diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs index 5ba1e2e6c3..1f79dae280 100644 --- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs +++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs @@ -393,7 +393,7 @@ namespace osu.Game.Rulesets.Mania return new ManiaFilterCriteria(); } - public override RulesetSetupSection CreateEditorSetupSectionForRuleset() => new ManiaSetupSection(); + public override RulesetSetupSection CreateEditorSetupSection() => new ManiaSetupSection(); } public enum PlayfieldType diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs index 97af7d28af..f4a93a571d 100644 --- a/osu.Game.Rulesets.Osu/OsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs @@ -308,6 +308,6 @@ namespace osu.Game.Rulesets.Osu }; } - public override RulesetSetupSection CreateEditorSetupSectionForRuleset() => new OsuSetupSection(); + public override RulesetSetupSection CreateEditorSetupSection() => new OsuSetupSection(); } } diff --git a/osu.Game/Rulesets/Ruleset.cs b/osu.Game/Rulesets/Ruleset.cs index 0a537f2442..de62cf8d33 100644 --- a/osu.Game/Rulesets/Ruleset.cs +++ b/osu.Game/Rulesets/Ruleset.cs @@ -321,6 +321,6 @@ namespace osu.Game.Rulesets /// Can be overridden to add a ruleset-specific section to the editor beatmap setup screen. /// [CanBeNull] - public virtual RulesetSetupSection CreateEditorSetupSectionForRuleset() => null; + public virtual RulesetSetupSection CreateEditorSetupSection() => null; } } diff --git a/osu.Game/Screens/Edit/Setup/SetupScreen.cs b/osu.Game/Screens/Edit/Setup/SetupScreen.cs index 38fcfc5d2f..04767f1786 100644 --- a/osu.Game/Screens/Edit/Setup/SetupScreen.cs +++ b/osu.Game/Screens/Edit/Setup/SetupScreen.cs @@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup new DesignSection(), }; - var rulesetSpecificSection = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateEditorSetupSectionForRuleset(); + var rulesetSpecificSection = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateEditorSetupSection(); if (rulesetSpecificSection != null) sectionsEnumerable.Add(rulesetSpecificSection);