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mirror of https://github.com/ppy/osu.git synced 2025-02-15 20:05:29 +08:00

address comments

This commit is contained in:
Jason Won 2021-10-14 20:50:47 -04:00
parent 6b1534f5a6
commit 23b50a054b

View File

@ -3,10 +3,10 @@
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Mods;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Graphics.UserInterface;
using osu.Game.Configuration;
using osu.Game.Overlays.Settings;
@ -17,14 +17,18 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModGhost : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor
{
public const float CURSOR_ALPHA_TRANSITION_DURATION = 100;
public override string Name => "Ghost";
public override string Acronym => "G";
public override string Acronym => "GS";
public override ModType Type => ModType.Fun;
public override IconUsage? Icon => FontAwesome.Solid.Ghost;
public override string Description => "Where's the cursor?";
public override double ScoreMultiplier => 1;
private readonly BindableNumber<float> ghostAlpha = new BindableFloat(0);
private double transitionProgress = 0;
private float currentCursorAlpha = 1;
private float startCursorAlpha = 1;
private float targetCursorAlpha = 0;
private BindableNumber<int> currentCombo;
[SettingSource(
@ -43,21 +47,25 @@ namespace osu.Game.Rulesets.Osu.Mods
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
{
currentCombo = scoreProcessor.Combo.GetBoundCopy();
currentCombo.BindValueChanged(combo =>
{
float dimFactor = HiddenComboCount.Value == 0 ? 1 : (float)combo.NewValue / HiddenComboCount.Value;
scoreProcessor.TransformBindableTo(ghostAlpha, 1-dimFactor, 100, Easing.OutQuint);
}, true);
if (HiddenComboCount.Value != 0) {
currentCombo = scoreProcessor.Combo.GetBoundCopy();
currentCombo.BindValueChanged(combo =>
{
targetCursorAlpha = 1 - (float)combo.NewValue / HiddenComboCount.Value;
startCursorAlpha = currentCursorAlpha;
transitionProgress = 0;
}, true);
}
}
public virtual void Update(Playfield playfield)
{
playfield.Cursor.Alpha = ghostAlpha.Value;
if (transitionProgress < CURSOR_ALPHA_TRANSITION_DURATION) {
transitionProgress += playfield.Time.Elapsed;
currentCursorAlpha = (float)Interpolation.Lerp(startCursorAlpha, targetCursorAlpha, transitionProgress/CURSOR_ALPHA_TRANSITION_DURATION);
playfield.Cursor.Alpha = currentCursorAlpha;
}
}
}
public class HiddenComboSlider : OsuSliderBar<int>