1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-13 04:32:57 +08:00

Remove iOS mouse handler code

This commit is contained in:
Dean Herbert 2023-03-26 16:23:07 +09:00
parent c803eb8e04
commit 27de3314fd
2 changed files with 0 additions and 51 deletions

View File

@ -1,36 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation;
using osu.Game.Overlays.Settings;
namespace osu.iOS
{
public partial class IOSMouseSettings : SettingsSubsection
{
protected override LocalisableString Header => MouseSettingsStrings.Mouse;
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
},
new SettingsCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseButtons,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
},
};
}
}
}

View File

@ -7,10 +7,7 @@ using System;
using Foundation;
using Microsoft.Maui.Devices;
using osu.Framework.Graphics;
using osu.Framework.Input.Handlers;
using osu.Framework.iOS.Input;
using osu.Game;
using osu.Game.Overlays.Settings;
using osu.Game.Updater;
using osu.Game.Utils;
@ -29,18 +26,6 @@ namespace osu.iOS
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
Edges.Bottom;
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
{
switch (handler)
{
case IOSMouseHandler:
return new IOSMouseSettings();
default:
return base.CreateSettingsSubsectionFor(handler);
}
}
private class IOSBatteryInfo : BatteryInfo
{
public override double? ChargeLevel => Battery.ChargeLevel;