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Adjust animations further to match stable
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parent
3c28c116ca
commit
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@ -15,26 +15,24 @@ namespace osu.Game.Skinning
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{
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public partial class LegacyKeyCounter : KeyCounter
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{
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public bool UsesFixedAnchor { get; set; }
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private const float transition_duration = 160;
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public float TransitionDuration { get; set; } = 50f;
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public Colour4 ActiveColour { get; set; }
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public Colour4 KeyTextColour
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private Colour4 textColour;
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public Colour4 TextColour
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{
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get => keyTextColour;
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get => textColour;
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set
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{
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keyTextColour = value;
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textColour = value;
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overlayKeyText.Colour = value;
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}
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}
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private Colour4 keyTextColour = Colour4.White;
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private readonly Container keyContainer;
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private readonly OsuSpriteText overlayKeyText;
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private readonly Sprite keySprite;
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public LegacyKeyCounter(InputTrigger trigger)
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@ -64,7 +62,7 @@ namespace osu.Game.Skinning
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Text = trigger.Name,
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Colour = keyTextColour,
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Colour = textColour,
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Font = OsuFont.GetFont(size: 20),
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},
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},
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@ -87,14 +85,17 @@ namespace osu.Game.Skinning
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protected override void Activate(bool forwardPlayback = true)
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{
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base.Activate(forwardPlayback);
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keyContainer.ScaleTo(0.75f, TransitionDuration, Easing.OutQuad);
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keyContainer.ScaleTo(0.75f, transition_duration, Easing.Out);
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keySprite.Colour = ActiveColour;
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overlayKeyText.Text = CountPresses.Value.ToString();
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overlayKeyText.Font = overlayKeyText.Font.With(weight: FontWeight.Bold);
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}
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protected override void Deactivate(bool forwardPlayback = true)
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{
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base.Deactivate(forwardPlayback);
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keyContainer.ScaleTo(1f, TransitionDuration);
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keyContainer.ScaleTo(1f, transition_duration, Easing.Out);
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keySprite.Colour = Colour4.White;
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}
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}
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}
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@ -14,7 +14,8 @@ namespace osu.Game.Skinning
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{
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public partial class LegacyKeyCounterDisplay : KeyCounterDisplay
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{
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private const float key_transition_time = 100;
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private static readonly Colour4 active_colour_top = Colour4.FromHex(@"#ffde00");
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private static readonly Colour4 active_colour_bottom = Colour4.FromHex(@"#f8009e");
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protected override FillFlowContainer<KeyCounter> KeyFlow { get; }
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@ -61,12 +62,16 @@ namespace osu.Game.Skinning
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if (backgroundTexture != null)
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backgroundSprite.Texture = backgroundTexture;
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for (int i = 0; i < KeyFlow.Count; ++i)
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{
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((LegacyKeyCounter)KeyFlow[i]).ActiveColour = i < 2 ? active_colour_top : active_colour_bottom;
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}
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}
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protected override KeyCounter CreateCounter(InputTrigger trigger) => new LegacyKeyCounter(trigger)
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{
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TransitionDuration = key_transition_time,
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KeyTextColour = keyTextColor,
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TextColour = keyTextColor,
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};
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private Colour4 keyTextColor = Colour4.White;
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@ -80,7 +85,7 @@ namespace osu.Game.Skinning
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{
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keyTextColor = value;
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foreach (var child in KeyFlow.Cast<LegacyKeyCounter>())
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child.KeyTextColour = value;
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child.TextColour = value;
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}
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}
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}
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