mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 19:27:26 +08:00
Merge branch 'master' into update-issue
This commit is contained in:
commit
282301e563
@ -1 +1 @@
|
||||
Subproject commit 6915954abdba64e72f698aa58698b00159f3678d
|
||||
Subproject commit 59004b46f2c96ac02fec712e66f9f96fe252f2fa
|
@ -3,13 +3,14 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
internal class DrawableManiaJudgement : DrawableJudgement
|
||||
{
|
||||
public DrawableManiaJudgement(Judgement judgement)
|
||||
: base(judgement)
|
||||
public DrawableManiaJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
: base(judgement, judgedObject)
|
||||
{
|
||||
JudgementText.TextSize = 25;
|
||||
}
|
||||
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
@ -40,7 +41,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
private readonly Container<Drawable> content;
|
||||
|
||||
public Container<DrawableManiaJudgement> Judgements => judgements;
|
||||
private readonly Container<DrawableManiaJudgement> judgements;
|
||||
private readonly JudgementContainer<DrawableManiaJudgement> judgements;
|
||||
|
||||
private readonly Container topLevelContainer;
|
||||
|
||||
@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Padding = new MarginPadding { Top = HIT_TARGET_POSITION }
|
||||
}
|
||||
},
|
||||
judgements = new Container<DrawableManiaJudgement>
|
||||
judgements = new JudgementContainer<DrawableManiaJudgement>
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -171,7 +172,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
judgements.Clear();
|
||||
judgements.Add(new DrawableManiaJudgement(judgement)
|
||||
judgements.Add(new DrawableManiaJudgement(judgement, judgedObject)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -2,17 +2,17 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using OpenTK;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableOsuJudgement : DrawableJudgement
|
||||
{
|
||||
public DrawableOsuJudgement(OsuJudgement judgement)
|
||||
: base(judgement)
|
||||
public DrawableOsuJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
: base(judgement, judgedObject)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
||||
private readonly Container approachCircles;
|
||||
private readonly Container judgementLayer;
|
||||
private readonly JudgementContainer<DrawableOsuJudgement> judgementLayer;
|
||||
private readonly ConnectionRenderer<OsuHitObject> connectionLayer;
|
||||
|
||||
// Todo: This should not be a thing, but is currently required for the editor
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 2,
|
||||
},
|
||||
judgementLayer = new Container
|
||||
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 1,
|
||||
@ -75,16 +75,13 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
{
|
||||
var osuJudgement = (OsuJudgement)judgement;
|
||||
var osuObject = (OsuHitObject)judgedObject.HitObject;
|
||||
|
||||
if (!judgedObject.DisplayJudgement)
|
||||
return;
|
||||
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(osuJudgement)
|
||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Position = osuObject.StackedEndPosition + osuJudgement.PositionOffset
|
||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition + ((OsuJudgement)judgement).PositionOffset
|
||||
};
|
||||
|
||||
judgementLayer.Add(explosion);
|
||||
|
@ -15,17 +15,14 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
/// </summary>
|
||||
public class DrawableTaikoJudgement : DrawableJudgement
|
||||
{
|
||||
public readonly DrawableHitObject JudgedObject;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new judgement text.
|
||||
/// </summary>
|
||||
/// <param name="judgedObject">The object which is being judged.</param>
|
||||
/// <param name="judgement">The judgement to visualise.</param>
|
||||
public DrawableTaikoJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
||||
: base(judgement)
|
||||
public DrawableTaikoJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
: base(judgement, judgedObject)
|
||||
{
|
||||
JudgedObject = judgedObject;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -16,6 +16,7 @@ using System.Linq;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
private readonly Container<HitExplosion> hitExplosionContainer;
|
||||
private readonly Container<KiaiHitExplosion> kiaiExplosionContainer;
|
||||
private readonly Container<DrawableTaikoJudgement> judgementContainer;
|
||||
private readonly JudgementContainer<DrawableTaikoJudgement> judgementContainer;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
@ -131,7 +132,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Blending = BlendingMode.Additive
|
||||
},
|
||||
judgementContainer = new Container<DrawableTaikoJudgement>
|
||||
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
|
||||
{
|
||||
Name = "Judgements",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
@ -227,7 +228,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
if (judgedObject.DisplayJudgement && judgementContainer.FirstOrDefault(j => j.JudgedObject == judgedObject) == null)
|
||||
{
|
||||
judgementContainer.Add(new DrawableTaikoJudgement(judgedObject, judgement)
|
||||
judgementContainer.Add(new DrawableTaikoJudgement(judgement, judgedObject)
|
||||
{
|
||||
Anchor = judgement.IsHit ? Anchor.TopLeft : Anchor.CentreLeft,
|
||||
Origin = judgement.IsHit ? Anchor.BottomCentre : Anchor.Centre,
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@ -22,6 +23,7 @@ namespace osu.Game.Tests.Visual
|
||||
public class TestCaseBeatmapCarousel : OsuTestCase
|
||||
{
|
||||
private TestBeatmapCarousel carousel;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
@ -46,8 +48,10 @@ namespace osu.Game.Tests.Visual
|
||||
private const int set_count = 5;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
|
||||
Add(carousel = new TestBeatmapCarousel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -75,6 +79,7 @@ namespace osu.Game.Tests.Visual
|
||||
testRemoveAll();
|
||||
testEmptyTraversal();
|
||||
testHiding();
|
||||
testSelectingFilteredRuleset();
|
||||
}
|
||||
|
||||
private void ensureRandomFetchSuccess() =>
|
||||
@ -363,6 +368,41 @@ namespace osu.Game.Tests.Visual
|
||||
}
|
||||
}
|
||||
|
||||
private void testSelectingFilteredRuleset()
|
||||
{
|
||||
var testMixed = createTestBeatmapSet(set_count + 1);
|
||||
AddStep("add mixed ruleset beatmapset", () =>
|
||||
{
|
||||
for (int i = 0; i <= 2; i++)
|
||||
{
|
||||
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
|
||||
testMixed.Beatmaps[i].RulesetID = i;
|
||||
}
|
||||
|
||||
carousel.UpdateBeatmapSet(testMixed);
|
||||
});
|
||||
AddStep("filter to ruleset 0", () =>
|
||||
carousel.Filter(new FilterCriteria { Ruleset = rulesets.AvailableRulesets.ElementAt(0) }, false));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testMixed.Beatmaps[1], false));
|
||||
AddAssert("unfiltered beatmap selected", () => carousel.SelectedBeatmap.Equals(testMixed.Beatmaps[0]));
|
||||
|
||||
AddStep("remove mixed set", () =>
|
||||
{
|
||||
carousel.RemoveBeatmapSet(testMixed);
|
||||
testMixed = null;
|
||||
});
|
||||
var testSingle = createTestBeatmapSet(set_count + 2);
|
||||
testSingle.Beatmaps.ForEach(b =>
|
||||
{
|
||||
b.Ruleset = rulesets.AvailableRulesets.ElementAt(1);
|
||||
b.RulesetID = b.Ruleset.ID ?? 1;
|
||||
});
|
||||
AddStep("add single ruleset beatmapset", () => carousel.UpdateBeatmapSet(testSingle));
|
||||
AddStep("select filtered map skipping filtered", () => carousel.SelectBeatmap(testSingle.Beatmaps[0], false));
|
||||
checkNoSelection();
|
||||
AddStep("remove single ruleset set", () => carousel.RemoveBeatmapSet(testSingle));
|
||||
}
|
||||
|
||||
private BeatmapSetInfo createTestBeatmapSet(int id)
|
||||
{
|
||||
return new BeatmapSetInfo
|
||||
|
@ -3,9 +3,9 @@
|
||||
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Screens.Play.BreaksOverlay;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Game.Tests.Visual
|
||||
{
|
||||
|
@ -66,8 +66,10 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.NativeState.Position) - DrawSize / 2) * ParallaxAmount;
|
||||
|
||||
content.Position = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), content.Position, offset, 0, 1000, Easing.OutQuint);
|
||||
content.Scale = new Vector2(1 + ParallaxAmount);
|
||||
double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);
|
||||
|
||||
content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 1000, Easing.OutQuint);
|
||||
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + ParallaxAmount), 0, 1000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
firstUpdate = false;
|
||||
|
66
osu.Game/Graphics/DrawableDate.cs
Normal file
66
osu.Game/Graphics/DrawableDate.cs
Normal file
@ -0,0 +1,66 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using Humanizer;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public class DrawableDate : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
private readonly DateTimeOffset date;
|
||||
private ScheduledDelegate updateTask;
|
||||
|
||||
public DrawableDate(DateTimeOffset date)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Font = "Exo2.0-RegularItalic";
|
||||
|
||||
this.date = date.ToLocalTime();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
updateTime();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Scheduler.Add(updateTimeWithReschedule);
|
||||
}
|
||||
|
||||
private void updateTimeWithReschedule()
|
||||
{
|
||||
updateTime();
|
||||
|
||||
var diffToNow = DateTimeOffset.Now.Subtract(date);
|
||||
|
||||
double timeUntilNextUpdate = 1000;
|
||||
if (diffToNow.TotalSeconds > 60)
|
||||
{
|
||||
timeUntilNextUpdate *= 60;
|
||||
if (diffToNow.TotalMinutes > 60)
|
||||
{
|
||||
timeUntilNextUpdate *= 60;
|
||||
|
||||
if (diffToNow.TotalHours > 24)
|
||||
timeUntilNextUpdate *= 24;
|
||||
}
|
||||
}
|
||||
|
||||
Scheduler.AddDelayed(updateTimeWithReschedule, timeUntilNextUpdate);
|
||||
}
|
||||
|
||||
public override bool HandleMouseInput => true;
|
||||
|
||||
private void updateTime() => Text = date.Humanize();
|
||||
public string TooltipText => date.ToString();
|
||||
}
|
||||
}
|
@ -130,11 +130,7 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
}
|
||||
},
|
||||
infoTextLeft = new OsuTextFlowContainer(t =>
|
||||
{
|
||||
t.TextSize = 14;
|
||||
t.Alpha = 0.8f;
|
||||
})
|
||||
infoTextLeft = new OsuTextFlowContainer(t => t.TextSize = 14)
|
||||
{
|
||||
X = UserProfileOverlay.CONTENT_X_MARGIN,
|
||||
Y = cover_height + 20,
|
||||
@ -318,11 +314,23 @@ namespace osu.Game.Overlays.Profile
|
||||
colourBar.Show();
|
||||
}
|
||||
|
||||
void boldItalic(SpriteText t)
|
||||
void boldItalic(SpriteText t) => t.Font = @"Exo2.0-BoldItalic";
|
||||
void lightText(SpriteText t) => t.Alpha = 0.8f;
|
||||
|
||||
OsuSpriteText createScoreText(string text) => new OsuSpriteText
|
||||
{
|
||||
t.Font = @"Exo2.0-BoldItalic";
|
||||
t.Alpha = 1;
|
||||
}
|
||||
TextSize = 14,
|
||||
Text = text
|
||||
};
|
||||
|
||||
OsuSpriteText createScoreNumberText(string text) => new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Text = text
|
||||
};
|
||||
|
||||
if (user.Age != null)
|
||||
{
|
||||
@ -331,7 +339,7 @@ namespace osu.Game.Overlays.Profile
|
||||
|
||||
if (user.Country != null)
|
||||
{
|
||||
infoTextLeft.AddText("from ");
|
||||
infoTextLeft.AddText("from ", lightText);
|
||||
infoTextLeft.AddText(user.Country.FullName, boldItalic);
|
||||
countryFlag.Country = user.Country;
|
||||
}
|
||||
@ -344,18 +352,18 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
else
|
||||
{
|
||||
infoTextLeft.AddText("Joined ");
|
||||
infoTextLeft.AddText(user.JoinDate.LocalDateTime.ToShortDateString(), boldItalic);
|
||||
infoTextLeft.AddText("Joined ", lightText);
|
||||
infoTextLeft.AddText(new DrawableDate(user.JoinDate), boldItalic);
|
||||
}
|
||||
|
||||
infoTextLeft.NewLine();
|
||||
infoTextLeft.AddText("Last seen ");
|
||||
infoTextLeft.AddText(user.LastVisit.LocalDateTime.ToShortDateString(), boldItalic);
|
||||
infoTextLeft.AddText("Last seen ", lightText);
|
||||
infoTextLeft.AddText(new DrawableDate(user.LastVisit), boldItalic);
|
||||
infoTextLeft.NewParagraph();
|
||||
|
||||
if (user.PlayStyle?.Length > 0)
|
||||
{
|
||||
infoTextLeft.AddText("Plays with ");
|
||||
infoTextLeft.AddText("Plays with ", lightText);
|
||||
infoTextLeft.AddText(string.Join(", ", user.PlayStyle), boldItalic);
|
||||
}
|
||||
|
||||
@ -411,23 +419,6 @@ namespace osu.Game.Overlays.Profile
|
||||
}
|
||||
}
|
||||
|
||||
// These could be local functions when C# 7 enabled
|
||||
|
||||
private OsuSpriteText createScoreText(string text) => new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Text = text
|
||||
};
|
||||
|
||||
private OsuSpriteText createScoreNumberText(string text) => new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Text = text
|
||||
};
|
||||
|
||||
private void tryAddInfoRightLine(FontAwesome icon, string str, string url = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(str)) return;
|
||||
@ -436,10 +427,12 @@ namespace osu.Game.Overlays.Profile
|
||||
if (url != null)
|
||||
{
|
||||
infoTextRight.AddLink(" " + str, url);
|
||||
} else
|
||||
}
|
||||
else
|
||||
{
|
||||
infoTextRight.AddText(" " + str);
|
||||
}
|
||||
|
||||
infoTextRight.NewLine();
|
||||
}
|
||||
|
||||
|
@ -54,12 +54,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||
RightFlowContainer.SetLayoutPosition(text, 1);
|
||||
|
||||
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
|
||||
LeftFlowContainer.Add(new OsuSpriteText
|
||||
{
|
||||
Text = Score.Date.LocalDateTime.ToShortDateString(),
|
||||
TextSize = 11,
|
||||
Colour = OsuColour.Gray(0xAA),
|
||||
});
|
||||
LeftFlowContainer.Add(new DrawableDate(Score.Date));
|
||||
|
||||
foreach (Mod mod in Score.Mods)
|
||||
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
@ -40,14 +39,12 @@ namespace osu.Game.Overlays.Profile.Sections.Recent
|
||||
RelativeSizeAxes = Axes.X,
|
||||
});
|
||||
|
||||
RightFlowContainer.Add(new OsuSpriteText
|
||||
RightFlowContainer.Add(new DrawableDate(activity.CreatedAt)
|
||||
{
|
||||
Text = activity.CreatedAt.LocalDateTime.ToShortDateString(),
|
||||
TextSize = 13,
|
||||
Colour = OsuColour.Gray(0xAA),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Font = "Exo2.0-RegularItalic",
|
||||
TextSize = 12,
|
||||
Colour = OsuColour.Gray(0xAA),
|
||||
});
|
||||
|
||||
var formatted = createMessage();
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Judgements
|
||||
@ -20,15 +21,18 @@ namespace osu.Game.Rulesets.Judgements
|
||||
{
|
||||
protected readonly Judgement Judgement;
|
||||
|
||||
public readonly DrawableHitObject JudgedObject;
|
||||
|
||||
protected readonly SpriteText JudgementText;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a drawable which visualises a <see cref="Judgements.Judgement"/>.
|
||||
/// </summary>
|
||||
/// <param name="judgement">The judgement to visualise.</param>
|
||||
public DrawableJudgement(Judgement judgement)
|
||||
public DrawableJudgement(Judgement judgement, DrawableHitObject judgedObject)
|
||||
{
|
||||
Judgement = judgement;
|
||||
JudgedObject = judgedObject;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Rulesets
|
||||
var instances = loaded_assemblies.Values.Select(r => (Ruleset)Activator.CreateInstance(r, (RulesetInfo)null)).ToList();
|
||||
|
||||
//add all legacy modes in correct order
|
||||
foreach (var r in instances.Where(r => r.LegacyID >= 0).OrderBy(r => r.LegacyID))
|
||||
foreach (var r in instances.Where(r => r.LegacyID != null).OrderBy(r => r.LegacyID))
|
||||
{
|
||||
if (context.RulesetInfo.SingleOrDefault(rsi => rsi.ID == r.RulesetInfo.ID) == null)
|
||||
context.RulesetInfo.Add(r.RulesetInfo);
|
||||
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets
|
||||
context.SaveChanges();
|
||||
|
||||
//add any other modes
|
||||
foreach (var r in instances.Where(r => r.LegacyID < 0))
|
||||
foreach (var r in instances.Where(r => r.LegacyID == null))
|
||||
if (context.RulesetInfo.FirstOrDefault(ri => ri.InstantiationInfo == r.RulesetInfo.InstantiationInfo) == null)
|
||||
context.RulesetInfo.Add(r.RulesetInfo);
|
||||
|
||||
|
24
osu.Game/Rulesets/UI/JudgementContainer.cs
Normal file
24
osu.Game/Rulesets/UI/JudgementContainer.cs
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class JudgementContainer<T> : Container<T>
|
||||
where T : DrawableJudgement
|
||||
{
|
||||
public override void Add(T judgement)
|
||||
{
|
||||
if (judgement == null) throw new ArgumentNullException(nameof(judgement));
|
||||
|
||||
// remove any existing judgements for the judged object.
|
||||
// this can be the case when rewinding.
|
||||
RemoveAll(c => c.JudgedObject == judgement.JudgedObject);
|
||||
|
||||
base.Add(judgement);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class BlurredIcon : BufferedContainer
|
||||
{
|
@ -1,18 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class ArrowsOverlay : VisibilityContainer
|
||||
public class BreakArrows : CompositeDrawable
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
|
||||
private const int glow_icon_size = 60;
|
||||
private const int glow_icon_blur_sigma = 10;
|
||||
private const float glow_icon_final_offset = 0.22f;
|
||||
@ -29,10 +26,10 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
private readonly BlurredIcon leftBlurredIcon;
|
||||
private readonly BlurredIcon rightBlurredIcon;
|
||||
|
||||
public ArrowsOverlay()
|
||||
public BreakArrows()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
leftGlowIcon = new GlowIcon
|
||||
{
|
||||
@ -82,22 +79,22 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
public void Show(double duration)
|
||||
{
|
||||
leftGlowIcon.MoveToX(-glow_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
leftGlowIcon.MoveToX(-glow_icon_final_offset, duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_final_offset, duration, Easing.OutQuint);
|
||||
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_final_offset, fade_duration, Easing.OutQuint);
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_final_offset, duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_final_offset, duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
public void Hide(double duration)
|
||||
{
|
||||
leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
leftGlowIcon.MoveToX(-glow_icon_offscreen_offset, duration, Easing.OutQuint);
|
||||
rightGlowIcon.MoveToX(glow_icon_offscreen_offset, duration, Easing.OutQuint);
|
||||
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, fade_duration, Easing.OutQuint);
|
||||
leftBlurredIcon.MoveToX(-blurred_icon_offscreen_offset, duration, Easing.OutQuint);
|
||||
rightBlurredIcon.MoveToX(blurred_icon_offscreen_offset, duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +1,21 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class InfoContainer : VisibilityContainer
|
||||
public class BreakInfo : Container
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
public PercentageBreakInfoLine AccuracyDisplay;
|
||||
public BreakInfoLine<int> RankDisplay;
|
||||
public BreakInfoLine<ScoreRank> GradeDisplay;
|
||||
|
||||
public PercentageInfoLine AccuracyDisplay;
|
||||
public InfoLine<int> RankDisplay;
|
||||
public InfoLine<ScoreRank> GradeDisplay;
|
||||
|
||||
public InfoContainer()
|
||||
public BreakInfo()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new FillFlowContainer
|
||||
@ -43,16 +40,13 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
AccuracyDisplay = new PercentageInfoLine("Accuracy"),
|
||||
RankDisplay = new InfoLine<int>("Rank"),
|
||||
GradeDisplay = new InfoLine<ScoreRank>("Grade"),
|
||||
AccuracyDisplay = new PercentageBreakInfoLine("Accuracy"),
|
||||
RankDisplay = new BreakInfoLine<int>("Rank"),
|
||||
GradeDisplay = new BreakInfoLine<ScoreRank>("Grade"),
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
@ -8,9 +8,9 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class InfoLine<T> : Container
|
||||
public class BreakInfoLine<T> : Container
|
||||
where T : struct
|
||||
{
|
||||
private const int margin = 2;
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
|
||||
private readonly string prefix;
|
||||
|
||||
public InfoLine(string name, string prefix = @"")
|
||||
public BreakInfoLine(string name, string prefix = @"")
|
||||
{
|
||||
this.prefix = prefix;
|
||||
|
||||
@ -71,9 +71,9 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
}
|
||||
}
|
||||
|
||||
public class PercentageInfoLine : InfoLine<double>
|
||||
public class PercentageBreakInfoLine : BreakInfoLine<double>
|
||||
{
|
||||
public PercentageInfoLine(string name, string prefix = "") : base(name, prefix)
|
||||
public PercentageBreakInfoLine(string name, string prefix = "") : base(name, prefix)
|
||||
{
|
||||
}
|
||||
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class GlowIcon : Container
|
||||
{
|
||||
@ -16,24 +16,24 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
|
||||
public override Vector2 Size
|
||||
{
|
||||
get { return base.Size; }
|
||||
set
|
||||
{
|
||||
blurredIcon.Size = spriteIcon.Size = value;
|
||||
blurredIcon.ForceRedraw();
|
||||
}
|
||||
get { return base.Size; }
|
||||
}
|
||||
|
||||
public Vector2 BlurSigma
|
||||
{
|
||||
set { blurredIcon.BlurSigma = value; }
|
||||
get { return blurredIcon.BlurSigma; }
|
||||
set { blurredIcon.BlurSigma = value; }
|
||||
}
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
set { spriteIcon.Icon = blurredIcon.Icon = value; }
|
||||
get { return spriteIcon.Icon; }
|
||||
set { spriteIcon.Icon = blurredIcon.Icon = value; }
|
||||
}
|
||||
|
||||
public GlowIcon()
|
@ -1,18 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class LetterboxOverlay : VisibilityContainer
|
||||
public class LetterboxOverlay : CompositeDrawable
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
private const int height = 350;
|
||||
|
||||
private static readonly Color4 transparent_black = new Color4(0, 0, 0, 0);
|
||||
@ -20,7 +18,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
public LetterboxOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
@ -48,8 +46,5 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void PopIn() => this.FadeIn(fade_duration);
|
||||
protected override void PopOut() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
@ -1,18 +1,15 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using System;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play.Break
|
||||
{
|
||||
public class RemainingTimeCounter : Counter
|
||||
{
|
||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||
|
||||
private readonly OsuSpriteText counter;
|
||||
|
||||
public RemainingTimeCounter()
|
||||
@ -25,13 +22,8 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
TextSize = 33,
|
||||
Font = "Venera",
|
||||
};
|
||||
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
protected override void OnCountChanged(double count) => counter.Text = ((int)Math.Ceiling(count / 1000)).ToString();
|
||||
|
||||
public override void Show() => this.FadeIn(fade_duration);
|
||||
public override void Hide() => this.FadeOut(fade_duration);
|
||||
}
|
||||
}
|
@ -1,15 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Play.Break;
|
||||
|
||||
namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class BreakOverlay : Container
|
||||
{
|
||||
@ -18,28 +19,26 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
private const int vertical_margin = 25;
|
||||
|
||||
private List<BreakPeriod> breaks;
|
||||
|
||||
private readonly Container fadeContainer;
|
||||
|
||||
public List<BreakPeriod> Breaks
|
||||
{
|
||||
get => breaks;
|
||||
set
|
||||
{
|
||||
breaks = value;
|
||||
initializeBreaks();
|
||||
}
|
||||
get
|
||||
{
|
||||
return breaks;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool RemoveCompletedTransforms => false;
|
||||
|
||||
private readonly bool letterboxing;
|
||||
private readonly LetterboxOverlay letterboxOverlay;
|
||||
private readonly Container remainingTimeAdjustmentBox;
|
||||
private readonly Container remainingTimeBox;
|
||||
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||
private readonly InfoContainer info;
|
||||
private readonly ArrowsOverlay arrowsOverlay;
|
||||
private readonly BreakInfo info;
|
||||
private readonly BreakArrows breakArrows;
|
||||
|
||||
public BreakOverlay(bool letterboxing, ScoreProcessor scoreProcessor)
|
||||
: this(letterboxing)
|
||||
@ -49,61 +48,72 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
|
||||
public BreakOverlay(bool letterboxing)
|
||||
{
|
||||
this.letterboxing = letterboxing;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
Child = fadeContainer = new Container
|
||||
{
|
||||
letterboxOverlay = new LetterboxOverlay
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
remainingTimeAdjustmentBox = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 0,
|
||||
Child = remainingTimeBox = new Container
|
||||
new LetterboxOverlay
|
||||
{
|
||||
Alpha = letterboxing ? 1 : 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
remainingTimeAdjustmentBox = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
CornerRadius = 4,
|
||||
Masking = true,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
Width = 0,
|
||||
Child = remainingTimeBox = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 8,
|
||||
CornerRadius = 4,
|
||||
Masking = true,
|
||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
},
|
||||
remainingTimeCounter = new RemainingTimeCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding { Bottom = vertical_margin },
|
||||
},
|
||||
info = new BreakInfo
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Top = vertical_margin },
|
||||
},
|
||||
breakArrows = new BreakArrows
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
},
|
||||
remainingTimeCounter = new RemainingTimeCounter
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding { Bottom = vertical_margin },
|
||||
},
|
||||
info = new InfoContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Top = vertical_margin },
|
||||
},
|
||||
arrowsOverlay = new ArrowsOverlay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
initializeBreaks();
|
||||
}
|
||||
|
||||
private void initializeBreaks()
|
||||
{
|
||||
if (!IsLoaded) return; // we need a clock.
|
||||
|
||||
FinishTransforms(true);
|
||||
Scheduler.CancelDelayedTasks();
|
||||
|
||||
if (breaks == null)
|
||||
return;
|
||||
if (breaks == null) return; //we need breaks.
|
||||
|
||||
foreach (var b in breaks)
|
||||
{
|
||||
@ -112,6 +122,9 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
|
||||
using (BeginAbsoluteSequence(b.StartTime, true))
|
||||
{
|
||||
fadeContainer.FadeIn(fade_duration);
|
||||
breakArrows.Show(fade_duration);
|
||||
|
||||
remainingTimeAdjustmentBox
|
||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
||||
.Delay(b.Duration - fade_duration)
|
||||
@ -123,37 +136,16 @@ namespace osu.Game.Screens.Play.BreaksOverlay
|
||||
.ResizeWidthTo(1);
|
||||
|
||||
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
||||
}
|
||||
|
||||
using (BeginAbsoluteSequence(b.StartTime))
|
||||
{
|
||||
Schedule(showBreak);
|
||||
using (BeginDelayedSequence(b.Duration - fade_duration))
|
||||
Schedule(hideBreak);
|
||||
using (BeginDelayedSequence(b.Duration - fade_duration, true))
|
||||
{
|
||||
fadeContainer.FadeOut(fade_duration);
|
||||
breakArrows.Hide(fade_duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void showBreak()
|
||||
{
|
||||
if (letterboxing)
|
||||
letterboxOverlay.Show();
|
||||
|
||||
remainingTimeCounter.Show();
|
||||
info.Show();
|
||||
arrowsOverlay.Show();
|
||||
}
|
||||
|
||||
private void hideBreak()
|
||||
{
|
||||
if (letterboxing)
|
||||
letterboxOverlay.Hide();
|
||||
|
||||
remainingTimeCounter.Hide();
|
||||
info.Hide();
|
||||
arrowsOverlay.Hide();
|
||||
}
|
||||
|
||||
private void bindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
info.AccuracyDisplay.Current.BindTo(processor.Accuracy);
|
@ -25,7 +25,6 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play.BreaksOverlay;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
|
||||
|
@ -169,20 +169,43 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
public void SelectBeatmap(BeatmapInfo beatmap)
|
||||
/// <summary>
|
||||
/// Selects a given beatmap on the carousel.
|
||||
///
|
||||
/// If bypassFilters is false, we will try to select another unfiltered beatmap in the same set. If the
|
||||
/// entire set is filtered, no selection is made.
|
||||
/// </summary>
|
||||
/// <param name="beatmap">The beatmap to select.</param>
|
||||
/// <param name="bypassFilters">Whether to select the beatmap even if it is filtered (i.e., not visible on carousel).</param>
|
||||
/// <returns>True if a selection was made, False if it wasn't.</returns>
|
||||
public bool SelectBeatmap(BeatmapInfo beatmap, bool bypassFilters = true)
|
||||
{
|
||||
if (beatmap?.Hidden != false)
|
||||
return;
|
||||
return false;
|
||||
|
||||
foreach (CarouselBeatmapSet group in beatmapSets)
|
||||
foreach (CarouselBeatmapSet set in beatmapSets)
|
||||
{
|
||||
var item = group.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
|
||||
if (!bypassFilters && set.Filtered)
|
||||
continue;
|
||||
|
||||
var item = set.Beatmaps.FirstOrDefault(p => p.Beatmap.Equals(beatmap));
|
||||
|
||||
if (item == null)
|
||||
// The beatmap that needs to be selected doesn't exist in this set
|
||||
continue;
|
||||
|
||||
if (!bypassFilters && item.Filtered)
|
||||
// The beatmap exists in this set but is filtered, so look for the first unfiltered map in the set
|
||||
item = set.Beatmaps.FirstOrDefault(b => !b.Filtered);
|
||||
|
||||
if (item != null)
|
||||
{
|
||||
select(item);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -214,11 +214,7 @@ namespace osu.Game.Screens.Select
|
||||
Beatmap.DisabledChanged += disabled => Carousel.AllowSelection = !disabled;
|
||||
Beatmap.TriggerChange();
|
||||
|
||||
Beatmap.ValueChanged += b =>
|
||||
{
|
||||
if (IsCurrentScreen)
|
||||
Carousel.SelectBeatmap(b?.BeatmapInfo);
|
||||
};
|
||||
Beatmap.ValueChanged += workingBeatmapChanged;
|
||||
}
|
||||
|
||||
public void Edit(BeatmapInfo beatmap)
|
||||
@ -261,6 +257,17 @@ namespace osu.Game.Screens.Select
|
||||
// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
|
||||
private BeatmapInfo beatmapNoDebounce;
|
||||
|
||||
private void workingBeatmapChanged(WorkingBeatmap beatmap)
|
||||
{
|
||||
if (IsCurrentScreen && !Carousel.SelectBeatmap(beatmap?.BeatmapInfo, false))
|
||||
// If selecting new beatmap without bypassing filters failed, there's possibly a ruleset mismatch
|
||||
if (beatmap?.BeatmapInfo?.Ruleset != null && beatmap.BeatmapInfo.Ruleset != Ruleset.Value)
|
||||
{
|
||||
Ruleset.Value = beatmap.BeatmapInfo.Ruleset;
|
||||
Carousel.SelectBeatmap(beatmap.BeatmapInfo);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// selection has been changed as the result of interaction with the carousel.
|
||||
/// </summary>
|
||||
@ -450,16 +457,14 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void carouselBeatmapsLoaded()
|
||||
{
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false)
|
||||
if (!Beatmap.IsDefault && Beatmap.Value.BeatmapSetInfo?.DeletePending == false && Beatmap.Value.BeatmapSetInfo?.Protected == false && Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo, false))
|
||||
return;
|
||||
|
||||
if (Carousel.SelectedBeatmapSet == null && !Carousel.SelectNextRandom())
|
||||
{
|
||||
Carousel.SelectBeatmap(Beatmap.Value.BeatmapInfo);
|
||||
}
|
||||
else if (Carousel.SelectedBeatmapSet == null)
|
||||
{
|
||||
if (!Carousel.SelectNextRandom())
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
carouselSelectionChanged(null);
|
||||
// in the case random selection failed, we want to trigger selectionChanged
|
||||
// to show the dummy beatmap (we have nothing else to display).
|
||||
carouselSelectionChanged(null);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID < 0 || b.RulesetID == ruleset.LegacyID);
|
||||
var allBeatmaps = sets.SelectMany(s => s.Beatmaps).Where(b => ruleset.LegacyID == null || b.RulesetID == ruleset.LegacyID);
|
||||
|
||||
allBeatmaps.ForEach(b => beatmapDisplays.Add(new BeatmapDisplay(b)));
|
||||
}
|
||||
|
@ -287,6 +287,7 @@
|
||||
<Compile Include="Database\MutableDatabaseBackedStore.cs" />
|
||||
<Compile Include="Database\SingletonContextFactory.cs" />
|
||||
<Compile Include="Graphics\Containers\LinkFlowContainer.cs" />
|
||||
<Compile Include="Graphics\DrawableDate.cs" />
|
||||
<Compile Include="Graphics\Textures\LargeTextureStore.cs" />
|
||||
<Compile Include="IO\Archives\ArchiveReader.cs" />
|
||||
<Compile Include="IO\Archives\LegacyFilesystemReader.cs" />
|
||||
@ -378,6 +379,7 @@
|
||||
<Compile Include="Rulesets\Replays\ReplayFrame.cs" />
|
||||
<Compile Include="Rulesets\Replays\Types\IConvertibleReplayFrame.cs" />
|
||||
<Compile Include="Rulesets\Scoring\Legacy\LegacyScoreParser.cs" />
|
||||
<Compile Include="Rulesets\UI\JudgementContainer.cs" />
|
||||
<Compile Include="Screens\Play\ScreenWithBeatmapBackground.cs" />
|
||||
<Compile Include="Screens\Play\PlayerSettings\VisualSettings.cs" />
|
||||
<Compile Include="Rulesets\Objects\CatmullApproximator.cs" />
|
||||
@ -409,14 +411,14 @@
|
||||
<Compile Include="Screens\Edit\Screens\Compose\RadioButtons\RadioButtonCollection.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\BeatmapWaveformGraph.cs" />
|
||||
<Compile Include="Screens\Edit\Screens\Compose\Timeline\TimelineButton.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\ArrowsOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\BlurredIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\BreakOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\GlowIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\InfoContainer.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\InfoLine.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\LetterboxOverlay.cs" />
|
||||
<Compile Include="Screens\Play\BreaksOverlay\RemainingTimeCounter.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakArrows.cs" />
|
||||
<Compile Include="Screens\Play\Break\BlurredIcon.cs" />
|
||||
<Compile Include="Screens\Play\BreakOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Break\GlowIcon.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakInfo.cs" />
|
||||
<Compile Include="Screens\Play\Break\BreakInfoLine.cs" />
|
||||
<Compile Include="Screens\Play\Break\LetterboxOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Break\RemainingTimeCounter.cs" />
|
||||
<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
|
||||
<Compile Include="Beatmaps\RankStatus.cs" />
|
||||
<Compile Include="Beatmaps\Timing\BreakPeriod.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user