diff --git a/osu.Game/Beatmaps/BeatmapModelDownloader.cs b/osu.Game/Beatmaps/BeatmapModelDownloader.cs index 7c48abbe66..a566aee49e 100644 --- a/osu.Game/Beatmaps/BeatmapModelDownloader.cs +++ b/osu.Game/Beatmaps/BeatmapModelDownloader.cs @@ -38,6 +38,9 @@ namespace osu.Game.Beatmaps // but that isn't a guarantee (ie. if the .osu file doesn't have OnlineIDs populated). original.DeletePending = true; + // Transfer local values which should be persisted across a beatmap update. + updated.DateAdded = original.DateAdded; + foreach (var beatmap in original.Beatmaps.ToArray()) { var updatedBeatmap = updated.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.Hash);