mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 07:22:55 +08:00
Merge branch 'master' into remove-duplicated-load
This commit is contained in:
commit
2778c6617c
@ -3,9 +3,19 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Screens.Select;
|
||||
|
||||
@ -22,6 +32,72 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Resolved]
|
||||
private BeatmapManager beatmapManager { get; set; }
|
||||
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestMatchSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
int beatmapId = 10 * 10 + i;
|
||||
|
||||
int length = RNG.Next(30000, 200000);
|
||||
double bpm = RNG.NextSingle(80, 200);
|
||||
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
OnlineBeatmapID = beatmapId,
|
||||
Path = "normal.osu",
|
||||
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||
Length = length,
|
||||
BPM = bpm,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
OverallDifficulty = 3.5f,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
manager.Import(new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = 10,
|
||||
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "Some Artist " + RNG.Next(0, 9),
|
||||
Title = $"Some Song (set id 10), max bpm {beatmaps.Max(b => b.BPM):0.#})",
|
||||
AuthorString = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = beatmaps,
|
||||
DateAdded = DateTimeOffset.UtcNow,
|
||||
}).Wait();
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("reset", () =>
|
||||
{
|
||||
Ruleset.Value = new OsuRuleset().RulesetInfo;
|
||||
Beatmap.SetDefault();
|
||||
});
|
||||
|
||||
AddStep("create song select", () => LoadScreen(songSelect = new TestMatchSongSelect()));
|
||||
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
@ -29,9 +105,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestLoadSongSelect()
|
||||
public void TestItemAddedIfEmptyOnStart()
|
||||
{
|
||||
AddStep("create song select", () => LoadScreen(new MatchSongSelect()));
|
||||
AddStep("finalise selection", () => songSelect.FinaliseSelection());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemAddedWhenCreateNewItemClicked()
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemNotAddedIfExistingOnStart()
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("finalise selection", () => songSelect.FinaliseSelection());
|
||||
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAddSameItemMultipleTimes()
|
||||
{
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
|
||||
AddAssert("playlist has 2 items", () => Room.Playlist.Count == 2);
|
||||
}
|
||||
|
||||
private class TestMatchSongSelect : MatchSongSelect
|
||||
{
|
||||
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -105,9 +105,10 @@ namespace osu.Game.Database
|
||||
|
||||
void triggerFailure(Exception error)
|
||||
{
|
||||
currentDownloads.Remove(request);
|
||||
|
||||
DownloadFailed?.Invoke(request);
|
||||
|
||||
currentDownloads.Remove(request);
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
|
||||
if (!(error is OperationCanceledException))
|
||||
|
@ -164,8 +164,8 @@ namespace osu.Game.Screens.Multi.Match
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Playlist.ItemsAdded += _ => updateSelectedItem();
|
||||
Playlist.ItemsRemoved += _ => updateSelectedItem();
|
||||
Playlist.ItemsAdded += _ => Scheduler.AddOnce(updateSelectedItem);
|
||||
Playlist.ItemsRemoved += _ => Scheduler.AddOnce(updateSelectedItem);
|
||||
|
||||
updateSelectedItem();
|
||||
}
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
|
||||
@ -36,42 +35,48 @@ namespace osu.Game.Screens.Select
|
||||
Padding = new MarginPadding { Horizontal = HORIZONTAL_OVERFLOW_PADDING };
|
||||
}
|
||||
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new MatchBeatmapDetailArea();
|
||||
protected override BeatmapDetailArea CreateBeatmapDetailArea() => new MatchBeatmapDetailArea
|
||||
{
|
||||
CreateNewItem = createNewItem
|
||||
};
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
var item = new PlaylistItem
|
||||
switch (Playlist.Count)
|
||||
{
|
||||
Beatmap = { Value = Beatmap.Value.BeatmapInfo },
|
||||
Ruleset = { Value = Ruleset.Value },
|
||||
RulesetID = Ruleset.Value.ID ?? 0
|
||||
};
|
||||
case 0:
|
||||
createNewItem();
|
||||
break;
|
||||
|
||||
item.RequiredMods.AddRange(Mods.Value);
|
||||
case 1:
|
||||
populateItemFromCurrent(Playlist.Single());
|
||||
break;
|
||||
}
|
||||
|
||||
Selected?.Invoke(item);
|
||||
|
||||
if (this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
this.Exit();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
private void createNewItem()
|
||||
{
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
var firstItem = Playlist.FirstOrDefault();
|
||||
|
||||
if (firstItem != null)
|
||||
PlaylistItem item = new PlaylistItem
|
||||
{
|
||||
Ruleset.Value = firstItem.Ruleset.Value;
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(firstItem.Beatmap.Value);
|
||||
Mods.Value = firstItem.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
|
||||
}
|
||||
ID = (Playlist.LastOrDefault()?.ID + 1) ?? 0,
|
||||
};
|
||||
|
||||
return false;
|
||||
populateItemFromCurrent(item);
|
||||
|
||||
Playlist.Add(item);
|
||||
}
|
||||
|
||||
private void populateItemFromCurrent(PlaylistItem item)
|
||||
{
|
||||
item.Beatmap.Value = Beatmap.Value.BeatmapInfo;
|
||||
item.Ruleset.Value = Ruleset.Value;
|
||||
|
||||
item.RequiredMods.Clear();
|
||||
item.RequiredMods.AddRange(Mods.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user