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Merge pull request #2588 from DrabWeb/room-inspector-improvements
RoomInspector improvements
This commit is contained in:
commit
29261e5a6c
@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual
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{
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base.LoadComplete();
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var room = new Room
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Room room = new Room
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{
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Name = { Value = @"My Awesome Room" },
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Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
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@ -71,9 +71,13 @@ namespace osu.Game.Tests.Visual
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Room = room,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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});
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AddStep(@"set room", () => inspector.Room = room);
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AddStep(@"null room", () => inspector.Room = null);
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AddStep(@"set room", () => inspector.Room = room);
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AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
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AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
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AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
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@ -88,7 +92,7 @@ namespace osu.Game.Tests.Visual
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AddStep(@"change room", () =>
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{
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var newRoom = new Room
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Room newRoom = new Room
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{
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Name = { Value = @"My New, Better Than Ever Room" },
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Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
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@ -25,17 +25,9 @@ namespace osu.Game.Screens.Multi.Components
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{
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public class RoomInspector : Container
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{
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private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private const float transition_duration = 100;
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private readonly Box statusStrip;
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private readonly Container coverContainer;
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private readonly FillFlowContainer topFlow, participantsFlow;
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private readonly ModeTypeInfo modeTypeInfo;
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private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
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private readonly ParticipantInfo participantInfo;
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private readonly ScrollContainer participantsScroll;
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private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private readonly Bindable<string> nameBind = new Bindable<string>();
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private readonly Bindable<User> hostBind = new Bindable<User>();
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private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
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@ -45,10 +37,14 @@ namespace osu.Game.Screens.Multi.Components
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private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
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private OsuColour colours;
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private LocalisationEngine localisation;
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private Box statusStrip;
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private Container coverContainer;
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private FillFlowContainer topFlow, participantsFlow, participantNumbersFlow, infoPanelFlow;
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private OsuSpriteText name, status;
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private ScrollContainer participantsScroll;
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private ParticipantInfo participantInfo;
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private Room room;
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public Room Room
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{
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get { return room; }
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@ -57,20 +53,36 @@ namespace osu.Game.Screens.Multi.Components
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if (value == room) return;
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room = value;
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nameBind.BindTo(Room.Name);
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hostBind.BindTo(Room.Host);
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statusBind.BindTo(Room.Status);
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typeBind.BindTo(Room.Type);
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beatmapBind.BindTo(Room.Beatmap);
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maxParticipantsBind.BindTo(Room.MaxParticipants);
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participantsBind.BindTo(Room.Participants);
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nameBind.UnbindBindings();
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hostBind.UnbindBindings();
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statusBind.UnbindBindings();
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typeBind.UnbindBindings();
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beatmapBind.UnbindBindings();
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maxParticipantsBind.UnbindBindings();
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participantsBind.UnbindBindings();
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if (room != null)
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{
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nameBind.BindTo(room.Name);
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hostBind.BindTo(room.Host);
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statusBind.BindTo(room.Status);
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typeBind.BindTo(room.Type);
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beatmapBind.BindTo(room.Beatmap);
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maxParticipantsBind.BindTo(room.MaxParticipants);
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participantsBind.BindTo(room.Participants);
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}
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updateState();
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}
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}
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public RoomInspector()
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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{
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Width = 520;
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RelativeSizeAxes = Axes.Y;
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this.colours = colours;
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ModeTypeInfo modeTypeInfo;
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OsuSpriteText participants, participantsSlash, maxParticipants, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
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Children = new Drawable[]
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{
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@ -120,7 +132,7 @@ namespace osu.Game.Screens.Multi.Components
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Padding = new MarginPadding(20),
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Children = new Drawable[]
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{
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new FillFlowContainer
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participantNumbersFlow = new FillFlowContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -178,6 +190,7 @@ namespace osu.Game.Screens.Multi.Components
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = transition_duration,
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Padding = contentPadding,
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Spacing = new Vector2(0f, 5f),
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Children = new Drawable[]
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@ -187,7 +200,7 @@ namespace osu.Game.Screens.Multi.Components
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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new FillFlowContainer
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infoPanelFlow = new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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Height = 30,
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@ -229,6 +242,7 @@ namespace osu.Game.Screens.Multi.Components
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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TextSize = 14,
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Colour = colours.Gray9,
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},
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},
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},
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@ -269,27 +283,68 @@ namespace osu.Game.Screens.Multi.Components
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},
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};
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nameBind.ValueChanged += displayName;
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hostBind.ValueChanged += displayUser;
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typeBind.ValueChanged += displayGameType;
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maxParticipantsBind.ValueChanged += displayMaxParticipants;
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participantsBind.ValueChanged += displayParticipants;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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{
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this.localisation = localisation;
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this.colours = colours;
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beatmapAuthor.Colour = colours.Gray9;
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//binded here instead of ctor because dependencies are needed
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nameBind.ValueChanged += n => name.Text = n;
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hostBind.ValueChanged += h => participantInfo.Host = h;
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typeBind.ValueChanged += t => modeTypeInfo.Type = t;
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statusBind.ValueChanged += displayStatus;
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beatmapBind.ValueChanged += displayBeatmap;
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statusBind.TriggerChange();
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beatmapBind.TriggerChange();
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beatmapBind.ValueChanged += b =>
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{
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modeTypeInfo.Beatmap = b;
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if (b != null)
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{
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coverContainer.FadeIn(transition_duration);
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LoadComponentAsync(new BeatmapSetCover(b.BeatmapSet)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
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}, coverContainer.Add);
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beatmapTitle.Current = localisation.GetUnicodePreference(b.Metadata.TitleUnicode, b.Metadata.Title);
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(b.Metadata.ArtistUnicode, b.Metadata.Artist);
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beatmapAuthor.Text = $"mapped by {b.Metadata.Author}";
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}
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else
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{
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coverContainer.FadeOut(transition_duration);
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beatmapTitle.Current = null;
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beatmapArtist.Current = null;
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beatmapTitle.Text = "Changing map";
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beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
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}
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};
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maxParticipantsBind.ValueChanged += m =>
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{
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if (m == null)
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{
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participantsSlash.FadeOut(transition_duration);
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maxParticipants.FadeOut(transition_duration);
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}
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else
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{
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participantsSlash.FadeIn(transition_duration);
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maxParticipants.FadeIn(transition_duration);
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maxParticipants.Text = m.ToString();
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}
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};
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participantsBind.ValueChanged += p =>
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{
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participants.Text = p.Length.ToString();
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participantInfo.Participants = p;
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participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u));
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};
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updateState();
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}
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protected override void UpdateAfterChildren()
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@ -299,84 +354,39 @@ namespace osu.Game.Screens.Multi.Components
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participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
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}
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private void displayName(string value)
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private void displayStatus(RoomStatus s)
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{
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name.Text = value;
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status.Text = s.Message;
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Color4 c = s.GetAppropriateColour(colours);
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statusStrip.FadeColour(c, transition_duration);
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status.FadeColour(c, transition_duration);
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}
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private void displayUser(User value)
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private void updateState()
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{
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participantInfo.Host = value;
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}
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private void displayStatus(RoomStatus value)
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{
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status.Text = value.Message;
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foreach (Drawable d in new Drawable[] { statusStrip, status })
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d.FadeColour(value.GetAppropriateColour(colours), transition_duration);
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}
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private void displayGameType(GameType value)
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{
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modeTypeInfo.Type = value;
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}
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private void displayBeatmap(BeatmapInfo value)
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{
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modeTypeInfo.Beatmap = value;
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if (value != null)
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{
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coverContainer.FadeIn(transition_duration);
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LoadComponentAsync(new BeatmapSetCover(value.BeatmapSet)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
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},
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coverContainer.Add);
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beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
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beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
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}
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else
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if (Room == null)
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{
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coverContainer.FadeOut(transition_duration);
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participantsFlow.FadeOut(transition_duration);
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participantNumbersFlow.FadeOut(transition_duration);
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infoPanelFlow.FadeOut(transition_duration);
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name.FadeOut(transition_duration);
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participantInfo.FadeOut(transition_duration);
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beatmapTitle.Current = null;
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beatmapArtist.Current = null;
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beatmapTitle.Text = "Changing map";
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beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
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}
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}
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private void displayMaxParticipants(int? value)
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{
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if (value == null)
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{
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participantsSlash.FadeOut(transition_duration);
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maxParticipants.FadeOut(transition_duration);
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displayStatus(new RoomStatusNoneSelected());
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}
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else
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{
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participantsSlash.FadeIn(transition_duration);
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maxParticipants.FadeIn(transition_duration);
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maxParticipants.Text = value.ToString();
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}
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}
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participantsFlow.FadeIn(transition_duration);
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participantNumbersFlow.FadeIn(transition_duration);
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infoPanelFlow.FadeIn(transition_duration);
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name.FadeIn(transition_duration);
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participantInfo.FadeIn(transition_duration);
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private void displayParticipants(User[] value)
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{
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participants.Text = value.Length.ToString();
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participantInfo.Participants = value;
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participantsFlow.ChildrenEnumerable = value.Select(u => new UserTile(u));
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statusBind.TriggerChange();
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beatmapBind.TriggerChange();
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}
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}
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private class UserTile : Container, IHasTooltip
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@ -407,5 +417,11 @@ namespace osu.Game.Screens.Multi.Components
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};
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}
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}
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private class RoomStatusNoneSelected : RoomStatus
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{
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public override string Message => @"No Room Selected";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
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}
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}
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}
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