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Switch to direct casts (we can be sure LegacySpriteText is present at this point)
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@ -29,7 +29,7 @@ namespace osu.Game.Skinning
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[Resolved(canBeNull: true)]
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private HUDOverlay hud { get; set; }
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protected sealed override OsuSpriteText CreateSpriteText() => skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as OsuSpriteText ?? new OsuSpriteText();
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protected sealed override OsuSpriteText CreateSpriteText() => (OsuSpriteText)skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText));
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protected override void Update()
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{
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@ -31,6 +31,6 @@ namespace osu.Game.Skinning
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Margin = new MarginPadding(10);
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}
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protected sealed override OsuSpriteText CreateSpriteText() => skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) as OsuSpriteText ?? new OsuSpriteText();
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protected sealed override OsuSpriteText CreateSpriteText() => (OsuSpriteText)skin.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText));
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}
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}
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