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Fix non-matching scale outwards animation
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@ -142,7 +142,7 @@ namespace osu.Game.Screens.Play
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if (countdownComplete)
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if (countdownComplete)
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{
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{
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countdownProgress.ScaleTo(2f, 300, Easing.OutQuint);
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countdownProgress.ScaleTo(2f, 300, Easing.OutQuint);
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countdownProgress.FadeOut(100, Easing.Out);
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countdownProgress.FadeOut(300, Easing.OutQuint);
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}
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}
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else
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else
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countdownProgress.FadeOut();
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countdownProgress.FadeOut();
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