diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index df12ebc514..d1757de445 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.UI { Origin = Anchor.Centre, Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition, - Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale * 1.65f) + Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale) }; judgementLayer.Add(explosion); diff --git a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs index 4f8cb7660b..061c8cb3e1 100644 --- a/osu.Game/Rulesets/Judgements/DrawableJudgement.cs +++ b/osu.Game/Rulesets/Judgements/DrawableJudgement.cs @@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Judgements /// public class DrawableJudgement : CompositeDrawable { - private const float judgement_size = 80; + private const float judgement_size = 128; private OsuColour colours; @@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Judgements Child = new SkinnableDrawable(new GameplaySkinComponent(Result.Type), _ => JudgementText = new OsuSpriteText { Text = Result.Type.GetDescription().ToUpperInvariant(), - Font = OsuFont.Numeric.With(size: 12), + Font = OsuFont.Numeric.With(size: 20), Colour = judgementColour(Result.Type), Scale = new Vector2(0.85f, 1), })