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mirror of https://github.com/ppy/osu.git synced 2024-09-22 10:47:25 +08:00

Integrate spotlight beatmap badge in info overlay

This commit is contained in:
Salman Ahmed 2022-05-14 19:47:10 +03:00
parent 56d6cb5764
commit 2878a6dcbe

View File

@ -39,8 +39,11 @@ namespace osu.Game.Overlays.BeatmapSet
private readonly Box coverGradient;
private readonly OsuSpriteText title, artist;
private readonly AuthorInfo author;
private readonly ExplicitContentBeatmapPill explicitContentPill;
private readonly SpotlightBeatmapPill spotlightPill;
private readonly FeaturedArtistBeatmapPill featuredArtistPill;
private readonly FillFlowContainer downloadButtonsContainer;
private readonly BeatmapAvailability beatmapAvailability;
private readonly BeatmapSetOnlineStatusPill onlineStatusPill;
@ -127,6 +130,13 @@ namespace osu.Game.Overlays.BeatmapSet
Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font
},
explicitContentPill = new ExplicitContentBeatmapPill
{
Alpha = 0f,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding { Left = 10, Bottom = 4 },
},
spotlightPill = new SpotlightBeatmapPill
{
Alpha = 0f,
Anchor = Anchor.BottomLeft,
@ -258,6 +268,7 @@ namespace osu.Game.Overlays.BeatmapSet
artist.Text = new RomanisableString(setInfo.NewValue.ArtistUnicode, setInfo.NewValue.Artist);
explicitContentPill.Alpha = setInfo.NewValue.HasExplicitContent ? 1 : 0;
spotlightPill.Alpha = setInfo.NewValue.FeaturedInSpotlight ? 1 : 0;
featuredArtistPill.Alpha = setInfo.NewValue.TrackId != null ? 1 : 0;
onlineStatusPill.FadeIn(500, Easing.OutQuint);