diff --git a/osu-framework b/osu-framework
index b061324151..5dbb4a5134 160000
--- a/osu-framework
+++ b/osu-framework
@@ -1 +1 @@
-Subproject commit b0613241512e46eed9dc16ae08ed4064d2db4101
+Subproject commit 5dbb4a5134dacb2e98ab8f2af219039a72bd32e6
diff --git a/osu.Desktop.Deploy/Program.cs b/osu.Desktop.Deploy/Program.cs
index 3cd9c80365..7c6efa7f70 100644
--- a/osu.Desktop.Deploy/Program.cs
+++ b/osu.Desktop.Deploy/Program.cs
@@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
refreshDirectory(StagingFolder);
//increment build number until we have a unique one.
- string verBase = DateTime.Now.ToString("yyyy.Md.");
+ string verBase = DateTime.Now.ToString("yyyy.Mdd.");
int increment = 0;
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
increment++;
diff --git a/osu.Desktop.Tests/osu.Desktop.Tests.csproj b/osu.Desktop.Tests/osu.Desktop.Tests.csproj
index 9037acb220..07495311e0 100644
--- a/osu.Desktop.Tests/osu.Desktop.Tests.csproj
+++ b/osu.Desktop.Tests/osu.Desktop.Tests.csproj
@@ -54,9 +54,6 @@
$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll
-
- $(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll
-
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseDialogOverlay.cs b/osu.Desktop.VisualTests/Tests/TestCaseDialogOverlay.cs
new file mode 100644
index 0000000000..1bfdc1df8a
--- /dev/null
+++ b/osu.Desktop.VisualTests/Tests/TestCaseDialogOverlay.cs
@@ -0,0 +1,80 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Graphics;
+using osu.Framework.Screens.Testing;
+using osu.Game.Graphics;
+using osu.Game.Overlays;
+using osu.Game.Overlays.Dialog;
+
+namespace osu.Desktop.VisualTests.Tests
+{
+ class TestCaseDialogOverlay : TestCase
+ {
+ public override string Name => @"Dialog Overlay";
+ public override string Description => @"Display dialogs";
+
+ DialogOverlay overlay;
+
+ public override void Reset()
+ {
+ base.Reset();
+
+ Add(overlay = new DialogOverlay());
+
+ AddButton("dialog #1", () => overlay.Push(new PopupDialog
+ {
+ Icon = FontAwesome.fa_trash_o,
+ HeaderText = @"Confirm deletion of",
+ BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
+ Buttons = new PopupDialogButton[]
+ {
+ new PopupDialogOkButton
+ {
+ Text = @"I never want to see this again.",
+ Action = () => System.Console.WriteLine(@"OK"),
+ },
+ new PopupDialogCancelButton
+ {
+ Text = @"Firetruck, I still want quick ranks!",
+ Action = () => System.Console.WriteLine(@"Cancel"),
+ },
+ },
+ }));
+
+ AddButton("dialog #2", () => overlay.Push(new PopupDialog
+ {
+ Icon = FontAwesome.fa_gear,
+ HeaderText = @"What do you want to do with",
+ BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
+ Buttons = new PopupDialogButton[]
+ {
+ new PopupDialogOkButton
+ {
+ Text = @"Manage collections",
+ },
+ new PopupDialogOkButton
+ {
+ Text = @"Delete...",
+ },
+ new PopupDialogOkButton
+ {
+ Text = @"Remove from unplayed",
+ },
+ new PopupDialogOkButton
+ {
+ Text = @"Clear local scores",
+ },
+ new PopupDialogOkButton
+ {
+ Text = @"Edit",
+ },
+ new PopupDialogCancelButton
+ {
+ Text = @"Cancel",
+ },
+ },
+ }));
+ }
+ }
+}
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs b/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
index f77025cb06..556d4eceea 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
@@ -95,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"slider", () => load(HitObjectType.Slider));
AddButton(@"spinner", () => load(HitObjectType.Spinner));
- AddToggle(@"auto", () => { auto = !auto; load(mode); });
+ AddToggle(@"auto", (state) => { auto = state; load(mode); });
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
ButtonsContainer.Add(new BasicSliderBar
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseMusicController.cs b/osu.Desktop.VisualTests/Tests/TestCaseMusicController.cs
index 1a811a8588..8d9213ee13 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseMusicController.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseMusicController.cs
@@ -5,6 +5,7 @@ using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
+using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
@@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
Anchor = Anchor.Centre
};
Add(mc);
- AddToggle(@"Show", mc.ToggleVisibility);
+ AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
}
}
}
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseNotificationManager.cs b/osu.Desktop.VisualTests/Tests/TestCaseNotificationManager.cs
index 78174a8f64..adf222d95d 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseNotificationManager.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseNotificationManager.cs
@@ -8,6 +8,7 @@ using osu.Framework.MathUtils;
using osu.Game.Overlays;
using System.Linq;
using osu.Game.Overlays.Notifications;
+using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
@@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.TopRight,
});
- AddToggle(@"show", manager.ToggleVisibility);
+ AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
AddButton(@"simple #1", sendNotification1);
AddButton(@"simple #2", sendNotification2);
diff --git a/osu.Desktop.VisualTests/Tests/TestCasePlaySongSelect.cs b/osu.Desktop.VisualTests/Tests/TestCasePlaySongSelect.cs
index 274eeb9440..6cc2d62402 100644
--- a/osu.Desktop.VisualTests/Tests/TestCasePlaySongSelect.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCasePlaySongSelect.cs
@@ -1,9 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+using System;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Platform;
using osu.Framework.Screens.Testing;
+using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Screens.Select;
@@ -14,6 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
{
private BeatmapDatabase db, oldDb;
private TestStorage storage;
+ private PlaySongSelect songSelect;
public override string Name => @"Song Select";
public override string Description => @"with fake data";
@@ -35,9 +38,15 @@ namespace osu.Desktop.VisualTests.Tests
db.Import(sets);
}
- Add(new PlaySongSelect());
+
+ Add(songSelect = new PlaySongSelect());
+
+ AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
+ AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
+ AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
+ AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
}
-
+
protected override void Dispose(bool isDisposing)
{
if (oldDb != null)
@@ -59,9 +68,10 @@ namespace osu.Desktop.VisualTests.Tests
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
- Artist = "MONACA",
- Title = "Black Song",
- Author = "Some Guy",
+ // Create random metadata, then we can check if sorting works based on these
+ Artist = "MONACA " + RNG.Next(0, 9),
+ Title = "Black Song " + RNG.Next(0, 9),
+ Author = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = new List(new[]
{
diff --git a/osu.Desktop.VisualTests/Tests/TestCaseTextAwesome.cs b/osu.Desktop.VisualTests/Tests/TestCaseTextAwesome.cs
index 7502c623fe..ce3650fe61 100644
--- a/osu.Desktop.VisualTests/Tests/TestCaseTextAwesome.cs
+++ b/osu.Desktop.VisualTests/Tests/TestCaseTextAwesome.cs
@@ -22,9 +22,9 @@ namespace osu.Desktop.VisualTests.Tests
{
base.Reset();
- FlowContainer flow;
+ FillFlowContainer flow;
- Add(flow = new FlowContainer()
+ Add(flow = new FillFlowContainer()
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
diff --git a/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj b/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
index c3234d7a96..85d6d7055e 100644
--- a/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
+++ b/osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
@@ -194,6 +194,7 @@
+
diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs
index af4a0de73c..aff8bb0d7b 100644
--- a/osu.Desktop/Overlays/VersionManager.cs
+++ b/osu.Desktop/Overlays/VersionManager.cs
@@ -57,19 +57,19 @@ namespace osu.Desktop.Overlays
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
+ Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
- Spacing = new Vector2(5),
Children = new Drawable[]
{
new OsuSpriteText
@@ -95,6 +95,8 @@ namespace osu.Desktop.Overlays
},
new Sprite
{
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
Texture = textures.Get(@"Menu/dev-build-footer"),
},
}
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs b/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs
index 8f53041017..95bc0954de 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs
+++ b/osu.Game.Modes.Osu/Objects/Drawables/HitExplosion.cs
@@ -13,7 +13,7 @@ using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
- public class HitExplosion : FlowContainer
+ public class HitExplosion : FillFlowContainer
{
private readonly OsuJudgementInfo judgement;
private SpriteText line1;
@@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
- Direction = FlowDirections.Vertical;
+ Direction = FillDirection.Down;
Spacing = new Vector2(0, 2);
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
diff --git a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs b/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
index 33ed93e625..26d44f3865 100644
--- a/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
+++ b/osu.Game.Modes.Osu/Objects/Drawables/Pieces/TrianglesPiece.cs
@@ -14,6 +14,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public TrianglesPiece()
{
TriangleScale = 1.2f;
+ HideAlphaDiscrepancies = false;
}
protected override void Update()
diff --git a/osu.Game.Modes.Osu/Objects/HitCircle.cs b/osu.Game.Modes.Osu/Objects/HitCircle.cs
index 80f9317d96..2d86f0225f 100644
--- a/osu.Game.Modes.Osu/Objects/HitCircle.cs
+++ b/osu.Game.Modes.Osu/Objects/HitCircle.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes.Osu.Objects
{
public class HitCircle : OsuHitObject
diff --git a/osu.Game.Modes.Osu/Objects/SliderTick.cs b/osu.Game.Modes.Osu/Objects/SliderTick.cs
index d9b8c03c3c..4492af86f9 100644
--- a/osu.Game.Modes.Osu/Objects/SliderTick.cs
+++ b/osu.Game.Modes.Osu/Objects/SliderTick.cs
@@ -1,4 +1,7 @@
-namespace osu.Game.Modes.Osu.Objects
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+namespace osu.Game.Modes.Osu.Objects
{
public class SliderTick : OsuHitObject
{
diff --git a/osu.Game.Modes.Osu/Objects/Spinner.cs b/osu.Game.Modes.Osu/Objects/Spinner.cs
index 8a9b5bbbe3..d55b9eb59c 100644
--- a/osu.Game.Modes.Osu/Objects/Spinner.cs
+++ b/osu.Game.Modes.Osu/Objects/Spinner.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes.Osu.Objects
{
public class Spinner : OsuHitObject
diff --git a/osu.Game.Modes.Osu/OsuScore.cs b/osu.Game.Modes.Osu/OsuScore.cs
index ce651e0809..6ea8eff890 100644
--- a/osu.Game.Modes.Osu/OsuScore.cs
+++ b/osu.Game.Modes.Osu/OsuScore.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes.Osu
{
class OsuScore : Score
diff --git a/osu.Game/Beatmaps/Drawables/BeatmapGroup.cs b/osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
index bcdb1c0b5d..9c1f1a02fc 100644
--- a/osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
+++ b/osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
@@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Drawables
BeatmapSet = beatmapSet;
WorkingBeatmap beatmap = database.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
foreach (var b in BeatmapSet.Beatmaps)
- b.StarDifficulty = (float)(database.GetWorkingBeatmap(b).Beatmap?.CalculateStarDifficulty() ?? 0);
+ b.StarDifficulty = (float)(database.GetWorkingBeatmap(b).Beatmap?.CalculateStarDifficulty() ?? -1f);
Header = new BeatmapSetHeader(beatmap)
{
diff --git a/osu.Game/Beatmaps/Drawables/BeatmapPanel.cs b/osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
index 214712af72..1db339a5b6 100644
--- a/osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
+++ b/osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
@@ -83,10 +83,10 @@ namespace osu.Game.Beatmaps.Drawables
ColourLight = OsuColour.FromHex(@"3a7285"),
ColourDark = OsuColour.FromHex(@"123744")
},
- new FlowContainer
+ new FillFlowContainer
{
Padding = new MarginPadding(5),
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
@@ -98,18 +98,18 @@ namespace osu.Game.Beatmaps.Drawables
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
- new FlowContainer
+ new FillFlowContainer
{
Padding = new MarginPadding { Left = 5 },
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
- Direction = FlowDirections.Horizontal,
- AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Right,
Spacing = new Vector2(4, 0),
+ AutoSizeAxes = Axes.Both,
Children = new[]
{
new OsuSpriteText
diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs
index 8681259272..36cbebf8de 100644
--- a/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs
+++ b/osu.Game/Beatmaps/Drawables/BeatmapSetHeader.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Beatmaps.Drawables
private OsuConfigManager config;
private Bindable preferUnicode;
private WorkingBeatmap beatmap;
- private FlowContainer difficultyIcons;
+ private FillFlowContainer difficultyIcons;
public BeatmapSetHeader(WorkingBeatmap beatmap)
{
@@ -36,9 +36,9 @@ namespace osu.Game.Beatmaps.Drawables
{
RelativeSizeAxes = Axes.Both,
},
- new FlowContainer
+ new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
AutoSizeAxes = Axes.Both,
Children = new[]
@@ -58,7 +58,7 @@ namespace osu.Game.Beatmaps.Drawables
TextSize = 17,
Shadow = true,
},
- difficultyIcons = new FlowContainer
+ difficultyIcons = new FillFlowContainer
{
Margin = new MarginPadding { Top = 5 },
AutoSizeAxes = Axes.Both,
@@ -109,10 +109,10 @@ namespace osu.Game.Beatmaps.Drawables
Children = new[]
{
- new FlowContainer
+ new FillFlowContainer
{
Depth = -1,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
RelativeSizeAxes = Axes.Both,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0),
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index ccf53ed714..70bfbb5992 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -27,11 +27,14 @@ namespace osu.Game.Configuration
Set(OsuConfig.DimLevel, 30, 0, 100);
Set(OsuConfig.MouseDisableButtons, false);
+ Set(OsuConfig.MouseDisableWheel, false);
Set(OsuConfig.SnakingInSliders, true);
Set(OsuConfig.SnakingOutSliders, false);
Set(OsuConfig.MenuParallax, true);
+
+ Set(OsuConfig.KeyOverlay, false);
//todo: implement all settings below this line (remove the Disabled set when doing so).
Set(OsuConfig.MouseSpeed, 1.0).Disabled = true;
@@ -79,7 +82,6 @@ namespace osu.Game.Configuration
Set(OsuConfig.IgnoreBeatmapSamples, false).Disabled = true;
Set(OsuConfig.IgnoreBeatmapSkins, false).Disabled = true;
Set(OsuConfig.IgnoreList, string.Empty).Disabled = true;
- Set(OsuConfig.KeyOverlay, false).Disabled = true;
Set(OsuConfig.Language, @"unknown").Disabled = true;
Set(OsuConfig.AllowNowPlayingHighlights, false).Disabled = true;
Set(OsuConfig.LastVersion, string.Empty).Disabled = true;
@@ -99,7 +101,6 @@ namespace osu.Game.Configuration
Set(OsuConfig.UsePerBeatmapManiaSpeed, true).Disabled = true;
Set(OsuConfig.ManiaSpeedBPMScale, true).Disabled = true;
Set(OsuConfig.MenuTip, 0).Disabled = true;
- Set(OsuConfig.MouseDisableWheel, false).Disabled = true;
Set(OsuConfig.MouseSpeed, 1, 0.4, 6).Disabled = true;
Set(OsuConfig.Offset, 0, -300, 300).Disabled = true;
Set(OsuConfig.ScoreMeterScale, 1, 0.5, 2).Disabled = true;
diff --git a/osu.Game/Database/BeatmapInfo.cs b/osu.Game/Database/BeatmapInfo.cs
index 7a976a1f7a..1c2ae2bf78 100644
--- a/osu.Game/Database/BeatmapInfo.cs
+++ b/osu.Game/Database/BeatmapInfo.cs
@@ -88,7 +88,7 @@ namespace osu.Game.Database
return ID == other?.ID;
}
- public bool AudioEquals(BeatmapInfo other) => other != null &&
+ public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
BeatmapSet.Path == other.BeatmapSet.Path &&
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
}
diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs
index 219af9bd38..f3b75ce91a 100644
--- a/osu.Game/Graphics/Backgrounds/Triangles.cs
+++ b/osu.Game/Graphics/Backgrounds/Triangles.cs
@@ -10,6 +10,7 @@ using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
using System;
+using osu.Framework.Graphics.Colour;
namespace osu.Game.Graphics.Backgrounds
{
@@ -37,6 +38,13 @@ namespace osu.Game.Graphics.Backgrounds
private float triangleScale = 1;
+ ///
+ /// Whether we should drop-off alpha values of triangles more quickly to improve
+ /// the visual appearance of fading. This defaults to on as it is generally more
+ /// aesthetically pleasing, but should be turned off in s.
+ ///
+ public bool HideAlphaDiscrepancies = true;
+
public float TriangleScale
{
get { return triangleScale; }
@@ -63,8 +71,14 @@ namespace osu.Game.Graphics.Backgrounds
{
base.Update();
+ float adjustedAlpha = HideAlphaDiscrepancies ?
+ // Cubically scale alpha to make it drop off more sharply.
+ (float)Math.Pow(DrawInfo.Colour.AverageColour.Linear.A, 3) :
+ 1;
+
foreach (var t in Children)
{
+ t.Alpha = adjustedAlpha;
t.Position -= new Vector2(0, (float)(t.Scale.X * (50 / DrawHeight) * (Time.Elapsed / 950)) / triangleScale);
if (ExpireOffScreenTriangles && t.DrawPosition.Y + t.DrawSize.Y * t.Scale.Y < 0)
t.Expire();
diff --git a/osu.Game/Overlays/Pause/PauseButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs
similarity index 80%
rename from osu.Game/Overlays/Pause/PauseButton.cs
rename to osu.Game/Graphics/UserInterface/DialogButton.cs
index a14c1fdade..fc7d142a8f 100644
--- a/osu.Game/Overlays/Pause/PauseButton.cs
+++ b/osu.Game/Graphics/UserInterface/DialogButton.cs
@@ -13,17 +13,15 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
-namespace osu.Game.Overlays.Pause
+namespace osu.Game.Graphics.UserInterface
{
- public class PauseButton : ClickableContainer
+ public class DialogButton : ClickableContainer
{
private const float hover_width = 0.9f;
private const float hover_duration = 500;
private const float glow_fade_duration = 250;
private const float click_duration = 200;
- private Color4 backgroundColour = OsuColour.Gray(34);
-
private Color4 buttonColour;
public Color4 ButtonColour
{
@@ -35,8 +33,21 @@ namespace osu.Game.Overlays.Pause
{
buttonColour = value;
updateGlow();
- if (colourContainer == null) return;
- colourContainer.Colour = ButtonColour;
+ colourContainer.Colour = value;
+ }
+ }
+
+ private Color4 backgroundColour = OsuColour.Gray(34);
+ public Color4 BackgroundColour
+ {
+ get
+ {
+ return backgroundColour;
+ }
+ set
+ {
+ backgroundColour = value;
+ background.Colour = value;
}
}
@@ -50,16 +61,30 @@ namespace osu.Game.Overlays.Pause
set
{
text = value;
- if (spriteText == null) return;
spriteText.Text = Text;
}
}
+ private float textSize = 28;
+ internal float TextSize
+ {
+ get
+ {
+ return textSize;
+ }
+ set
+ {
+ textSize = value;
+ spriteText.TextSize = value;
+ }
+ }
+
public SampleChannel SampleClick, SampleHover;
private Container backgroundContainer, colourContainer, glowContainer;
- private Box leftGlow, centerGlow, rightGlow;
+ private Box leftGlow, centerGlow, rightGlow, background;
private SpriteText spriteText;
+ private Vector2 hoverSpacing => new Vector2(3f, 0f);
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
@@ -85,8 +110,9 @@ namespace osu.Game.Overlays.Pause
protected override bool OnHover(Framework.Input.InputState state)
{
+ spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
+
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
- spriteText.TransformSpacingTo(new Vector2(3f, 0f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
SampleHover?.Play();
return true;
@@ -127,8 +153,10 @@ namespace osu.Game.Overlays.Pause
rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
}
- public PauseButton()
+ public DialogButton()
{
+ RelativeSizeAxes = Axes.X;
+
Children = new Drawable[]
{
backgroundContainer = new Container
@@ -137,12 +165,12 @@ namespace osu.Game.Overlays.Pause
Width = 1f,
Children = new Drawable[]
{
- new Box
+ background = new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = backgroundColour
- }
- }
+ Colour = backgroundColour,
+ },
+ },
},
glowContainer = new Container
{
@@ -156,23 +184,23 @@ namespace osu.Game.Overlays.Pause
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
- Width = 0.125f
+ Width = 0.125f,
},
centerGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Width = 0.75f
+ Width = 0.75f,
},
rightGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
- Width = 0.125f
- }
- }
+ Width = 0.125f,
+ },
+ },
},
new Container
{
@@ -194,7 +222,7 @@ namespace osu.Game.Overlays.Pause
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
- Radius = 5
+ Radius = 5,
},
Colour = ButtonColour,
Shear = new Vector2(0.2f, 0),
@@ -203,7 +231,7 @@ namespace osu.Game.Overlays.Pause
new Box
{
EdgeSmoothness = new Vector2(2, 0),
- RelativeSizeAxes = Axes.Both
+ RelativeSizeAxes = Axes.Both,
},
new Container
{
@@ -217,13 +245,13 @@ namespace osu.Game.Overlays.Pause
RelativeSizeAxes = Axes.Both,
TriangleScale = 4,
ColourDark = OsuColour.Gray(0.88f),
- Shear = new Vector2(-0.2f, 0)
- }
- }
+ Shear = new Vector2(-0.2f, 0),
+ },
+ },
},
- }
- }
- }
+ },
+ },
+ },
},
spriteText = new OsuSpriteText
{
@@ -234,8 +262,8 @@ namespace osu.Game.Overlays.Pause
Font = "Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.1f),
- Colour = Color4.White
- }
+ Colour = Color4.White,
+ },
};
updateGlow();
diff --git a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
index f657ffe330..2f53d00c7e 100644
--- a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
@@ -1,4 +1,7 @@
-using OpenTK.Graphics;
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Input;
using System;
diff --git a/osu.Game/Graphics/UserInterface/OsuDropDownMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuDropDownMenuItem.cs
index c2eb1fbc69..d654299279 100644
--- a/osu.Game/Graphics/UserInterface/OsuDropDownMenuItem.cs
+++ b/osu.Game/Graphics/UserInterface/OsuDropDownMenuItem.cs
@@ -19,9 +19,9 @@ namespace osu.Game.Graphics.UserInterface
Children = new[]
{
- new FlowContainer
+ new FillFlowContainer
{
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs
index b9d1dca65d..10ffcffa7f 100644
--- a/osu.Game/Graphics/UserInterface/StarCounter.cs
+++ b/osu.Game/Graphics/UserInterface/StarCounter.cs
@@ -68,10 +68,10 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
- stars = new FlowContainer
+ stars = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Spacing = new Vector2(star_spacing),
}
};
diff --git a/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs b/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs
index 07a8017294..04ba2fcd2f 100644
--- a/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs
+++ b/osu.Game/Graphics/UserInterface/Volume/VolumeControl.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
diff --git a/osu.Game/Modes/Objects/HitObjectParser.cs b/osu.Game/Modes/Objects/HitObjectParser.cs
index 4020c1c069..5aa9f08589 100644
--- a/osu.Game/Modes/Objects/HitObjectParser.cs
+++ b/osu.Game/Modes/Objects/HitObjectParser.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes.Objects
{
public abstract class HitObjectParser
diff --git a/osu.Game/Modes/Objects/NullHitObjectParser.cs b/osu.Game/Modes/Objects/NullHitObjectParser.cs
index 4f06d5ab26..fdec989632 100644
--- a/osu.Game/Modes/Objects/NullHitObjectParser.cs
+++ b/osu.Game/Modes/Objects/NullHitObjectParser.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes.Objects
{
///
diff --git a/osu.Game/Modes/Score.cs b/osu.Game/Modes/Score.cs
index df1b65872f..8da09cb974 100644
--- a/osu.Game/Modes/Score.cs
+++ b/osu.Game/Modes/Score.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Modes
{
public class Score
diff --git a/osu.Game/Modes/UI/HealthDisplay.cs b/osu.Game/Modes/UI/HealthDisplay.cs
index 5201a58104..c8d45bac36 100644
--- a/osu.Game/Modes/UI/HealthDisplay.cs
+++ b/osu.Game/Modes/UI/HealthDisplay.cs
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
-// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
diff --git a/osu.Game/Modes/UI/ScoreOverlay.cs b/osu.Game/Modes/UI/ScoreOverlay.cs
index e43009adda..d9283c52cb 100644
--- a/osu.Game/Modes/UI/ScoreOverlay.cs
+++ b/osu.Game/Modes/UI/ScoreOverlay.cs
@@ -9,6 +9,9 @@ using osu.Game.Modes.Objects;
using OpenTK;
using osu.Framework.Graphics.Primitives;
using osu.Game.Screens.Play;
+using osu.Framework.Allocation;
+using osu.Game.Configuration;
+using osu.Framework.Configuration;
namespace osu.Game.Modes.UI
{
@@ -21,6 +24,8 @@ namespace osu.Game.Modes.UI
public HealthDisplay HealthDisplay;
public Score Score { get; set; }
+ private Bindable showKeyCounter;
+
protected abstract KeyCounterCollection CreateKeyCounter();
protected abstract ComboCounter CreateComboCounter();
protected abstract PercentageCounter CreateAccuracyCounter();
@@ -58,6 +63,22 @@ namespace osu.Game.Modes.UI
};
}
+ [BackgroundDependencyLoader]
+ private void load(OsuConfigManager config)
+ {
+ showKeyCounter = config.GetBindable(OsuConfig.KeyOverlay);
+ showKeyCounter.ValueChanged += visibilityChanged;
+ showKeyCounter.TriggerChange();
+ }
+
+ private void visibilityChanged(object sender, EventArgs e)
+ {
+ if (showKeyCounter)
+ KeyCounter.Show();
+ else
+ KeyCounter.Hide();
+ }
+
public void BindProcessor(ScoreProcessor processor)
{
//bind processor bindables to combocounter, score display etc.
diff --git a/osu.Game/Online/API/IOnlineComponent.cs b/osu.Game/Online/API/IOnlineComponent.cs
index a4d25613b8..d213f5a0fc 100644
--- a/osu.Game/Online/API/IOnlineComponent.cs
+++ b/osu.Game/Online/API/IOnlineComponent.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Online.API
{
public interface IOnlineComponent
diff --git a/osu.Game/Online/Chat/Drawables/DrawableChannel.cs b/osu.Game/Online/Chat/Drawables/DrawableChannel.cs
index 84d15967e4..b8eb1e466a 100644
--- a/osu.Game/Online/Chat/Drawables/DrawableChannel.cs
+++ b/osu.Game/Online/Chat/Drawables/DrawableChannel.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Online.Chat.Drawables
public class DrawableChannel : Container
{
private readonly Channel channel;
- private FlowContainer flow;
+ private FillFlowContainer flow;
private ScrollContainer scroll;
public DrawableChannel(Channel channel)
@@ -39,9 +39,9 @@ namespace osu.Game.Online.Chat.Drawables
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
- flow = new FlowContainer
+ flow = new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 20, Right = 20 }
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index bfb506fd4f..9f7e3e04dc 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -42,6 +42,8 @@ namespace osu.Game
private NotificationManager notificationManager;
+ private DialogOverlay dialogOverlay;
+
private Intro intro
{
get
@@ -142,6 +144,11 @@ namespace osu.Game
Origin = Anchor.TopRight,
}).LoadAsync(this, overlayContent.Add);
+ (dialogOverlay = new DialogOverlay
+ {
+ Depth = -4,
+ }).LoadAsync(this, overlayContent.Add);
+
Logger.NewEntry += entry =>
{
if (entry.Level < LogLevel.Important) return;
@@ -155,6 +162,7 @@ namespace osu.Game
Dependencies.Cache(options);
Dependencies.Cache(musicController);
Dependencies.Cache(notificationManager);
+ Dependencies.Cache(dialogOverlay);
(Toolbar = new Toolbar
{
diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs
new file mode 100644
index 0000000000..5256a90bf1
--- /dev/null
+++ b/osu.Game/Overlays/Dialog/PopupDialog.cs
@@ -0,0 +1,245 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Primitives;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Transforms;
+using osu.Framework.Input;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Backgrounds;
+using OpenTK;
+using OpenTK.Graphics;
+using OpenTK.Input;
+
+namespace osu.Game.Overlays.Dialog
+{
+ public class PopupDialog : FocusedOverlayContainer
+ {
+ public static readonly float ENTER_DURATION = 500;
+ public static readonly float EXIT_DURATION = 200;
+ private readonly Vector2 ringSize = new Vector2(100f);
+ private readonly Vector2 ringMinifiedSize = new Vector2(20f);
+ private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
+
+ private Container content, ring;
+ private FillFlowContainer buttonsContainer;
+ private TextAwesome iconText;
+ private SpriteText header, body;
+
+ public FontAwesome Icon
+ {
+ get { return iconText.Icon; }
+ set { iconText.Icon = value; }
+ }
+
+ public string HeaderText
+ {
+ get { return header.Text; }
+ set { header.Text = value; }
+ }
+
+ public string BodyText
+ {
+ get { return body.Text; }
+ set { body.Text = value; }
+ }
+
+ public IEnumerable Buttons
+ {
+ get { return buttonsContainer.Children; }
+ set
+ {
+ buttonsContainer.Children = value;
+ foreach (PopupDialogButton b in value)
+ {
+ var action = b.Action;
+ b.Action = () =>
+ {
+ Hide();
+ action?.Invoke();
+ };
+ }
+ }
+ }
+
+ private void pressButtonAtIndex(int index)
+ {
+ if (index < Buttons.Count())
+ Buttons.Skip(index).First().TriggerClick();
+ }
+
+ protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
+ {
+ if (args.Repeat) return false;
+
+ if (args.Key == Key.Enter)
+ {
+ Buttons.OfType().FirstOrDefault()?.TriggerClick();
+ return true;
+ }
+
+ // press button at number if 1-9 on number row or keypad are pressed
+ var k = args.Key;
+ if (k >= Key.Number1 && k <= Key.Number9)
+ {
+ pressButtonAtIndex(k - Key.Number1);
+ return true;
+ }
+
+ if (k >= Key.Keypad1 && k <= Key.Keypad9)
+ {
+ pressButtonAtIndex(k - Key.Keypad1);
+ return true;
+ }
+
+ return base.OnKeyDown(state, args);
+ }
+
+ protected override void PopIn()
+ {
+ base.PopIn();
+
+ // Reset various animations but only if the dialog animation fully completed
+ if (content.Alpha == 0)
+ {
+ buttonsContainer.TransformSpacingTo(buttonsEnterSpacing);
+ buttonsContainer.MoveToY(buttonsEnterSpacing.Y);
+ ring.ResizeTo(ringMinifiedSize);
+ }
+
+ content.FadeIn(ENTER_DURATION, EasingTypes.OutQuint);
+ ring.ResizeTo(ringSize, ENTER_DURATION, EasingTypes.OutQuint);
+ buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, EasingTypes.OutQuint);
+ buttonsContainer.MoveToY(0, ENTER_DURATION, EasingTypes.OutQuint);
+ }
+
+ protected override void PopOut()
+ {
+ base.PopOut();
+
+ content.FadeOut(EXIT_DURATION, EasingTypes.InSine);
+ }
+
+ public PopupDialog()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ content = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Anchor = Anchor.BottomCentre,
+ Origin = Anchor.BottomCentre,
+ Width = 0.4f,
+ Alpha = 0f,
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Masking = true,
+ EdgeEffect = new EdgeEffect
+ {
+ Type = EdgeEffectType.Shadow,
+ Colour = Color4.Black.Opacity(0.5f),
+ Radius = 8,
+ },
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = OsuColour.FromHex(@"221a21"),
+ },
+ new Triangles
+ {
+ RelativeSizeAxes = Axes.Both,
+ ColourLight = OsuColour.FromHex(@"271e26"),
+ ColourDark = OsuColour.FromHex(@"1e171e"),
+ TriangleScale = 4,
+ },
+ },
+ },
+ new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.BottomCentre,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Position = new Vector2(0f, -50f),
+ Direction = FillDirection.Down,
+ Spacing = new Vector2(0f, 10f),
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Size = ringSize,
+ Margin = new MarginPadding
+ {
+ Bottom = 30,
+ },
+ Children = new Drawable[]
+ {
+ ring = new CircularContainer
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ BorderColour = Color4.White,
+ BorderThickness = 5f,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black.Opacity(0),
+ },
+ iconText = new TextAwesome
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ Icon = FontAwesome.fa_close,
+ TextSize = 50,
+ },
+ },
+ },
+ },
+ },
+ header = new SpriteText
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Text = @"Header",
+ TextSize = 25,
+ Shadow = true,
+ },
+ body = new SpriteText
+ {
+ Origin = Anchor.TopCentre,
+ Anchor = Anchor.TopCentre,
+ Text = @"Body",
+ TextSize = 18,
+ Shadow = true,
+ },
+ },
+ },
+ buttonsContainer = new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.TopCentre,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Down,
+ },
+ },
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Dialog/PopupDialogButton.cs b/osu.Game/Overlays/Dialog/PopupDialogButton.cs
new file mode 100644
index 0000000000..fe86423d8f
--- /dev/null
+++ b/osu.Game/Overlays/Dialog/PopupDialogButton.cs
@@ -0,0 +1,20 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Overlays.Dialog
+{
+ public class PopupDialogButton : DialogButton
+ {
+ public PopupDialogButton()
+ {
+ Height = 50;
+ BackgroundColour = OsuColour.FromHex(@"150e14");
+ TextSize = 18;
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
new file mode 100644
index 0000000000..1449577b21
--- /dev/null
+++ b/osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
@@ -0,0 +1,20 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Game.Graphics;
+
+namespace osu.Game.Overlays.Dialog
+{
+ public class PopupDialogCancelButton : PopupDialogButton
+ {
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours, AudioManager audio)
+ {
+ ButtonColour = colours.Blue;
+ SampleHover = audio.Sample.Get(@"Menu/menuclick");
+ SampleClick = audio.Sample.Get(@"Menu/menuback");
+ }
+ }
+}
diff --git a/osu.Game/Overlays/Dialog/PopupDialogOKButton.cs b/osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
new file mode 100644
index 0000000000..46bf3debc4
--- /dev/null
+++ b/osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
@@ -0,0 +1,20 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Game.Graphics;
+
+namespace osu.Game.Overlays.Dialog
+{
+ public class PopupDialogOkButton : PopupDialogButton
+ {
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours, AudioManager audio)
+ {
+ ButtonColour = colours.Pink;
+ SampleHover = audio.Sample.Get(@"Menu/menuclick");
+ SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
+ }
+ }
+}
diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs
new file mode 100644
index 0000000000..95f08e9e24
--- /dev/null
+++ b/osu.Game/Overlays/DialogOverlay.cs
@@ -0,0 +1,82 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.Transforms;
+using osu.Game.Graphics;
+using osu.Game.Overlays.Dialog;
+using OpenTK.Graphics;
+
+namespace osu.Game.Overlays
+{
+ public class DialogOverlay : FocusedOverlayContainer
+ {
+ private Container dialogContainer;
+ private PopupDialog currentDialog;
+
+ public void Push(PopupDialog dialog)
+ {
+ if (dialog == currentDialog) return;
+
+ currentDialog?.Hide();
+ currentDialog = dialog;
+
+ dialogContainer.Add(currentDialog);
+
+ currentDialog.Show();
+ currentDialog.StateChanged += onDialogOnStateChanged;
+ State = Visibility.Visible;
+ }
+
+ private void onDialogOnStateChanged(OverlayContainer dialog, Visibility v)
+ {
+ if (v != Visibility.Hidden) return;
+
+ //handle the dialog being dismissed.
+ dialog.Delay(PopupDialog.EXIT_DURATION);
+ dialog.Expire();
+
+ if (dialog == currentDialog)
+ State = Visibility.Hidden;
+ }
+
+ protected override void PopIn()
+ {
+ base.PopIn();
+ FadeIn(PopupDialog.ENTER_DURATION, EasingTypes.OutQuint);
+ }
+
+ protected override void PopOut()
+ {
+ base.PopOut();
+ FadeOut(PopupDialog.EXIT_DURATION, EasingTypes.InSine);
+ }
+
+ public DialogOverlay()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Black.Opacity(0.5f),
+ },
+ },
+ },
+ dialogContainer = new Container
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Overlays/NotificationManager.cs b/osu.Game/Overlays/NotificationManager.cs
index 77198a7fbe..5c666da8ae 100644
--- a/osu.Game/Overlays/NotificationManager.cs
+++ b/osu.Game/Overlays/NotificationManager.cs
@@ -44,9 +44,9 @@ namespace osu.Game.Overlays
Margin = new MarginPadding { Top = Toolbar.Toolbar.HEIGHT },
Children = new[]
{
- sections = new FlowContainer
+ sections = new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new []
diff --git a/osu.Game/Overlays/Notifications/NotificationSection.cs b/osu.Game/Overlays/Notifications/NotificationSection.cs
index e5a597e387..91c89d41be 100644
--- a/osu.Game/Overlays/Notifications/NotificationSection.cs
+++ b/osu.Game/Overlays/Notifications/NotificationSection.cs
@@ -16,7 +16,7 @@ using OpenTK;
namespace osu.Game.Overlays.Notifications
{
- public class NotificationSection : FlowContainer
+ public class NotificationSection : FillFlowContainer
{
private OsuSpriteText titleText;
private OsuSpriteText countText;
@@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Notifications
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
- Direction = FlowDirections.Vertical;
+ Direction = FillDirection.Down;
Padding = new MarginPadding
{
@@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Notifications
Origin = Anchor.TopRight,
Action = clearAll
},
- new FlowContainer
+ new FillFlowContainer
{
Margin = new MarginPadding
{
@@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Notifications
},
},
},
- notifications = new FlowContainer
+ notifications = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
diff --git a/osu.Game/Overlays/Options/OptionDropDown.cs b/osu.Game/Overlays/Options/OptionDropDown.cs
index 72a5160ba0..7e2cab2a61 100644
--- a/osu.Game/Overlays/Options/OptionDropDown.cs
+++ b/osu.Game/Overlays/Options/OptionDropDown.cs
@@ -14,7 +14,7 @@ using System.Collections.Generic;
namespace osu.Game.Overlays.Options
{
- public class OptionDropDown : FlowContainer
+ public class OptionDropDown : FillFlowContainer
{
private DropDownMenu dropdown;
private SpriteText text;
@@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Options
{
Items = new KeyValuePair[0];
- Direction = FlowDirections.Vertical;
+ Direction = FillDirection.Down;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
diff --git a/osu.Game/Overlays/Options/OptionSlider.cs b/osu.Game/Overlays/Options/OptionSlider.cs
index 0e5d9f915c..2f09c51655 100644
--- a/osu.Game/Overlays/Options/OptionSlider.cs
+++ b/osu.Game/Overlays/Options/OptionSlider.cs
@@ -12,7 +12,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options
{
- public class OptionSlider : FlowContainer where T : struct
+ public class OptionSlider : FillFlowContainer where T : struct
{
private SliderBar slider;
private SpriteText text;
@@ -40,7 +40,6 @@ namespace osu.Game.Overlays.Options
public OptionSlider()
{
- Direction = FlowDirections.Vertical;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Right = 5 };
diff --git a/osu.Game/Overlays/Options/OptionsSection.cs b/osu.Game/Overlays/Options/OptionsSection.cs
index 61cfa868ec..f87e69e307 100644
--- a/osu.Game/Overlays/Options/OptionsSection.cs
+++ b/osu.Game/Overlays/Options/OptionsSection.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Options
{
public abstract class OptionsSection : Container
{
- protected FlowContainer FlowContent;
+ protected FillFlowContainer FlowContent;
protected override Container Content => FlowContent;
public abstract FontAwesome Icon { get; }
@@ -58,10 +58,10 @@ namespace osu.Game.Overlays.Options
TextSize = header_size,
Text = Header,
},
- FlowContent = new FlowContainer
+ FlowContent = new FillFlowContainer
{
Margin = new MarginPadding { Top = header_size + header_margin },
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Spacing = new Vector2(0, 30),
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
diff --git a/osu.Game/Overlays/Options/OptionsSubsection.cs b/osu.Game/Overlays/Options/OptionsSubsection.cs
index 4d8be559a7..ef10e15abf 100644
--- a/osu.Game/Overlays/Options/OptionsSubsection.cs
+++ b/osu.Game/Overlays/Options/OptionsSubsection.cs
@@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Options
{
- public abstract class OptionsSubsection : FlowContainer
+ public abstract class OptionsSubsection : FillFlowContainer
{
private Container content;
protected override Container Content => content;
@@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
- Direction = FlowDirections.Vertical;
+ Direction = FillDirection.Down;
AddInternal(new Drawable[]
{
new OsuSpriteText
@@ -29,12 +29,12 @@ namespace osu.Game.Overlays.Options
Margin = new MarginPadding { Bottom = 10 },
Font = @"Exo2.0-Black",
},
- content = new FlowContainer
+ content = new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
+ Spacing = new Vector2(0, 5),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Spacing = new Vector2(0, 5),
},
});
}
diff --git a/osu.Game/Overlays/Options/Sections/EditorSection.cs b/osu.Game/Overlays/Options/Sections/EditorSection.cs
index 513d89c601..11d3f6b642 100644
--- a/osu.Game/Overlays/Options/Sections/EditorSection.cs
+++ b/osu.Game/Overlays/Options/Sections/EditorSection.cs
@@ -7,6 +7,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
+using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Options.Sections
{
diff --git a/osu.Game/Overlays/Options/Sections/General/LoginOptions.cs b/osu.Game/Overlays/Options/Sections/General/LoginOptions.cs
index 34f42aac43..b06644facd 100644
--- a/osu.Game/Overlays/Options/Sections/General/LoginOptions.cs
+++ b/osu.Game/Overlays/Options/Sections/General/LoginOptions.cs
@@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Options.Sections.General
}
}
- class LoginForm : FlowContainer
+ class LoginForm : FillFlowContainer
{
private TextBox username;
private TextBox password;
@@ -100,10 +100,10 @@ namespace osu.Game.Overlays.Options.Sections.General
private void load(APIAccess api, OsuConfigManager config)
{
this.api = api;
- Direction = FlowDirections.Vertical;
+ Direction = FillDirection.Down;
+ Spacing = new Vector2(0, 5);
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
- Spacing = new Vector2(0, 5);
Children = new Drawable[]
{
username = new OsuTextBox
diff --git a/osu.Game/Overlays/Options/Sections/MaintenanceSection.cs b/osu.Game/Overlays/Options/Sections/MaintenanceSection.cs
index b69e085e6b..5393c42843 100644
--- a/osu.Game/Overlays/Options/Sections/MaintenanceSection.cs
+++ b/osu.Game/Overlays/Options/Sections/MaintenanceSection.cs
@@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
+using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Options.Sections
{
diff --git a/osu.Game/Overlays/Options/Sections/SkinSection.cs b/osu.Game/Overlays/Options/Sections/SkinSection.cs
index 56dd9ca318..71c460760e 100644
--- a/osu.Game/Overlays/Options/Sections/SkinSection.cs
+++ b/osu.Game/Overlays/Options/Sections/SkinSection.cs
@@ -8,6 +8,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
+using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Options.Sections
{
diff --git a/osu.Game/Overlays/Options/Sidebar.cs b/osu.Game/Overlays/Options/Sidebar.cs
index 362c448807..5a1128749c 100644
--- a/osu.Game/Overlays/Options/Sidebar.cs
+++ b/osu.Game/Overlays/Options/Sidebar.cs
@@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Options
{
public class Sidebar : Container
{
- private FlowContainer content;
+ private FillFlowContainer content;
internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
internal const int EXPANDED_WIDTH = 200;
protected override Container Content => content;
@@ -34,13 +34,13 @@ namespace osu.Game.Overlays.Options
{
Children = new []
{
- content = new FlowContainer
+ content = new FillFlowContainer
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
- Direction = FlowDirections.Vertical
+ Direction = FillDirection.Down,
}
}
},
diff --git a/osu.Game/Overlays/OptionsOverlay.cs b/osu.Game/Overlays/OptionsOverlay.cs
index 6d47e628ea..968914c6c0 100644
--- a/osu.Game/Overlays/OptionsOverlay.cs
+++ b/osu.Game/Overlays/OptionsOverlay.cs
@@ -73,11 +73,11 @@ namespace osu.Game.Overlays
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
Children = new[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = new Drawable[]
{
@@ -94,11 +94,11 @@ namespace osu.Game.Overlays
TextSize = 18,
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
},
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = sections,
}
}
diff --git a/osu.Game/Overlays/Pause/PauseOverlay.cs b/osu.Game/Overlays/Pause/PauseOverlay.cs
index 12a193c0be..5c85f3db9e 100644
--- a/osu.Game/Overlays/Pause/PauseOverlay.cs
+++ b/osu.Game/Overlays/Pause/PauseOverlay.cs
@@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Pause
}
}
- private FlowContainer retryCounterContainer;
+ private FillFlowContainer retryCounterContainer;
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool HandleInput => State == Visibility.Visible;
@@ -100,21 +100,21 @@ namespace osu.Game.Overlays.Pause
Colour = Color4.Black,
Alpha = background_alpha,
},
- new FlowContainer
+ new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- Direction = FlowDirections.Vertical,
- Spacing = new Vector2(0f, 50f),
+ Direction = FillDirection.Down,
+ Spacing = new Vector2(0, 50),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Vertical,
- Spacing = new Vector2(0f, 20f),
+ Direction = FillDirection.Down,
+ Spacing = new Vector2(0, 20),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
@@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Pause
}
}
},
- new FlowContainer
+ new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@@ -156,7 +156,6 @@ namespace osu.Game.Overlays.Pause
{
new ResumeButton
{
- RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Height = button_height,
@@ -164,7 +163,6 @@ namespace osu.Game.Overlays.Pause
},
new RetryButton
{
- RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Height = button_height,
@@ -176,7 +174,6 @@ namespace osu.Game.Overlays.Pause
},
new QuitButton
{
- RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Height = button_height,
@@ -188,7 +185,7 @@ namespace osu.Game.Overlays.Pause
}
}
},
- retryCounterContainer = new FlowContainer
+ retryCounterContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
diff --git a/osu.Game/Overlays/Pause/QuitButton.cs b/osu.Game/Overlays/Pause/QuitButton.cs
index dc99669111..18b7c4eda9 100644
--- a/osu.Game/Overlays/Pause/QuitButton.cs
+++ b/osu.Game/Overlays/Pause/QuitButton.cs
@@ -5,10 +5,11 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Pause
{
- public class QuitButton : PauseButton
+ public class QuitButton : DialogButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio)
diff --git a/osu.Game/Overlays/Pause/ResumeButton.cs b/osu.Game/Overlays/Pause/ResumeButton.cs
index 1aef384b0b..a5179cb58a 100644
--- a/osu.Game/Overlays/Pause/ResumeButton.cs
+++ b/osu.Game/Overlays/Pause/ResumeButton.cs
@@ -4,10 +4,11 @@
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Pause
{
- public class ResumeButton : PauseButton
+ public class ResumeButton : DialogButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
diff --git a/osu.Game/Overlays/Pause/RetryButton.cs b/osu.Game/Overlays/Pause/RetryButton.cs
index 003d31dfbb..ceab835915 100644
--- a/osu.Game/Overlays/Pause/RetryButton.cs
+++ b/osu.Game/Overlays/Pause/RetryButton.cs
@@ -4,10 +4,11 @@
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Pause
{
- public class RetryButton : PauseButton
+ public class RetryButton : DialogButton
{
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
diff --git a/osu.Game/Overlays/Toolbar/Toolbar.cs b/osu.Game/Overlays/Toolbar/Toolbar.cs
index caed663c04..74cfc10e75 100644
--- a/osu.Game/Overlays/Toolbar/Toolbar.cs
+++ b/osu.Game/Overlays/Toolbar/Toolbar.cs
@@ -41,9 +41,9 @@ namespace osu.Game.Overlays.Toolbar
Children = new Drawable[]
{
new ToolbarBackground(),
- new FlowContainer
+ new FillFlowContainer
{
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
@@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Toolbar
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
@@ -141,7 +141,7 @@ namespace osu.Game.Overlays.Toolbar
FadeOut(transition_time);
}
- class PassThroughFlowContainer : FlowContainer
+ class PassThroughFlowContainer : FillFlowContainer
{
//needed to get input to the login overlay.
public override bool Contains(Vector2 screenSpacePos) => true;
diff --git a/osu.Game/Overlays/Toolbar/ToolbarButton.cs b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
index 9c3c1095a3..0e8165283e 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarButton.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarButton.cs
@@ -62,10 +62,10 @@ namespace osu.Game.Overlays.Toolbar
protected TextAwesome DrawableIcon;
protected SpriteText DrawableText;
protected Box HoverBackground;
- private FlowContainer tooltipContainer;
+ private FillFlowContainer tooltipContainer;
private SpriteText tooltip1;
private SpriteText tooltip2;
- protected FlowContainer Flow;
+ protected FillFlowContainer Flow;
private SampleChannel sampleClick;
public ToolbarButton()
@@ -82,21 +82,21 @@ namespace osu.Game.Overlays.Toolbar
BlendingMode = BlendingMode.Additive,
Alpha = 0,
},
- Flow = new FlowContainer
+ Flow = new FillFlowContainer
{
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
+ Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Left = Toolbar.HEIGHT / 2, Right = Toolbar.HEIGHT / 2 },
- Spacing = new Vector2(5),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
DrawableIcon = new TextAwesome
{
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
},
DrawableText = new OsuSpriteText
{
@@ -105,9 +105,9 @@ namespace osu.Game.Overlays.Toolbar
},
},
},
- tooltipContainer = new FlowContainer
+ tooltipContainer = new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
Origin = TooltipAnchor,
diff --git a/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs b/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
index b3d1d29ae9..31b8500155 100644
--- a/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
+++ b/osu.Game/Overlays/Toolbar/ToolbarModeSelector.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Toolbar
{
const float padding = 10;
- private FlowContainer modeButtons;
+ private FillFlowContainer modeButtons;
private Drawable modeButtonLine;
private ToolbarModeButton activeButton;
@@ -32,11 +32,11 @@ namespace osu.Game.Overlays.Toolbar
Children = new Drawable[]
{
new OpaqueBackground(),
- modeButtons = new FlowContainer
+ modeButtons = new FillFlowContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Padding = new MarginPadding { Left = padding, Right = padding },
diff --git a/osu.Game/Screens/GameScreenWhiteBox.cs b/osu.Game/Screens/GameScreenWhiteBox.cs
index a172726e67..623b411e35 100644
--- a/osu.Game/Screens/GameScreenWhiteBox.cs
+++ b/osu.Game/Screens/GameScreenWhiteBox.cs
@@ -25,7 +25,7 @@ namespace osu.Game.Screens
protected virtual IEnumerable PossibleChildren => null;
- private FlowContainer childModeButtons;
+ private FillFlowContainer childModeButtons;
private Container textContainer;
private Box box;
@@ -124,9 +124,9 @@ namespace osu.Game.Screens
Exit();
}
},
- childModeButtons = new FlowContainer
+ childModeButtons = new FillFlowContainer
{
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Both,
diff --git a/osu.Game/Screens/Menu/Button.cs b/osu.Game/Screens/Menu/Button.cs
index b1e39c8a35..7398eb62e7 100644
--- a/osu.Game/Screens/Menu/Button.cs
+++ b/osu.Game/Screens/Menu/Button.cs
@@ -114,7 +114,7 @@ namespace osu.Game.Screens.Menu
new OsuSpriteText
{
Shadow = true,
- Direction = FlowDirections.Horizontal,
+ AllowMultiline = false,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 16,
diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs
index c4d1abd931..f26fded19d 100644
--- a/osu.Game/Screens/Menu/ButtonSystem.cs
+++ b/osu.Game/Screens/Menu/ButtonSystem.cs
@@ -78,16 +78,16 @@ namespace osu.Game.Screens.Menu
},
buttonFlow = new FlowContainerWithOrigin
{
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
+ Spacing = new Vector2(-WEDGE_WIDTH, 0),
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
- Spacing = new Vector2(-WEDGE_WIDTH, 0),
Children = new[]
{
settingsButton = new Button(@"settings", @"options", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
iconFacade = new Container //need a container to make the osu! icon flow properly.
- {
+ {
Size = new Vector2(0, BUTTON_AREA_HEIGHT)
}
},
diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs
index 56074dbdfd..deb9a4dbf8 100644
--- a/osu.Game/Screens/Menu/Disclaimer.cs
+++ b/osu.Game/Screens/Menu/Disclaimer.cs
@@ -27,12 +27,12 @@ namespace osu.Game.Screens.Menu
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Spacing = new Vector2(0, 2),
Children = new Drawable[]
{
diff --git a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs
index f8b92dc795..d0972ea84b 100644
--- a/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs
+++ b/osu.Game/Screens/Menu/FlowContainerWithOrigin.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Screens.Menu
///
/// A flow container with an origin based on one of its contained drawables.
///
- public class FlowContainerWithOrigin : FlowContainer
+ public class FlowContainerWithOrigin : FillFlowContainer
{
///
/// A target drawable which this flowcontainer should be centered around.
@@ -22,7 +22,7 @@ namespace osu.Game.Screens.Menu
protected override IComparer DepthComparer => new ReverseCreationOrderDepthComparer();
- protected override IEnumerable SortedChildren => base.SortedChildren.Reverse();
+ protected override IEnumerable FlowingChildren => base.FlowingChildren.Reverse();
public override Anchor Origin => Anchor.Custom;
diff --git a/osu.Game/Screens/Play/KeyCounterCollection.cs b/osu.Game/Screens/Play/KeyCounterCollection.cs
index 8e7f7558d7..0a93032a20 100644
--- a/osu.Game/Screens/Play/KeyCounterCollection.cs
+++ b/osu.Game/Screens/Play/KeyCounterCollection.cs
@@ -8,11 +8,11 @@ using OpenTK.Graphics;
namespace osu.Game.Screens.Play
{
- public class KeyCounterCollection : FlowContainer
+ public class KeyCounterCollection : FillFlowContainer
{
public KeyCounterCollection()
{
- Direction = FlowDirections.Horizontal;
+ Direction = FillDirection.Right;
AutoSizeAxes = Axes.Both;
}
diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs
index b552601458..0a094d2050 100644
--- a/osu.Game/Screens/Play/Player.cs
+++ b/osu.Game/Screens/Play/Player.cs
@@ -24,6 +24,7 @@ using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Logging;
+using osu.Framework.Input;
namespace osu.Game.Screens.Play
{
@@ -72,6 +73,8 @@ namespace osu.Game.Screens.Play
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuGameBase game, OsuConfigManager config)
{
dimLevel = config.GetBindable(OsuConfig.DimLevel);
+ mouseWheelDisabled = config.GetBindable(OsuConfig.MouseDisableWheel);
+
try
{
if (Beatmap == null)
@@ -149,7 +152,6 @@ namespace osu.Game.Screens.Play
playerInputManager = new PlayerInputManager(game.Host)
{
Clock = new InterpolatingFramedClock(sourceClock),
- PassThrough = false,
Children = new Drawable[]
{
hitRenderer,
@@ -193,7 +195,6 @@ namespace osu.Game.Screens.Play
if (canPause || force)
{
lastPauseActionTime = Time.Current;
- playerInputManager.PassThrough = true;
scoreOverlay.KeyCounter.IsCounting = false;
pauseOverlay.Retries = RestartCount;
pauseOverlay.Show();
@@ -209,7 +210,6 @@ namespace osu.Game.Screens.Play
public void Resume()
{
lastPauseActionTime = Time.Current;
- playerInputManager.PassThrough = false;
scoreOverlay.KeyCounter.IsCounting = true;
pauseOverlay.Hide();
sourceClock.Start();
@@ -325,5 +325,9 @@ namespace osu.Game.Screens.Play
{
Background?.FadeTo((100f - dimLevel) / 100, 800);
}
+
+ private Bindable mouseWheelDisabled;
+
+ protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !isPaused;
}
}
\ No newline at end of file
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index c5c9e6722f..bc04dbb2f7 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -131,12 +131,12 @@ namespace osu.Game.Screens.Play
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
- new FlowContainer()
+ new FillFlowContainer()
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = new Drawable[]
{
new OsuSpriteText
diff --git a/osu.Game/Screens/Ranking/Results.cs b/osu.Game/Screens/Ranking/Results.cs
index 33c680e539..1c8972e4be 100644
--- a/osu.Game/Screens/Ranking/Results.cs
+++ b/osu.Game/Screens/Ranking/Results.cs
@@ -65,10 +65,10 @@ namespace osu.Game.Screens.Ranking
Children = new Drawable[]
{
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = new Drawable[]
{
new OsuSpriteText
diff --git a/osu.Game/Screens/Select/BeatmapDeleteDialog.cs b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs
new file mode 100644
index 0000000000..a8216d3e4e
--- /dev/null
+++ b/osu.Game/Screens/Select/BeatmapDeleteDialog.cs
@@ -0,0 +1,46 @@
+// Copyright (c) 2007-2017 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
+
+using System;
+using osu.Framework.Allocation;
+using osu.Game.Beatmaps;
+using osu.Game.Database;
+using osu.Game.Graphics;
+using osu.Game.Overlays.Dialog;
+
+namespace osu.Game
+{
+ public class BeatmapDeleteDialog : PopupDialog
+ {
+ private BeatmapDatabase database;
+
+ [BackgroundDependencyLoader]
+ private void load(BeatmapDatabase beatmapDatabase)
+ {
+ database = beatmapDatabase;
+ }
+
+ public BeatmapDeleteDialog(WorkingBeatmap beatmap)
+ {
+ Icon = FontAwesome.fa_trash_o;
+ HeaderText = @"Confirm deletion of";
+ BodyText = $@"{beatmap?.Beatmap?.Metadata?.Artist} - {beatmap?.Beatmap?.Metadata?.Title}";
+ Buttons = new PopupDialogButton[]
+ {
+ new PopupDialogOkButton
+ {
+ Text = @"Yes. Totally. Delete it.",
+ Action = () =>
+ {
+ beatmap.Dispose();
+ database.Delete(beatmap.BeatmapSetInfo);
+ },
+ },
+ new PopupDialogCancelButton
+ {
+ Text = @"Firetruck, I didn't mean to!",
+ },
+ };
+ }
+ }
+}
diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
index 4a3b9b7fcd..a3493971cb 100644
--- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs
+++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs
@@ -121,11 +121,11 @@ namespace osu.Game.Screens.Select
},
},
// Text for beatmap info
- new FlowContainer
+ new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
@@ -144,10 +144,10 @@ namespace osu.Game.Screens.Select
TextSize = 17,
Shadow = true,
},
- new FlowContainer
+ new FillFlowContainer
{
Margin = new MarginPadding { Top = 10 },
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
AutoSizeAxes = Axes.Both,
Children = new []
{
@@ -167,10 +167,10 @@ namespace osu.Game.Screens.Select
},
}
},
- new FlowContainer
+ new FillFlowContainer
{
Margin = new MarginPadding { Top = 20 },
- Spacing = new Vector2(40,0),
+ Spacing = new Vector2(40, 0),
AutoSizeAxes = Axes.Both,
Children = labels
},
diff --git a/osu.Game/Screens/Select/CarouselContainer.cs b/osu.Game/Screens/Select/CarouselContainer.cs
index 9d8f489755..bb391c2eb7 100644
--- a/osu.Game/Screens/Select/CarouselContainer.cs
+++ b/osu.Game/Screens/Select/CarouselContainer.cs
@@ -183,6 +183,7 @@ namespace osu.Game.Screens.Select
if (SelectedGroup != null && SelectedGroup != group && SelectedGroup.State != BeatmapGroupState.Hidden)
SelectedGroup.State = BeatmapGroupState.Collapsed;
+ group.State = BeatmapGroupState.Expanded;
SelectedGroup = group;
panel.State = PanelSelectedState.Selected;
SelectedPanel = panel;
@@ -191,6 +192,58 @@ namespace osu.Game.Screens.Select
ScrollTo(selectedY, animated);
}
+ public void Sort(FilterControl.SortMode mode) {
+ switch (mode) {
+ case FilterControl.SortMode.Artist:
+ groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist));
+ break;
+ case FilterControl.SortMode.Title:
+ groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Title, y.BeatmapSet.Metadata.Title));
+ break;
+ case FilterControl.SortMode.Author:
+ groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Author, y.BeatmapSet.Metadata.Author));
+ break;
+ case FilterControl.SortMode.Difficulty:
+ groups.Sort((x, y) =>
+ {
+ float xAverage=0, yAverage=0;
+ int counter=0;
+ foreach (BeatmapInfo set in x.BeatmapSet.Beatmaps) {
+ xAverage += set.StarDifficulty;
+ counter++;
+ }
+ xAverage /= counter;
+ counter = 0;
+ foreach (BeatmapInfo set in y.BeatmapSet.Beatmaps) {
+ yAverage += set.StarDifficulty;
+ counter++;
+ }
+ yAverage /= counter;
+ if (xAverage > yAverage)
+ return 1;
+ else
+ return -1;
+ });
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ scrollableContent.Clear(false);
+ lifetime.Clear();
+ foreach (BeatmapGroup group in groups)
+ {
+ group.Header.Depth = -scrollableContent.Children.Count();
+ scrollableContent.Add(group.Header);
+
+ foreach (BeatmapPanel panel in group.BeatmapPanels)
+ {
+ panel.Depth = -scrollableContent.Children.Count();
+ scrollableContent.Add(panel);
+ }
+ }
+ SelectGroup(groups.FirstOrDefault(), groups.First().BeatmapPanels.FirstOrDefault());
+ }
+
private static float offsetX(float dist, float halfHeight)
{
// The radius of the circle the carousel moves on.
diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs
index 23a61459ea..fd7992ba16 100644
--- a/osu.Game/Screens/Select/FilterControl.cs
+++ b/osu.Game/Screens/Select/FilterControl.cs
@@ -21,7 +21,18 @@ namespace osu.Game.Screens.Select
public Action FilterChanged;
public string Search => searchTextBox.Text;
- public SortMode Sort { get; private set; } = SortMode.Title;
+ private SortMode sort = SortMode.Title;
+ public SortMode Sort {
+ get { return sort; }
+ set {
+ if (sort != value)
+ {
+ sort = value;
+ FilterChanged?.Invoke();
+ }
+ }
+ }
+
public Action Exit;
private SearchTextBox searchTextBox;
@@ -36,7 +47,7 @@ namespace osu.Game.Screens.Select
Alpha = 0.8f,
RelativeSizeAxes = Axes.Both,
},
- new FlowContainer
+ new FillFlowContainer
{
Padding = new MarginPadding(20),
AutoSizeAxes = Axes.Y,
@@ -44,7 +55,7 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Width = 0.4f, // TODO: InnerWidth property or something
- Direction = FlowDirections.Vertical,
+ Direction = FillDirection.Down,
Children = new Drawable[]
{
searchTextBox = new SearchTextBox {
@@ -174,10 +185,10 @@ namespace osu.Game.Screens.Select
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
},
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
@@ -206,10 +217,10 @@ namespace osu.Game.Screens.Select
}
}
},
- new FlowContainer
+ new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Spacing = new Vector2(10, 0),
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
@@ -251,9 +262,9 @@ namespace osu.Game.Screens.Select
public enum SortMode
{
- Arist,
+ Artist,
BPM,
- Creator,
+ Author,
DateAdded,
Difficulty,
Length,
@@ -264,9 +275,9 @@ namespace osu.Game.Screens.Select
public enum GroupMode
{
NoGrouping,
- Arist,
+ Artist,
BPM,
- Creator,
+ Author,
DateAdded,
Difficulty,
Length,
diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs
index 05ed670673..2b62e8d452 100644
--- a/osu.Game/Screens/Select/Footer.cs
+++ b/osu.Game/Screens/Select/Footer.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Screens.Select
public Action OnBack;
public Action OnStart;
- private FlowContainer buttons;
+ private FillFlowContainer buttons;
public OsuLogo StartButton;
@@ -91,21 +91,20 @@ namespace osu.Game.Screens.Select
Origin = Anchor.BottomLeft,
Action = () => OnBack?.Invoke(),
},
- new FlowContainer
+ new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Spacing = new Vector2(padding, 0),
Children = new Drawable[]
{
-
- buttons = new FlowContainer
+ buttons = new FillFlowContainer
{
- Direction = FlowDirections.Horizontal,
+ Direction = FillDirection.Right,
Spacing = new Vector2(0.2f, 0),
AutoSizeAxes = Axes.Both,
}
diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs
index 3011b5bf23..4252de2978 100644
--- a/osu.Game/Screens/Select/PlaySongSelect.cs
+++ b/osu.Game/Screens/Select/PlaySongSelect.cs
@@ -27,6 +27,7 @@ using osu.Framework.Input;
using OpenTK.Input;
using System.Collections.Generic;
using osu.Framework.Threading;
+using osu.Game.Overlays;
namespace osu.Game.Screens.Select
{
@@ -38,6 +39,7 @@ namespace osu.Game.Screens.Select
private CarouselContainer carousel;
private TrackManager trackManager;
+ private DialogOverlay dialogOverlay;
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
private BeatmapInfoWedge beatmapInfoWedge;
@@ -54,10 +56,25 @@ namespace osu.Game.Screens.Select
OsuScreen player;
- FilterControl filter;
+ private FilterControl filter;
+ public FilterControl Filter
+ {
+ get
+ {
+ return filter;
+ }
+ private set
+ {
+ if (filter != value)
+ {
+ filter = value;
+ filterChanged();
+ }
+ }
+ }
[BackgroundDependencyLoader(permitNulls: true)]
- private void load(BeatmapDatabase beatmaps, AudioManager audio, Framework.Game game,
+ private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, Framework.Game game,
OsuGame osuGame, OsuColour colours)
{
const float carousel_width = 640;
@@ -122,7 +139,7 @@ namespace osu.Game.Screens.Select
PreferredPlayMode = playMode.Value
})).LoadAsync(Game, l => Push(player));
}
- }
+ },
};
footer.AddButton(@"mods", colours.Yellow, null);
@@ -142,6 +159,7 @@ namespace osu.Game.Screens.Select
database.BeatmapSetRemoved += onBeatmapSetRemoved;
trackManager = audio.Track;
+ dialogOverlay = dialog;
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
@@ -161,6 +179,7 @@ namespace osu.Game.Screens.Select
filterTask = null;
var search = filter.Search;
BeatmapGroup newSelection = null;
+ carousel.Sort(filter.Sort);
foreach (var beatmapGroup in carousel)
{
var set = beatmapGroup.BeatmapSet;
@@ -372,6 +391,7 @@ namespace osu.Game.Screens.Select
if (token.IsCancellationRequested) return;
addBeatmapSet(beatmapSet, game);
}
+ filterChanged();
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
@@ -382,12 +402,14 @@ namespace osu.Game.Screens.Select
footer.StartButton.TriggerClick();
return true;
case Key.Delete:
- if (Beatmap != null)
+ if (state.Keyboard.ShiftPressed)
{
- Beatmap.Dispose();
- database.Delete(Beatmap.BeatmapSetInfo);
+ if (Beatmap != null)
+ dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
+
+ return true;
}
- return true;
+ break;
}
return base.OnKeyDown(state, args);
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index 5928d6106c..540bfdbbf9 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-
namespace osu.Game.Users
{
public class User
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index ddad06a476..1c5996b51e 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -274,13 +274,19 @@
-
+
+
+
+
+
+
+
@@ -301,6 +307,9 @@
+
+
+