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Merge pull request #7721 from recapitalverb/display-accuracy
Add {ScoreInfo,UserStatistics}.Accuracy
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commit
27c24fb08a
@ -277,7 +277,7 @@ namespace osu.Game.Online.Leaderboards
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protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
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{
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new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()),
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new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy))
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new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", model.DisplayAccuracy)
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};
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protected override bool OnHover(HoverEvent e)
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@ -116,7 +116,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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new OsuSpriteText
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{
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Margin = new MarginPadding { Right = horizontal_inset },
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Text = $@"{score.Accuracy:P2}",
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Text = score.DisplayAccuracy,
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Font = OsuFont.GetFont(size: text_size),
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Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
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},
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@ -92,7 +92,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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set
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{
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totalScoreColumn.Text = $@"{value.TotalScore:N0}";
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accuracyColumn.Text = $@"{value.Accuracy:P2}";
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accuracyColumn.Text = value.DisplayAccuracy;
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maxComboColumn.Text = $@"{value.MaxCombo:N0}x";
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ppColumn.Text = $@"{value.PP:N0}";
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -178,7 +177,7 @@ namespace osu.Game.Overlays.Profile.Header
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if (user?.Statistics != null)
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{
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userStats.Add(new UserStatsLine("Ranked Score", user.Statistics.RankedScore.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Hit Accuracy", Math.Round(user.Statistics.Accuracy, 2).ToString("#0.00'%'")));
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userStats.Add(new UserStatsLine("Hit Accuracy", user.Statistics.DisplayAccuracy));
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userStats.Add(new UserStatsLine("Play Count", user.Statistics.PlayCount.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Total Score", user.Statistics.TotalScore.ToString("#,##0")));
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userStats.Add(new UserStatsLine("Total Hits", user.Statistics.TotalHits.ToString("#,##0")));
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@ -182,7 +182,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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protected OsuSpriteText CreateDrawableAccuracy() => new OsuSpriteText
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{
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Text = $"{Score.Accuracy:0.00%}",
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Text = Score.DisplayAccuracy,
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
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Colour = colours.Yellow,
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};
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@ -40,7 +40,7 @@ namespace osu.Game.Overlays.Rankings.Tables
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protected sealed override Drawable[] CreateAdditionalContent(UserStatistics item) => new[]
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{
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new ColoredRowText { Text = $@"{item.Accuracy:F2}%", },
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new ColoredRowText { Text = item.DisplayAccuracy, },
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new ColoredRowText { Text = $@"{item.PlayCount:N0}", },
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}.Concat(CreateUniqueContent(item)).Concat(new[]
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{
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@ -13,6 +13,7 @@ using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Users;
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using osu.Game.Utils;
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namespace osu.Game.Scoring
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{
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@ -31,6 +32,9 @@ namespace osu.Game.Scoring
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[Column(TypeName = "DECIMAL(1,4)")]
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public double Accuracy { get; set; }
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[JsonIgnore]
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public string DisplayAccuracy => Accuracy.FormatAccuracy();
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[JsonProperty(@"pp")]
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public double? PP { get; set; }
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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protected override IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
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{
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new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy)),
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new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", model.DisplayAccuracy),
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new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", score.TotalAttempts.ToString()),
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new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", score.CompletedBeatmaps.ToString()),
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};
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@ -211,7 +211,7 @@ namespace osu.Game.Screens.Ranking
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomCentre,
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Text = $"{Score.Accuracy:P2}",
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Text = Score.DisplayAccuracy,
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40),
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RelativePositionAxes = Axes.X,
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X = 0.9f,
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@ -32,8 +32,7 @@ namespace osu.Game.Screens.Select
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BeatmapInfo beatmap = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmap != null);
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string accuracy = string.Format(score.Accuracy == 1 ? "{0:0%}" : "{0:0.00%}", score.Accuracy);
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BodyText = $"{score.User} ({accuracy}, {score.Rank})";
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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Icon = FontAwesome.Regular.TrashAlt;
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HeaderText = "Confirm deletion of local score";
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@ -4,6 +4,7 @@
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using System;
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using Newtonsoft.Json;
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using osu.Game.Scoring;
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using osu.Game.Utils;
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using static osu.Game.Users.User;
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namespace osu.Game.Users
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@ -43,6 +44,9 @@ namespace osu.Game.Users
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[JsonProperty(@"hit_accuracy")]
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public decimal Accuracy;
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[JsonIgnore]
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public string DisplayAccuracy => Accuracy.FormatAccuracy();
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[JsonProperty(@"play_count")]
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public int PlayCount;
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24
osu.Game/Utils/FormatUtils.cs
Normal file
24
osu.Game/Utils/FormatUtils.cs
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@ -0,0 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Utils
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{
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public static class FormatUtils
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{
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/// <summary>
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/// Turns the provided accuracy into a percentage with 2 decimal places.
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/// Omits all decimal places when <paramref name="accuracy"/> equals 1d.
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/// </summary>
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/// <param name="accuracy">The accuracy to be formatted</param>
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/// <returns>formatted accuracy in percentage</returns>
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public static string FormatAccuracy(this double accuracy) => accuracy == 1 ? "100%" : $"{accuracy:0.00%}";
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/// <summary>
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/// Turns the provided accuracy into a percentage with 2 decimal places.
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/// Omits all decimal places when <paramref name="accuracy"/> equals 100m.
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/// </summary>
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/// <param name="accuracy">The accuracy to be formatted</param>
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/// <returns>formatted accuracy in percentage</returns>
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public static string FormatAccuracy(this decimal accuracy) => accuracy == 100 ? "100%" : $"{accuracy:0.00}%";
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}
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}
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