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Fix test failure due to off-screen panel

This commit is contained in:
Dean Herbert 2020-03-12 19:46:21 +09:00
parent 1819a15509
commit 250061ddf5

View File

@ -661,12 +661,16 @@ namespace osu.Game.Tests.Visual.SongSelect
createSongSelect(); createSongSelect();
BeatmapSetInfo imported = null;
AddStep("import huge difficulty count map", () => AddStep("import huge difficulty count map", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(usableRulesets, 50)).Wait(); imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
}); });
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
DrawableCarouselBeatmapSet set = null; DrawableCarouselBeatmapSet set = null;
AddUntilStep("Find the DrawableCarouselBeatmapSet", () => AddUntilStep("Find the DrawableCarouselBeatmapSet", () =>
{ {