diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 02c2158383..b7b523a94d 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania { LeftKeys = new[] { - InputKey.Number1, - InputKey.Number2, - InputKey.Number3, - InputKey.Number4, + InputKey.Q, + InputKey.W, + InputKey.E, + InputKey.R, }, RightKeys = new[] { - InputKey.Z, InputKey.X, InputKey.C, - InputKey.V + InputKey.V, + InputKey.B }, - SpecialKey = InputKey.Tilde, + SpecialKey = InputKey.S, SpecialAction = ManiaAction.Special1, NormalActionStart = ManiaAction.Key1 }.GenerateKeyBindingsFor(keys, out var nextNormal); @@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania }, RightKeys = new[] { - InputKey.O, - InputKey.P, - InputKey.BracketLeft, - InputKey.BracketRight + InputKey.K, + InputKey.L, + InputKey.Semicolon, + InputKey.Quote }, - SpecialKey = InputKey.BackSlash, + SpecialKey = InputKey.I, SpecialAction = ManiaAction.Special2, NormalActionStart = nextNormal }.GenerateKeyBindingsFor(keys, out _);