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Remove unused protected field

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Bartłomiej Dach 2025-01-07 11:26:08 +01:00
parent a5036cd092
commit 275e8ce7b7
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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -18,8 +17,6 @@ namespace osu.Game.Screens.Edit.Components
protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>(); protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
protected readonly IBindable<Track> Track = new Bindable<Track>();
public readonly Drawable Background; public readonly Drawable Background;
private readonly Container content; private readonly Container content;
@ -45,10 +42,9 @@ namespace osu.Game.Screens.Edit.Components
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IBindable<WorkingBeatmap> beatmap, EditorClock clock) private void load(IBindable<WorkingBeatmap> beatmap)
{ {
Beatmap.BindTo(beatmap); Beatmap.BindTo(beatmap);
Track.BindTo(clock.Track);
} }
} }
} }