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address review
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@ -75,11 +75,8 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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if (difficulty.ApproachRate >= 5)
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TimePreempt = 1200 - (difficulty.ApproachRate - 5) * 150;
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else
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TimePreempt = 1800 - difficulty.ApproachRate * 120;
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TimeFadein = TimePreempt * 0.66f;
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TimePreempt = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1800, 1200, 450);
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TimeFadein = (float)BeatmapDifficulty.DifficultyRange(difficulty.ApproachRate, 1200, 800, 300);
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Scale = (1.0f - 0.7f * (difficulty.CircleSize - 5) / 5) / 2;
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