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Fix test failure due to checking incompaatibility of flattened multi mods
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@ -115,7 +115,9 @@ namespace osu.Game.Utils
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{
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mods = mods.ToArray();
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CheckCompatibleSet(mods, out invalidMods);
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// exclude multi mods from compatibility checks.
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// the loop below automatically marks all multi mods as not valid for gameplay anyway.
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CheckCompatibleSet(mods.Where(m => !(m is MultiMod)), out invalidMods);
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foreach (var mod in mods)
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{
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