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Use FireAndForget
to avoid unobserved exception
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parent
0a7d5a51d4
commit
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@ -19,6 +19,7 @@ using osu.Framework.Platform;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.Notifications;
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using SixLabors.ImageSharp;
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using SixLabors.ImageSharp;
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@ -69,7 +70,7 @@ namespace osu.Game.Graphics
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{
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{
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case GlobalAction.TakeScreenshot:
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case GlobalAction.TakeScreenshot:
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shutter.Play();
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shutter.Play();
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TakeScreenshotAsync();
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TakeScreenshotAsync().FireAndForget();
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return true;
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return true;
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}
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}
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