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Remove availability picker for now
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d0fee53e1f
commit
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@ -58,7 +58,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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public Action SettingsApplied;
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public Action SettingsApplied;
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public OsuTextBox NameField, MaxParticipantsField;
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public OsuTextBox NameField, MaxParticipantsField;
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public RoomAvailabilityPicker AvailabilityPicker;
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public MatchTypePicker TypePicker;
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public MatchTypePicker TypePicker;
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public OsuEnumDropdown<QueueMode> QueueModeDropdown;
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public OsuEnumDropdown<QueueMode> QueueModeDropdown;
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public OsuTextBox PasswordTextBox;
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public OsuTextBox PasswordTextBox;
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@ -166,14 +165,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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LengthLimit = 100,
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LengthLimit = 100,
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},
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},
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},
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},
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new Section("Room visibility")
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{
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Alpha = disabled_alpha,
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Child = AvailabilityPicker = new RoomAvailabilityPicker
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{
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Enabled = { Value = false }
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},
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},
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new Section("Game type")
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new Section("Game type")
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{
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{
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Child = new FillFlowContainer
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Child = new FillFlowContainer
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@ -336,7 +327,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
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TypePicker.Current.BindValueChanged(type => typeLabel.Text = type.NewValue.GetLocalisableDescription(), true);
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RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
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RoomName.BindValueChanged(name => NameField.Text = name.NewValue, true);
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Availability.BindValueChanged(availability => AvailabilityPicker.Current.Value = availability.NewValue, true);
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Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
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Type.BindValueChanged(type => TypePicker.Current.Value = type.NewValue, true);
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MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true);
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MaxParticipants.BindValueChanged(count => MaxParticipantsField.Text = count.NewValue?.ToString(), true);
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RoomID.BindValueChanged(roomId => playlistContainer.Alpha = roomId.NewValue == null ? 1 : 0, true);
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RoomID.BindValueChanged(roomId => playlistContainer.Alpha = roomId.NewValue == null ? 1 : 0, true);
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@ -402,7 +392,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
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else
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else
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{
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{
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room.Name.Value = NameField.Text;
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room.Name.Value = NameField.Text;
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room.Availability.Value = AvailabilityPicker.Current.Value;
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room.Type.Value = TypePicker.Current.Value;
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room.Type.Value = TypePicker.Current.Value;
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room.Password.Value = PasswordTextBox.Current.Value;
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room.Password.Value = PasswordTextBox.Current.Value;
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room.QueueMode.Value = QueueModeDropdown.Current.Value;
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room.QueueMode.Value = QueueModeDropdown.Current.Value;
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