1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-28 01:47:33 +08:00

pass action instead of storage to TournamentClearAllDialog

This commit is contained in:
Dao Heng Liu 2023-07-20 23:01:14 +01:00
parent 3c05246baf
commit 2825671e28
2 changed files with 4 additions and 4 deletions

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections; using System;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog; using osu.Game.Overlays.Dialog;
@ -9,11 +9,11 @@ namespace osu.Game.Tournament.Screens.Editors.Components
{ {
public partial class TournamentClearAllDialog : DangerousActionDialog public partial class TournamentClearAllDialog : DangerousActionDialog
{ {
public TournamentClearAllDialog(IList storage) public TournamentClearAllDialog(Action action)
{ {
HeaderText = @"Clear all?"; HeaderText = @"Clear all?";
Icon = FontAwesome.Solid.Trash; Icon = FontAwesome.Solid.Trash;
DangerousAction = storage.Clear; DangerousAction = action;
} }
} }
} }

View File

@ -88,7 +88,7 @@ namespace osu.Game.Tournament.Screens.Editors
Text = "Clear all", Text = "Clear all",
Action = () => Action = () =>
{ {
dialogOverlay?.Push(new TournamentClearAllDialog(Storage)); dialogOverlay?.Push(new TournamentClearAllDialog(() => Storage.Clear()));
} }
}, },
} }