mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 08:52:55 +08:00
Merge pull request #2029 from smoogipoo/slider-tooltip-precision
Use bindable precision for OsuSliderBar's tooltip value
This commit is contained in:
commit
23d211e9b1
@ -20,6 +20,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
|
||||
where T : struct, IEquatable<T>, IComparable, IConvertible
|
||||
{
|
||||
/// <summary>
|
||||
/// Maximum number of decimal digits to be displayed in the tooltip.
|
||||
/// </summary>
|
||||
private const int max_decimal_digits = 5;
|
||||
|
||||
private SampleChannel sample;
|
||||
private double lastSampleTime;
|
||||
private T lastSampleValue;
|
||||
@ -35,6 +40,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
var bindableDouble = CurrentNumber as BindableNumber<double>;
|
||||
var bindableFloat = CurrentNumber as BindableNumber<float>;
|
||||
var floatValue = bindableDouble?.Value ?? bindableFloat?.Value;
|
||||
var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision;
|
||||
|
||||
if (floatValue != null)
|
||||
{
|
||||
@ -44,7 +50,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (floatMaxValue == 1 && (floatMinValue == 0 || floatMinValue == -1))
|
||||
return floatValue.Value.ToString("P0");
|
||||
|
||||
return floatValue.Value.ToString("N1");
|
||||
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
|
||||
|
||||
// Find the number of significant digits (we could have less than 5 after normalize())
|
||||
var significantDigits = findPrecision(decimalPrecision);
|
||||
|
||||
return floatValue.Value.ToString($"N{significantDigits}");
|
||||
}
|
||||
|
||||
var bindableInt = CurrentNumber as BindableNumber<int>;
|
||||
@ -177,5 +188,31 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Nub.MoveToX(RangePadding + UsableWidth * value, 250, Easing.OutQuint);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes all non-significant digits, keeping at most a requested number of decimal digits.
|
||||
/// </summary>
|
||||
/// <param name="d">The decimal to normalize.</param>
|
||||
/// <param name="sd">The maximum number of decimal digits to keep. The final result may have fewer decimal digits than this value.</param>
|
||||
/// <returns>The normalised decimal.</returns>
|
||||
private decimal normalise(decimal d, int sd)
|
||||
=> decimal.Parse(Math.Round(d, sd).ToString(string.Concat("0.", new string('#', sd)), CultureInfo.InvariantCulture), CultureInfo.InvariantCulture);
|
||||
|
||||
/// <summary>
|
||||
/// Finds the number of digits after the decimal.
|
||||
/// </summary>
|
||||
/// <param name="d">The value to find the number of decimal digits for.</param>
|
||||
/// <returns>The number decimal digits.</returns>
|
||||
private int findPrecision(decimal d)
|
||||
{
|
||||
int precision = 0;
|
||||
while (d != Math.Round(d))
|
||||
{
|
||||
d *= 10;
|
||||
precision++;
|
||||
}
|
||||
|
||||
return precision;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -42,7 +42,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Text = "1x",
|
||||
Font = @"Exo2.0-Bold",
|
||||
}
|
||||
},
|
||||
@ -54,12 +53,13 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
Default = 1,
|
||||
MinValue = 0.5,
|
||||
MaxValue = 2,
|
||||
Precision = 0.01,
|
||||
Precision = 0.1,
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
sliderbar.Bindable.ValueChanged += rateMultiplier => multiplierText.Text = $"{rateMultiplier}x";
|
||||
sliderbar.Bindable.ValueChanged += rateMultiplier => multiplierText.Text = $"{sliderbar.Bar.TooltipText}x";
|
||||
sliderbar.Bindable.TriggerChange();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -13,6 +13,8 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
public class PlayerSliderBar<T> : SettingsSlider<T>
|
||||
where T : struct, IEquatable<T>, IComparable, IConvertible
|
||||
{
|
||||
public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control;
|
||||
|
||||
protected override Drawable CreateControl() => new Sliderbar
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5, Bottom = 5 },
|
||||
@ -21,8 +23,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
|
||||
private class Sliderbar : OsuSliderBar<T>
|
||||
{
|
||||
public override string TooltipText => $"{CurrentNumber.Value}";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user