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Make IdleTracker IHandleGlobalInput

This commit is contained in:
Roman Kapustin 2018-11-19 20:50:46 +03:00
parent 3c0ce2b615
commit 285b199d7d

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@ -8,7 +8,7 @@ using osu.Framework.Input.Events;
namespace osu.Game.Input
{
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>
public class IdleTracker : Component, IKeyBindingHandler<PlatformAction>, IHandleGlobalInput
{
private double lastInteractionTime;
public double IdleTime => Clock.CurrentTime - lastInteractionTime;