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Simplify condition
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@ -111,7 +111,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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currentSpan = span;
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//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
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if (!HeadCircle.Judgements.Any(j => j.IsHit))
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if (!HeadCircle.IsHit)
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HeadCircle.Position = slider.Curve.PositionAt(progress);
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foreach (var c in components.OfType<ISliderProgress>()) c.UpdateProgress(progress, span);
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