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Simplify DailyChallengeIntro
test scene
Seems like some bad copy-paste in the past. Most of this is already being done in `TestSceneDailyChallenge`.
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parent
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commit
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@ -5,13 +5,12 @@ using System;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Screens.OnlinePlay.DailyChallenge;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Resources;
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using osu.Game.Tests.Visual.Metadata;
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using osu.Game.Tests.Visual.Metadata;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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@ -27,6 +26,8 @@ namespace osu.Game.Tests.Visual.DailyChallenge
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[Cached(typeof(INotificationOverlay))]
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[Cached(typeof(INotificationOverlay))]
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private NotificationOverlay notificationOverlay = new NotificationOverlay();
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private NotificationOverlay notificationOverlay = new NotificationOverlay();
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private Room room = null!;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load()
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private void load()
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{
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{
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@ -35,33 +36,15 @@ namespace osu.Game.Tests.Visual.DailyChallenge
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}
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}
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[Test]
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[Test]
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[Solo]
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public void TestDailyChallenge()
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public void TestDailyChallenge()
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{
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{
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var room = new Room
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startChallenge();
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{
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AddStep("push screen", () => LoadScreen(new DailyChallengeIntro(room)));
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RoomID = { Value = 1234 },
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Name = { Value = "Daily Challenge: June 4, 2024" },
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Playlist =
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{
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new PlaylistItem(CreateAPIBeatmapSet().Beatmaps.First())
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{
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RequiredMods = [new APIMod(new OsuModTraceable())],
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AllowedMods = [new APIMod(new OsuModDoubleTime())]
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}
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},
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EndDate = { Value = DateTimeOffset.Now.AddHours(12) },
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Category = { Value = RoomCategory.DailyChallenge }
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};
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AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
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AddStep("push screen", () => LoadScreen(new Screens.OnlinePlay.DailyChallenge.DailyChallengeIntro(room)));
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}
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}
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[Test]
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private void startChallenge()
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public void TestNotifications()
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{
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{
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var room = new Room
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room = new Room
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{
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{
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RoomID = { Value = 1234 },
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RoomID = { Value = 1234 },
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Name = { Value = "Daily Challenge: June 4, 2024" },
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Name = { Value = "Daily Challenge: June 4, 2024" },
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@ -78,12 +61,6 @@ namespace osu.Game.Tests.Visual.DailyChallenge
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};
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};
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AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
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AddStep("add room", () => API.Perform(new CreateRoomRequest(room)));
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AddStep("set daily challenge info", () => metadataClient.DailyChallengeInfo.Value = new DailyChallengeInfo { RoomID = 1234 });
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Screens.OnlinePlay.DailyChallenge.DailyChallenge screen = null!;
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AddStep("push screen", () => LoadScreen(screen = new Screens.OnlinePlay.DailyChallenge.DailyChallenge(room)));
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AddUntilStep("wait for screen", () => screen.IsCurrentScreen());
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AddStep("daily challenge ended", () => metadataClient.DailyChallengeInfo.Value = null);
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}
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}
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}
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}
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}
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}
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