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This method is not being used anymore.
see: https://github.com/ppy/osu/pull/26643
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@ -151,14 +151,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// </summary>
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public virtual SelectionRotationHandler CreateRotationHandler() => new SelectionRotationHandler();
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/// <summary>
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/// Handles the selected items being scaled.
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/// </summary>
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/// <param name="scale">The delta scale to apply, in local coordinates.</param>
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/// <param name="anchor">The point of reference where the scale is originating from.</param>
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/// <returns>Whether any items could be scaled.</returns>
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public virtual bool HandleScale(Vector2 scale, Anchor anchor) => false;
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/// <summary>
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/// Creates the handler to use for scale operations.
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/// </summary>
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