo in beatmapSet.Beatmaps)
{
if (!tryLookup(beatmapInfo, preferOnlineFetch, out var res))
continue;
if (res == null)
if (res == null || shouldDiscardLookupResult(res, beatmapInfo))
{
beatmapInfo.ResetOnlineInfo();
lookupResults.Add(null); // mark lookup failure
continue;
}
lookupResults.Add(res);
beatmapInfo.OnlineID = res.BeatmapID;
beatmapInfo.OnlineMD5Hash = res.MD5Hash;
beatmapInfo.LastOnlineUpdate = res.LastUpdated;
@ -57,19 +63,34 @@ namespace osu.Game.Beatmaps
beatmapInfo.BeatmapSet.OnlineID = res.BeatmapSetID;
// Some metadata should only be applied if there's no local changes.
if (shouldSaveOnlineMetadata(beatmapInfo))
if (beatmapInfo.MatchesOnlineVersion)
{
beatmapInfo.Status = res.BeatmapStatus;
beatmapInfo.Metadata.Author.OnlineID = res.AuthorID;
}
if (beatmapInfo.BeatmapSet.Beatmaps.All(shouldSaveOnlineMetadata))
{
beatmapInfo.BeatmapSet.Status = res.BeatmapSetStatus ?? BeatmapOnlineStatus.None;
beatmapInfo.BeatmapSet.DateRanked = res.DateRanked;
beatmapInfo.BeatmapSet.DateSubmitted = res.DateSubmitted;
}
}
if (beatmapSet.Beatmaps.All(b => b.MatchesOnlineVersion)
&& lookupResults.All(r => r != null)
&& lookupResults.Select(r => r!.BeatmapSetID).Distinct().Count() == 1)
{
var representative = lookupResults.First()!;
beatmapSet.Status = representative.BeatmapSetStatus ?? BeatmapOnlineStatus.None;
beatmapSet.DateRanked = representative.DateRanked;
beatmapSet.DateSubmitted = representative.DateSubmitted;
}
}
private bool shouldDiscardLookupResult(OnlineBeatmapMetadata result, BeatmapInfo beatmapInfo)
{
if (beatmapInfo.OnlineID > 0 && result.BeatmapID != beatmapInfo.OnlineID)
return true;
if (beatmapInfo.OnlineID == -1 && result.MD5Hash != beatmapInfo.MD5Hash)
return true;
return false;
}
/// <summary>
@ -104,12 +125,6 @@ namespace osu.Game.Beatmaps
return false;
}
/// <summary>
/// Check whether the provided beatmap is in a state where online "ranked" status metadata should be saved against it.
/// Handles the case where a user may have locally modified a beatmap in the editor and expects the local status to stick.
/// </summary>
private static bool shouldSaveOnlineMetadata(BeatmapInfo beatmapInfo) => beatmapInfo.MatchesOnlineVersion || beatmapInfo.Status != BeatmapOnlineStatus.LocallyModified;
public void Dispose()
{
apiMetadataSource.Dispose();

View File

@ -14,6 +14,7 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
using osuTK.Graphics;
@ -31,14 +32,16 @@ namespace osu.Game.Beatmaps.Drawables
}
/// <summary>
/// Whether to display a tooltip on hover. Only works if a beatmap was provided at construction time.
/// Which type of tooltip to show. Only works if a beatmap was provided at construction time.
/// </summary>
public bool ShowTooltip { get; set; } = true;
public DifficultyIconTooltipType TooltipType { get; set; } = DifficultyIconTooltipType.StarRating;
private readonly IBeatmapInfo? beatmap;
private readonly IRulesetInfo ruleset;
private readonly Mod[]? mods;
private Drawable background = null!;
private readonly Container iconContainer;
@ -58,11 +61,14 @@ namespace osu.Game.Beatmaps.Drawables
/// Creates a new <see cref="DifficultyIcon"/>. Will use provided beatmap's <see cref="BeatmapInfo.StarRating"/> for initial value.
/// </summary>
/// <param name="beatmap">The beatmap to be displayed in the tooltip, and to be used for the initial star rating value.</param>
/// <param name="mods">An array of mods to account for in the calculations</param>
/// <param name="ruleset">An optional ruleset to be used for the icon display, in place of the beatmap's ruleset.</param>
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null)
public DifficultyIcon(IBeatmapInfo beatmap, IRulesetInfo? ruleset = null, Mod[]? mods = null)
: this(ruleset ?? beatmap.Ruleset)
{
this.beatmap = beatmap;
this.mods = mods;
Current.Value = new StarDifficulty(beatmap.StarRating, 0);
}
@ -127,6 +133,24 @@ namespace osu.Game.Beatmaps.Drawables
GetCustomTooltip() => new DifficultyIconTooltip();
DifficultyIconTooltipContent IHasCustomTooltip<DifficultyIconTooltipContent>.
TooltipContent => (ShowTooltip && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current) : null)!;
TooltipContent => (TooltipType != DifficultyIconTooltipType.None && beatmap != null ? new DifficultyIconTooltipContent(beatmap, Current, ruleset, mods, TooltipType) : null)!;
}
public enum DifficultyIconTooltipType
{
/// <summary>
/// No tooltip.
/// </summary>
None,
/// <summary>
/// Star rating only.
/// </summary>
StarRating,
/// <summary>
/// Star rating, OD, HP, CS, AR, length, BPM, and max combo.
/// </summary>
Extended,
}
}

View File

@ -1,8 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
@ -11,14 +11,25 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Beatmaps.Drawables
{
internal partial class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
{
private OsuSpriteText difficultyName;
private StarRatingDisplay starRating;
private OsuSpriteText difficultyName = null!;
private StarRatingDisplay starRating = null!;
private OsuSpriteText overallDifficulty = null!;
private OsuSpriteText drainRate = null!;
private OsuSpriteText circleSize = null!;
private OsuSpriteText approachRate = null!;
private OsuSpriteText bpm = null!;
private OsuSpriteText length = null!;
private FillFlowContainer difficultyFillFlowContainer = null!;
private FillFlowContainer miscFillFlowContainer = null!;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@ -31,7 +42,6 @@ namespace osu.Game.Beatmaps.Drawables
{
new Box
{
Alpha = 0.9f,
Colour = colours.Gray3,
RelativeSizeAxes = Axes.Both
},
@ -49,19 +59,49 @@ namespace osu.Game.Beatmaps.Drawables
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold)
},
starRating = new StarRatingDisplay(default, StarRatingDisplaySize.Small)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
difficultyFillFlowContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
circleSize = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
drainRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
overallDifficulty = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
approachRate = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
},
miscFillFlowContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Children = new Drawable[]
{
length = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
bpm = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
}
}
}
}
};
}
private DifficultyIconTooltipContent displayedContent;
private DifficultyIconTooltipContent? displayedContent;
public void SetContent(DifficultyIconTooltipContent content)
{
@ -72,6 +112,45 @@ namespace osu.Game.Beatmaps.Drawables
starRating.Current.BindTarget = displayedContent.Difficulty;
difficultyName.Text = displayedContent.BeatmapInfo.DifficultyName;
if (displayedContent.TooltipType == DifficultyIconTooltipType.StarRating)
{
difficultyFillFlowContainer.Hide();
miscFillFlowContainer.Hide();
return;
}
difficultyFillFlowContainer.Show();
miscFillFlowContainer.Show();
double rate = 1;
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate);
}
double bpmAdjusted = displayedContent.BeatmapInfo.BPM * rate;
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(displayedContent.BeatmapInfo.Difficulty);
if (displayedContent.Mods != null)
{
foreach (var mod in displayedContent.Mods.OfType<IApplicableToDifficulty>())
mod.ApplyToDifficulty(originalDifficulty);
}
Ruleset ruleset = displayedContent.Ruleset.CreateInstance();
BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
circleSize.Text = @"CS: " + adjustedDifficulty.CircleSize.ToString(@"0.##");
drainRate.Text = @" HP: " + adjustedDifficulty.DrainRate.ToString(@"0.##");
approachRate.Text = @" AR: " + adjustedDifficulty.ApproachRate.ToString(@"0.##");
overallDifficulty.Text = @" OD: " + adjustedDifficulty.OverallDifficulty.ToString(@"0.##");
length.Text = "Length: " + TimeSpan.FromMilliseconds(displayedContent.BeatmapInfo.Length / rate).ToString(@"mm\:ss");
bpm.Text = " BPM: " + Math.Round(bpmAdjusted, 0);
}
public void Move(Vector2 pos) => Position = pos;
@ -85,11 +164,20 @@ namespace osu.Game.Beatmaps.Drawables
{
public readonly IBeatmapInfo BeatmapInfo;
public readonly IBindable<StarDifficulty> Difficulty;
public readonly IRulesetInfo Ruleset;
public readonly Mod[]? Mods;
public readonly DifficultyIconTooltipType TooltipType;
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty)
public DifficultyIconTooltipContent(IBeatmapInfo beatmapInfo, IBindable<StarDifficulty> difficulty, IRulesetInfo rulesetInfo, Mod[]? mods, DifficultyIconTooltipType tooltipType)
{
if (tooltipType == DifficultyIconTooltipType.None)
throw new ArgumentOutOfRangeException(nameof(tooltipType), tooltipType, "Cannot instantiate a tooltip without a type");
BeatmapInfo = beatmapInfo;
Difficulty = difficulty;
Ruleset = rulesetInfo;
Mods = mods;
TooltipType = tooltipType;
}
}
}

View File

@ -29,7 +29,7 @@ namespace osu.Game.Beatmaps
private readonly OffsetCorrectionClock? userGlobalOffsetClock;
private readonly OffsetCorrectionClock? platformOffsetClock;
private readonly OffsetCorrectionClock? userBeatmapOffsetClock;
private readonly FramedOffsetClock? userBeatmapOffsetClock;
private readonly IFrameBasedClock finalClockSource;
@ -70,7 +70,7 @@ namespace osu.Game.Beatmaps
userGlobalOffsetClock = new OffsetCorrectionClock(platformOffsetClock);
// User per-beatmap offset will be applied to this final clock.
finalClockSource = userBeatmapOffsetClock = new OffsetCorrectionClock(userGlobalOffsetClock);
finalClockSource = userBeatmapOffsetClock = new FramedOffsetClock(userGlobalOffsetClock);
}
else
{
@ -122,7 +122,7 @@ namespace osu.Game.Beatmaps
Debug.Assert(userBeatmapOffsetClock != null);
Debug.Assert(platformOffsetClock != null);
return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset;
return userGlobalOffsetClock.RateAdjustedOffset + userBeatmapOffsetClock.Offset + platformOffsetClock.RateAdjustedOffset;
}
}

View File

@ -94,7 +94,7 @@ namespace osu.Game.Beatmaps
static void addCombo(HitObject hitObject, ref int combo)
{
if (hitObject.CreateJudgement().MaxResult.AffectsCombo())
if (hitObject.Judgement.MaxResult.AffectsCombo())
combo++;
foreach (var nested in hitObject.NestedHitObjects)

View File

@ -9,6 +9,7 @@ using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Rendering;
using osu.Framework.Graphics.Rendering.Dummy;
using osu.Framework.Graphics.Textures;
@ -143,8 +144,6 @@ namespace osu.Game.Beatmaps
{
string fileStorePath = BeatmapSetInfo.GetPathForFile(BeatmapInfo.Path);
// TODO: check validity of file
var stream = GetStream(fileStorePath);
if (stream == null)
@ -153,6 +152,12 @@ namespace osu.Game.Beatmaps
return null;
}
if (stream.ComputeMD5Hash() != BeatmapInfo.MD5Hash)
{
Logger.Log($"Beatmap failed to load (file {BeatmapInfo.Path} does not have the expected hash).", level: LogLevel.Error);
return null;
}
using (var reader = new LineBufferedReader(stream))
return Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
}

View File

@ -77,12 +77,19 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.SavePassword, false).ValueChanged += enabled =>
{
if (enabled.NewValue) SetValue(OsuSetting.SaveUsername, true);
if (enabled.NewValue)
SetValue(OsuSetting.SaveUsername, true);
else
GetBindable<string>(OsuSetting.Token).SetDefault();
};
SetDefault(OsuSetting.SaveUsername, true).ValueChanged += enabled =>
{
if (!enabled.NewValue) SetValue(OsuSetting.SavePassword, false);
if (!enabled.NewValue)
{
GetBindable<string>(OsuSetting.Username).SetDefault();
SetValue(OsuSetting.SavePassword, false);
}
};
SetDefault(OsuSetting.ExternalLinkWarning, true);

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -19,7 +17,7 @@ namespace osu.Game.Graphics.Containers
{
public Facade LogoFacade => facade;
protected OsuLogo Logo { get; private set; }
protected OsuLogo? Logo { get; private set; }
private readonly InternalFacade facade = new InternalFacade();
@ -76,15 +74,15 @@ namespace osu.Game.Graphics.Containers
/// <remarks>Will only be correct if the logo's <see cref="Drawable.RelativePositionAxes"/> are set to Axes.Both</remarks>
protected Vector2 ComputeLogoTrackingPosition()
{
var absolutePos = Logo.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre);
var absolutePos = Logo!.Parent!.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre);
return new Vector2(absolutePos.X / Logo.Parent!.RelativeToAbsoluteFactor.X,
absolutePos.Y / Logo.Parent!.RelativeToAbsoluteFactor.Y);
}
protected override void Update()
protected override void UpdateAfterChildren()
{
base.Update();
base.UpdateAfterChildren();
if (Logo == null)
return;

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@ -10,11 +10,11 @@ using osu.Game.Overlays;
namespace osu.Game.Graphics.Containers.Markdown
{
public partial class OsuMarkdownFencedCodeBlock : MarkdownFencedCodeBlock
public partial class OsuMarkdownCodeBlock : MarkdownCodeBlock
{
// TODO : change to monospace font for this component
public OsuMarkdownFencedCodeBlock(FencedCodeBlock fencedCodeBlock)
: base(fencedCodeBlock)
public OsuMarkdownCodeBlock(CodeBlock codeBlock)
: base(codeBlock)
{
}

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@ -67,7 +67,7 @@ namespace osu.Game.Graphics.Containers.Markdown
protected override MarkdownHeading CreateHeading(HeadingBlock headingBlock) => new OsuMarkdownHeading(headingBlock);
protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock);
protected override MarkdownCodeBlock CreateCodeBlock(CodeBlock codeBlock) => new OsuMarkdownCodeBlock(codeBlock);
protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator();

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
namespace osu.Game.Graphics.Sprites
{
/// <summary>
/// A <see cref="SpriteIcon"/> with a publicly settable tooltip text.
/// </summary>
public partial class SpriteIconWithTooltip : SpriteIcon, IHasTooltip
{
public LocalisableString TooltipText { get; set; }
}
}

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@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
namespace osu.Game.Graphics.Sprites
{
/// <summary>
/// An <see cref="OsuSpriteText"/> with a publicly settable tooltip text.
/// </summary>
internal partial class SpriteTextWithTooltip : OsuSpriteText, IHasTooltip
{
public LocalisableString TooltipText { get; set; }
}
}

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@ -186,6 +186,8 @@ namespace osu.Game.Graphics.UserInterface
: base(item)
{
Foreground.Padding = new MarginPadding(2);
Foreground.AutoSizeAxes = Axes.Y;
Foreground.RelativeSizeAxes = Axes.X;
Masking = true;
CornerRadius = corner_radius;
@ -247,11 +249,12 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
Label = new OsuSpriteText
Label = new TruncatingSpriteText
{
X = 15,
Padding = new MarginPadding { Left = 15 },
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
RelativeSizeAxes = Axes.X,
},
};
}

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@ -115,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface
star.ClearTransforms(true);
double delay = (current <= newValue ? Math.Max(i - current, 0) : Math.Max(current - 1 - i, 0)) * AnimationDelay;
double delay = Math.Max(current <= newValue ? i - current : Math.Min(current, StarCount) - 1 - i, 0) * AnimationDelay;
using (star.BeginDelayedSequence(delay))
star.DisplayAt(getStarScale(i, newValue));

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