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Ctrl+Shift+D at main menu to open up drawings, until we get a permanent place for it.
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@ -14,6 +14,8 @@ using osu.Game.Screens.Multiplayer;
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using OpenTK;
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using OpenTK;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Tournament;
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using osu.Game.Screens.Tournament;
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using osu.Framework.Input;
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using OpenTK.Input;
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namespace osu.Game.Screens.Menu
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namespace osu.Game.Screens.Menu
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{
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{
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@ -62,13 +64,6 @@ namespace osu.Game.Screens.Menu
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buttons.OnSettings = game.ToggleOptions;
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buttons.OnSettings = game.ToggleOptions;
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Push(new Drawings());
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}
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protected override void OnEntering(Screen last)
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protected override void OnEntering(Screen last)
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{
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{
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base.OnEntering(last);
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base.OnEntering(last);
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@ -105,5 +100,16 @@ namespace osu.Game.Screens.Menu
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Content.FadeOut(3000);
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Content.FadeOut(3000);
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return base.OnExiting(next);
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return base.OnExiting(next);
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}
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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if (!args.Repeat && state.Keyboard.ControlPressed && state.Keyboard.ShiftPressed && args.Key == Key.D)
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{
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Push(new Drawings());
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return true;
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}
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return base.OnKeyDown(state, args);
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}
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}
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}
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}
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}
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