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Fix minor typo in comment
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@ -258,7 +258,7 @@ namespace osu.Game
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dependencies.Cache(ScoreManager = new ScoreManager(RulesetStore, () => BeatmapManager, Storage, API, contextFactory, Host, () => difficultyCache, LocalConfig));
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dependencies.Cache(BeatmapManager = new BeatmapManager(Storage, contextFactory, RulesetStore, API, Audio, Resources, Host, defaultBeatmap, true));
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// this should likely be moved to ArchiveModelManager when another case appers where it is necessary
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// this should likely be moved to ArchiveModelManager when another case appears where it is necessary
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// to have inter-dependent model managers. this could be obtained with an IHasForeign<T> interface to
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// allow lookups to be done on the child (ScoreManager in this case) to perform the cascading delete.
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List<ScoreInfo> getBeatmapScores(BeatmapSetInfo set)
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