mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 20:22:55 +08:00
Add test coverage of the same thing but via "clear all scores" button
This commit is contained in:
parent
778eebc94d
commit
2453bf5ed0
@ -106,6 +106,35 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != getOriginalPlayer() && Game.ScreenStack.CurrentScreen is Player);
|
AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != getOriginalPlayer() && Game.ScreenStack.CurrentScreen is Player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDeleteAllScoresAfterPlaying()
|
||||||
|
{
|
||||||
|
playToResults();
|
||||||
|
|
||||||
|
ScoreInfo score = null;
|
||||||
|
LeaderboardScore scorePanel = null;
|
||||||
|
|
||||||
|
AddStep("get score", () => score = ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score);
|
||||||
|
|
||||||
|
AddAssert("ensure score is databased", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == false));
|
||||||
|
|
||||||
|
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||||
|
|
||||||
|
AddStep("show local scores", () => Game.ChildrenOfType<BeatmapDetailAreaTabControl>().First().Current.Value = new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local));
|
||||||
|
|
||||||
|
AddUntilStep("wait for score displayed", () => (scorePanel = Game.ChildrenOfType<LeaderboardScore>().FirstOrDefault(s => s.Score.Equals(score))) != null);
|
||||||
|
|
||||||
|
AddStep("open options", () => InputManager.Key(Key.F3));
|
||||||
|
|
||||||
|
AddStep("choose clear all scores", () => InputManager.Key(Key.Number4));
|
||||||
|
|
||||||
|
AddStep("confirm deletion", () => InputManager.Key(Key.Number1));
|
||||||
|
|
||||||
|
AddAssert("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find<ScoreInfo>(score.ID)?.DeletePending == true));
|
||||||
|
|
||||||
|
AddUntilStep("wait for score panel removal", () => scorePanel.Parent == null);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDeleteScoreAfterPlaying()
|
public void TestDeleteScoreAfterPlaying()
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user