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mirror of https://github.com/ppy/osu.git synced 2024-12-05 10:33:22 +08:00

Make DifficultyRecommender rely on the statistics provider

This commit is contained in:
Salman Alshamrani 2024-11-17 18:15:38 -05:00
parent 4a628287e2
commit 28f87407f6
2 changed files with 40 additions and 40 deletions

View File

@ -10,7 +10,7 @@ using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API;
using osu.Game.Online;
using osu.Game.Rulesets;
namespace osu.Game.Beatmaps
@ -21,18 +21,49 @@ namespace osu.Game.Beatmaps
/// </summary>
public partial class DifficultyRecommender : Component
{
[Resolved]
private IAPIProvider api { get; set; }
private readonly LocalUserStatisticsProvider statisticsProvider;
[Resolved]
private Bindable<RulesetInfo> ruleset { get; set; }
private readonly Dictionary<string, double> recommendedDifficultyMapping = new Dictionary<string, double>();
[BackgroundDependencyLoader]
private void load()
/// <returns>
/// Rulesets ordered descending by their respective recommended difficulties.
/// The currently selected ruleset will always be first.
/// </returns>
private IEnumerable<string> orderedRulesets
{
api.LocalUser.BindValueChanged(_ => populateValues(), true);
get
{
if (LoadState < LoadState.Ready || ruleset.Value == null)
return Enumerable.Empty<string>();
return recommendedDifficultyMapping
.OrderByDescending(pair => pair.Value)
.Select(pair => pair.Key)
.Where(r => !r.Equals(ruleset.Value.ShortName, StringComparison.Ordinal))
.Prepend(ruleset.Value.ShortName);
}
}
private IBindable<UserStatisticsUpdate> statisticsUpdate = null!;
public DifficultyRecommender(LocalUserStatisticsProvider statisticsProvider)
{
this.statisticsProvider = statisticsProvider;
}
protected override void LoadComplete()
{
base.LoadComplete();
statisticsUpdate = statisticsProvider.StatisticsUpdate.GetBoundCopy();
statisticsUpdate.BindValueChanged(u =>
{
// algorithm taken from https://github.com/ppy/osu-web/blob/e6e2825516449e3d0f3f5e1852c6bdd3428c3437/app/Models/User.php#L1505
recommendedDifficultyMapping[u.NewValue.Ruleset.ShortName] = Math.Pow((double)(u.NewValue.NewStatistics.PP ?? 0), 0.4) * 0.195;
}, true);
}
/// <summary>
@ -63,36 +94,5 @@ namespace osu.Game.Beatmaps
return null;
}
private void populateValues()
{
if (api.LocalUser.Value.RulesetsStatistics == null)
return;
foreach (var kvp in api.LocalUser.Value.RulesetsStatistics)
{
// algorithm taken from https://github.com/ppy/osu-web/blob/e6e2825516449e3d0f3f5e1852c6bdd3428c3437/app/Models/User.php#L1505
recommendedDifficultyMapping[kvp.Key] = Math.Pow((double)(kvp.Value.PP ?? 0), 0.4) * 0.195;
}
}
/// <returns>
/// Rulesets ordered descending by their respective recommended difficulties.
/// The currently selected ruleset will always be first.
/// </returns>
private IEnumerable<string> orderedRulesets
{
get
{
if (LoadState < LoadState.Ready || ruleset.Value == null)
return Enumerable.Empty<string>();
return recommendedDifficultyMapping
.OrderByDescending(pair => pair.Value)
.Select(pair => pair.Key)
.Where(r => !r.Equals(ruleset.Value.ShortName, StringComparison.Ordinal))
.Prepend(ruleset.Value.ShortName);
}
}
}
}

View File

@ -148,8 +148,7 @@ namespace osu.Game
[Resolved]
private FrameworkConfigManager frameworkConfig { get; set; }
[Cached]
private readonly DifficultyRecommender difficultyRecommender = new DifficultyRecommender();
private DifficultyRecommender difficultyRecommender;
[Cached]
private readonly LegacyImportManager legacyImportManager = new LegacyImportManager();
@ -1142,7 +1141,8 @@ namespace osu.Game
loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add);
loadComponentSingleFile(new DetachedBeatmapStore(), Add, true);
Add(difficultyRecommender);
loadComponentSingleFile(difficultyRecommender = new DifficultyRecommender(statisticsProvider), Add, true);
Add(externalLinkOpener = new ExternalLinkOpener());
Add(new MusicKeyBindingHandler());
Add(new OnlineStatusNotifier(() => ScreenStack.CurrentScreen));