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Merge pull request #2588 from DrabWeb/room-inspector-improvements

RoomInspector improvements
This commit is contained in:
Dean Herbert 2018-05-21 04:29:48 +09:00 committed by GitHub
commit 29261e5a6c
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 132 additions and 112 deletions

View File

@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual
{ {
base.LoadComplete(); base.LoadComplete();
var room = new Room Room room = new Room
{ {
Name = { Value = @"My Awesome Room" }, Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } }, Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
@ -71,9 +71,13 @@ namespace osu.Game.Tests.Visual
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Room = room, RelativeSizeAxes = Axes.Both,
Width = 0.5f,
}); });
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"null room", () => inspector.Room = null);
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above"); AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying()); AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
@ -88,7 +92,7 @@ namespace osu.Game.Tests.Visual
AddStep(@"change room", () => AddStep(@"change room", () =>
{ {
var newRoom = new Room Room newRoom = new Room
{ {
Name = { Value = @"My New, Better Than Ever Room" }, Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } }, Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },

View File

@ -25,17 +25,9 @@ namespace osu.Game.Screens.Multi.Components
{ {
public class RoomInspector : Container public class RoomInspector : Container
{ {
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private const float transition_duration = 100; private const float transition_duration = 100;
private readonly Box statusStrip; private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private readonly Container coverContainer;
private readonly FillFlowContainer topFlow, participantsFlow;
private readonly ModeTypeInfo modeTypeInfo;
private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
private readonly ParticipantInfo participantInfo;
private readonly ScrollContainer participantsScroll;
private readonly Bindable<string> nameBind = new Bindable<string>(); private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<User> hostBind = new Bindable<User>(); private readonly Bindable<User> hostBind = new Bindable<User>();
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>(); private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
@ -45,10 +37,14 @@ namespace osu.Game.Screens.Multi.Components
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>(); private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
private OsuColour colours; private OsuColour colours;
private LocalisationEngine localisation; private Box statusStrip;
private Container coverContainer;
private FillFlowContainer topFlow, participantsFlow, participantNumbersFlow, infoPanelFlow;
private OsuSpriteText name, status;
private ScrollContainer participantsScroll;
private ParticipantInfo participantInfo;
private Room room; private Room room;
public Room Room public Room Room
{ {
get { return room; } get { return room; }
@ -57,20 +53,36 @@ namespace osu.Game.Screens.Multi.Components
if (value == room) return; if (value == room) return;
room = value; room = value;
nameBind.BindTo(Room.Name); nameBind.UnbindBindings();
hostBind.BindTo(Room.Host); hostBind.UnbindBindings();
statusBind.BindTo(Room.Status); statusBind.UnbindBindings();
typeBind.BindTo(Room.Type); typeBind.UnbindBindings();
beatmapBind.BindTo(Room.Beatmap); beatmapBind.UnbindBindings();
maxParticipantsBind.BindTo(Room.MaxParticipants); maxParticipantsBind.UnbindBindings();
participantsBind.BindTo(Room.Participants); participantsBind.UnbindBindings();
if (room != null)
{
nameBind.BindTo(room.Name);
hostBind.BindTo(room.Host);
statusBind.BindTo(room.Status);
typeBind.BindTo(room.Type);
beatmapBind.BindTo(room.Beatmap);
maxParticipantsBind.BindTo(room.MaxParticipants);
participantsBind.BindTo(room.Participants);
}
updateState();
} }
} }
public RoomInspector() [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{ {
Width = 520; this.colours = colours;
RelativeSizeAxes = Axes.Y;
ModeTypeInfo modeTypeInfo;
OsuSpriteText participants, participantsSlash, maxParticipants, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
Children = new Drawable[] Children = new Drawable[]
{ {
@ -120,7 +132,7 @@ namespace osu.Game.Screens.Multi.Components
Padding = new MarginPadding(20), Padding = new MarginPadding(20),
Children = new Drawable[] Children = new Drawable[]
{ {
new FillFlowContainer participantNumbersFlow = new FillFlowContainer
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
@ -178,6 +190,7 @@ namespace osu.Game.Screens.Multi.Components
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding, Padding = contentPadding,
Spacing = new Vector2(0f, 5f), Spacing = new Vector2(0f, 5f),
Children = new Drawable[] Children = new Drawable[]
@ -187,7 +200,7 @@ namespace osu.Game.Screens.Multi.Components
TextSize = 14, TextSize = 14,
Font = @"Exo2.0-Bold", Font = @"Exo2.0-Bold",
}, },
new FillFlowContainer infoPanelFlow = new FillFlowContainer
{ {
AutoSizeAxes = Axes.X, AutoSizeAxes = Axes.X,
Height = 30, Height = 30,
@ -229,6 +242,7 @@ namespace osu.Game.Screens.Multi.Components
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
TextSize = 14, TextSize = 14,
Colour = colours.Gray9,
}, },
}, },
}, },
@ -269,27 +283,68 @@ namespace osu.Game.Screens.Multi.Components
}, },
}; };
nameBind.ValueChanged += displayName; nameBind.ValueChanged += n => name.Text = n;
hostBind.ValueChanged += displayUser; hostBind.ValueChanged += h => participantInfo.Host = h;
typeBind.ValueChanged += displayGameType; typeBind.ValueChanged += t => modeTypeInfo.Type = t;
maxParticipantsBind.ValueChanged += displayMaxParticipants;
participantsBind.ValueChanged += displayParticipants;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
this.localisation = localisation;
this.colours = colours;
beatmapAuthor.Colour = colours.Gray9;
//binded here instead of ctor because dependencies are needed
statusBind.ValueChanged += displayStatus; statusBind.ValueChanged += displayStatus;
beatmapBind.ValueChanged += displayBeatmap;
statusBind.TriggerChange(); beatmapBind.ValueChanged += b =>
beatmapBind.TriggerChange(); {
modeTypeInfo.Beatmap = b;
if (b != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(b.BeatmapSet)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
}, coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(b.Metadata.TitleUnicode, b.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(b.Metadata.ArtistUnicode, b.Metadata.Artist);
beatmapAuthor.Text = $"mapped by {b.Metadata.Author}";
}
else
{
coverContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
}
};
maxParticipantsBind.ValueChanged += m =>
{
if (m == null)
{
participantsSlash.FadeOut(transition_duration);
maxParticipants.FadeOut(transition_duration);
}
else
{
participantsSlash.FadeIn(transition_duration);
maxParticipants.FadeIn(transition_duration);
maxParticipants.Text = m.ToString();
}
};
participantsBind.ValueChanged += p =>
{
participants.Text = p.Length.ToString();
participantInfo.Participants = p;
participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u));
};
updateState();
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()
@ -299,84 +354,39 @@ namespace osu.Game.Screens.Multi.Components
participantsScroll.Height = DrawHeight - topFlow.DrawHeight; participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
} }
private void displayName(string value) private void displayStatus(RoomStatus s)
{ {
name.Text = value; status.Text = s.Message;
Color4 c = s.GetAppropriateColour(colours);
statusStrip.FadeColour(c, transition_duration);
status.FadeColour(c, transition_duration);
} }
private void displayUser(User value) private void updateState()
{ {
participantInfo.Host = value; if (Room == null)
}
private void displayStatus(RoomStatus value)
{
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { statusStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), transition_duration);
}
private void displayGameType(GameType value)
{
modeTypeInfo.Type = value;
}
private void displayBeatmap(BeatmapInfo value)
{
modeTypeInfo.Beatmap = value;
if (value != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(value.BeatmapSet)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
},
coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
}
else
{ {
coverContainer.FadeOut(transition_duration); coverContainer.FadeOut(transition_duration);
participantsFlow.FadeOut(transition_duration);
participantNumbersFlow.FadeOut(transition_duration);
infoPanelFlow.FadeOut(transition_duration);
name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
beatmapTitle.Current = null; displayStatus(new RoomStatusNoneSelected());
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
}
}
private void displayMaxParticipants(int? value)
{
if (value == null)
{
participantsSlash.FadeOut(transition_duration);
maxParticipants.FadeOut(transition_duration);
} }
else else
{ {
participantsSlash.FadeIn(transition_duration); participantsFlow.FadeIn(transition_duration);
maxParticipants.FadeIn(transition_duration); participantNumbersFlow.FadeIn(transition_duration);
maxParticipants.Text = value.ToString(); infoPanelFlow.FadeIn(transition_duration);
} name.FadeIn(transition_duration);
} participantInfo.FadeIn(transition_duration);
private void displayParticipants(User[] value) statusBind.TriggerChange();
{ beatmapBind.TriggerChange();
participants.Text = value.Length.ToString(); }
participantInfo.Participants = value;
participantsFlow.ChildrenEnumerable = value.Select(u => new UserTile(u));
} }
private class UserTile : Container, IHasTooltip private class UserTile : Container, IHasTooltip
@ -407,5 +417,11 @@ namespace osu.Game.Screens.Multi.Components
}; };
} }
} }
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
} }
} }