mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 22:33:05 +08:00
Use ScoreProcessor
to fetch accuracy rather than calculating manually
This commit is contained in:
parent
70cb23bbc9
commit
23ea77cb74
@ -5,23 +5,32 @@ using System;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
public class ModAccuracyChallenge : ModFailCondition
|
||||
public class ModAccuracyChallenge : ModFailCondition, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => "Accuracy Challenge";
|
||||
|
||||
public override string Acronym => "AC";
|
||||
public override string Description => "Fail the map if you don't maintain a certain accuracy.";
|
||||
|
||||
public override LocalisableString Description => "Fail if your accuracy drops too low!";
|
||||
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(ModEasyWithExtraLives), typeof(ModPerfect) }).ToArray();
|
||||
|
||||
public override bool RequiresConfiguration => false;
|
||||
|
||||
public override string SettingDescription => base.SettingDescription.Replace(MinimumAccuracy.ToString(), MinimumAccuracy.Value.ToString("##%", NumberFormatInfo.InvariantInfo));
|
||||
|
||||
[SettingSource("Minimum accuracy", "Trigger a failure if your accuracy goes below this value.", SettingControlType = typeof(SettingsSlider<double, PercentSlider>))]
|
||||
@ -34,9 +43,14 @@ namespace osu.Game.Rulesets.Mods
|
||||
Value = 0.9,
|
||||
};
|
||||
|
||||
private double baseScore;
|
||||
private double maxBaseScore;
|
||||
private double accuracy => maxBaseScore > 0 ? baseScore / maxBaseScore : 1;
|
||||
private ScoreProcessor scoreProcessor = null!;
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
this.scoreProcessor = scoreProcessor;
|
||||
}
|
||||
|
||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||
|
||||
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
|
||||
{
|
||||
@ -44,14 +58,11 @@ namespace osu.Game.Rulesets.Mods
|
||||
if (!result.Type.IsScorable() || result.Type.IsBonus())
|
||||
return false;
|
||||
|
||||
baseScore += result.Type.IsHit() ? result.Judgement.NumericResultFor(result) : 0;
|
||||
maxBaseScore += result.Judgement.MaxNumericResult;
|
||||
|
||||
return accuracy < MinimumAccuracy.Value;
|
||||
return scoreProcessor.Accuracy.Value < MinimumAccuracy.Value;
|
||||
}
|
||||
}
|
||||
|
||||
public class PercentSlider : OsuSliderBar<double>
|
||||
public partial class PercentSlider : OsuSliderBar<double>
|
||||
{
|
||||
public PercentSlider()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user