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CheckBox -> Checkbox.

This commit is contained in:
Dean Herbert 2017-03-31 17:38:33 +09:00
parent f42935eccf
commit 24d06fa92d
No known key found for this signature in database
GPG Key ID: 46D71BF4958ABB49
5 changed files with 23 additions and 23 deletions

View File

@ -12,7 +12,7 @@ using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class Nub : CircularContainer, IStateful<CheckBoxState> public class Nub : CircularContainer, IStateful<CheckboxState>
{ {
public const float COLLAPSED_SIZE = 20; public const float COLLAPSED_SIZE = 20;
public const float EXPANDED_SIZE = 40; public const float EXPANDED_SIZE = 40;
@ -84,9 +84,9 @@ namespace osu.Game.Graphics.UserInterface
} }
} }
private CheckBoxState state; private CheckboxState state;
public CheckBoxState State public CheckboxState State
{ {
get get
{ {
@ -98,10 +98,10 @@ namespace osu.Game.Graphics.UserInterface
switch (state) switch (state)
{ {
case CheckBoxState.Checked: case CheckboxState.Checked:
fill.FadeIn(200, EasingTypes.OutQuint); fill.FadeIn(200, EasingTypes.OutQuint);
break; break;
case CheckBoxState.Unchecked: case CheckboxState.Unchecked:
fill.FadeTo(0.01f, 200, EasingTypes.OutQuint); //todo: remove once we figure why containers aren't drawing at all times fill.FadeTo(0.01f, 200, EasingTypes.OutQuint); //todo: remove once we figure why containers aren't drawing at all times
break; break;
} }

View File

@ -16,7 +16,7 @@ using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class OsuCheckbox : CheckBox public class OsuCheckbox : Checkbox
{ {
private Bindable<bool> bindable; private Bindable<bool> bindable;
@ -29,9 +29,9 @@ namespace osu.Game.Graphics.UserInterface
bindable = value; bindable = value;
if (bindable != null) if (bindable != null)
{ {
bool state = State == CheckBoxState.Checked; bool state = State == CheckboxState.Checked;
if (state != bindable.Value) if (state != bindable.Value)
State = bindable.Value ? CheckBoxState.Checked : CheckBoxState.Unchecked; State = bindable.Value ? CheckboxState.Checked : CheckboxState.Unchecked;
bindable.ValueChanged += bindableValueChanged; bindable.ValueChanged += bindableValueChanged;
} }
@ -88,7 +88,7 @@ namespace osu.Game.Graphics.UserInterface
private void bindableValueChanged(object sender, EventArgs e) private void bindableValueChanged(object sender, EventArgs e)
{ {
State = bindable.Value ? CheckBoxState.Checked : CheckBoxState.Unchecked; State = bindable.Value ? CheckboxState.Checked : CheckboxState.Unchecked;
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -122,7 +122,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnChecked() protected override void OnChecked()
{ {
sampleChecked?.Play(); sampleChecked?.Play();
nub.State = CheckBoxState.Checked; nub.State = CheckboxState.Checked;
if (bindable != null) if (bindable != null)
bindable.Value = true; bindable.Value = true;
@ -131,7 +131,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnUnchecked() protected override void OnUnchecked()
{ {
sampleUnchecked?.Play(); sampleUnchecked?.Play();
nub.State = CheckBoxState.Unchecked; nub.State = CheckboxState.Unchecked;
if (bindable != null) if (bindable != null)
bindable.Value = false; bindable.Value = false;

View File

@ -50,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface
nub = new Nub nub = new Nub
{ {
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
State = CheckBoxState.Unchecked, State = CheckboxState.Unchecked,
Expanded = true, Expanded = true,
} }
}; };
@ -94,13 +94,13 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{ {
nub.State = CheckBoxState.Checked; nub.State = CheckboxState.Checked;
return base.OnMouseDown(state, args); return base.OnMouseDown(state, args);
} }
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{ {
nub.State = CheckBoxState.Unchecked; nub.State = CheckboxState.Unchecked;
return base.OnMouseUp(state, args); return base.OnMouseUp(state, args);
} }

View File

@ -16,15 +16,15 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
/// <summary> /// <summary>
/// A checkbox styled to be placed in line with an <see cref="OsuTabControl{T}"/> /// A Checkbox styled to be placed in line with an <see cref="OsuTabControl{T}"/>
/// </summary> /// </summary>
public class OsuTabControlCheckBox : CheckBox public class OsuTabControlCheckbox : Checkbox
{ {
private readonly Box box; private readonly Box box;
private readonly SpriteText text; private readonly SpriteText text;
private readonly TextAwesome icon; private readonly TextAwesome icon;
public event EventHandler<CheckBoxState> Action; public event EventHandler<CheckboxState> Action;
private Color4? accentColour; private Color4? accentColour;
public Color4 AccentColour public Color4 AccentColour
@ -34,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
accentColour = value; accentColour = value;
if (State != CheckBoxState.Checked) if (State != CheckboxState.Checked)
{ {
text.Colour = AccentColour; text.Colour = AccentColour;
icon.Colour = AccentColour; icon.Colour = AccentColour;
@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnHoverLost(InputState state) protected override void OnHoverLost(InputState state)
{ {
if (State == CheckBoxState.Unchecked) if (State == CheckboxState.Unchecked)
fadeOut(); fadeOut();
base.OnHoverLost(state); base.OnHoverLost(state);
@ -97,7 +97,7 @@ namespace osu.Game.Graphics.UserInterface
AccentColour = colours.Blue; AccentColour = colours.Blue;
} }
public OsuTabControlCheckBox() public OsuTabControlCheckbox()
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;

View File

@ -17,14 +17,14 @@ namespace osu.Game.Screens.Select
public class BeatmapDetailAreaTabControl : Container public class BeatmapDetailAreaTabControl : Container
{ {
public static readonly float HEIGHT = 24; public static readonly float HEIGHT = 24;
private readonly OsuTabControlCheckBox modsCheckbox; private readonly OsuTabControlCheckbox modsCheckbox;
private readonly OsuTabControl<BeatmapDetailTab> tabs; private readonly OsuTabControl<BeatmapDetailTab> tabs;
public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked
private void invokeOnFilter() private void invokeOnFilter()
{ {
OnFilter?.Invoke(tabs.SelectedItem, modsCheckbox.State == CheckBoxState.Checked); OnFilter?.Invoke(tabs.SelectedItem, modsCheckbox.State == CheckboxState.Checked);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -53,7 +53,7 @@ namespace osu.Game.Screens.Select
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
modsCheckbox = new OsuTabControlCheckBox modsCheckbox = new OsuTabControlCheckbox
{ {
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,