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mirror of https://github.com/ppy/osu.git synced 2025-01-14 19:13:20 +08:00

Merge remote-tracking branch 'upstream/master' into playlist-commit

This commit is contained in:
Dean Herbert 2017-05-12 20:39:50 +09:00
commit 24db423c4f
127 changed files with 2095 additions and 775 deletions

40
.vscode/launch.json vendored
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@ -2,46 +2,60 @@
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{ {
"name": "Launch VisualTests", "name": "VisualTests (debug)",
"windows": { "windows": {
"type": "clr" "type": "clr"
}, },
"type": "mono", "type": "mono",
"request": "launch", "request": "launch",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe", "program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "build", "preLaunchTask": "Build (Debug)",
"runtimeExecutable": null, "runtimeExecutable": null,
"env": {}, "env": {},
"console": "internalConsole" "console": "internalConsole"
}, },
{ {
"name": "Launch Desktop", "name": "VisualTests (release)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "osu! (debug)",
"windows": { "windows": {
"type": "clr" "type": "clr"
}, },
"type": "mono", "type": "mono",
"request": "launch", "request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe", "program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "build", "preLaunchTask": "Build (Debug)",
"runtimeExecutable": null, "runtimeExecutable": null,
"env": {}, "env": {},
"console": "internalConsole" "console": "internalConsole"
}, },
{ {
"name": "Attach", "name": "osu! (release)",
"windows": { "windows": {
"type": "clr", "type": "clr"
"request": "attach",
"processName": "osu!"
}, },
"type": "mono", "type": "mono",
"request": "attach", "request": "launch",
"address": "localhost", "program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
"port": 55555 "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
} }
] ]
} }

77
.vscode/tasks.json vendored
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@ -1,51 +1,50 @@
{ {
// See https://go.microsoft.com/fwlink/?LinkId=733558 // See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format // for the documentation about the tasks.json format
"version": "0.1.0", "version": "2.0.0",
"taskSelector": "/t:", "problemMatcher": "$msCompile",
"isShellCommand": true,
"command": "msbuild",
"suppressTaskName": true,
"showOutput": "silent",
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable"
],
"windows": {
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/m" //parallel compiling support. doesn't work well with mono atm
]
},
"tasks": [ "tasks": [
{ {
"taskName": "build", "taskName": "Build (Debug)",
"isShellCommand": true,
"showOutput": "silent",
"command": "msbuild",
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable"
],
"windows": {
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/m" //parallel compiling support. doesn't work well with mono atm
]
},
// Use the standard MS compiler pattern to detect errors, warnings and infos
"problemMatcher": "$msCompile",
"isBuildCommand": true "isBuildCommand": true
}, },
{ {
"taskName": "rebuild", "taskName": "Build (Release)",
"isShellCommand": true,
"showOutput": "silent",
"command": "msbuild",
"args": [ "args": [
// Ask msbuild to generate full paths for file names. "/property:Configuration=Release"
"/property:GenerateFullPaths=true", ]
"/property:DebugType=portable", },
"/target:Clean,Build" {
], "taskName": "Clean All",
"windows": { "dependsOn": ["Clean (Debug)", "Clean (Release)"]
"args": [ },
"/property:GenerateFullPaths=true", {
"/property:DebugType=portable", "taskName": "Clean (Debug)",
"/target:Clean,Build", "args": [
"/m" //parallel compiling support. doesn't work well with mono atm "/target:Clean"
] ]
}, },
// Use the standard MS compiler pattern to detect errors, warnings and infos {
"problemMatcher": "$msCompile", "taskName": "Clean (Release)",
"isBuildCommand": true "args": [
"/target:Clean",
"/property:Configuration=Release"
]
} }
] ]
} }

@ -1 +1 @@
Subproject commit cebdfb1bbb260e5aaca0a01e06d7128b3d1faae4 Subproject commit e1ac6316aa3862efb8e79e585a7b4c901a4e1b3c

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@ -10,7 +10,7 @@ namespace osu.Desktop.VisualTests.Beatmaps
public class TestWorkingBeatmap : WorkingBeatmap public class TestWorkingBeatmap : WorkingBeatmap
{ {
public TestWorkingBeatmap(Beatmap beatmap) public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet) : base(beatmap.BeatmapInfo)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
} }

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@ -0,0 +1,89 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using OpenTK.Graphics;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
{
base.Reset();
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
// Imagine that the containers containing the drawable notes are the "columns"
Children = new Drawable[]
{
new Container
{
Name = "Normal note column",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 50,
Children = new[]
{
new Container
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeCoordinateSpace = new Vector2(1, 10000),
Children = new[]
{
new DrawableNote(new Note
{
StartTime = 5000
})
{
AccentColour = Color4.Red
}
}
}
}
},
new Container
{
Name = "Hold note column",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 50,
Children = new[]
{
new Container
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeCoordinateSpace = new Vector2(1, 10000),
Children = new[]
{
new DrawableHoldNote(new HoldNote
{
StartTime = 5000,
Duration = 1000
})
{
AccentColour = Color4.Red
}
}
}
}
}
}
});
}
}
}

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@ -6,16 +6,21 @@ using osu.Framework.Graphics;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Screens.Play.HUD;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {
internal class TestCaseModSelectOverlay : TestCase internal class TestCaseMods : TestCase
{ {
public override string Description => @"Tests the mod select overlay"; public override string Description => @"Mod select overlay and in-game display";
private ModSelectOverlay modSelect; private ModSelectOverlay modSelect;
private ModDisplay modDisplay;
private RulesetDatabase rulesets; private RulesetDatabase rulesets;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets) private void load(RulesetDatabase rulesets)
{ {
@ -33,6 +38,16 @@ namespace osu.Desktop.VisualTests.Tests
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
}); });
Add(modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25),
});
modDisplay.Current.BindTo(modSelect.SelectedMods);
AddStep("Toggle", modSelect.ToggleVisibility); AddStep("Toggle", modSelect.ToggleVisibility);
foreach (var ruleset in rulesets.AllRulesets) foreach (var ruleset in rulesets.AllRulesets)

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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.UI; using osu.Game.Screens.Play.HUD;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {

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@ -18,10 +18,14 @@ namespace osu.Desktop.VisualTests.Tests
private SongProgress progress; private SongProgress progress;
private SongProgressGraph graph; private SongProgressGraph graph;
private StopwatchClock clock;
public override void Reset() public override void Reset()
{ {
base.Reset(); base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress Add(progress = new SongProgress
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
@ -55,6 +59,9 @@ namespace osu.Desktop.VisualTests.Tests
progress.Objects = objects; progress.Objects = objects;
graph.Objects = objects; graph.Objects = objects;
progress.AudioClock = clock;
progress.OnSeek = pos => clock.Seek(pos);
} }
} }
} }

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@ -190,6 +190,7 @@
<Compile Include="Tests\TestCaseDrawings.cs" /> <Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" /> <Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseGraph.cs" /> <Compile Include="Tests\TestCaseGraph.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" /> <Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCaseMenuOverlays.cs" /> <Compile Include="Tests\TestCaseMenuOverlays.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" /> <Compile Include="Tests\TestCaseMusicController.cs" />
@ -212,7 +213,7 @@
<Compile Include="Platform\TestStorage.cs" /> <Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseOptions.cs" /> <Compile Include="Tests\TestCaseOptions.cs" />
<Compile Include="Tests\TestCaseSongProgress.cs" /> <Compile Include="Tests\TestCaseSongProgress.cs" />
<Compile Include="Tests\TestCaseModSelectOverlay.cs" /> <Compile Include="Tests\TestCaseMods.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" /> <Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" /> <Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Tests\TestCaseLeaderboard.cs" /> <Compile Include="Tests\TestCaseLeaderboard.cs" />

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@ -14,7 +14,7 @@ namespace osu.Desktop.Beatmaps.IO
{ {
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path)); public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
private string basePath { get; } private readonly string basePath;
public LegacyFilesystemReader(string path) public LegacyFilesystemReader(string path)
{ {

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@ -11,11 +11,11 @@ using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Beatmaps namespace osu.Game.Rulesets.Mania.Beatmaps
{ {
internal class ManiaBeatmapConverter : BeatmapConverter<ManiaBaseHit> internal class ManiaBeatmapConverter : BeatmapConverter<ManiaHitObject>
{ {
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
protected override IEnumerable<ManiaBaseHit> ConvertHitObject(HitObject original, Beatmap beatmap) protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
{ {
yield return null; yield return null;
} }

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@ -0,0 +1,179 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Database;
namespace osu.Game.Rulesets.Mania.Judgements
{
public class HitWindows
{
#region Constants
/// <summary>
/// PERFECT hit window at OD = 10.
/// </summary>
private const double perfect_min = 27.8;
/// <summary>
/// PERFECT hit window at OD = 5.
/// </summary>
private const double perfect_mid = 38.8;
/// <summary>
/// PERFECT hit window at OD = 0.
/// </summary>
private const double perfect_max = 44.8;
/// <summary>
/// GREAT hit window at OD = 10.
/// </summary>
private const double great_min = 68;
/// <summary>
/// GREAT hit window at OD = 5.
/// </summary>
private const double great_mid = 98;
/// <summary>
/// GREAT hit window at OD = 0.
/// </summary>
private const double great_max = 128;
/// <summary>
/// GOOD hit window at OD = 10.
/// </summary>
private const double good_min = 134;
/// <summary>
/// GOOD hit window at OD = 5.
/// </summary>
private const double good_mid = 164;
/// <summary>
/// GOOD hit window at OD = 0.
/// </summary>
private const double good_max = 194;
/// <summary>
/// OK hit window at OD = 10.
/// </summary>
private const double ok_min = 194;
/// <summary>
/// OK hit window at OD = 5.
/// </summary>
private const double ok_mid = 224;
/// <summary>
/// OK hit window at OD = 0.
/// </summary>
private const double ok_max = 254;
/// <summary>
/// BAD hit window at OD = 10.
/// </summary>
private const double bad_min = 242;
/// <summary>
/// BAD hit window at OD = 5.
/// </summary>
private const double bad_mid = 272;
/// <summary>
/// BAD hit window at OD = 0.
/// </summary>
private const double bad_max = 302;
/// <summary>
/// MISS hit window at OD = 10.
/// </summary>
private const double miss_min = 316;
/// <summary>
/// MISS hit window at OD = 5.
/// </summary>
private const double miss_mid = 346;
/// <summary>
/// MISS hit window at OD = 0.
/// </summary>
private const double miss_max = 376;
#endregion
/// <summary>
/// Hit window for a PERFECT hit.
/// </summary>
public double Perfect = perfect_mid;
/// <summary>
/// Hit window for a GREAT hit.
/// </summary>
public double Great = great_mid;
/// <summary>
/// Hit window for a GOOD hit.
/// </summary>
public double Good = good_mid;
/// <summary>
/// Hit window for an OK hit.
/// </summary>
public double Ok = ok_mid;
/// <summary>
/// Hit window for a BAD hit.
/// </summary>
public double Bad = bad_mid;
/// <summary>
/// Hit window for a MISS hit.
/// </summary>
public double Miss = miss_mid;
/// <summary>
/// Constructs default hit windows.
/// </summary>
public HitWindows()
{
}
/// <summary>
/// Constructs hit windows by fitting a parameter to a 2-part piecewise linear function for each hit window.
/// </summary>
/// <param name="difficulty">The parameter.</param>
public HitWindows(double difficulty)
{
Perfect = BeatmapDifficulty.DifficultyRange(difficulty, perfect_max, perfect_mid, perfect_min);
Great = BeatmapDifficulty.DifficultyRange(difficulty, great_max, great_mid, great_min);
Good = BeatmapDifficulty.DifficultyRange(difficulty, good_max, good_mid, good_min);
Ok = BeatmapDifficulty.DifficultyRange(difficulty, ok_max, ok_mid, ok_min);
Bad = BeatmapDifficulty.DifficultyRange(difficulty, bad_max, bad_mid, bad_min);
Miss = BeatmapDifficulty.DifficultyRange(difficulty, miss_max, miss_mid, miss_min);
}
/// <summary>
/// Constructs new hit windows which have been multiplied by a value.
/// </summary>
/// <param name="windows">The original hit windows.</param>
/// <param name="value">The value to multiply each hit window by.</param>
public static HitWindows operator *(HitWindows windows, double value)
{
return new HitWindows
{
Perfect = windows.Perfect * value,
Great = windows.Great * value,
Good = windows.Good * value,
Ok = windows.Ok * value,
Bad = windows.Bad * value,
Miss = windows.Miss * value
};
}
/// <summary>
/// Constructs new hit windows which have been divided by a value.
/// </summary>
/// <param name="windows">The original hit windows.</param>
/// <param name="value">The value to divide each hit window by.</param>
public static HitWindows operator /(HitWindows windows, double value)
{
return new HitWindows
{
Perfect = windows.Perfect / value,
Great = windows.Great / value,
Good = windows.Good / value,
Ok = windows.Ok / value,
Bad = windows.Bad / value,
Miss = windows.Miss / value
};
}
}
}

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@ -9,7 +9,7 @@ using System.Collections.Generic;
namespace osu.Game.Rulesets.Mania namespace osu.Game.Rulesets.Mania
{ {
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit> public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaHitObject>
{ {
public ManiaDifficultyCalculator(Beatmap beatmap) public ManiaDifficultyCalculator(Beatmap beatmap)
: base(beatmap) : base(beatmap)
@ -21,6 +21,6 @@ namespace osu.Game.Rulesets.Mania
return 0; return 0;
} }
protected override BeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter(); protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
} }
} }

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@ -64,6 +64,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public override string Name => "FadeIn"; public override string Name => "FadeIn";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden; public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => true; public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) }; public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };

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@ -1,36 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics;
using OpenTK;
namespace osu.Game.Rulesets.Mania.Objects.Drawable
{
public class DrawableNote : Sprite
{
private readonly ManiaBaseHit note;
public DrawableNote(ManiaBaseHit note)
{
this.note = note;
Origin = Anchor.Centre;
Scale = new Vector2(0.1f);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");
const double duration = 0;
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + duration + 200, EndTime = note.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>
{
private readonly NotePiece headPiece;
private readonly BodyPiece bodyPiece;
private readonly NotePiece tailPiece;
public DrawableHoldNote(HoldNote hitObject)
: base(hitObject)
{
RelativeSizeAxes = Axes.Both;
Height = (float)HitObject.Duration;
Add(new Drawable[]
{
// For now the body piece covers the entire height of the container
// whereas possibly in the future we don't want to extend under the head/tail.
// This will be fixed when new designs are given or the current design is finalized.
bodyPiece = new BodyPiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
headPiece = new NotePiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre
},
tailPiece = new NotePiece
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
}
});
// The "length" of the hold note stops at the "base" of the tail piece
// but we want to contain the tail piece within our bounds
Height += (float)HitObject.Duration / headPiece.Height;
}
public override Color4 AccentColour
{
get { return base.AccentColour; }
set
{
if (base.AccentColour == value)
return;
base.AccentColour = value;
headPiece.AccentColour = value;
bodyPiece.AccentColour = value;
tailPiece.AccentColour = value;
}
}
protected override void UpdateState(ArmedState state)
{
}
}
}

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@ -0,0 +1,67 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public abstract class DrawableManiaHitObject<TObject> : DrawableHitObject<ManiaHitObject, ManiaJudgement>
where TObject : ManiaHitObject
{
public new TObject HitObject;
private readonly Container glowContainer;
protected DrawableManiaHitObject(TObject hitObject)
: base(hitObject)
{
HitObject = hitObject;
Anchor = Anchor.TopCentre;
Origin = Anchor.BottomCentre;
RelativePositionAxes = Axes.Y;
Y = (float)HitObject.StartTime;
Add(glowContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
});
}
public override Color4 AccentColour
{
get { return base.AccentColour; }
set
{
if (base.AccentColour == value)
return;
base.AccentColour = value;
glowContainer.EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 5,
Colour = value
};
}
}
protected override ManiaJudgement CreateJudgement() => new ManiaJudgement();
}
}

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@ -0,0 +1,45 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public class DrawableNote : DrawableManiaHitObject<Note>
{
private readonly NotePiece headPiece;
public DrawableNote(Note hitObject)
: base(hitObject)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Add(headPiece = new NotePiece
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre
});
}
public override Color4 AccentColour
{
get { return base.AccentColour; }
set
{
if (base.AccentColour == value)
return;
base.AccentColour = value;
headPiece.AccentColour = value;
}
}
protected override void UpdateState(ArmedState state)
{
}
}
}

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@ -0,0 +1,48 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
/// <summary>
/// Represents length-wise portion of a hold note.
/// </summary>
internal class BodyPiece : Container, IHasAccentColour
{
private readonly Box box;
public BodyPiece()
{
RelativeSizeAxes = Axes.Both;
Masking = true;
Children = new[]
{
box = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.3f
}
};
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
box.Colour = accentColour;
}
}
}
}

View File

@ -0,0 +1,59 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
{
/// <summary>
/// Represents the static hit markers of notes.
/// </summary>
internal class NotePiece : Container, IHasAccentColour
{
private const float head_height = 10;
private const float head_colour_height = 6;
private readonly Box colouredBox;
public NotePiece()
{
RelativeSizeAxes = Axes.X;
Height = head_height;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
},
colouredBox = new Box
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = head_colour_height,
Alpha = 0.2f
}
};
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
if (accentColour == value)
return;
accentColour = value;
colouredBox.Colour = AccentColour.Lighten(0.9f);
}
}
}
}

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@ -1,9 +1,37 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Mania.Objects namespace osu.Game.Rulesets.Mania.Objects
{ {
public class HoldNote : Note /// <summary>
/// Represents a hit object which requires pressing, holding, and releasing a key.
/// </summary>
public class HoldNote : Note, IHasEndTime
{ {
/// <summary>
/// Lenience of release hit windows. This is to make cases where the hold note release
/// is timed alongside presses of other hit objects less awkward.
/// </summary>
private const double release_window_lenience = 1.5;
public double Duration { get; set; }
public double EndTime => StartTime + Duration;
/// <summary>
/// The key-release hit windows for this hold note.
/// </summary>
protected HitWindows ReleaseHitWindows = new HitWindows();
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(timing, difficulty);
ReleaseHitWindows = HitWindows * release_window_lenience;
}
} }
} }

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@ -1,12 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mania.Objects.Types;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Mania.Objects namespace osu.Game.Rulesets.Mania.Objects
{ {
public abstract class ManiaBaseHit : HitObject public abstract class ManiaHitObject : HitObject, IHasColumn
{ {
public int Column; public int Column { get; set; }
} }
} }

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@ -1,9 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.Objects namespace osu.Game.Rulesets.Mania.Objects
{ {
public class Note : ManiaBaseHit /// <summary>
/// Represents a hit object which has a single hit press.
/// </summary>
public class Note : ManiaHitObject
{ {
/// <summary>
/// The key-press hit window for this note.
/// </summary>
protected HitWindows HitWindows = new HitWindows();
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(timing, difficulty);
HitWindows = new HitWindows(difficulty.OverallDifficulty);
}
} }
} }

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@ -0,0 +1,16 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Rulesets.Mania.Objects.Types
{
/// <summary>
/// A type of hit object which lies in one of a number of predetermined columns.
/// </summary>
public interface IHasColumn
{
/// <summary>
/// The column which the hit object lies in.
/// </summary>
int Column { get; }
}
}

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@ -8,13 +8,13 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Scoring namespace osu.Game.Rulesets.Mania.Scoring
{ {
internal class ManiaScoreProcessor : ScoreProcessor<ManiaBaseHit, ManiaJudgement> internal class ManiaScoreProcessor : ScoreProcessor<ManiaHitObject, ManiaJudgement>
{ {
public ManiaScoreProcessor() public ManiaScoreProcessor()
{ {
} }
public ManiaScoreProcessor(HitRenderer<ManiaBaseHit, ManiaJudgement> hitRenderer) public ManiaScoreProcessor(HitRenderer<ManiaHitObject, ManiaJudgement> hitRenderer)
: base(hitRenderer) : base(hitRenderer)
{ {
} }

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.UI namespace osu.Game.Rulesets.Mania.UI
{ {
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgement> public class ManiaHitRenderer : HitRenderer<ManiaHitObject, ManiaJudgement>
{ {
private readonly int columns; private readonly int columns;
@ -25,10 +25,10 @@ namespace osu.Game.Rulesets.Mania.UI
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this); public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
protected override BeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter(); protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
protected override Playfield<ManiaBaseHit, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(columns); protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield() => new ManiaPlayfield(columns);
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgement> GetVisualRepresentation(ManiaBaseHit h) => null; protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h) => null;
} }
} }

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@ -19,7 +19,7 @@ using System.Collections.Generic;
namespace osu.Game.Rulesets.Mania.UI namespace osu.Game.Rulesets.Mania.UI
{ {
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgement> public class ManiaPlayfield : Playfield<ManiaHitObject, ManiaJudgement>
{ {
/// <summary> /// <summary>
/// Default column keys, expanding outwards from the middle as more column are added. /// Default column keys, expanding outwards from the middle as more column are added.

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@ -48,12 +48,18 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" /> <Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
<Compile Include="Judgements\HitWindows.cs" />
<Compile Include="Judgements\ManiaJudgement.cs" /> <Compile Include="Judgements\ManiaJudgement.cs" />
<Compile Include="ManiaDifficultyCalculator.cs" /> <Compile Include="ManiaDifficultyCalculator.cs" />
<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
<Compile Include="Objects\Drawables\DrawableNote.cs" />
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
<Compile Include="Objects\Types\IHasColumn.cs" />
<Compile Include="Scoring\ManiaScoreProcessor.cs" /> <Compile Include="Scoring\ManiaScoreProcessor.cs" />
<Compile Include="Objects\Drawable\DrawableNote.cs" />
<Compile Include="Objects\HoldNote.cs" /> <Compile Include="Objects\HoldNote.cs" />
<Compile Include="Objects\ManiaBaseHit.cs" /> <Compile Include="Objects\ManiaHitObject.cs" />
<Compile Include="Objects\Note.cs" /> <Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\Column.cs" /> <Compile Include="UI\Column.cs" />

View File

@ -58,8 +58,8 @@ namespace osu.Game.Rulesets.Osu.Replays
{ {
public int Compare(ReplayFrame f1, ReplayFrame f2) public int Compare(ReplayFrame f1, ReplayFrame f2)
{ {
if (f1 == null) throw new NullReferenceException($@"{nameof(f1)} cannot be null"); if (f1 == null) throw new ArgumentNullException(nameof(f1));
if (f2 == null) throw new NullReferenceException($@"{nameof(f2)} cannot be null"); if (f2 == null) throw new ArgumentNullException(nameof(f2));
return f1.Time.CompareTo(f2.Time); return f1.Time.CompareTo(f2.Time);
} }

View File

@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
protected override Beatmap<TaikoHitObject> ConvertBeatmap(Beatmap original) protected override Beatmap<TaikoHitObject> ConvertBeatmap(Beatmap original)
{ {
// Rewrite the beatmap info to add the slider velocity multiplier // Rewrite the beatmap info to add the slider velocity multiplier
BeatmapInfo info = original.BeatmapInfo.DeepClone<BeatmapInfo>(); BeatmapInfo info = original.BeatmapInfo.DeepClone();
info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier; info.Difficulty.SliderMultiplier *= legacy_velocity_multiplier;
Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original); Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);

View File

@ -109,7 +109,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
Frames.Add(new ReplayFrame(h.StartTime, null, null, button)); Frames.Add(new ReplayFrame(h.StartTime, null, null, button));
} }
else else
throw new Exception("Unknown hit object type."); throw new InvalidOperationException("Unknown hit object type.");
Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, null, null, ReplayButtonState.None)); Frames.Add(new ReplayFrame(endTime + KEY_UP_DELAY, null, null, ReplayButtonState.None));

View File

@ -54,33 +54,33 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
AddInternal(new Drawable[] AddInternal(new Drawable[]
{ {
rightBackgroundContainer = new Container
{
Name = "Transparent playfield background",
RelativeSizeAxes = Axes.Both,
BorderThickness = 2,
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5,
},
Children = new Drawable[]
{
rightBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.6f
},
}
},
new ScaleFixContainer new ScaleFixContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = DEFAULT_PLAYFIELD_HEIGHT, Height = DEFAULT_PLAYFIELD_HEIGHT,
Children = new[] Children = new[]
{ {
rightBackgroundContainer = new Container
{
Name = "Transparent playfield background",
RelativeSizeAxes = Axes.Both,
BorderThickness = 2,
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5,
},
Children = new Drawable[]
{
rightBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.6f
},
}
},
new Container new Container
{ {
Name = "Transparent playfield elements", Name = "Transparent playfield elements",

View File

@ -135,14 +135,13 @@ namespace osu.Game.Tests.Beatmaps.IO
waitAction = () => waitAction = () =>
{ {
while ((resultBeatmaps = host.Dependencies.Get<BeatmapDatabase>() while ((resultBeatmaps = host.Dependencies.Get<BeatmapDatabase>()
.Query<BeatmapInfo>().Where(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12) .GetAllWithChildren<BeatmapInfo>(s => s.OnlineBeatmapSetID == 241526 && s.BaseDifficultyID > 0)).Count() != 12)
Thread.Sleep(50); Thread.Sleep(50);
}; };
Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout), Assert.IsTrue(waitAction.BeginInvoke(null, null).AsyncWaitHandle.WaitOne(timeout),
@"Beatmaps did not import to the database in allocated time"); @"Beatmaps did not import to the database in allocated time");
//fetch children and check we can load from the post-storage path...
var set = host.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First()); var set = host.Dependencies.Get<BeatmapDatabase>().GetChildren(resultSets.First());
Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(), Assert.IsTrue(set.Beatmaps.Count == resultBeatmaps.Count(),

View File

@ -11,9 +11,8 @@ namespace osu.Game.Audio
{ {
} }
public SampleInfoList(IEnumerable<SampleInfo> elements) public SampleInfoList(IEnumerable<SampleInfo> elements) : base(elements)
{ {
AddRange(elements);
} }
} }
} }

View File

@ -51,14 +51,12 @@ namespace osu.Game.Beatmaps.Drawables
title = new OsuSpriteText title = new OsuSpriteText
{ {
Font = @"Exo2.0-BoldItalic", Font = @"Exo2.0-BoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Title,
TextSize = 22, TextSize = 22,
Shadow = true, Shadow = true,
}, },
artist = new OsuSpriteText artist = new OsuSpriteText
{ {
Font = @"Exo2.0-SemiBoldItalic", Font = @"Exo2.0-SemiBoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Artist,
TextSize = 17, TextSize = 17,
Shadow = true, Shadow = true,
}, },
@ -81,8 +79,8 @@ namespace osu.Game.Beatmaps.Drawables
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(LocalisationEngine localisation) private void load(LocalisationEngine localisation)
{ {
title.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.TitleUnicode, beatmap.BeatmapSetInfo.Metadata.Title); title.Current = localisation.GetUnicodePreference(beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title);
artist.Current = localisation.GetUnicodePreference(beatmap.BeatmapSetInfo.Metadata.ArtistUnicode, beatmap.BeatmapSetInfo.Metadata.Artist); artist.Current = localisation.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist);
} }
private class PanelBackground : BufferedContainer private class PanelBackground : BufferedContainer

View File

@ -11,7 +11,7 @@ namespace osu.Game.Beatmaps.Formats
{ {
public abstract class BeatmapDecoder public abstract class BeatmapDecoder
{ {
private static Dictionary<string, Type> decoders { get; } = new Dictionary<string, Type>(); private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
public static BeatmapDecoder GetDecoder(StreamReader stream) public static BeatmapDecoder GetDecoder(StreamReader stream)
{ {

View File

@ -13,11 +13,11 @@ namespace osu.Game.Beatmaps.IO
{ {
private class Reader private class Reader
{ {
public Func<Storage, string, bool> Test { get; set; } public Func<Storage, string, bool> Test;
public Type Type { get; set; } public Type Type;
} }
private static List<Reader> readers { get; } = new List<Reader>(); private static readonly List<Reader> readers = new List<Reader>();
public static ArchiveReader GetReader(Storage storage, string path) public static ArchiveReader GetReader(Storage storage, string path)
{ {
@ -58,11 +58,9 @@ namespace osu.Game.Beatmaps.IO
if (input == null) if (input == null)
return null; return null;
using (MemoryStream ms = new MemoryStream()) byte[] buffer = new byte[input.Length];
{ input.Read(buffer, 0, buffer.Length);
input.CopyTo(ms); return buffer;
return ms.ToArray();
}
} }
} }
} }

View File

@ -18,14 +18,17 @@ namespace osu.Game.Beatmaps
public readonly BeatmapSetInfo BeatmapSetInfo; public readonly BeatmapSetInfo BeatmapSetInfo;
public readonly BeatmapMetadata Metadata;
public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>(new Mod[] { }); public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
public readonly bool WithStoryboard; public readonly bool WithStoryboard;
protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false) protected WorkingBeatmap(BeatmapInfo beatmapInfo, bool withStoryboard = false)
{ {
BeatmapInfo = beatmapInfo; BeatmapInfo = beatmapInfo;
BeatmapSetInfo = beatmapSetInfo; BeatmapSetInfo = beatmapInfo.BeatmapSet;
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo.Metadata;
WithStoryboard = withStoryboard; WithStoryboard = withStoryboard;
Mods.ValueChanged += mods => applyRateAdjustments(); Mods.ValueChanged += mods => applyRateAdjustments();

View File

@ -3,6 +3,7 @@
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
namespace osu.Game.Configuration namespace osu.Game.Configuration
@ -19,6 +20,8 @@ namespace osu.Game.Configuration
Set(OsuConfig.DisplayStarsMinimum, 0.0, 0, 10); Set(OsuConfig.DisplayStarsMinimum, 0.0, 0, 10);
Set(OsuConfig.DisplayStarsMaximum, 10.0, 0, 10); Set(OsuConfig.DisplayStarsMaximum, 10.0, 0, 10);
Set(OsuConfig.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
// Online settings // Online settings
Set(OsuConfig.Username, string.Empty); Set(OsuConfig.Username, string.Empty);
@ -102,6 +105,7 @@ namespace osu.Game.Configuration
DisplayStarsMaximum, DisplayStarsMaximum,
SnakingInSliders, SnakingInSliders,
SnakingOutSliders, SnakingOutSliders,
ShowFpsDisplay ShowFpsDisplay,
ChatDisplayHeight
} }
} }

View File

@ -36,14 +36,12 @@ namespace osu.Game.Database
private void deletePending() private void deletePending()
{ {
foreach (var b in Query<BeatmapSetInfo>().Where(b => b.DeletePending)) foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
{ {
try try
{ {
Storage.Delete(b.Path); Storage.Delete(b.Path);
GetChildren(b, true);
foreach (var i in b.Beatmaps) foreach (var i in b.Beatmaps)
{ {
if (i.Metadata != null) Connection.Delete(i.Metadata); if (i.Metadata != null) Connection.Delete(i.Metadata);
@ -269,20 +267,16 @@ namespace osu.Game.Database
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null, bool withStoryboard = false) public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null, bool withStoryboard = false)
{ {
var beatmapSetInfo = Query<BeatmapSetInfo>().FirstOrDefault(s => s.ID == beatmapInfo.BeatmapSetInfoID); if (beatmapInfo.BeatmapSet == null || beatmapInfo.Ruleset == null)
beatmapInfo = GetChildren(beatmapInfo, true);
if (beatmapSetInfo == null) if (beatmapInfo.BeatmapSet == null)
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database."); throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
//we need metadata
GetChildren(beatmapSetInfo);
//we also need a ruleset
GetChildren(beatmapInfo);
if (beatmapInfo.Metadata == null) if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapSetInfo.Metadata; beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, beatmapSetInfo, withStoryboard); WorkingBeatmap working = new DatabaseWorkingBeatmap(this, beatmapInfo, withStoryboard);
previous?.TransferTo(working); previous?.TransferTo(working);

View File

@ -48,11 +48,9 @@ namespace osu.Game.Database
return Connection.Table<T>(); return Connection.Table<T>();
} }
public T GetWithChildren<T>(object id) where T : class /// <summary>
{ /// This is expensive. Use with caution.
return Connection.GetWithChildren<T>(id); /// </summary>
}
public List<T> GetAllWithChildren<T>(Expression<Func<T, bool>> filter = null, bool recursive = true) public List<T> GetAllWithChildren<T>(Expression<Func<T, bool>> filter = null, bool recursive = true)
where T : class where T : class
{ {

View File

@ -14,8 +14,8 @@ namespace osu.Game.Database
{ {
private readonly BeatmapDatabase database; private readonly BeatmapDatabase database;
public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false) public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, bool withStoryboard = false)
: base(beatmapInfo, beatmapSetInfo, withStoryboard) : base(beatmapInfo, withStoryboard)
{ {
this.database = database; this.database = database;
} }
@ -51,13 +51,13 @@ namespace osu.Game.Database
protected override Texture GetBackground() protected override Texture GetBackground()
{ {
if (BeatmapInfo?.Metadata?.BackgroundFile == null) if (Metadata?.BackgroundFile == null)
return null; return null;
try try
{ {
using (var reader = getReader()) using (var reader = getReader())
return new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile); return new TextureStore(new RawTextureLoaderStore(reader), false).Get(Metadata.BackgroundFile);
} }
catch { return null; } catch { return null; }
} }
@ -66,7 +66,7 @@ namespace osu.Game.Database
{ {
try try
{ {
var trackData = getReader()?.GetStream(BeatmapInfo.Metadata.AudioFile); var trackData = getReader()?.GetStream(Metadata.AudioFile);
return trackData == null ? null : new TrackBass(trackData); return trackData == null ? null : new TrackBass(trackData);
} }
catch { return null; } catch { return null; }

View File

@ -94,13 +94,13 @@ namespace osu.Game.Database
{ {
byte[] properties = new byte[5]; byte[] properties = new byte[5];
if (replayInStream.Read(properties, 0, 5) != 5) if (replayInStream.Read(properties, 0, 5) != 5)
throw new Exception("input .lzma is too short"); throw new IOException("input .lzma is too short");
long outSize = 0; long outSize = 0;
for (int i = 0; i < 8; i++) for (int i = 0; i < 8; i++)
{ {
int v = replayInStream.ReadByte(); int v = replayInStream.ReadByte();
if (v < 0) if (v < 0)
throw new Exception("Can't Read 1"); throw new IOException("Can't Read 1");
outSize |= (long)(byte)v << (8 * i); outSize |= (long)(byte)v << (8 * i);
} }

View File

@ -14,6 +14,7 @@ using OpenTK.Graphics.ES30;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Timing; using osu.Framework.Timing;
using System.Diagnostics;
namespace osu.Game.Graphics.Cursor namespace osu.Game.Graphics.Cursor
{ {
@ -39,6 +40,8 @@ namespace osu.Game.Graphics.Cursor
private Vector2? lastPosition; private Vector2? lastPosition;
private readonly InputResampler resampler = new InputResampler();
protected override DrawNode CreateDrawNode() => new TrailDrawNode(); protected override DrawNode CreateDrawNode() => new TrailDrawNode();
protected override void ApplyDrawNode(DrawNode node) protected override void ApplyDrawNode(DrawNode node)
@ -75,7 +78,7 @@ namespace osu.Game.Graphics.Cursor
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures) private void load(ShaderManager shaders, TextureStore textures)
{ {
shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.Texture); shader = shaders?.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
texture = textures.Get(@"Cursor/cursortrail"); texture = textures.Get(@"Cursor/cursortrail");
Scale = new Vector2(1 / texture.ScaleAdjust); Scale = new Vector2(1 / texture.ScaleAdjust);
} }
@ -116,22 +119,26 @@ namespace osu.Game.Graphics.Cursor
if (lastPosition == null) if (lastPosition == null)
{ {
lastPosition = state.Mouse.NativeState.Position; lastPosition = state.Mouse.NativeState.Position;
resampler.AddPosition(lastPosition.Value);
return base.OnMouseMove(state); return base.OnMouseMove(state);
} }
Vector2 pos1 = lastPosition.Value; foreach (Vector2 pos2 in resampler.AddPosition(state.Mouse.NativeState.Position))
Vector2 pos2 = state.Mouse.NativeState.Position;
Vector2 diff = pos2 - pos1;
float distance = diff.Length;
Vector2 direction = diff / distance;
float interval = size.X / 2 * 0.9f;
for (float d = interval; d < distance; d += interval)
{ {
lastPosition = pos1 + direction * d; Trace.Assert(lastPosition.HasValue);
addPosition(lastPosition.Value);
Vector2 pos1 = lastPosition.Value;
Vector2 diff = pos2 - pos1;
float distance = diff.Length;
Vector2 direction = diff / distance;
float interval = size.X / 2 * 0.9f;
for (float d = interval; d < distance; d += interval)
{
lastPosition = pos1 + direction * d;
addPosition(lastPosition.Value);
}
} }
return base.OnMouseMove(state); return base.OnMouseMove(state);

View File

@ -16,7 +16,7 @@ namespace osu.Game.Graphics
switch (hex.Length) switch (hex.Length)
{ {
default: default:
throw new Exception(@"Invalid hex string length!"); throw new ArgumentException(@"Invalid hex string length!");
case 3: case 3:
return new Color4( return new Color4(
(byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17), (byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
@ -33,57 +33,59 @@ namespace osu.Game.Graphics
} }
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less // See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public Color4 PurpleLighter = FromHex(@"eeeeff"); public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
public Color4 PurpleLight = FromHex(@"aa88ff"); public readonly Color4 PurpleLight = FromHex(@"aa88ff");
public Color4 Purple = FromHex(@"8866ee"); public readonly Color4 Purple = FromHex(@"8866ee");
public Color4 PurpleDark = FromHex(@"6644cc"); public readonly Color4 PurpleDark = FromHex(@"6644cc");
public Color4 PurpleDarker = FromHex(@"441188"); public readonly Color4 PurpleDarker = FromHex(@"441188");
public Color4 PinkLighter = FromHex(@"ffddee"); public readonly Color4 PinkLighter = FromHex(@"ffddee");
public Color4 PinkLight = FromHex(@"ff99cc"); public readonly Color4 PinkLight = FromHex(@"ff99cc");
public Color4 Pink = FromHex(@"ff66aa"); public readonly Color4 Pink = FromHex(@"ff66aa");
public Color4 PinkDark = FromHex(@"cc5288"); public readonly Color4 PinkDark = FromHex(@"cc5288");
public Color4 PinkDarker = FromHex(@"bb1177"); public readonly Color4 PinkDarker = FromHex(@"bb1177");
public Color4 BlueLighter = FromHex(@"ddffff"); public readonly Color4 BlueLighter = FromHex(@"ddffff");
public Color4 BlueLight = FromHex(@"99eeff"); public readonly Color4 BlueLight = FromHex(@"99eeff");
public Color4 Blue = FromHex(@"66ccff"); public readonly Color4 Blue = FromHex(@"66ccff");
public Color4 BlueDark = FromHex(@"44aadd"); public readonly Color4 BlueDark = FromHex(@"44aadd");
public Color4 BlueDarker = FromHex(@"2299bb"); public readonly Color4 BlueDarker = FromHex(@"2299bb");
public Color4 YellowLighter = FromHex(@"ffffdd"); public readonly Color4 YellowLighter = FromHex(@"ffffdd");
public Color4 YellowLight = FromHex(@"ffdd55"); public readonly Color4 YellowLight = FromHex(@"ffdd55");
public Color4 Yellow = FromHex(@"ffcc22"); public readonly Color4 Yellow = FromHex(@"ffcc22");
public Color4 YellowDark = FromHex(@"eeaa00"); public readonly Color4 YellowDark = FromHex(@"eeaa00");
public Color4 YellowDarker = FromHex(@"cc6600"); public readonly Color4 YellowDarker = FromHex(@"cc6600");
public Color4 GreenLighter = FromHex(@"eeffcc"); public readonly Color4 GreenLighter = FromHex(@"eeffcc");
public Color4 GreenLight = FromHex(@"b3d944"); public readonly Color4 GreenLight = FromHex(@"b3d944");
public Color4 Green = FromHex(@"88b300"); public readonly Color4 Green = FromHex(@"88b300");
public Color4 GreenDark = FromHex(@"668800"); public readonly Color4 GreenDark = FromHex(@"668800");
public Color4 GreenDarker = FromHex(@"445500"); public readonly Color4 GreenDarker = FromHex(@"445500");
public Color4 Gray0 = FromHex(@"000"); public readonly Color4 Gray0 = FromHex(@"000");
public Color4 Gray1 = FromHex(@"111"); public readonly Color4 Gray1 = FromHex(@"111");
public Color4 Gray2 = FromHex(@"222"); public readonly Color4 Gray2 = FromHex(@"222");
public Color4 Gray3 = FromHex(@"333"); public readonly Color4 Gray3 = FromHex(@"333");
public Color4 Gray4 = FromHex(@"444"); public readonly Color4 Gray4 = FromHex(@"444");
public Color4 Gray5 = FromHex(@"555"); public readonly Color4 Gray5 = FromHex(@"555");
public Color4 Gray6 = FromHex(@"666"); public readonly Color4 Gray6 = FromHex(@"666");
public Color4 Gray7 = FromHex(@"777"); public readonly Color4 Gray7 = FromHex(@"777");
public Color4 Gray8 = FromHex(@"888"); public readonly Color4 Gray8 = FromHex(@"888");
public Color4 Gray9 = FromHex(@"999"); public readonly Color4 Gray9 = FromHex(@"999");
public Color4 GrayA = FromHex(@"aaa"); public readonly Color4 GrayA = FromHex(@"aaa");
public Color4 GrayB = FromHex(@"bbb"); public readonly Color4 GrayB = FromHex(@"bbb");
public Color4 GrayC = FromHex(@"ccc"); public readonly Color4 GrayC = FromHex(@"ccc");
public Color4 GrayD = FromHex(@"ddd"); public readonly Color4 GrayD = FromHex(@"ddd");
public Color4 GrayE = FromHex(@"eee"); public readonly Color4 GrayE = FromHex(@"eee");
public Color4 GrayF = FromHex(@"fff"); public readonly Color4 GrayF = FromHex(@"fff");
public Color4 RedLighter = FromHex(@"ffeded"); public readonly Color4 RedLighter = FromHex(@"ffeded");
public Color4 RedLight = FromHex(@"ed7787"); public readonly Color4 RedLight = FromHex(@"ed7787");
public Color4 Red = FromHex(@"ed1121"); public readonly Color4 Red = FromHex(@"ed1121");
public Color4 RedDark = FromHex(@"ba0011"); public readonly Color4 RedDark = FromHex(@"ba0011");
public Color4 RedDarker = FromHex(@"870000"); public readonly Color4 RedDarker = FromHex(@"870000");
public readonly Color4 ChatBlue = FromHex(@"17292e");
} }
} }

View File

@ -25,15 +25,15 @@ namespace osu.Game.Graphics.UserInterface
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos); protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
private bool isEnumType => typeof(T).IsEnum;
public OsuTabControl() public OsuTabControl()
{ {
TabContainer.Spacing = new Vector2(10f, 0f); TabContainer.Spacing = new Vector2(10f, 0f);
if (!typeof(T).IsEnum) if (isEnumType)
throw new InvalidOperationException("OsuTabControl only supports enums as the generic type argument"); foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -136,7 +136,7 @@ namespace osu.Game.Graphics.UserInterface
Margin = new MarginPadding { Top = 5, Bottom = 5 }, Margin = new MarginPadding { Top = 5, Bottom = 5 },
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Text = (value as Enum)?.GetDescription(), Text = (value as Enum)?.GetDescription() ?? value.ToString(),
TextSize = 14, TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active? Font = @"Exo2.0-Bold", // Font should only turn bold when active?
}, },

View File

@ -1,14 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics; using OpenTK.Input;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Select namespace osu.Game.Graphics.UserInterface
{ {
/// <summary> /// <summary>
/// A textbox which holds focus eagerly. /// A textbox which holds focus eagerly.

View File

@ -16,12 +16,13 @@ namespace osu.Game.IO.Serialization
return JsonConvert.SerializeObject(obj); return JsonConvert.SerializeObject(obj);
} }
public static T Deserialize<T>(string objString) public static T Deserialize<T>(this string objString)
{ {
return JsonConvert.DeserializeObject<T>(objString); return JsonConvert.DeserializeObject<T>(objString);
} }
public static T DeepClone<T>(this IJsonSerializable obj) public static T DeepClone<T>(this T obj)
where T : IJsonSerializable
{ {
return Deserialize<T>(Serialize(obj)); return Deserialize<T>(Serialize(obj));
} }

View File

@ -1,26 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Input;
namespace osu.Game.Input
{
public class GlobalHotkeys : Drawable
{
public Func<InputState, KeyDownEventArgs, bool> Handler;
public override bool HandleInput => true;
public GlobalHotkeys()
{
RelativeSizeAxes = Axes.Both;
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
return Handler(state, args);
}
}
}

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@ -72,21 +72,28 @@ namespace osu.Game.Online.API
} }
} }
private static readonly object access_token_retrieval_lock = new object();
/// <summary> /// <summary>
/// Should be run before any API request to make sure we have a valid key. /// Should be run before any API request to make sure we have a valid key.
/// </summary> /// </summary>
private bool ensureAccessToken() private bool ensureAccessToken()
{ {
//todo: we need to mutex this to ensure only one authentication request is running at a time. // if we already have a valid access token, let's use it.
//If we already have a valid access token, let's use it.
if (accessTokenValid) return true; if (accessTokenValid) return true;
//If not, let's try using our refresh token to request a new access token. // we want to ensure only a single authentication update is happening at once.
if (!string.IsNullOrEmpty(Token?.RefreshToken)) lock (access_token_retrieval_lock)
AuthenticateWithRefresh(Token.RefreshToken); {
// re-check if valid, in case another request completed and revalidated our access.
if (accessTokenValid) return true;
return accessTokenValid; // if not, let's try using our refresh token to request a new access token.
if (!string.IsNullOrEmpty(Token?.RefreshToken))
AuthenticateWithRefresh(Token.RefreshToken);
return accessTokenValid;
}
} }
private bool accessTokenValid => Token?.IsValid ?? false; private bool accessTokenValid => Token?.IsValid ?? false;

View File

@ -41,13 +41,13 @@ namespace osu.Game.Online.API
[JsonProperty(@"refresh_token")] [JsonProperty(@"refresh_token")]
public string RefreshToken; public string RefreshToken;
public override string ToString() => $@"{AccessToken}/{AccessTokenExpiry.ToString(NumberFormatInfo.InvariantInfo)}/{RefreshToken}"; public override string ToString() => $@"{AccessToken}|{AccessTokenExpiry.ToString(NumberFormatInfo.InvariantInfo)}|{RefreshToken}";
public static OAuthToken Parse(string value) public static OAuthToken Parse(string value)
{ {
try try
{ {
string[] parts = value.Split('/'); string[] parts = value.Split('|');
return new OAuthToken return new OAuthToken
{ {
AccessToken = parts[0], AccessToken = parts[0],

View File

@ -23,10 +23,12 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"channel_id")] [JsonProperty(@"channel_id")]
public int Id; public int Id;
public SortedList<Message> Messages = new SortedList<Message>((m1, m2) => m1.Id.CompareTo(m2.Id)); public readonly SortedList<Message> Messages = new SortedList<Message>((m1, m2) => m1.Id.CompareTo(m2.Id));
//internal bool Joined; //internal bool Joined;
public bool ReadOnly => Name != "#lazer";
public const int MAX_HISTORY = 300; public const int MAX_HISTORY = 300;
[JsonConstructor] [JsonConstructor]
@ -53,5 +55,7 @@ namespace osu.Game.Online.Chat
if (messageCount > MAX_HISTORY) if (messageCount > MAX_HISTORY)
Messages.RemoveRange(0, messageCount - MAX_HISTORY); Messages.RemoveRange(0, messageCount - MAX_HISTORY);
} }
public override string ToString() => Name;
} }
} }

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Input;
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Graphics.UserInterface.Volume; using osu.Game.Graphics.UserInterface.Volume;
@ -161,7 +160,7 @@ namespace osu.Game
}); });
//overlay elements //overlay elements
LoadComponentAsync(chat = new ChatOverlay { Depth = 0 }, overlayContent.Add); LoadComponentAsync(chat = new ChatOverlay { Depth = -1 }, mainContent.Add);
LoadComponentAsync(options = new OptionsOverlay { Depth = -1 }, overlayContent.Add); LoadComponentAsync(options = new OptionsOverlay { Depth = -1 }, overlayContent.Add);
LoadComponentAsync(musicController = new MusicController LoadComponentAsync(musicController = new MusicController
{ {
@ -321,8 +320,7 @@ namespace osu.Game
{ {
base.UpdateAfterChildren(); base.UpdateAfterChildren();
if (intro?.ChildScreen != null) mainContent.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
intro.ChildScreen.Padding = new MarginPadding { Top = Toolbar.Position.Y + Toolbar.DrawHeight };
Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden; Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
} }

View File

@ -6,10 +6,11 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
namespace osu.Game.Online.Chat.Drawables namespace osu.Game.Overlays.Chat
{ {
public class ChatLine : Container public class ChatLine : Container
{ {
@ -62,7 +63,10 @@ namespace osu.Game.Online.Chat.Drawables
return username_colours[message.UserId % username_colours.Length]; return username_colours[message.UserId % username_colours.Length];
} }
private const float padding = 200; public const float LEFT_PADDING = message_padding + padding * 2;
private const float padding = 15;
private const float message_padding = 200;
private const float text_size = 20; private const float text_size = 20;
public ChatLine(Message message) public ChatLine(Message message)
@ -72,13 +76,13 @@ namespace osu.Game.Online.Chat.Drawables
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Left = 15, Right = 15 }; Padding = new MarginPadding { Left = padding, Right = padding };
Children = new Drawable[] Children = new Drawable[]
{ {
new Container new Container
{ {
Size = new Vector2(padding, text_size), Size = new Vector2(message_padding, text_size),
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText new OsuSpriteText
@ -106,7 +110,7 @@ namespace osu.Game.Online.Chat.Drawables
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = padding + 15 }, Padding = new MarginPadding { Left = message_padding + padding },
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText new OsuSpriteText

View File

@ -0,0 +1,182 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Chat
{
public class ChatTabControl : OsuTabControl<Channel>
{
protected override TabItem<Channel> CreateTabItem(Channel value) => new ChannelTabItem(value);
private const float shear_width = 10;
public ChatTabControl()
{
TabContainer.Margin = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-shear_width, 0);
TabContainer.Masking = false;
AddInternal(new TextAwesome
{
Icon = FontAwesome.fa_comments,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 20,
Padding = new MarginPadding(10),
});
}
private class ChannelTabItem : TabItem<Channel>
{
private Color4 backgroundInactive;
private Color4 backgroundHover;
private Color4 backgroundActive;
private readonly SpriteText text;
private readonly Box box;
private readonly Box highlightBox;
public override bool Active
{
get { return base.Active; }
set
{
if (Active == value) return;
base.Active = value;
updateState();
}
}
private void updateState()
{
if (Active)
fadeActive();
else
fadeInactive();
}
private const float transition_length = 400;
private void fadeActive()
{
ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundActive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeIn(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Bold";
}
private void fadeInactive()
{
ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
box.FadeColour(backgroundInactive, transition_length, EasingTypes.OutQuint);
highlightBox.FadeOut(transition_length, EasingTypes.OutQuint);
text.Font = @"Exo2.0-Regular";
}
protected override bool OnHover(InputState state)
{
if (!Active)
box.FadeColour(backgroundHover, transition_length, EasingTypes.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
updateState();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
backgroundActive = colours.ChatBlue;
backgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
highlightBox.Colour = colours.Yellow;
updateState();
}
public ChannelTabItem(Channel value) : base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
Children = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
new Container
{
Shear = new Vector2(-shear_width / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_hashtag,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
TextSize = ChatOverlay.TAB_AREA_HEIGHT,
},
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
TextSize = 18,
},
}
}
};
}
}
}
}

View File

@ -7,32 +7,24 @@ using System.Linq;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics.Sprites; using osu.Game.Online.Chat;
namespace osu.Game.Online.Chat.Drawables namespace osu.Game.Overlays.Chat
{ {
public class DrawableChannel : Container public class DrawableChannel : Container
{ {
private readonly Channel channel; public readonly Channel Channel;
private readonly FillFlowContainer flow; private readonly FillFlowContainer flow;
private readonly ScrollContainer scroll; private readonly ScrollContainer scroll;
public DrawableChannel(Channel channel) public DrawableChannel(Channel channel)
{ {
this.channel = channel; Channel = channel;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText
{
Text = channel.Name,
TextSize = 50,
Alpha = 0.3f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
scroll = new ScrollContainer scroll = new ScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -56,14 +48,14 @@ namespace osu.Game.Online.Chat.Drawables
{ {
base.LoadComplete(); base.LoadComplete();
newMessagesArrived(channel.Messages); newMessagesArrived(Channel.Messages);
scrollToEnd(); scrollToEnd();
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
channel.NewMessagesArrived -= newMessagesArrived; Channel.NewMessagesArrived -= newMessagesArrived;
} }
private void newMessagesArrived(IEnumerable<Message> newMessages) private void newMessagesArrived(IEnumerable<Message> newMessages)
@ -93,4 +85,4 @@ namespace osu.Game.Online.Chat.Drawables
private void scrollToEnd() => Scheduler.AddDelayed(() => scroll.ScrollToEnd(), 50); private void scrollToEnd() => Scheduler.AddDelayed(() => scroll.ScrollToEnd(), 50);
} }
} }

View File

@ -7,6 +7,7 @@ using System.Diagnostics;
using System.Linq; using System.Linq;
using OpenTK; using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
@ -15,24 +16,24 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Online.Chat.Drawables;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Overlays.Chat;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
{ {
private const float textbox_height = 40; private const float textbox_height = 60;
private ScheduledDelegate messageRequest; private ScheduledDelegate messageRequest;
private readonly Container content; private readonly Container currentChannelContainer;
protected override Container<Drawable> Content => content;
private readonly FocusedTextBox inputTextBox; private readonly FocusedTextBox inputTextBox;
@ -40,50 +41,114 @@ namespace osu.Game.Overlays
private const int transition_length = 500; private const int transition_length = 500;
public const float DEFAULT_HEIGHT = 0.4f;
public const float TAB_AREA_HEIGHT = 50;
private GetMessagesRequest fetchReq; private GetMessagesRequest fetchReq;
private readonly ChatTabControl channelTabs;
private readonly Box chatBackground;
private readonly Box tabBackground;
private Bindable<double> chatHeight;
public ChatOverlay() public ChatOverlay()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.Both;
Size = new Vector2(1, 300); RelativePositionAxes = Axes.Both;
Size = new Vector2(1, DEFAULT_HEIGHT);
Anchor = Anchor.BottomLeft; Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft; Origin = Anchor.BottomLeft;
AddInternal(new Drawable[] const float padding = 5;
Children = new Drawable[]
{ {
new Box new Container
{ {
Depth = float.MaxValue, Name = @"chat area",
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Alpha = 0.9f, Children = new Drawable[]
}, {
content = new Container chatBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 5, Bottom = textbox_height + 5 }, },
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Top = padding,
Bottom = textbox_height + padding
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
}
}
}
}, },
new Container new Container
{ {
Anchor = Anchor.BottomLeft, Name = @"tabs area",
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = textbox_height, Height = TAB_AREA_HEIGHT,
Padding = new MarginPadding(5),
Children = new Drawable[] Children = new Drawable[]
{ {
inputTextBox = new FocusedTextBox tabBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Height = 1, Colour = Color4.Black,
PlaceholderText = "type your message", },
Exit = () => State = Visibility.Hidden, channelTabs = new ChatTabControl
OnCommit = postMessage, {
HoldFocus = true, RelativeSizeAxes = Axes.Both,
} },
} }
} },
}); };
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
}
protected override bool OnDragStart(InputState state)
{
if (channelTabs.Hovering)
return true;
return base.OnDragStart(state);
}
protected override bool OnDrag(InputState state)
{
chatHeight.Value = Height - state.Mouse.Delta.Y / Parent.DrawSize.Y;
return base.OnDrag(state);
} }
public void APIStateChanged(APIAccess api, APIState state) public void APIStateChanged(APIAccess api, APIState state)
@ -110,28 +175,48 @@ namespace osu.Game.Overlays
{ {
MoveToY(0, transition_length, EasingTypes.OutQuint); MoveToY(0, transition_length, EasingTypes.OutQuint);
FadeIn(transition_length, EasingTypes.OutQuint); FadeIn(transition_length, EasingTypes.OutQuint);
inputTextBox.HoldFocus = true;
base.PopIn();
} }
protected override void PopOut() protected override void PopOut()
{ {
MoveToY(DrawSize.Y, transition_length, EasingTypes.InSine); MoveToY(Height, transition_length, EasingTypes.InSine);
FadeOut(transition_length, EasingTypes.InSine); FadeOut(transition_length, EasingTypes.InSine);
inputTextBox.HoldFocus = false;
base.PopOut();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(APIAccess api) private void load(APIAccess api, OsuConfigManager config, OsuColour colours)
{ {
this.api = api; this.api = api;
api.Register(this); api.Register(this);
chatHeight = config.GetBindable<double>(OsuConfig.ChatDisplayHeight);
chatHeight.ValueChanged += h =>
{
Height = (float)h;
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
};
chatHeight.TriggerChange();
chatBackground.Colour = colours.ChatBlue;
} }
private long? lastMessageId; private long? lastMessageId;
private List<Channel> careChannels; private List<Channel> careChannels;
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
private void initializeChannels() private void initializeChannels()
{ {
Clear(); currentChannelContainer.Clear();
loadedChannels.Clear();
careChannels = new List<Channel>(); careChannels = new List<Channel>();
@ -154,25 +239,67 @@ namespace osu.Game.Overlays
Scheduler.Add(delegate Scheduler.Add(delegate
{ {
loading.FadeOut(100); loading.FadeOut(100);
addChannel(channels.Find(c => c.Name == @"#lazer")); addChannel(channels.Find(c => c.Name == @"#lazer"));
addChannel(channels.Find(c => c.Name == @"#osu"));
addChannel(channels.Find(c => c.Name == @"#lobby"));
}); });
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true); messageRequest = Scheduler.AddDelayed(() => fetchNewMessages(), 1000, true);
}; };
api.Queue(req); api.Queue(req);
} }
private Channel currentChannel;
protected Channel CurrentChannel
{
get
{
return currentChannel;
}
set
{
if (currentChannel == value) return;
if (currentChannel != null)
currentChannelContainer.Clear(false);
currentChannel = value;
var loaded = loadedChannels.Find(d => d.Channel == value);
if (loaded == null)
loadedChannels.Add(loaded = new DrawableChannel(currentChannel));
inputTextBox.Current.Disabled = currentChannel.ReadOnly;
currentChannelContainer.Add(loaded);
channelTabs.Current.Value = value;
}
}
private void addChannel(Channel channel) private void addChannel(Channel channel)
{ {
Add(new DrawableChannel(channel)); if (channel == null) return;
careChannels.Add(channel); careChannels.Add(channel);
channelTabs.AddItem(channel);
// we need to get a good number of messages initially for each channel we care about.
fetchNewMessages(channel);
if (CurrentChannel == null)
CurrentChannel = channel;
} }
private void fetchNewMessages() private void fetchNewMessages(Channel specificChannel = null)
{ {
if (fetchReq != null) return; if (fetchReq != null) return;
fetchReq = new GetMessagesRequest(careChannels, lastMessageId); fetchReq = new GetMessagesRequest(specificChannel != null ? new List<Channel> { specificChannel } : careChannels, lastMessageId);
fetchReq.Success += delegate (List<Message> messages) fetchReq.Success += delegate (List<Message> messages)
{ {
var ids = messages.Where(m => m.TargetType == TargetType.Channel).Select(m => m.TargetId).Distinct(); var ids = messages.Where(m => m.TargetType == TargetType.Channel).Select(m => m.TargetId).Distinct();
@ -201,8 +328,6 @@ namespace osu.Game.Overlays
if (!string.IsNullOrEmpty(postText) && api.LocalUser.Value != null) if (!string.IsNullOrEmpty(postText) && api.LocalUser.Value != null)
{ {
var currentChannel = careChannels.FirstOrDefault();
if (currentChannel == null) return; if (currentChannel == null) return;
var message = new Message var message = new Message

View File

@ -16,7 +16,6 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
ButtonColour = colours.Blue;
SelectedColour = colours.BlueLight; SelectedColour = colours.BlueLight;
} }

View File

@ -16,7 +16,6 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
ButtonColour = colours.Yellow;
SelectedColour = colours.YellowLight; SelectedColour = colours.YellowLight;
} }

View File

@ -16,7 +16,6 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
ButtonColour = colours.Green;
SelectedColour = colours.GreenLight; SelectedColour = colours.GreenLight;
} }

View File

@ -19,9 +19,13 @@ using System.Linq;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
public class ModButton : FillFlowContainer
/// <summary>
/// Represents a clickable button which can cycle through one of more mods.
/// </summary>
public class ModButton : ModButtonEmpty
{ {
private ModIcon foregroundIcon { get; set; } private ModIcon foregroundIcon;
private readonly SpriteText text; private readonly SpriteText text;
private readonly Container<ModIcon> iconsContainer; private readonly Container<ModIcon> iconsContainer;
private SampleChannel sampleOn, sampleOff; private SampleChannel sampleOn, sampleOff;
@ -51,7 +55,7 @@ namespace osu.Game.Overlays.Mods
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic); iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic); iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
foregroundIcon.Colour = Selected ? SelectedColour : ButtonColour; foregroundIcon.Highlighted = Selected;
if (mod != null) if (mod != null)
displayMod(SelectedMod ?? Mods[0]); displayMod(SelectedMod ?? Mods[0]);
@ -60,23 +64,6 @@ namespace osu.Game.Overlays.Mods
public bool Selected => selectedIndex != -1; public bool Selected => selectedIndex != -1;
private Color4 buttonColour;
public Color4 ButtonColour
{
get
{
return buttonColour;
}
set
{
if (value == buttonColour) return;
buttonColour = value;
foreach (ModIcon icon in iconsContainer.Children)
{
icon.Colour = value;
}
}
}
private Color4 selectedColour; private Color4 selectedColour;
public Color4 SelectedColour public Color4 SelectedColour
@ -127,7 +114,7 @@ namespace osu.Game.Overlays.Mods
// the mods from Mod, only multiple if Mod is a MultiMod // the mods from Mod, only multiple if Mod is a MultiMod
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex); public override Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio) private void load(AudioManager audio)
@ -180,50 +167,35 @@ namespace osu.Game.Overlays.Mods
{ {
iconsContainer.Add(new[] iconsContainer.Add(new[]
{ {
new ModIcon new ModIcon(Mods[0])
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Position = new Vector2(1.5f), Position = new Vector2(1.5f),
Colour = ButtonColour
}, },
foregroundIcon = new ModIcon foregroundIcon = new ModIcon(Mods[0])
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Position = new Vector2(-1.5f), Position = new Vector2(-1.5f),
Colour = ButtonColour
}, },
}); });
} }
else else
{ {
iconsContainer.Add(foregroundIcon = new ModIcon iconsContainer.Add(foregroundIcon = new ModIcon(Mod)
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Colour = ButtonColour
}); });
} }
} }
protected override void LoadComplete() public ModButton(Mod mod)
{ {
base.LoadComplete();
foreach (ModIcon icon in iconsContainer.Children)
icon.Colour = ButtonColour;
}
public ModButton(Mod m)
{
Direction = FillDirection.Vertical;
Spacing = new Vector2(0f, -5f);
Size = new Vector2(100f);
AlwaysPresent = true;
Children = new Drawable[] Children = new Drawable[]
{ {
new Container new Container
@ -243,13 +215,14 @@ namespace osu.Game.Overlays.Mods
}, },
text = new OsuSpriteText text = new OsuSpriteText
{ {
Y = 75,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
TextSize = 18, TextSize = 18,
}, },
}; };
Mod = m; Mod = mod;
} }
} }
} }

View File

@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// A mod button used exclusively for providing an empty space the size of a mod button.
/// </summary>
public class ModButtonEmpty : Container
{
public virtual Mod SelectedMod => null;
public ModButtonEmpty()
{
Size = new Vector2(100f);
AlwaysPresent = true;
}
}
}

View File

@ -11,6 +11,8 @@ using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System; using System;
using System.Linq;
using System.Collections.Generic;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
@ -18,7 +20,7 @@ namespace osu.Game.Overlays.Mods
{ {
private readonly OsuSpriteText headerLabel; private readonly OsuSpriteText headerLabel;
public FillFlowContainer<ModButton> ButtonsContainer { get; } public FillFlowContainer<ModButtonEmpty> ButtonsContainer { get; }
public Action<Mod> Action; public Action<Mod> Action;
protected abstract Key[] ToggleKeys { get; } protected abstract Key[] ToggleKeys { get; }
@ -36,47 +38,30 @@ namespace osu.Game.Overlays.Mods
} }
} }
public IEnumerable<Mod> SelectedMods => buttons.Select(b => b.SelectedMod).Where(m => m != null);
public IEnumerable<Mod> Mods
{
set
{
var modContainers = value.Select(m =>
{
if (m == null)
return new ModButtonEmpty();
else
return new ModButton(m)
{
SelectedColour = selectedColour,
Action = Action,
};
}).ToArray();
ButtonsContainer.Children = modContainers;
buttons = modContainers.OfType<ModButton>().ToArray();
}
}
private ModButton[] buttons = { }; private ModButton[] buttons = { };
public ModButton[] Buttons
{
get
{
return buttons;
}
set
{
if (value == buttons) return;
buttons = value;
foreach (ModButton button in value)
{
button.ButtonColour = ButtonColour;
button.SelectedColour = selectedColour;
button.Action = Action;
}
ButtonsContainer.Children = value;
}
}
private Color4 buttonsBolour = Color4.White;
public Color4 ButtonColour
{
get
{
return buttonsBolour;
}
set
{
if (value == buttonsBolour) return;
buttonsBolour = value;
foreach (ModButton button in buttons)
{
button.ButtonColour = value;
}
}
}
private Color4 selectedColour = Color4.White; private Color4 selectedColour = Color4.White;
public Color4 SelectedColour public Color4 SelectedColour
@ -91,17 +76,15 @@ namespace osu.Game.Overlays.Mods
selectedColour = value; selectedColour = value;
foreach (ModButton button in buttons) foreach (ModButton button in buttons)
{
button.SelectedColour = value; button.SelectedColour = value;
}
} }
} }
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{ {
var index = Array.IndexOf(ToggleKeys, args.Key); var index = Array.IndexOf(ToggleKeys, args.Key);
if (index > -1 && index < Buttons.Length) if (index > -1 && index < buttons.Length)
Buttons[index].SelectNext(); buttons[index].SelectNext();
return base.OnKeyDown(state, args); return base.OnKeyDown(state, args);
} }
@ -109,8 +92,18 @@ namespace osu.Game.Overlays.Mods
public void DeselectAll() public void DeselectAll()
{ {
foreach (ModButton button in buttons) foreach (ModButton button in buttons)
{
button.Deselect(); button.Deselect();
}
public void DeselectTypes(Type[] modTypes)
{
foreach (var button in buttons)
{
Mod selected = button.SelectedMod;
if (selected == null) continue;
foreach (Type type in modTypes)
if (type.IsInstanceOfType(selected))
button.Deselect();
} }
} }
@ -127,7 +120,7 @@ namespace osu.Game.Overlays.Mods
Position = new Vector2(0f, 0f), Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold" Font = @"Exo2.0-Bold"
}, },
ButtonsContainer = new FillFlowContainer<ModButton> ButtonsContainer = new FillFlowContainer<ModButtonEmpty>
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,

View File

@ -44,7 +44,7 @@ namespace osu.Game.Overlays.Mods
var instance = newRuleset.CreateInstance(); var instance = newRuleset.CreateInstance();
foreach (ModSection section in modSectionsContainer.Children) foreach (ModSection section in modSectionsContainer.Children)
section.Buttons = instance.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray(); section.Mods = instance.GetModsFor(section.ModType);
refreshSelectedMods(); refreshSelectedMods();
} }
@ -103,14 +103,7 @@ namespace osu.Game.Overlays.Mods
{ {
if (modTypes.Length == 0) return; if (modTypes.Length == 0) return;
foreach (ModSection section in modSectionsContainer.Children) foreach (ModSection section in modSectionsContainer.Children)
foreach (ModButton button in section.Buttons) section.DeselectTypes(modTypes);
{
Mod selected = button.SelectedMod;
if (selected == null) continue;
foreach (Type type in modTypes)
if (type.IsInstanceOfType(selected))
button.Deselect();
}
} }
private void modButtonPressed(Mod selectedMod) private void modButtonPressed(Mod selectedMod)
@ -122,7 +115,7 @@ namespace osu.Game.Overlays.Mods
private void refreshSelectedMods() private void refreshSelectedMods()
{ {
SelectedMods.Value = modSectionsContainer.Children.SelectMany(s => s.Buttons.Select(x => x.SelectedMod).Where(x => x != null)).ToArray(); SelectedMods.Value = modSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
double multiplier = 1.0; double multiplier = 1.0;
bool ranked = true; bool ranked = true;

View File

@ -10,7 +10,6 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using System; using System;

View File

@ -315,7 +315,7 @@ namespace osu.Game.Overlays
} }
else else
{ {
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata; BeatmapMetadata metadata = beatmap.Metadata;
title.Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title); title.Current = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
artist.Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist); artist.Current = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
} }

View File

@ -0,0 +1,21 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
public class OptionCheckbox : OptionItem<bool>
{
private OsuCheckbox checkbox;
protected override Drawable CreateControl() => checkbox = new OsuCheckbox();
public override string LabelText
{
get { return checkbox.LabelText; }
set { checkbox.LabelText = value; }
}
}
}

View File

@ -2,45 +2,18 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
public class OptionDropdown<T> : FillFlowContainer public class OptionDropdown<T> : OptionItem<T>
{ {
private readonly Dropdown<T> dropdown; private Dropdown<T> dropdown;
private readonly SpriteText text;
public string LabelText private IEnumerable<KeyValuePair<string, T>> items = new KeyValuePair<string, T>[] { };
{
get { return text.Text; }
set
{
text.Text = value;
text.Alpha = !string.IsNullOrEmpty(value) ? 1 : 0;
}
}
public Bindable<T> Bindable
{
get { return bindable; }
set
{
bindable = value;
dropdown.Current.BindTo(bindable);
}
}
private Bindable<T> bindable;
private IEnumerable<KeyValuePair<string, T>> items;
public IEnumerable<KeyValuePair<string, T>> Items public IEnumerable<KeyValuePair<string, T>> Items
{ {
get get
@ -55,30 +28,11 @@ namespace osu.Game.Overlays.Options
} }
} }
public OptionDropdown() protected override Drawable CreateControl() => dropdown = new OsuDropdown<T>
{ {
Items = new KeyValuePair<string, T>[0]; Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical; Items = Items,
RelativeSizeAxes = Axes.X; };
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
text = new OsuSpriteText {
Alpha = 0,
},
dropdown = new OsuDropdown<T>
{
Margin = new MarginPadding { Top = 5 },
RelativeSizeAxes = Axes.X,
Items = Items,
}
};
dropdown.Current.DisabledChanged += disabled =>
{
Alpha = disabled ? 0.3f : 1;
};
}
} }
} }

View File

@ -0,0 +1,82 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Options
{
public abstract class OptionItem<T> : FillFlowContainer, IFilterable
{
protected abstract Drawable CreateControl();
protected Drawable Control { get; }
private IHasCurrentValue<T> controlWithCurrent => Control as IHasCurrentValue<T>;
private SpriteText text;
public virtual string LabelText
{
get { return text?.Text ?? string.Empty; }
set
{
if (text == null)
{
// construct lazily for cases where the label is not needed (may be provided by the Control).
Add(text = new OsuSpriteText() { Depth = 1 });
}
text.Text = value;
}
}
// hold a reference to the provided bindable so we don't have to in every options section.
private Bindable<T> bindable;
public Bindable<T> Bindable
{
get
{
return bindable;
}
set
{
bindable = value;
controlWithCurrent?.Current.BindTo(bindable);
}
}
public string[] FilterTerms => new[] { LabelText };
public bool MatchingCurrentFilter
{
set
{
// probably needs a better transition.
FadeTo(value ? 1 : 0);
}
}
protected OptionItem()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Right = 5 };
if ((Control = CreateControl()) != null)
{
if (controlWithCurrent != null)
controlWithCurrent.Current.DisabledChanged += disabled => { Colour = disabled ? Color4.Gray : Color4.White; };
Add(Control);
}
}
}
}

View File

@ -2,13 +2,15 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
internal class OptionLabel : OsuSpriteText internal class OptionLabel : OptionItem<string>
{ {
protected override Drawable CreateControl() => null;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colour) private void load(OsuColour colour)
{ {

View File

@ -1,13 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
@ -17,52 +13,14 @@ namespace osu.Game.Overlays.Options
{ {
} }
public class OptionSlider<T, U> : FillFlowContainer public class OptionSlider<T, U> : OptionItem<T>
where T : struct where T : struct
where U : SliderBar<T>, new() where U : SliderBar<T>, new()
{ {
private readonly SliderBar<T> slider; protected override Drawable CreateControl() => new U()
private readonly SpriteText text;
public string LabelText
{ {
get { return text.Text; } Margin = new MarginPadding { Top = 5, Bottom = 5 },
set RelativeSizeAxes = Axes.X
{ };
text.Text = value;
text.Alpha = string.IsNullOrEmpty(value) ? 0 : 1;
}
}
private Bindable<T> bindable;
public Bindable<T> Bindable
{
set
{
bindable = value;
slider.Current.BindTo(bindable);
}
}
public OptionSlider()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Right = 5 };
Children = new Drawable[]
{
text = new OsuSpriteText
{
Alpha = 0,
},
slider = new U()
{
Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X
}
};
}
} }
} }

View File

@ -1,22 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
public class OptionTextBox : OsuTextBox public class OptionTextBox : OptionItem<string>
{ {
private Bindable<string> bindable; protected override Drawable CreateControl() => new OsuTextBox();
public Bindable<string> Bindable
{
set
{
bindable = value;
Current.BindTo(bindable);
}
}
} }
} }

View File

@ -0,0 +1,108 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Options
{
public class OptionsHeader : Container
{
public SearchTextBox SearchTextBox;
private Box background;
private readonly Func<float> currentScrollOffset;
public Action Exit;
/// <param name="currentScrollOffset">A reference to the current scroll position of the ScrollContainer we are contained within.</param>
public OptionsHeader(Func<float> currentScrollOffset)
{
this.currentScrollOffset = currentScrollOffset;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
background = new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new OsuSpriteText
{
Text = "settings",
TextSize = 40,
Margin = new MarginPadding {
Left = OptionsOverlay.CONTENT_MARGINS,
Top = Toolbar.Toolbar.TOOLTIP_HEIGHT
},
},
new OsuSpriteText
{
Colour = colours.Pink,
Text = "Change the way osu! behaves",
TextSize = 18,
Margin = new MarginPadding {
Left = OptionsOverlay.CONTENT_MARGINS,
Bottom = 30
},
},
SearchTextBox = new SearchTextBox
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Width = 0.95f,
Margin = new MarginPadding {
Top = 20,
Bottom = 20
},
Exit = () => Exit(),
},
}
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
// the point at which we will start anchoring to the top.
float anchorOffset = SearchTextBox.Y;
float scrollPosition = currentScrollOffset();
// we want to anchor the search field to the top of the screen when scrolling.
Margin = new MarginPadding { Top = Math.Max(0, scrollPosition - anchorOffset) };
// we don't want the header to scroll when scrolling beyond the upper extent.
Y = Math.Min(0, scrollPosition);
// we get darker as scroll progresses
background.Alpha = Math.Min(1, scrollPosition / anchorOffset) * 0.5f;
}
}
}

View File

@ -10,10 +10,12 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
public abstract class OptionsSection : Container public abstract class OptionsSection : Container, IHasFilterableChildren
{ {
protected FillFlowContainer FlowContent; protected FillFlowContainer FlowContent;
protected override Container<Drawable> Content => FlowContent; protected override Container<Drawable> Content => FlowContent;
@ -21,6 +23,16 @@ namespace osu.Game.Overlays.Options
public abstract FontAwesome Icon { get; } public abstract FontAwesome Icon { get; }
public abstract string Header { get; } public abstract string Header { get; }
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
public string[] FilterTerms => new[] { Header };
public bool MatchingCurrentFilter
{
set
{
FadeTo(value ? 1 : 0);
}
}
private readonly SpriteText headerLabel; private readonly SpriteText headerLabel;
protected OptionsSection() protected OptionsSection()

View File

@ -6,10 +6,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Options namespace osu.Game.Overlays.Options
{ {
public abstract class OptionsSubsection : FillFlowContainer public abstract class OptionsSubsection : FillFlowContainer, IHasFilterableChildren
{ {
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
@ -17,6 +19,16 @@ namespace osu.Game.Overlays.Options
protected abstract string Header { get; } protected abstract string Header { get; }
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
public string[] FilterTerms => new[] { Header };
public bool MatchingCurrentFilter
{
set
{
FadeTo(value ? 1 : 0);
}
}
protected OptionsSubsection() protected OptionsSubsection()
{ {
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;

View File

@ -3,7 +3,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Audio namespace osu.Game.Overlays.Options.Sections.Audio
{ {
@ -16,12 +15,12 @@ namespace osu.Game.Overlays.Options.Sections.Audio
{ {
Children = new[] Children = new[]
{ {
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Interface voices", LabelText = "Interface voices",
Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice) Bindable = config.GetBindable<bool>(OsuConfig.MenuVoice)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "osu! music theme", LabelText = "osu! music theme",
Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic) Bindable = config.GetBindable<bool>(OsuConfig.MenuMusic)
@ -29,4 +28,4 @@ namespace osu.Game.Overlays.Options.Sections.Audio
}; };
} }
} }
} }

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Debug namespace osu.Game.Overlays.Options.Sections.Debug
{ {
@ -17,7 +16,7 @@ namespace osu.Game.Overlays.Options.Sections.Debug
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Bypass caching", LabelText = "Bypass caching",
Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching) Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching)

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Gameplay namespace osu.Game.Overlays.Options.Sections.Gameplay
{ {
@ -22,12 +21,12 @@ namespace osu.Game.Overlays.Options.Sections.Gameplay
LabelText = "Background dim", LabelText = "Background dim",
Bindable = config.GetBindable<double>(OsuConfig.DimLevel) Bindable = config.GetBindable<double>(OsuConfig.DimLevel)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Show score overlay", LabelText = "Show score overlay",
Bindable = config.GetBindable<bool>(OsuConfig.ShowInterface) Bindable = config.GetBindable<bool>(OsuConfig.ShowInterface)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Always show key overlay", LabelText = "Always show key overlay",
Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay) Bindable = config.GetBindable<bool>(OsuConfig.KeyOverlay)

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.General namespace osu.Game.Overlays.Options.Sections.General
{ {
@ -17,7 +16,7 @@ namespace osu.Game.Overlays.Options.Sections.General
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Prefer metadata in original language", LabelText = "Prefer metadata in original language",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkConfig.ShowUnicode) Bindable = frameworkConfig.GetBindable<bool>(FrameworkConfig.ShowUnicode)

View File

@ -132,12 +132,12 @@ namespace osu.Game.Overlays.Options.Sections.General
TabbableContentContainer = this, TabbableContentContainer = this,
OnCommit = (sender, newText) => performLogin() OnCommit = (sender, newText) => performLogin()
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Remember username", LabelText = "Remember username",
Bindable = config.GetBindable<bool>(OsuConfig.SaveUsername), Bindable = config.GetBindable<bool>(OsuConfig.SaveUsername),
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Stay logged in", LabelText = "Stay logged in",
Bindable = config.GetBindable<bool>(OsuConfig.SavePassword), Bindable = config.GetBindable<bool>(OsuConfig.SavePassword),

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Graphics namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
@ -17,12 +16,12 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Snaking in sliders", LabelText = "Snaking in sliders",
Bindable = config.GetBindable<bool>(OsuConfig.SnakingInSliders) Bindable = config.GetBindable<bool>(OsuConfig.SnakingInSliders)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Snaking out sliders", LabelText = "Snaking out sliders",
Bindable = config.GetBindable<bool>(OsuConfig.SnakingOutSliders) Bindable = config.GetBindable<bool>(OsuConfig.SnakingOutSliders)
@ -30,4 +29,4 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
}; };
} }
} }
} }

View File

@ -4,7 +4,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Graphics namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
@ -29,7 +28,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
LabelText = "Screen mode", LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode), Bindable = config.GetBindable<WindowMode>(FrameworkConfig.WindowMode),
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Letterboxing", LabelText = "Letterboxing",
Bindable = letterboxing, Bindable = letterboxing,
@ -64,4 +63,4 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
} }
} }
} }
} }

View File

@ -3,7 +3,6 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Graphics namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
@ -16,7 +15,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
Children = new[] Children = new[]
{ {
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Parallax", LabelText = "Parallax",
Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax) Bindable = config.GetBindable<bool>(OsuConfig.MenuParallax)
@ -24,4 +23,4 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
}; };
} }
} }
} }

View File

@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.Graphics namespace osu.Game.Overlays.Options.Sections.Graphics
{ {
@ -25,7 +24,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
LabelText = "Frame limiter", LabelText = "Frame limiter",
Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync) Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Show FPS", LabelText = "Show FPS",
Bindable = osuConfig.GetBindable<bool>(OsuConfig.ShowFpsDisplay) Bindable = osuConfig.GetBindable<bool>(OsuConfig.ShowFpsDisplay)
@ -33,4 +32,4 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
}; };
} }
} }
} }

View File

@ -24,12 +24,12 @@ namespace osu.Game.Overlays.Options.Sections.Input
LabelText = "Confine mouse cursor", LabelText = "Confine mouse cursor",
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkConfig.ConfineMouseMode), Bindable = config.GetBindable<ConfineMouseMode>(FrameworkConfig.ConfineMouseMode),
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Disable mouse wheel during gameplay", LabelText = "Disable mouse wheel during gameplay",
Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableWheel) Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableWheel)
}, },
new OsuCheckbox new OptionCheckbox
{ {
LabelText = "Disable mouse buttons during gameplay", LabelText = "Disable mouse buttons during gameplay",
Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableButtons) Bindable = osuConfig.GetBindable<bool>(OsuConfig.MouseDisableButtons)

View File

@ -10,9 +10,8 @@ using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Options; using osu.Game.Overlays.Options;
using System; using System;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Options.Sections; using osu.Game.Overlays.Options.Sections;
using osu.Framework.Input;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
@ -32,6 +31,13 @@ namespace osu.Game.Overlays
private Sidebar sidebar; private Sidebar sidebar;
private SidebarButton[] sidebarButtons; private SidebarButton[] sidebarButtons;
private OptionsSection[] sections; private OptionsSection[] sections;
private OptionsHeader header;
private OptionsFooter footer;
private SearchContainer searchContainer;
private float lastKnownScroll; private float lastKnownScroll;
public OptionsOverlay() public OptionsOverlay()
@ -41,7 +47,7 @@ namespace osu.Game.Overlays
} }
[BackgroundDependencyLoader(permitNulls: true)] [BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game, OsuColour colours) private void load(OsuGame game)
{ {
sections = new OptionsSection[] sections = new OptionsSection[]
{ {
@ -69,39 +75,20 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Width = width, Width = width,
Margin = new MarginPadding { Left = SIDEBAR_WIDTH }, Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
Children = new[] Children = new Drawable[]
{ {
new FillFlowContainer searchContainer = new SearchContainer
{ {
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = sections,
Children = new Drawable[] },
{ footer = new OptionsFooter(),
new OsuSpriteText header = new OptionsHeader(() => scrollContainer.Current)
{ {
Text = "settings", Exit = Hide,
TextSize = 40, },
Margin = new MarginPadding { Left = CONTENT_MARGINS, Top = Toolbar.Toolbar.TOOLTIP_HEIGHT },
},
new OsuSpriteText
{
Colour = colours.Pink,
Text = "Change the way osu! behaves",
TextSize = 18,
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = sections,
},
new OptionsFooter()
}
}
} }
}, },
sidebar = new Sidebar sidebar = new Sidebar
@ -118,9 +105,20 @@ namespace osu.Game.Overlays
} }
}; };
header.SearchTextBox.Current.ValueChanged += newValue => searchContainer.SearchTerm = newValue;
scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 }; scrollContainer.Padding = new MarginPadding { Top = game?.Toolbar.DrawHeight ?? 0 };
} }
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
//we need to update these manually because we can't put the OptionsHeader inside the SearchContainer (due to its anchoring).
searchContainer.Y = header.DrawHeight;
footer.Y = searchContainer.Y + searchContainer.DrawHeight;
}
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
@ -157,6 +155,8 @@ namespace osu.Game.Overlays
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint); scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint); sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(1, TRANSITION_LENGTH / 2); FadeTo(1, TRANSITION_LENGTH / 2);
header.SearchTextBox.HoldFocus = true;
} }
protected override void PopOut() protected override void PopOut()
@ -166,6 +166,15 @@ namespace osu.Game.Overlays
scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint); scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint); sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
FadeTo(0, TRANSITION_LENGTH / 2); FadeTo(0, TRANSITION_LENGTH / 2);
header.SearchTextBox.HoldFocus = false;
header.SearchTextBox.TriggerFocusLost();
}
protected override bool OnFocus(InputState state)
{
header.SearchTextBox.TriggerFocus(state);
return false;
} }
} }
} }

View File

@ -17,7 +17,6 @@ namespace osu.Game.Overlays.Toolbar
private void load(ChatOverlay chat) private void load(ChatOverlay chat)
{ {
StateContainer = chat; StateContainer = chat;
Action = chat.ToggleVisibility;
} }
} }
} }

View File

@ -17,7 +17,6 @@ namespace osu.Game.Overlays.Toolbar
private void load(MusicController music) private void load(MusicController music)
{ {
StateContainer = music; StateContainer = music;
Action = music.ToggleVisibility;
} }
} }
} }

View File

@ -22,7 +22,6 @@ namespace osu.Game.Overlays.Toolbar
private void load(NotificationManager notificationManager) private void load(NotificationManager notificationManager)
{ {
StateContainer = notificationManager; StateContainer = notificationManager;
Action = notificationManager.ToggleVisibility;
} }
} }
} }

View File

@ -21,6 +21,7 @@ namespace osu.Game.Overlays.Toolbar
set set
{ {
stateContainer = value; stateContainer = value;
Action = stateContainer.ToggleVisibility;
stateContainer.StateChanged += stateChanged; stateContainer.StateChanged += stateChanged;
} }
} }

View File

@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Toolbar
private void load(OptionsOverlay options) private void load(OptionsOverlay options)
{ {
StateContainer = options; StateContainer = options;
Action = options.ToggleVisibility;
} }
} }
} }

View File

@ -21,6 +21,11 @@ namespace osu.Game.Rulesets.Mods
/// </summary> /// </summary>
public virtual FontAwesome Icon => FontAwesome.fa_question; public virtual FontAwesome Icon => FontAwesome.fa_question;
/// <summary>
/// The type of this mod.
/// </summary>
public virtual ModType Type => ModType.Special;
/// <summary> /// <summary>
/// The user readable description of this mod. /// The user readable description of this mod.
/// </summary> /// </summary>

View File

@ -11,6 +11,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Double Time"; public override string Name => "Double Time";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime; public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom"; public override string Description => "Zoooooooooom";
public override bool Ranked => true; public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) }; public override Type[] IncompatibleMods => new[] { typeof(ModHalfTime) };

View File

@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Easy"; public override string Name => "Easy";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy; public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required."; public override string Description => "Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;
public override bool Ranked => true; public override bool Ranked => true;

View File

@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Flashlight"; public override string Name => "Flashlight";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight; public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Restricted view area."; public override string Description => "Restricted view area.";
public override bool Ranked => true; public override bool Ranked => true;
} }

View File

@ -11,6 +11,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Half Time"; public override string Name => "Half Time";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime; public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "Less zoom"; public override string Description => "Less zoom";
public override bool Ranked => true; public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) }; public override Type[] IncompatibleMods => new[] { typeof(ModDoubleTime) };

View File

@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Hard Rock"; public override string Name => "Hard Rock";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock; public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder..."; public override string Description => "Everything just got a bit harder...";
public override Type[] IncompatibleMods => new[] { typeof(ModEasy) }; public override Type[] IncompatibleMods => new[] { typeof(ModEasy) };
} }

View File

@ -9,6 +9,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Hidden"; public override string Name => "Hidden";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden; public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => true; public override bool Ranked => true;
} }
} }

View File

@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "NoFail"; public override string Name => "NoFail";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail; public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what."; public override string Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;
public override bool Ranked => true; public override bool Ranked => true;

View File

@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Sudden Death"; public override string Name => "Sudden Death";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath; public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss a note and fail."; public override string Description => "Miss a note and fail.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => true; public override bool Ranked => true;

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