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Denote unused variable
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@ -318,9 +318,9 @@ namespace osu.Game.Screens.Play
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if (!loadedSuccessfully)
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if (!loadedSuccessfully)
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return;
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return;
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dimLevel.ValueChanged += value => updateBackgroundElements();
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dimLevel.ValueChanged += _ => updateBackgroundElements();
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blurLevel.ValueChanged += value => updateBackgroundElements();
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blurLevel.ValueChanged += _ => updateBackgroundElements();
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showStoryboard.ValueChanged += value => updateBackgroundElements();
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showStoryboard.ValueChanged += _ => updateBackgroundElements();
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updateBackgroundElements();
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updateBackgroundElements();
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Content.Alpha = 0;
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Content.Alpha = 0;
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