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Apply same changes to "argon" osu!taiko barline design that were applied to osu!mania
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parent
34505b3933
commit
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -14,53 +15,54 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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{
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{
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public partial class ArgonBarLine : CompositeDrawable
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public partial class ArgonBarLine : CompositeDrawable
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{
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{
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private Container majorEdgeContainer = null!;
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private Bindable<bool> major = null!;
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private Bindable<bool> major = null!;
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private Box mainLine = null!;
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private Drawable topAnchor = null!;
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private Drawable bottomAnchor = null!;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(DrawableHitObject drawableHitObject)
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private void load(DrawableHitObject drawableHitObject)
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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const float line_offset = 8;
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// Avoid flickering due to no anti-aliasing of boxes by default.
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var majorPieceSize = new Vector2(6, 20);
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var edgeSmoothness = new Vector2(0.3f);
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InternalChildren = new Drawable[]
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AddInternal(mainLine = new Box
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{
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line = new Box
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{
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RelativeSizeAxes = Axes.Both,
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EdgeSmoothness = new Vector2(0.5f, 0),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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majorEdgeContainer = new Container
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{
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{
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Name = "Bar line",
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EdgeSmoothness = edgeSmoothness,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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});
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const float major_extension = 10;
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AddInternal(topAnchor = new Box
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{
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{
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new Circle
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Name = "Top anchor",
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{
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EdgeSmoothness = edgeSmoothness,
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Name = "Top line",
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Size = majorPieceSize,
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Height = major_extension,
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Y = -line_offset,
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RelativeSizeAxes = Axes.X,
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},
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Colour = ColourInfo.GradientVertical(Colour4.Transparent, Colour4.White),
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new Circle
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});
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AddInternal(bottomAnchor = new Box
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{
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{
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Name = "Bottom line",
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Name = "Bottom anchor",
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EdgeSmoothness = edgeSmoothness,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = majorPieceSize,
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Height = major_extension,
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Y = line_offset,
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RelativeSizeAxes = Axes.X,
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},
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Colour = ColourInfo.GradientVertical(Colour4.White, Colour4.Transparent),
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}
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});
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}
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};
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major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
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major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
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}
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}
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@ -71,13 +73,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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major.BindValueChanged(updateMajor, true);
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major.BindValueChanged(updateMajor, true);
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}
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}
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private Box line = null!;
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private void updateMajor(ValueChangedEvent<bool> major)
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private void updateMajor(ValueChangedEvent<bool> major)
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{
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{
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line.Alpha = major.NewValue ? 1f : 0.5f;
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mainLine.Alpha = major.NewValue ? 1f : 0.5f;
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line.Width = major.NewValue ? 1 : 0.5f;
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topAnchor.Alpha = bottomAnchor.Alpha = major.NewValue ? mainLine.Alpha * 0.3f : 0;
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majorEdgeContainer.Alpha = major.NewValue ? 1 : 0;
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}
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}
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}
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}
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}
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}
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