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Fix LegacyBeatmapExporter
not converting beatmap between decode and re-encode
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37361cd683
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@ -29,9 +29,9 @@ namespace osu.Game.Database
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protected override Stream? GetFileContents(BeatmapSetInfo model, INamedFileUsage file)
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{
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bool isBeatmap = model.Beatmaps.Any(o => o.Hash == file.File.Hash);
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var beatmapInfo = model.Beatmaps.SingleOrDefault(o => o.Hash == file.File.Hash);
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if (!isBeatmap)
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if (beatmapInfo == null)
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return base.GetFileContents(model, file);
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// Read the beatmap contents and skin
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@ -43,6 +43,9 @@ namespace osu.Game.Database
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using var contentStreamReader = new LineBufferedReader(contentStream);
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var beatmapContent = new LegacyBeatmapDecoder().Decode(contentStreamReader);
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var workingBeatmap = new FlatWorkingBeatmap(beatmapContent);
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var playableBeatmap = workingBeatmap.GetPlayableBeatmap(beatmapInfo.Ruleset);
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using var skinStream = base.GetFileContents(model, file);
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if (skinStream == null)
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@ -56,10 +59,10 @@ namespace osu.Game.Database
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// Convert beatmap elements to be compatible with legacy format
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// So we truncate time and position values to integers, and convert paths with multiple segments to bezier curves
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foreach (var controlPoint in beatmapContent.ControlPointInfo.AllControlPoints)
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foreach (var controlPoint in playableBeatmap.ControlPointInfo.AllControlPoints)
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controlPoint.Time = Math.Floor(controlPoint.Time);
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foreach (var hitObject in beatmapContent.HitObjects)
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foreach (var hitObject in playableBeatmap.HitObjects)
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{
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// Truncate end time before truncating start time because end time is dependent on start time
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if (hitObject is IHasDuration hasDuration && hitObject is not IHasPath)
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@ -86,7 +89,7 @@ namespace osu.Game.Database
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// Encode to legacy format
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var stream = new MemoryStream();
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
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new LegacyBeatmapEncoder(playableBeatmap, beatmapSkin).Encode(sw);
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stream.Seek(0, SeekOrigin.Begin);
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