1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-28 02:27:19 +08:00

Reorganized elements for readability

This commit is contained in:
Denrage 2021-05-05 17:56:07 +02:00
parent 88506a51dd
commit 2797507758

View File

@ -132,39 +132,13 @@ namespace osu.Game.Screens.Select
} }
} }
public class BeatmapInfoWedgeContainer : Container
{
private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset;
internal WedgeInfoText Info;
public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset)
{
this.beatmap = beatmap;
this.ruleset = ruleset;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap, ruleset),
};
}
}
public class WedgeInfoText : Container public class WedgeInfoText : Container
{ {
public FillFlowContainer MapperContainer { get; private set; } public OsuSpriteText VersionLabel { get; private set; }
public OsuSpriteText TitleLabel { get; private set; } public OsuSpriteText TitleLabel { get; private set; }
public OsuSpriteText ArtistLabel { get; private set; } public OsuSpriteText ArtistLabel { get; private set; }
public OsuSpriteText VersionLabel { get; private set; }
public BeatmapSetOnlineStatusPill StatusPill { get; private set; } public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
public FillFlowContainer MapperContainer { get; private set; }
[Resolved] [Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } private IBindable<IReadOnlyList<Mod>> mods { get; set; }
@ -172,16 +146,17 @@ namespace osu.Game.Screens.Select
private ILocalisedBindableString titleBinding; private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding; private ILocalisedBindableString artistBinding;
private FillFlowContainer infoLabelContainer; private FillFlowContainer infoLabelContainer;
private Container topRightMetadataContainer; private Container starRatingContainer;
private Container bpmLabelContainer; private Container bpmLabelContainer;
private Container difficultyColourBarContainer; private Container difficultyColourBarContainer;
private ModSettingChangeTracker settingChangeTracker;
private CancellationTokenSource cancellationTokenSource; private CancellationTokenSource cancellationTokenSource;
private IBindable<StarDifficulty?> starDifficulty; private IBindable<StarDifficulty?> starDifficulty;
private readonly WorkingBeatmap beatmap; private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;
private ModSettingChangeTracker settingChangeTracker;
public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset) public WedgeInfoText(WorkingBeatmap beatmap, RulesetInfo userRuleset)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
@ -211,7 +186,6 @@ namespace osu.Game.Screens.Select
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = 20, Width = 20,
Child = createDifficultyColourBar(starDifficulty.Value ?? new StarDifficulty()),
}, },
new FillFlowContainer new FillFlowContainer
{ {
@ -304,8 +278,6 @@ namespace osu.Game.Screens.Select
} }
}; };
addInfoLabels();
titleBinding.BindValueChanged(_ => setMetadata(metadata.Source)); titleBinding.BindValueChanged(_ => setMetadata(metadata.Source));
artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true); artistBinding.BindValueChanged(_ => setMetadata(metadata.Source), true);
starDifficulty.BindValueChanged(updateDifficulty, true); starDifficulty.BindValueChanged(updateDifficulty, true);
@ -313,38 +285,8 @@ namespace osu.Game.Screens.Select
// no difficulty means it can't have a status to show // no difficulty means it can't have a status to show
if (beatmapInfo.Version == null) if (beatmapInfo.Version == null)
StatusPill.Hide(); StatusPill.Hide();
}
private void updateDifficulty(ValueChangedEvent<StarDifficulty?> valueChanged) addInfoLabels();
{
var difficulty = valueChanged.NewValue ?? new StarDifficulty();
if (starRatingContainer.Children.Count > 0)
{
starRatingContainer.Child.FadeOut(250);
starRatingContainer.Child.Expire();
}
starRatingContainer.Child = difficulty.Stars > 0 ? new StarRatingDisplay(difficulty) : Empty();
if (difficultyColourBarContainer.Children.Count > 0)
{
difficultyColourBarContainer.Child.Expire();
}
difficultyColourBarContainer.Child = new DifficultyColourBar(difficulty)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
};
}
private void refreshModInformation(ValueChangedEvent<IReadOnlyList<Mod>> modsChangedEvent)
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(modsChangedEvent.NewValue);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel(modsChangedEvent.NewValue);
refreshBPMLabel(modsChangedEvent.NewValue);
} }
private void setMetadata(string source) private void setMetadata(string source)
@ -455,6 +397,38 @@ namespace osu.Game.Screens.Select
}; };
} }
private void updateDifficulty(ValueChangedEvent<StarDifficulty?> valueChanged)
{
var difficulty = valueChanged.NewValue ?? new StarDifficulty();
if (starRatingContainer.Children.Count > 0)
{
starRatingContainer.Child.FadeOut(250);
starRatingContainer.Child.Expire();
}
starRatingContainer.Child = difficulty.Stars > 0 ? new StarRatingDisplay(difficulty) : Empty();
if (difficultyColourBarContainer.Children.Count > 0)
{
difficultyColourBarContainer.Child.Expire();
}
difficultyColourBarContainer.Child = new DifficultyColourBar(difficulty)
{
RelativeSizeAxes = Axes.Y,
Width = 20,
};
}
private void refreshModInformation(ValueChangedEvent<IReadOnlyList<Mod>> modsChangedEvent)
{
settingChangeTracker?.Dispose();
settingChangeTracker = new ModSettingChangeTracker(modsChangedEvent.NewValue);
settingChangeTracker.SettingChanged += _ => refreshBPMLabel(modsChangedEvent.NewValue);
refreshBPMLabel(modsChangedEvent.NewValue);
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
@ -557,5 +531,31 @@ namespace osu.Game.Screens.Select
} }
} }
} }
public class BeatmapInfoWedgeContainer : Container
{
private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset;
internal WedgeInfoText Info;
public BeatmapInfoWedgeContainer(WorkingBeatmap beatmap, RulesetInfo ruleset)
{
this.beatmap = beatmap;
this.ruleset = ruleset;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new BeatmapInfoWedgeBackground(beatmap),
Info = new WedgeInfoText(beatmap, ruleset),
};
}
}
} }
} }