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Merge pull request #23741 from peppy/fix-manage-collection-commit-on-focus-loss
Fix collection name changes not being reflected if enter is not pressed
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commit
25d0f0f3da
@ -264,8 +264,9 @@ namespace osu.Game.Tests.Visual.Collections
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assertCollectionName(1, "First");
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}
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[Test]
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public void TestCollectionRenamedOnTextChange()
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[TestCase(false)]
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[TestCase(true)]
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public void TestCollectionRenamedOnTextChange(bool commitWithEnter)
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{
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BeatmapCollection first = null!;
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DrawableCollectionListItem firstItem = null!;
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@ -293,9 +294,19 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("change first collection name", () =>
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{
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firstItem.ChildrenOfType<TextBox>().First().Text = "First";
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InputManager.Key(Key.Enter);
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});
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if (commitWithEnter)
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AddStep("commit via enter", () => InputManager.Key(Key.Enter));
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else
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{
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AddStep("commit via click away", () =>
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{
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InputManager.MoveMouseTo(firstItem.ScreenSpaceDrawQuad.TopLeft - new Vector2(10));
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InputManager.Click(MouseButton.Left);
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});
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}
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AddUntilStep("collection has new name", () => first.Name == "First");
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}
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@ -86,6 +86,7 @@ namespace osu.Game.Collections
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RelativeSizeAxes = Axes.Both,
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Size = Vector2.One,
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CornerRadius = item_height / 2,
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CommitOnFocusLost = true,
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PlaceholderText = collection.IsManaged ? string.Empty : "Create a new collection"
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},
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}
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